blob: 102de128677f1baabf39b481a69b458e31ecca0e [file] [log] [blame]
// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_APPLYCLEARVALUEWITHDRAWHELPER_H_
#define SRC_DAWN_NATIVE_APPLYCLEARVALUEWITHDRAWHELPER_H_
#include <bitset>
#include "absl/container/flat_hash_map.h"
#include "dawn/common/ityp_array.h"
#include "dawn/common/ityp_bitset.h"
#include "dawn/native/Error.h"
#include "dawn/native/IntegerTypes.h"
namespace dawn::native {
class BufferBase;
class RenderPassEncoder;
struct RenderPassDescriptor;
struct KeyOfApplyClearColorValueWithDrawPipelines {
uint8_t colorAttachmentCount = 0;
PerColorAttachment<wgpu::TextureFormat> colorTargetFormats;
ColorAttachmentMask colorTargetsToApplyClearColorValue;
uint32_t sampleCount = 0;
wgpu::TextureFormat depthStencilFormat = wgpu::TextureFormat::Undefined;
};
struct KeyOfApplyClearColorValueWithDrawPipelinesHashFunc {
size_t operator()(KeyOfApplyClearColorValueWithDrawPipelines key) const;
};
struct KeyOfApplyClearColorValueWithDrawPipelinesEqualityFunc {
bool operator()(KeyOfApplyClearColorValueWithDrawPipelines key1,
const KeyOfApplyClearColorValueWithDrawPipelines key2) const;
};
using ApplyClearColorValueWithDrawPipelinesCache =
absl::flat_hash_map<KeyOfApplyClearColorValueWithDrawPipelines,
Ref<RenderPipelineBase>,
KeyOfApplyClearColorValueWithDrawPipelinesHashFunc,
KeyOfApplyClearColorValueWithDrawPipelinesEqualityFunc>;
MaybeError ApplyClearWithDraw(RenderPassEncoder* renderPassEncoder,
const RenderPassDescriptor* renderPassDescriptor);
} // namespace dawn::native
#endif