commit | 916a796fa804bd88e39a99648ceea89aff9b5f1b | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Mon Mar 11 19:15:33 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 11 19:15:33 2024 +0000 |
tree | c5645b8be34b2e7d7065be8cfe6fdaacda827b3a | |
parent | d8b4284cde7cc6e08cb2d928d7a2489193da94c9 [diff] |
Add SharedBufferMemoryBase CreateBuffer Implementation Adds base and D3D12 implementation of SharedBufferMemory APICreateBuffer and APIGetProperties. Includes tests. Bug: dawn:2382 Change-Id: I8b2c30d48f65f5bb9fc3cbbd6c78aeef75a6409e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175963 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.