blob: e9efc1d009994eb682cf455d6c409567aad8d74f [file] [log] [blame]
Ben Claytonc0af5c52022-06-02 14:36:10 +00001#version 310 es
2
Stephen White1d04cf82023-01-07 17:19:21 +00003layout(rgba32i) uniform highp writeonly iimage2D arg_0;
Ben Claytonc0af5c52022-06-02 14:36:10 +00004void textureStore_969534() {
5 int arg_1 = 1;
Stephen White987902e2022-12-15 16:42:28 +00006 ivec4 arg_2 = ivec4(1);
Stephen White1d04cf82023-01-07 17:19:21 +00007 imageStore(arg_0, ivec2(arg_1, 0), arg_2);
Ben Claytonc0af5c52022-06-02 14:36:10 +00008}
9
10vec4 vertex_main() {
11 textureStore_969534();
12 return vec4(0.0f);
13}
14
15void main() {
16 gl_PointSize = 1.0;
17 vec4 inner_result = vertex_main();
18 gl_Position = inner_result;
19 gl_Position.y = -(gl_Position.y);
20 gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
21 return;
22}
Ben Claytonc0af5c52022-06-02 14:36:10 +000023#version 310 es
Ben Claytonf1f56b22023-03-09 19:58:23 +000024precision highp float;
Stephen Whiteca9f3862024-02-07 18:08:23 +000025precision highp int;
Ben Claytonc0af5c52022-06-02 14:36:10 +000026
Stephen White1d04cf82023-01-07 17:19:21 +000027layout(rgba32i) uniform highp writeonly iimage2D arg_0;
Ben Claytonc0af5c52022-06-02 14:36:10 +000028void textureStore_969534() {
29 int arg_1 = 1;
Stephen White987902e2022-12-15 16:42:28 +000030 ivec4 arg_2 = ivec4(1);
Stephen White1d04cf82023-01-07 17:19:21 +000031 imageStore(arg_0, ivec2(arg_1, 0), arg_2);
Ben Claytonc0af5c52022-06-02 14:36:10 +000032}
33
34void fragment_main() {
35 textureStore_969534();
36}
37
38void main() {
39 fragment_main();
40 return;
41}
Ben Claytonc0af5c52022-06-02 14:36:10 +000042#version 310 es
43
Stephen White1d04cf82023-01-07 17:19:21 +000044layout(rgba32i) uniform highp writeonly iimage2D arg_0;
Ben Claytonc0af5c52022-06-02 14:36:10 +000045void textureStore_969534() {
46 int arg_1 = 1;
Stephen White987902e2022-12-15 16:42:28 +000047 ivec4 arg_2 = ivec4(1);
Stephen White1d04cf82023-01-07 17:19:21 +000048 imageStore(arg_0, ivec2(arg_1, 0), arg_2);
Ben Claytonc0af5c52022-06-02 14:36:10 +000049}
50
51void compute_main() {
52 textureStore_969534();
53}
54
55layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
56void main() {
57 compute_main();
58 return;
59}