Remove deferred BufferLocation updates for drawIndexedIndirect Instead of using BufferLocation as another layer of indirection, the indirectBuffer can be set directly on the indirect command. This makes the indirect validation a bit simpler, but introduces additional lifetime dependencies in that the indirect draw validation MUST be encoded while the DrawIndexedIndirectCmds it references are still valid. Bug: dawn:809 Change-Id: I1ef084622d8737ad5ec1b0247bf9062712e35008 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67241 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.