tree: dfc30a047beb06a1f17629b9c34c28a3a39df6a5 [path history] [tgz]
  1. d3d/
  2. d3d11/
  3. d3d12/
  4. metal/
  5. null/
  6. opengl/
  7. stream/
  8. utils/
  9. vulkan/
  10. Adapter.cpp
  11. Adapter.h
  12. AHBFunctions.cpp
  13. AHBFunctions.h
  14. ApplyClearColorValueWithDrawHelper.cpp
  15. ApplyClearColorValueWithDrawHelper.h
  16. AsyncTask.cpp
  17. AsyncTask.h
  18. AttachmentState.cpp
  19. AttachmentState.h
  20. BackendConnection.cpp
  21. BackendConnection.h
  22. BindGroup.cpp
  23. BindGroup.h
  24. BindGroupLayout.cpp
  25. BindGroupLayout.h
  26. BindGroupLayoutInternal.cpp
  27. BindGroupLayoutInternal.h
  28. BindGroupTracker.h
  29. BindingInfo.cpp
  30. BindingInfo.h
  31. BlitBufferToDepthStencil.cpp
  32. BlitBufferToDepthStencil.h
  33. BlitColorToColorWithDraw.cpp
  34. BlitColorToColorWithDraw.h
  35. BlitDepthToDepth.cpp
  36. BlitDepthToDepth.h
  37. BlitTextureToBuffer.cpp
  38. BlitTextureToBuffer.h
  39. Blob.cpp
  40. Blob.h
  41. BlobCache.cpp
  42. BlobCache.h
  43. BuddyAllocator.cpp
  44. BuddyAllocator.h
  45. BuddyMemoryAllocator.cpp
  46. BuddyMemoryAllocator.h
  47. Buffer.cpp
  48. Buffer.h
  49. BUILD.gn
  50. CachedObject.cpp
  51. CachedObject.h
  52. CacheKey.cpp
  53. CacheKey.h
  54. CacheRequest.cpp
  55. CacheRequest.h
  56. CacheResult.h
  57. CallbackTaskManager.cpp
  58. CallbackTaskManager.h
  59. ChainUtils.h
  60. ChainUtilsImpl.inl
  61. CMakeLists.txt
  62. CommandAllocator.cpp
  63. CommandAllocator.h
  64. CommandBuffer.cpp
  65. CommandBuffer.h
  66. CommandBufferStateTracker.cpp
  67. CommandBufferStateTracker.h
  68. CommandEncoder.cpp
  69. CommandEncoder.h
  70. Commands.cpp
  71. Commands.h
  72. CommandValidation.cpp
  73. CommandValidation.h
  74. CompilationMessages.cpp
  75. CompilationMessages.h
  76. ComputePassEncoder.cpp
  77. ComputePassEncoder.h
  78. ComputePipeline.cpp
  79. ComputePipeline.h
  80. CopyTextureForBrowserHelper.cpp
  81. CopyTextureForBrowserHelper.h
  82. CreatePipelineAsyncEvent.cpp
  83. CreatePipelineAsyncEvent.h
  84. dawn_platform.h
  85. DawnNative.cpp
  86. Device.cpp
  87. Device.h
  88. DynamicUploader.cpp
  89. DynamicUploader.h
  90. EncodingContext.cpp
  91. EncodingContext.h
  92. EnumClassBitmasks.h
  93. EnumMaskIterator.h
  94. Error.cpp
  95. Error.h
  96. ErrorData.cpp
  97. ErrorData.h
  98. ErrorInjector.cpp
  99. ErrorInjector.h
  100. ErrorScope.cpp
  101. ErrorScope.h
  102. ErrorSink.h
  103. EventManager.cpp
  104. EventManager.h
  105. ExecutionQueue.cpp
  106. ExecutionQueue.h
  107. ExternalTexture.cpp
  108. ExternalTexture.h
  109. Features.cpp
  110. Features.h
  111. Format.cpp
  112. Format.h
  113. Forward.h
  114. IndirectDrawMetadata.cpp
  115. IndirectDrawMetadata.h
  116. IndirectDrawValidationEncoder.cpp
  117. IndirectDrawValidationEncoder.h
  118. Instance.cpp
  119. Instance.h
  120. IntegerTypes.h
  121. InternalPipelineStore.cpp
  122. InternalPipelineStore.h
  123. Limits.cpp
  124. Limits.h
  125. ObjectBase.cpp
  126. ObjectBase.h
  127. ObjectContentHasher.cpp
  128. ObjectContentHasher.h
  129. PassResourceUsage.cpp
  130. PassResourceUsage.h
  131. PassResourceUsageTracker.cpp
  132. PassResourceUsageTracker.h
  133. PerStage.cpp
  134. PerStage.h
  135. PhysicalDevice.cpp
  136. PhysicalDevice.h
  137. Pipeline.cpp
  138. Pipeline.h
  139. PipelineCache.cpp
  140. PipelineCache.h
  141. PipelineLayout.cpp
  142. PipelineLayout.h
  143. PooledResourceMemoryAllocator.cpp
  144. PooledResourceMemoryAllocator.h
  145. ProgrammableEncoder.cpp
  146. ProgrammableEncoder.h
  147. QueryHelper.cpp
  148. QueryHelper.h
  149. QuerySet.cpp
  150. QuerySet.h
  151. Queue.cpp
  152. Queue.h
  153. RenderBundle.cpp
  154. RenderBundle.h
  155. RenderBundleEncoder.cpp
  156. RenderBundleEncoder.h
  157. RenderEncoderBase.cpp
  158. RenderEncoderBase.h
  159. RenderPassEncoder.cpp
  160. RenderPassEncoder.h
  161. RenderPassWorkaroundsHelper.cpp
  162. RenderPassWorkaroundsHelper.h
  163. RenderPipeline.cpp
  164. RenderPipeline.h
  165. ResourceHeap.h
  166. ResourceHeapAllocator.h
  167. ResourceMemoryAllocation.cpp
  168. ResourceMemoryAllocation.h
  169. RingBufferAllocator.cpp
  170. RingBufferAllocator.h
  171. Sampler.cpp
  172. Sampler.h
  173. ScratchBuffer.cpp
  174. ScratchBuffer.h
  175. Serializable.h
  176. ShaderModule.cpp
  177. ShaderModule.h
  178. SharedBufferMemory.cpp
  179. SharedBufferMemory.h
  180. SharedFence.cpp
  181. SharedFence.h
  182. SharedResourceMemory.cpp
  183. SharedResourceMemory.h
  184. SharedTextureMemory.cpp
  185. SharedTextureMemory.h
  186. SpirvValidation.cpp
  187. SpirvValidation.h
  188. Subresource.cpp
  189. Subresource.h
  190. SubresourceStorage.h
  191. Surface.cpp
  192. Surface.h
  193. Surface_metal.mm
  194. SwapChain.cpp
  195. SwapChain.h
  196. SystemEvent.cpp
  197. SystemEvent.h
  198. SystemHandle.cpp
  199. SystemHandle.h
  200. Texture.cpp
  201. Texture.h
  202. TintUtils.cpp
  203. TintUtils.h
  204. ToBackend.h
  205. Toggles.cpp
  206. Toggles.h
  207. UsageValidationMode.h
  208. VisitableMembers.h
  209. WaitAnySystemEvent.h
  210. webgpu_absl_format.cpp
  211. webgpu_absl_format.h
  212. X11Functions.cpp
  213. X11Functions.h