commit | 3d5402c0a4a06f82493ff66752d81af075510fc6 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sun Jun 27 05:38:05 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Jun 27 05:38:05 2021 +0000 |
tree | 8eba441fc76f0a6047c9b98a58ee26292d9e9dcf | |
parent | f7cde7e5a416b75927056a8a73ad379b3e04e1d6 [diff] |
OpenGL: Return error when calling writeTexture() on stencil aspect This patch adds a missing check in QueueGL::WriteTexture() to return a validation error when we try to call writeTexture() on the stencil aspect on OpenGL backends as copying from a buffer into a stencil texture is not supported on OpenGL. BUG=dawn:439 Change-Id: I203d40aefe346aea663a492c5a065248b74f8ea3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56002 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.