| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/SwapChain.h" |
| |
| #include <utility> |
| #include <vector> |
| |
| #include "dawn/common/Constants.h" |
| #include "dawn/native/Device.h" |
| #include "dawn/native/ObjectType_autogen.h" |
| #include "dawn/native/PhysicalDevice.h" |
| #include "dawn/native/Surface.h" |
| #include "dawn/native/Texture.h" |
| #include "dawn/native/ValidationUtils_autogen.h" |
| |
| namespace dawn::native { |
| |
| TextureDescriptor GetSwapChainBaseTextureDescriptor(SwapChainBase* swapChain) { |
| TextureDescriptor desc; |
| desc.usage = swapChain->GetUsage(); |
| desc.dimension = wgpu::TextureDimension::e2D; |
| desc.size = {swapChain->GetWidth(), swapChain->GetHeight(), 1}; |
| desc.format = swapChain->GetFormat(); |
| desc.viewFormatCount = swapChain->GetViewFormats().size(); |
| desc.viewFormats = swapChain->GetViewFormats().data(); |
| desc.mipLevelCount = 1; |
| desc.sampleCount = 1; |
| |
| return desc; |
| } |
| |
| SwapChainBase::SwapChainBase(DeviceBase* device, |
| Surface* surface, |
| const SurfaceConfiguration* config) |
| : mDevice(device), |
| mWidth(config->width), |
| mHeight(config->height), |
| mFormat(config->format), |
| mUsage(config->usage), |
| mPresentMode(config->presentMode), |
| mAlphaMode(config->alphaMode), |
| mSurface(surface) { |
| for (uint32_t i = 0; i < config->viewFormatCount; ++i) { |
| if (config->viewFormats[i] == config->format) { |
| // Skip our own format, like texture creations does. |
| continue; |
| } |
| mViewFormats.push_back(config->viewFormats[i]); |
| } |
| } |
| |
| FormatSet SwapChainBase::ComputeViewFormatSet() const { |
| FormatSet viewFormatSet; |
| for (wgpu::TextureFormat format : mViewFormats) { |
| viewFormatSet[GetDevice()->GetValidInternalFormat(format)] = true; |
| } |
| return viewFormatSet; |
| } |
| |
| SwapChainBase::~SwapChainBase() { |
| if (mCurrentTextureInfo.texture != nullptr) { |
| DAWN_ASSERT(mCurrentTextureInfo.texture->IsDestroyed()); |
| } |
| |
| DAWN_ASSERT(!mAttached); |
| } |
| |
| void SwapChainBase::DetachFromSurface() { |
| if (mAttached) { |
| DetachFromSurfaceImpl(); |
| mSurface = nullptr; |
| mAttached = false; |
| } |
| } |
| |
| void SwapChainBase::SetIsAttached() { |
| mAttached = true; |
| } |
| |
| ResultOrError<SurfaceTexture> SwapChainBase::GetCurrentTexture() { |
| if (mCurrentTextureInfo.texture == nullptr) { |
| DAWN_TRY_ASSIGN(mCurrentTextureInfo, GetCurrentTextureImpl()); |
| } |
| |
| SurfaceTexture surfaceTexture; |
| surfaceTexture.texture = nullptr; |
| surfaceTexture.status = mCurrentTextureInfo.status; |
| |
| // Handle cases where the backend swapchain goes bad and can't return a texture. |
| if (mCurrentTextureInfo.texture == nullptr) { |
| return surfaceTexture; |
| } |
| |
| SetChildLabel(mCurrentTextureInfo.texture.Get()); |
| |
| // Check that the return texture matches exactly what was given for this descriptor. |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetFormat().format == mFormat); |
| DAWN_ASSERT(IsSubset(mUsage, mCurrentTextureInfo.texture->GetUsage())); |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetDimension() == wgpu::TextureDimension::e2D); |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetWidth(Aspect::Color) == mWidth); |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetHeight(Aspect::Color) == mHeight); |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetNumMipLevels() == 1); |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetArrayLayers() == 1); |
| DAWN_ASSERT(mCurrentTextureInfo.texture->GetViewFormats() == ComputeViewFormatSet()); |
| |
| // Calling GetCurrentTexture always returns a new reference. |
| auto texture = mCurrentTextureInfo.texture; |
| surfaceTexture.texture = ReturnToAPI(std::move(texture)); |
| return surfaceTexture; |
| } |
| |
| MaybeError SwapChainBase::Present() { |
| DAWN_TRY(ValidatePresent()); |
| DAWN_TRY(PresentImpl()); |
| |
| DAWN_ASSERT(mCurrentTextureInfo.texture->IsDestroyed()); |
| mCurrentTextureInfo.texture = nullptr; |
| return {}; |
| } |
| |
| DeviceBase* SwapChainBase::GetDevice() const { |
| return mDevice.Get(); |
| } |
| uint32_t SwapChainBase::GetWidth() const { |
| return mWidth; |
| } |
| |
| uint32_t SwapChainBase::GetHeight() const { |
| return mHeight; |
| } |
| |
| wgpu::TextureFormat SwapChainBase::GetFormat() const { |
| return mFormat; |
| } |
| |
| const std::vector<wgpu::TextureFormat>& SwapChainBase::GetViewFormats() const { |
| return mViewFormats; |
| } |
| |
| wgpu::TextureUsage SwapChainBase::GetUsage() const { |
| return mUsage; |
| } |
| |
| wgpu::PresentMode SwapChainBase::GetPresentMode() const { |
| return mPresentMode; |
| } |
| |
| wgpu::CompositeAlphaMode SwapChainBase::GetAlphaMode() const { |
| return mAlphaMode; |
| } |
| |
| Surface* SwapChainBase::GetSurface() const { |
| return mSurface; |
| } |
| |
| bool SwapChainBase::IsAttached() const { |
| return mAttached; |
| } |
| |
| wgpu::BackendType SwapChainBase::GetBackendType() const { |
| return GetDevice()->GetPhysicalDevice()->GetBackendType(); |
| } |
| |
| MaybeError SwapChainBase::ValidatePresent() const { |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); |
| DAWN_ASSERT(mAttached); |
| |
| DAWN_INVALID_IF(mCurrentTextureInfo.texture == nullptr, |
| "GetCurrentTexture was not called on %s this frame prior to calling Present.", |
| this->GetSurface()); |
| |
| return {}; |
| } |
| |
| MaybeError SwapChainBase::ValidateGetCurrentTexture() const { |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); |
| DAWN_ASSERT(mAttached); |
| |
| return {}; |
| } |
| |
| void SwapChainBase::SetChildLabel(ApiObjectBase* child) const { |
| child->SetLabel(absl::StrFormat("of %s", this->GetSurface())); |
| } |
| |
| } // namespace dawn::native |