commit | 6119bd13d7dbcc0ba32ba8ca9c06cb0defc22781 | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Thu Jun 22 14:01:41 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 22 14:01:41 2023 +0000 |
tree | 685005656ef8cd40fe6ba03c3aa624d1c9085469 | |
parent | 5acd44cc94f5dcd6bd72b8be0a6070a2bb14c80e [diff] |
d3d11: Re-enable e2e tests on Nvidia Bug: dawn:1847 Bug: dawn:1705 Change-Id: I3f2e2529f382614d3f01064a683872c247b1d36a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137207 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.