- d8b3d99 Add OOB validation in RenderPassEncoder for Draw and DrawIndexed by Zhaoming Jiang · 3 years, 6 months ago
- 00c999a Guard against some arithmetic overflows by Austin Eng · 3 years, 7 months ago
- 95aa7c5 Add SetIndex/VertexBuffer offset argument alignment constraints by Corentin Wallez · 3 years, 7 months ago
- 76e5a9f Remove deprecated API surface, Pt. 1 by Brandon Jones · 3 years, 8 months ago
- ec7ea6a Separate the types for compute and render pass usage data by Corentin Wallez · 3 years, 8 months ago
- 2ce4b90 dawn_native: Prefix all API methods with API by Corentin Wallez · 3 years, 10 months ago
- 232f4d1 No-ops for out of bounds drawIndexed by shrekshao · 3 years, 11 months ago
- 05045e0 dawn_native: Do CommandBufferStateTracker validation at encoding time by Corentin Wallez · 4 years ago
- 95ff834 dawn_native: Do attachment state validation at encoding time. by Corentin Wallez · 4 years ago
- f1f8394 dawn_native: Skip more validation if it is disabled. by Corentin Wallez · 4 years ago
- 310d86f dawn_native: Move pass validation of buffer usages into the encoder. by Corentin Wallez · 4 years ago
- 8c81331 Fix base vertex toggle. by Stephen White · 4 years, 1 month ago
- 5fad85b Remove deprecated SetIndexBuffer (without format). by Corentin Wallez · 4 years, 2 months ago
- 8d24830 Add the disallow_unsafe_apis toggle. by Corentin Wallez · 4 years, 2 months ago
- 1c25198 Adding multiple of 4 validation on indirect draws and dispatches by Enrico Galli · 4 years, 3 months ago
- 4099f65 Typeify VertexBufferSlot and VertexAttributeLocation by Austin Eng · 4 years, 4 months ago
- ccda6a0 Various cleanups for updated indexFormat handling by Brandon Jones · 4 years, 4 months ago
- 8575cb3 Add setIndexBufferWithFormat method by Brandon Jones · 4 years, 5 months ago
- c244f53 Add a size argument to Set[Vertex|Index]Buffer by Corentin Wallez · 4 years, 9 months ago
- 64fcf39 Allow one texture as write-only storage and sampled in one compute pass by Jiawei Shao · 4 years, 9 months ago
- a9d7d47 Add Toggles to disable base vertex and base instance rendering by Austin Eng · 4 years, 11 months ago
- 96f79f6 Validate SetVertexBuffers' slot is less than kMaxVertexBuffers by Corentin Wallez · 5 years ago
- 4b0b7a5 Skip validation during command recording when skip_validation is on by Austin Eng · 5 years ago
- 91b2142 Change setVertexBuffers to setVertexBuffer by François Beaufort · 5 years ago
- fde9490 Factor EncodingContext out of CommandEncoderBase. by Austin Eng · 5 years ago
- 68d97ad Prefer <cstring> to <string.h>. by Stephen White · 5 years ago
- 69f1db7 Add RenderEncoderBase to match WebGPU class hierarchy. by Austin Eng · 5 years ago