- cc2516a Relicense Dawn to BSD 3-Clause by Austin Eng · 1 year, 3 months ago
- f8fa217 Check the draw type when grouping indirect batches by Daniel Sabogal · 1 year, 4 months ago chromium/5985 chromium/5987 chromium/5988 chromium/5989 chromium/5990 chromium/5991 chromium/5992
- 44fc9da [webgpu-headers] Rename "count" fields and update usages. by Loko Kung · 1 year, 5 months ago
- 2731b76 Namespace dawn/common/ and dawn/utils/ in dawn:: by Austin Eng · 1 year, 8 months ago
- 3ee4f6a d3d11: fix indirect indexed draw by Peng Huang · 1 year, 8 months ago
- 300ec34 d3d11: fix indirect draw and dispatch by Peng Huang · 1 year, 8 months ago
- 34d52ff Revert "d3d11: add d3d11 backend in end2end tests" by Peng Huang · 1 year, 9 months ago
- 3fcf96d d3d11: add d3d11 backend in end2end tests by Peng Huang · 1 year, 9 months ago
- 08027c6 Modernize some internal WGSL syntax by Austin Eng · 2 years ago
- be4b8cb Remove suppressions for passing tests. by Corentin Wallez · 2 years, 3 months ago
- f4faccb Suppressions for Mali and Adreno Android devices by Brandon Jones · 2 years, 3 months ago
- c935b49 Split some structs out of DawnTest.h into their own file. by Peter Kasting · 2 years, 5 months ago
- 5286ea9 tint: Disallow write-only storage buffers by dan sinclair · 2 years, 6 months ago
- 825b95b Convert @stage to short form in src/dawn/test by dan sinclair · 2 years, 7 months ago
- 3daebe8 Deprecate dispatch* in favor of dispatchWorkgroups* by Brandon Jones · 2 years, 9 months ago
- 13e9699 Fix build/include_what_you_use by dan sinclair · 2 years, 9 months ago
- baeed1f Fix integer truncation bug by Aleksi Sapon · 2 years, 9 months ago
- 29b72c8 Updated the syntax for WGSL structs in all tests. by Brandon Jones · 2 years, 9 months ago
- 96b72c2 OpenGL: use Tint for GLSL generation. by Stephen White · 2 years, 11 months ago
- 189b0ce tint->dawn: Move src/dawn_tests -> src/dawn/tests by Austin Eng · 3 years ago[Renamed (99%) from src/tests/end2end/DrawIndexedIndirectTests.cpp]
- 0fee4c1 Deprecate endPass(), replace with end() by Brandon Jones · 3 years ago
- 1e657a6 tint->dawn: Move src/utils -> src/dawn/utils by Ben Clayton · 3 years ago
- a9ca8cb wgsl: Replace use of [[attribute]] with @attribute by Ben Clayton · 3 years ago
- d4f8c39 Remove [[block]] attribute from all shaders by James Price · 3 years, 1 month ago
- ebf183b Implement drawIndexedIndirect validation by Ken Rockot · 3 years, 4 months ago
- 0ecfece Metal: make (robustness AND tint) => vertex pulling by Corentin Wallez · 3 years, 7 months ago chromium/4561
- 41c87d9 Removed deprecated CreateRenderPipeline path by Brandon Jones · 3 years, 8 months ago
- 4589de6 Remove DAWN_SKIP_TEST_IF -- Part I by Jiawei Shao · 3 years, 8 months ago
- 8507f7e Rolling 2 dependencies by Corentin Wallez · 3 years, 8 months ago
- e87ea2b Update WGSL syntax for end2end tests by Brandon Jones · 3 years, 9 months ago
- 21bd02b Remove deprecated WGSL "-> void" by Corentin Wallez · 3 years, 9 months ago
- 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 3 years, 10 months ago
- bff9d3a Updating end-2-end tests to use new RenderPipelineDescriptor format by Brandon Jones · 3 years, 10 months ago
- e3f10e3 Updated VertexFormat enums by Brandon Jones · 3 years, 11 months ago
- 6f5151f Enable D* end-to-end tests on OpenGL ES backend. by Stephen White · 4 years, 1 month ago
- 1dc6473 Update Draw(Indexed)?(Indirect)?Tests to use WGSL by Austin Eng · 4 years, 2 months ago
- 5fad85b Remove deprecated SetIndexBuffer (without format). by Corentin Wallez · 4 years, 2 months ago
- a3651d2 Fix deprecation errors for indexFormat being set. by Corentin Wallez · 4 years, 4 months ago
- 8575cb3 Add setIndexBufferWithFormat method by Brandon Jones · 4 years, 5 months ago
- 40dc5d3 Cleanup: Remove unnecessary TestSetUp overload by Austin Eng · 4 years, 8 months ago
- 6c1d646 Change extern const DawnTestParam helpers to functions by Austin Eng · 4 years, 11 months ago
- ae1f25f Update naming for vertex state by Kai Ninomiya · 5 years ago
- cab352c Make end2end and perf tests use webgpu.h by Corentin Wallez · 5 years ago
- 04863c4 Make examples and utils use webgpu.h by Corentin Wallez · 5 years ago
- 91b2142 Change setVertexBuffers to setVertexBuffer by François Beaufort · 5 years ago
- e79b061 Skip tests if no adapter is available by Austin Eng · 5 years ago
- c81a717 Remove indirection for colorStates by Corentin Wallez · 5 years ago
- 394553b Set y-axis up in normalized coordinate system. by Yunchao He · 5 years ago
- c6c7a42 Remove indirection for vertexStage by Corentin Wallez · 5 years ago
- b9b088f Rename ShaderStageBit to ShaderStage. by Corentin Wallez · 5 years ago
- 9e9e29f Remove Bit from TextureUsageBit and BufferUsageBit by Corentin Wallez · 5 years ago
- 2a1d8c2 Remove ShaderStage that doesn't exist in WebGPU. by Corentin Wallez · 6 years ago
- 8f813ac Fix indirect draw test for MSVC by Idan Raiter · 6 years ago
- 05f7ad5 Reland "dawn_native: Indirect draw/dispatch" by Idan Raiter · 6 years ago
- 39b8ddf Revert "dawn_native: Indirect draw/dispatch" by Austin Eng · 6 years ago
- 7eb6be1 dawn_native: Indirect draw/dispatch by Idan Raiter · 6 years ago