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// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_INSTANCE_H_
#define SRC_DAWN_NATIVE_INSTANCE_H_
#include <array>
#include <memory>
#include <mutex>
#include <string>
#include <unordered_set>
#include <vector>
#include "absl/container/flat_hash_set.h"
#include "dawn/common/MutexProtected.h"
#include "dawn/common/Ref.h"
#include "dawn/common/ityp_array.h"
#include "dawn/common/ityp_bitset.h"
#include "dawn/native/Adapter.h"
#include "dawn/native/BackendConnection.h"
#include "dawn/native/ErrorSink.h"
#include "dawn/native/EventManager.h"
#include "dawn/native/Features.h"
#include "dawn/native/Forward.h"
#include "dawn/native/RefCountedWithExternalCount.h"
#include "dawn/native/Toggles.h"
#include "dawn/native/dawn_platform.h"
#include "partition_alloc/pointers/raw_ptr.h"
#include "tint/lang/wgsl/features/language_feature.h"
namespace dawn::platform {
class Platform;
} // namespace dawn::platform
namespace dawn::native {
class AHBFunctions;
class CallbackTaskManager;
class DeviceBase;
class Surface;
class X11Functions;
using BackendsBitset = ityp::bitset<wgpu::BackendType, kEnumCount<wgpu::BackendType>>;
using BackendsArray = ityp::
array<wgpu::BackendType, std::unique_ptr<BackendConnection>, kEnumCount<wgpu::BackendType>>;
wgpu::Bool APIGetInstanceFeatures(InstanceFeatures* features);
InstanceBase* APICreateInstance(const InstanceDescriptor* descriptor);
// This is called InstanceBase for consistency across the frontend, even if the backends don't
// specialize this class.
class InstanceBase final : public ErrorSink, public RefCountedWithExternalCount {
public:
static ResultOrError<Ref<InstanceBase>> Create(const InstanceDescriptor* descriptor = nullptr);
void APIRequestAdapter(const RequestAdapterOptions* options,
WGPURequestAdapterCallback callback,
void* userdata);
Future APIRequestAdapterF(const RequestAdapterOptions* options,
const RequestAdapterCallbackInfo& callbackInfo);
// Discovers and returns a vector of adapters.
// All systems adapters that can be found are returned if no options are passed.
// Otherwise, returns adapters based on the `options`.
std::vector<Ref<AdapterBase>> EnumerateAdapters(const RequestAdapterOptions* options = nullptr);
size_t GetPhysicalDeviceCountForTesting() const;
// Consume an error and log its warning at most once. This is useful for
// physical device creation errors that happen because the backend is not
// supported or doesn't meet the required capabilities.
bool ConsumedErrorAndWarnOnce(MaybeError maybeError);
template <typename T>
[[nodiscard]] bool ConsumedErrorAndWarnOnce(ResultOrError<T> resultOrError, T* result) {
if (DAWN_UNLIKELY(resultOrError.IsError())) {
return ConsumedErrorAndWarnOnce(resultOrError.AcquireError());
}
*result = resultOrError.AcquireSuccess();
return false;
}
const TogglesState& GetTogglesState() const;
const std::unordered_set<tint::wgsl::LanguageFeature>& GetAllowedWGSLLanguageFeatures() const;
// Used to query the details of a toggle. Return nullptr if toggleName is not a valid name
// of a toggle supported in Dawn.
const ToggleInfo* GetToggleInfo(const char* toggleName);
Toggle ToggleNameToEnum(const char* toggleName);
// TODO(dawn:2166): Move this method to PhysicalDevice to better detect that the backend
// validation is actually enabled or not when a physical device is created. Sometimes it is
// enabled externally via command line or environment variables.
bool IsBackendValidationEnabled() const;
void SetBackendValidationLevel(BackendValidationLevel level);
BackendValidationLevel GetBackendValidationLevel() const;
void EnableBeginCaptureOnStartup(bool beginCaptureOnStartup);
bool IsBeginCaptureOnStartupEnabled() const;
// TODO(crbug.com/dawn/1495): Move this to a Toggle, perhaps on RequestAdapterOptions
// after Toggle refactor is complete.
void EnableAdapterBlocklist(bool enable);
bool IsAdapterBlocklistEnabled() const;
// Testing only API that is NOT thread-safe.
void SetPlatformForTesting(dawn::platform::Platform* platform);
dawn::platform::Platform* GetPlatform();
uint64_t GetDeviceCountForTesting() const;
void AddDevice(DeviceBase* device);
void RemoveDevice(DeviceBase* device);
const std::vector<std::string>& GetRuntimeSearchPaths() const;
const Ref<CallbackTaskManager>& GetCallbackTaskManager() const;
EventManager* GetEventManager();
// Get backend-independent libraries that need to be loaded dynamically.
const X11Functions* GetOrLoadX11Functions();
const AHBFunctions* GetOrLoadAHBFunctions();
// TODO(dawn:752) Standardize webgpu.h to decide if we should return bool.
