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// Copyright 2017 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_FORWARD_H_
#define SRC_DAWN_NATIVE_FORWARD_H_
#include <cstdint>
namespace dawn {
template <typename T>
class Ref;
} // namespace dawn
namespace dawn::native {
enum class ObjectType : uint32_t;
class AdapterBase;
class BindGroupBase;
class BindGroupLayoutBase;
class BindGroupLayoutInternalBase;
class BufferBase;
class SharedBufferMemoryBase;
class ComputePipelineBase;
class CommandBufferBase;
class CommandEncoder;
class ComputePassEncoder;
class ExternalTextureBase;
class SharedTextureMemoryBase;
class InstanceBase;
class PhysicalDeviceBase;
class PipelineBase;
class PipelineCacheBase;
class PipelineLayoutBase;
class QuerySetBase;
class QueueBase;
class RenderBundleBase;
class RenderBundleEncoder;
class RenderPassEncoder;
class RenderPipelineBase;
class ResourceHeapBase;
class SamplerBase;
class SharedFenceBase;
class Surface;
class ShaderModuleBase;
class SwapChainBase;
class TextureBase;
class TextureViewBase;
class DeviceBase;
template <typename T>
class PerStage;
struct Format;
template <typename T>
class UnpackedPtr;
// Aliases for frontend-only types.
using CommandEncoderBase = CommandEncoder;
using ComputePassEncoderBase = ComputePassEncoder;
using RenderBundleEncoderBase = RenderBundleEncoder;
using RenderPassEncoderBase = RenderPassEncoder;
using SurfaceBase = Surface;
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_FORWARD_H_