commit | f53010caf92b360759736c4166e502ba8598d61c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Mar 01 16:59:56 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 01 16:59:56 2023 +0000 |
tree | 62187a874229d48bf71332340108cacb8c486921 | |
parent | 5fbfd4f64d62f71e4b6ee97487ba46e4bda5c81e [diff] |
Mark wgpu::TextureComponentType as Dawn-specific. It was renamed to wgpu::TextureSampleType in the spec but the enum is still used in some parts of dawn::native. Tag the enum as internal for now until we can change Format.h and friends to no longer require the enum. Bug: dawn:1682 Change-Id: I673353ff290495777ed1618810daa011b450dff5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122122 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.