commit | ba384f0383502bb182f810c3007235a6d0aadc3f | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 12 19:18:25 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 12 19:18:25 2022 +0000 |
tree | d4886650ae620d0c96995e6d7fe583ddb01c05dd | |
parent | d6daefc3798532cdd31cbcc9d006e41dc0ca43ce [diff] |
tint/transform: Fix array materialization when indexing with override Fixed: tint:1697 Change-Id: I6de9ea520e8e8fcba281c8cf68ad77021eb3dd22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104825 Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.