commit | 966c91706b9a39c30bd3fc24f9f776a02cda8aaf | [log] [tgz] |
---|---|---|
author | Elie Michel <elie.michel.fr@gmail.com> | Wed Apr 03 11:49:28 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 03 11:49:28 2024 +0000 |
tree | 4392d031e3528428c1cc67e888ff2c793b845bb3 | |
parent | 98844beffb3063b883745469835d9c41804dc6c8 [diff] |
Remove SwapChain from the API This applies the switch from manipulating a SwapChain object to calling Surface::configure that was brung to the standard webgpu.h a couple of months ago. I believe this needs a bit of extra work, but at this stage I need a review from people more familiar with the codebase to tell me if I am going in the right direction. The SwapChain object is still here, but no longer present in the API. Instances of the swap chain are now owned by the surface object. The test for surface capabilities is partly calling a method of the PhysicalDevice in order to have backend-specific capabilities. So far I mostly tested with the Vulkan backend, though I tried to provide a valid implementation for all backends. Reland changes: This fixes commit 167600, which was causing lock issues because the surface was failing at locking the device before calling it's internal SwapChain's methods like Present and GetTexture. Bug: dawn:2320 Change-Id: I6773c9de069ad4f4f93ad47ace6a5773665f4e92 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/179580 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Élie Michel <elie.michel.fr@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.