blob: 9d7ef4ef9efab7bef758cec131129024225a49bb [file] [log] [blame]
Ben Clayton86d1ad02024-02-21 08:11:33 +00001#version 310 es
2
3layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
4 uvec4 inner;
5} prevent_dce;
6
7void bitcast_8d184c() {
8 uvec4 res = uvec4(1065353216u);
9 prevent_dce.inner = res;
10}
11
12vec4 vertex_main() {
13 bitcast_8d184c();
14 return vec4(0.0f);
15}
16
17void main() {
18 gl_PointSize = 1.0;
19 vec4 inner_result = vertex_main();
20 gl_Position = inner_result;
21 gl_Position.y = -(gl_Position.y);
22 gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
23 return;
24}
25#version 310 es
26precision highp float;
27precision highp int;
28
29layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
30 uvec4 inner;
31} prevent_dce;
32
33void bitcast_8d184c() {
34 uvec4 res = uvec4(1065353216u);
35 prevent_dce.inner = res;
36}
37
38void fragment_main() {
39 bitcast_8d184c();
40}
41
42void main() {
43 fragment_main();
44 return;
45}
46#version 310 es
47
48layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
49 uvec4 inner;
50} prevent_dce;
51
52void bitcast_8d184c() {
53 uvec4 res = uvec4(1065353216u);
54 prevent_dce.inner = res;
55}
56
57void compute_main() {
58 bitcast_8d184c();
59}
60
61layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
62void main() {
63 compute_main();
64 return;
65}