// Currently this is a backdoor for Chromium's process event loop.
bool ProcessEvents();
// Dawn API
Surface* APICreateSurface(const SurfaceDescriptor* descriptor);
void APIProcessEvents();
[[nodiscard]] wgpu::WaitStatus APIWaitAny(size_t count,
FutureWaitInfo* futures,
uint64_t timeoutNS);
bool APIHasWGSLLanguageFeature(wgpu::WGSLFeatureName feature) const;
// Always writes the full list when features is not nullptr.
// TODO(https://github.com/webgpu-native/webgpu-headers/issues/252): Add a count argument.
size_t APIEnumerateWGSLLanguageFeatures(wgpu::WGSLFeatureName* features) const;
void DisconnectDawnPlatform();
private:
explicit InstanceBase(const TogglesState& instanceToggles);
~InstanceBase() override;
void DeleteThis() override;
void WillDropLastExternalRef() override;
InstanceBase(const InstanceBase& other) = delete;
InstanceBase& operator=(const InstanceBase& other) = delete;
MaybeError Initialize(const UnpackedPtr<InstanceDescriptor>& descriptor);
void SetPlatform(dawn::platform::Platform* platform);
// Lazily creates connections to all backends that have been compiled, may return null even for
// compiled in backends.
BackendConnection* GetBackendConnection(wgpu::BackendType backendType);
// Enumerate physical devices according to options and return them.
std::vector<Ref<PhysicalDeviceBase>> EnumeratePhysicalDevices(
const UnpackedPtr<RequestAdapterOptions>& options);
// Helper function that create adapter on given physical device handling required adapter
// toggles descriptor.
Ref<AdapterBase> CreateAdapter(Ref<PhysicalDeviceBase> physicalDevice,
FeatureLevel featureLevel,
const DawnTogglesDescriptor* requiredAdapterToggles,
wgpu::PowerPreference powerPreference) const;
void GatherWGSLFeatures(const DawnWGSLBlocklist* wgslBlocklist);
// ErrorSink implementation
void ConsumeError(std::unique_ptr<ErrorData> error,
InternalErrorType additionalAllowedErrors = InternalErrorType::None) override;
absl::flat_hash_set<std::string> mWarningMessages;
std::vector<std::string> mRuntimeSearchPaths;
bool mBeginCaptureOnStartup = false;
bool mEnableAdapterBlocklist = false;
BackendValidationLevel mBackendValidationLevel = BackendValidationLevel::Disabled;
wgpu::LoggingCallback mLoggingCallback = nullptr;
raw_ptr<void> mLoggingCallbackUserdata = nullptr;
std::unique_ptr<dawn::platform::Platform> mDefaultPlatform;
raw_ptr<dawn::platform::Platform> mPlatform = nullptr;
BackendsArray mBackends;
BackendsBitset mBackendsTried;
TogglesState mToggles;
TogglesInfo mTogglesInfo;
absl::flat_hash_set<wgpu::WGSLFeatureName> mWGSLFeatures;
// TODO(dawn:1513): Use absl::flat_hash_set after it is supported in Tint.
std::unordered_set<tint::wgsl::LanguageFeature> mTintLanguageFeatures;
#if defined(DAWN_USE_X11)
std::unique_ptr<X11Functions> mX11Functions;
#endif // defined(DAWN_USE_X11)
#if DAWN_PLATFORM_IS(ANDROID)
std::unique_ptr<AHBFunctions> mAHBFunctions;
#endif // DAWN_PLATFORM_IS(ANDROID)
Ref<CallbackTaskManager> mCallbackTaskManager;
EventManager mEventManager;
MutexProtected<absl::flat_hash_set<DeviceBase*>> mDevicesList;
};
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_INSTANCE_H_