blob: 818728efd139808e6e0e87c9298084bf74a62144 [file] [log] [blame]
Ben Clayton37035222021-12-08 19:54:08 +00001Texture2D arg_0 : register(t0, space1);
2SamplerState arg_1 : register(s1, space1);
Ben Clayton77a90cb2023-03-06 18:25:08 +00003RWByteAddressBuffer prevent_dce : register(u0, space2);
Ben Clayton37035222021-12-08 19:54:08 +00004
Ben Claytonc0af5c52022-06-02 14:36:10 +00005void textureGather_1f7f6b() {
Antonio Maioranob0dfccd2023-08-30 14:49:42 +00006 float4 res = arg_0.Gather(arg_1, (1.0f).xx, int2((1).xx));
Ben Clayton77a90cb2023-03-06 18:25:08 +00007 prevent_dce.Store4(0u, asuint(res));
Ben Clayton37035222021-12-08 19:54:08 +00008}
9
10struct tint_symbol {
11 float4 value : SV_Position;
12};
13
14float4 vertex_main_inner() {
Ben Claytonc0af5c52022-06-02 14:36:10 +000015 textureGather_1f7f6b();
Ben Claytone9f8b092022-06-01 13:14:39 +000016 return (0.0f).xxxx;
Ben Clayton37035222021-12-08 19:54:08 +000017}
18
19tint_symbol vertex_main() {
Antonio Maiorano144ebed2024-01-30 16:30:15 +000020 float4 inner_result = vertex_main_inner();
Ben Clayton37035222021-12-08 19:54:08 +000021 tint_symbol wrapper_result = (tint_symbol)0;
22 wrapper_result.value = inner_result;
23 return wrapper_result;
24}
25
26void fragment_main() {
Ben Claytonc0af5c52022-06-02 14:36:10 +000027 textureGather_1f7f6b();
Ben Clayton37035222021-12-08 19:54:08 +000028 return;
29}
30
31[numthreads(1, 1, 1)]
32void compute_main() {
Ben Claytonc0af5c52022-06-02 14:36:10 +000033 textureGather_1f7f6b();
Ben Clayton37035222021-12-08 19:54:08 +000034 return;
35}