James Price | 807f3ef | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 1 | @group(1) @binding(0) var arg_0 : texture_storage_3d<rg32sint, read_write>; |
2 | |||||
3 | fn textureStore_d19db4() { | ||||
4 | textureStore(arg_0, vec3<i32>(1i), vec4<i32>(1i)); | ||||
5 | } | ||||
6 | |||||
7 | @vertex | ||||
8 | fn vertex_main() -> @builtin(position) vec4<f32> { | ||||
9 | textureStore_d19db4(); | ||||
10 | return vec4<f32>(); | ||||
11 | } | ||||
12 | |||||
13 | @fragment | ||||
14 | fn fragment_main() { | ||||
15 | textureStore_d19db4(); | ||||
16 | } | ||||
17 | |||||
18 | @compute @workgroup_size(1) | ||||
19 | fn compute_main() { | ||||
20 | textureStore_d19db4(); | ||||
21 | } |