commit | 311a17a8feae75de24f8f8673ab3745ed56f8c99 | [log] [tgz] |
---|---|---|
author | Enrico Galli <enrico.galli@intel.com> | Tue Jan 19 20:29:22 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jan 19 20:29:22 2021 +0000 |
tree | ab5d78955009f194cf3ac9805321e20869a82626 | |
parent | 8bcde8e394709eb5aabaf26b4cf5eaaf054e6767 [diff] |
D3D12: Add firstVertex/Instance to vertex/instance_index Added root constants to emulate the behavior of other APIs under D3D12. This patch only fixed Draw and DrawIndexed. Bug: dawn:548 Change-Id: Ic759c22e0db1092f890d45c5db489697b1583827 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37620 Commit-Queue: Enrico Galli <enrico.galli@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.