Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 1 | @group(1) @binding(0) var arg_0 : texture_2d_array<f32>; |
| 2 | |
| 3 | @group(1) @binding(1) var arg_1 : sampler; |
| 4 | |
| 5 | fn textureSampleLevel_faa6d7() { |
Ben Clayton | 4b60615 | 2022-11-04 17:06:03 +0000 | [diff] [blame] | 6 | var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.0f), 1u, 1.0f, vec2<i32>(1i)); |
Ben Clayton | 77a90cb | 2023-03-06 18:25:08 +0000 | [diff] [blame] | 7 | prevent_dce = res; |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 8 | } |
| 9 | |
Ben Clayton | 77a90cb | 2023-03-06 18:25:08 +0000 | [diff] [blame] | 10 | @group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>; |
| 11 | |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 12 | @vertex |
| 13 | fn vertex_main() -> @builtin(position) vec4<f32> { |
| 14 | textureSampleLevel_faa6d7(); |
| 15 | return vec4<f32>(); |
| 16 | } |
| 17 | |
| 18 | @fragment |
| 19 | fn fragment_main() { |
| 20 | textureSampleLevel_faa6d7(); |
| 21 | } |
| 22 | |
| 23 | @compute @workgroup_size(1) |
| 24 | fn compute_main() { |
| 25 | textureSampleLevel_faa6d7(); |
| 26 | } |