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// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// VulkanBackend.cpp: contains the definition of symbols exported by VulkanBackend.h so that they
// can be compiled twice: once export (shared library), once not exported (static library)
#include <utility>
// Include vulkan_platform.h before VulkanBackend.h includes vulkan.h so that we use our version
// of the non-dispatchable handles.
#include "dawn/common/vulkan_platform.h"
#include "dawn/native/VulkanBackend.h"
#include "dawn/native/vulkan/DeviceVk.h"
#include "dawn/native/vulkan/TextureVk.h"
namespace dawn::native::vulkan {
VkInstance GetInstance(WGPUDevice device) {
Device* backendDevice = ToBackend(FromAPI(device));
return backendDevice->GetVkInstance();
}
VkDevice GetVkDevice(WGPUDevice device) {
Device* backendDevice = ToBackend(FromAPI(device));
return backendDevice->GetVkDevice();
}
DAWN_NATIVE_EXPORT PFN_vkVoidFunction GetInstanceProcAddr(WGPUDevice device, const char* pName) {
Device* backendDevice = ToBackend(FromAPI(device));
return (*backendDevice->fn.GetInstanceProcAddr)(backendDevice->GetVkInstance(), pName);
}
#if DAWN_PLATFORM_IS(LINUX)
ExternalImageDescriptorOpaqueFD::ExternalImageDescriptorOpaqueFD()
: ExternalImageDescriptorFD(ExternalImageType::OpaqueFD) {}
ExternalImageDescriptorDmaBuf::ExternalImageDescriptorDmaBuf()
: ExternalImageDescriptorFD(ExternalImageType::DmaBuf) {}
ExternalImageExportInfoOpaqueFD::ExternalImageExportInfoOpaqueFD()
: ExternalImageExportInfoFD(ExternalImageType::OpaqueFD) {}
ExternalImageExportInfoDmaBuf::ExternalImageExportInfoDmaBuf()
: ExternalImageExportInfoFD(ExternalImageType::DmaBuf) {}
#endif // DAWN_PLATFORM_IS(LINUX)
#if DAWN_PLATFORM_IS(ANDROID)
ExternalImageDescriptorAHardwareBuffer::ExternalImageDescriptorAHardwareBuffer()
: ExternalImageDescriptorVk(ExternalImageType::AHardwareBuffer) {}
ExternalImageExportInfoAHardwareBuffer::ExternalImageExportInfoAHardwareBuffer()
: ExternalImageExportInfoFD(ExternalImageType::AHardwareBuffer) {}
#endif
WGPUTexture WrapVulkanImage(WGPUDevice device, const ExternalImageDescriptorVk* descriptor) {
Device* backendDevice = ToBackend(FromAPI(device));
auto deviceLock(backendDevice->GetScopedLock());
switch (descriptor->GetType()) {
#if DAWN_PLATFORM_IS(ANDROID)
case ExternalImageType::AHardwareBuffer: {
const ExternalImageDescriptorAHardwareBuffer* ahbDescriptor =
static_cast<const ExternalImageDescriptorAHardwareBuffer*>(descriptor);
Ref<TextureBase> texture = backendDevice->CreateTextureWrappingVulkanImage(
ahbDescriptor, ahbDescriptor->handle, ahbDescriptor->waitFDs);
return ToAPI(ReturnToAPI(std::move(texture)));
}
#elif DAWN_PLATFORM_IS(LINUX)
case ExternalImageType::OpaqueFD:
case ExternalImageType::DmaBuf: {
const ExternalImageDescriptorFD* fdDescriptor =
static_cast<const ExternalImageDescriptorFD*>(descriptor);
Ref<TextureBase> texture = backendDevice->CreateTextureWrappingVulkanImage(
fdDescriptor, fdDescriptor->memoryFD, fdDescriptor->waitFDs);
return ToAPI(ReturnToAPI(std::move(texture)));
}
#endif // DAWN_PLATFORM_IS(LINUX)
default:
return nullptr;
}
}
bool ExportVulkanImage(WGPUTexture texture,
VkImageLayout desiredLayout,
ExternalImageExportInfoVk* info) {
if (texture == nullptr) {
return false;
}
Texture* backendTexture = ToBackend(FromAPI(texture));
Device* device = ToBackend(backendTexture->GetDevice());
auto deviceLock(device->GetScopedLock());
#if DAWN_PLATFORM_IS(ANDROID) || DAWN_PLATFORM_IS(LINUX)
switch (info->GetType()) {
case ExternalImageType::AHardwareBuffer:
case ExternalImageType::OpaqueFD:
case ExternalImageType::DmaBuf: {
ExternalImageExportInfoFD* fdInfo = static_cast<ExternalImageExportInfoFD*>(info);
return device->SignalAndExportExternalTexture(backendTexture, desiredLayout, fdInfo,
&fdInfo->semaphoreHandles);
}
default:
return false;
}
#else
return false;
#endif // DAWN_PLATFORM_IS(LINUX)
}
bool ExportVulkanImage(WGPUTexture texture, ExternalImageExportInfoVk* info) {
return ExportVulkanImage(texture, VK_IMAGE_LAYOUT_UNDEFINED, info);
}
} // namespace dawn::native::vulkan