Include Android Samples to Dawn
Adding three sample Android Applications that use Dawn:
1. Render HelloTriangle using C API
2. Render HelloTriangle using C++ API
3. Compute Sample using C++ API
Follow "Building Instructions for Android Application Samples" in
go/dawn-on-android-samples to test the samples locally.
Change-Id: Ia0a257d9b3a35fa34f93bcdaee29bd609c386a01
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 69066a7..791c449 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -87,8 +87,9 @@
# Default values for the backend-enabling options
set(USE_WAYLAND OFF)
set(USE_X11 OFF)
+set(BUILD_ANDROID_SAMPLES OFF)
-if(UNIX)
+if (UNIX AND NOT ANDROID)
set(USE_X11 ON)
endif()
@@ -102,11 +103,13 @@
# Current examples are depend on GLFW
if (SAMPLES_SUPPORTS_GLFW_FOR_WINDOWING)
set(BUILD_SAMPLES ON)
+elseif (ANDROID)
+ set(BUILD_ANDROID_SAMPLES ON)
endif()
option_if_not_defined(SAMPLES_USE_GLFW "Enable compilation of the GLFW windowing utils" ${SAMPLES_SUPPORTS_GLFW_FOR_WINDOWING})
-if (NOT SAMPLES_USE_GLFW)
+if (NOT SAMPLES_USE_GLFW AND NOT ANDROID)
message(SEND_ERROR "Dawn samples require GLFW")
endif()
@@ -119,8 +122,10 @@
option_if_not_defined(DAWN_USE_WAYLAND "Enable support for Wayland surface" ${USE_WAYLAND})
option_if_not_defined(DAWN_USE_X11 "Enable support for X11 surface" ${USE_X11})
option_if_not_defined(DAWN_FETCH_DEPENDENCIES "Use fetch_dawn_dependencies.py as an alternative to using depot_tools" ON)
+option_if_not_defined(DAWN_BUILD_ANDROID_SAMPLES "Enables building Dawn's samples" ${BUILD_ANDROID_SAMPLES})
message(STATUS "Samples build GLFW support: ${SAMPLES_USE_GLFW}")
+message(STATUS "Dawn build Android samples: ${DAWN_BUILD_ANDROID_SAMPLES}")
message(STATUS "Using python3")
find_package(PythonInterp 3 REQUIRED)
diff --git a/src/samples/Animometer.cpp b/src/samples/Animometer.cpp
index 6a992e9..895d0bd 100644
--- a/src/samples/Animometer.cpp
+++ b/src/samples/Animometer.cpp
@@ -29,7 +29,7 @@
#include <cstdlib>
#include <vector>
-#include "dawn/samples/SampleUtils.h"
+#include "utils/SampleUtils.h"
#include "dawn/utils/ComboRenderPipelineDescriptor.h"
#include "dawn/utils/SystemUtils.h"
diff --git a/src/samples/CHelloTriangle.cpp b/src/samples/CHelloTriangle.cpp
index 67252ba..5b7a237 100644
--- a/src/samples/CHelloTriangle.cpp
+++ b/src/samples/CHelloTriangle.cpp
@@ -24,8 +24,7 @@
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "dawn/samples/SampleUtils.h"
+#include "utils/SampleUtils.h"
#include "dawn/utils/SystemUtils.h"
#include "dawn/utils/WGPUHelpers.h"
diff --git a/src/samples/CMakeLists.txt b/src/samples/CMakeLists.txt
index 4a1f3dd..327772a 100644
--- a/src/samples/CMakeLists.txt
+++ b/src/samples/CMakeLists.txt
@@ -25,27 +25,14 @@
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-add_library(dawn_sample_utils STATIC ${SAMPLES_PLACEHOLDER_FILE})
-target_include_directories(dawn_sample_utils INTERFACE
- "${SAMPLES_SRC_DIR}"
-)
+add_subdirectory(utils)
-common_compile_options(dawn_sample_utils)
-target_sources(dawn_sample_utils PRIVATE
- "SampleUtils.cpp"
- "SampleUtils.h"
-)
-target_link_libraries(dawn_sample_utils PUBLIC
- dawn_internal_config
- dawncpp
- dawn_proc
- dawn_common
- dawn_glfw
- dawn_native
- dawn_wire
- dawn_utils
- glfw
-)
+if (DAWN_BUILD_ANDROID_SAMPLES)
+ add_subdirectory(android/chellotriangle)
+ add_subdirectory(android/cpphellotriangle)
+ add_subdirectory(android/computeboids)
+
+else()
add_executable(CppHelloTriangle "CppHelloTriangle.cpp")
common_compile_options(CppHelloTriangle)
@@ -62,3 +49,5 @@
add_executable(Animometer "Animometer.cpp")
common_compile_options(Animometer)
target_link_libraries(Animometer dawn_sample_utils)
+
+endif()
diff --git a/src/samples/ComputeBoids.cpp b/src/samples/ComputeBoids.cpp
index 6062aff..a8074cf 100644
--- a/src/samples/ComputeBoids.cpp
+++ b/src/samples/ComputeBoids.cpp
@@ -30,7 +30,7 @@
#include <random>
#include <vector>
-#include "dawn/samples/SampleUtils.h"
+#include "utils/SampleUtils.h"
#include "dawn/utils/ComboRenderPipelineDescriptor.h"
#include "dawn/utils/SystemUtils.h"
diff --git a/src/samples/CppHelloTriangle.cpp b/src/samples/CppHelloTriangle.cpp
index b1b47a5..2303f9e 100644
--- a/src/samples/CppHelloTriangle.cpp
+++ b/src/samples/CppHelloTriangle.cpp
@@ -27,7 +27,7 @@
#include <vector>
-#include "dawn/samples/SampleUtils.h"
+#include "utils/SampleUtils.h"
#include "dawn/utils/ComboRenderPipelineDescriptor.h"
#include "dawn/utils/SystemUtils.h"
diff --git a/src/samples/SampleUtils.h b/src/samples/SampleUtils.h
deleted file mode 100644
index fb7e289..0000000
--- a/src/samples/SampleUtils.h
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright 2017 The Dawn & Tint Authors
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice, this
-// list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation
-// and/or other materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
-// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef SRC_DAWN_SAMPLES_SAMPLEUTILS_H_
-#define SRC_DAWN_SAMPLES_SAMPLEUTILS_H_
-
-#include "dawn/webgpu_cpp.h"
-
-bool InitSample(int argc, const char** argv);
-void DoFlush();
-bool ShouldQuit();
-
-struct GLFWwindow;
-struct GLFWwindow* GetGLFWWindow();
-
-wgpu::Device CreateCppDawnDevice();
-wgpu::TextureFormat GetPreferredSwapChainTextureFormat();
-wgpu::SwapChain GetSwapChain();
-wgpu::TextureView CreateDefaultDepthStencilView(const wgpu::Device& device);
-void ProcessEvents();
-
-#endif // SRC_DAWN_SAMPLES_SAMPLEUTILS_H_
diff --git a/src/samples/android/.gitignore b/src/samples/android/.gitignore
new file mode 100644
index 0000000..583335e
--- /dev/null
+++ b/src/samples/android/.gitignore
@@ -0,0 +1,15 @@
+*.iml
+/.gradle
+/local.properties
+/.idea/caches
+/.idea/libraries
+/.idea/modules.xml
+/.idea/workspace.xml
+/.idea/navEditor.xml
+/.idea/assetWizardSettings.xml
+.DS_Store
+/build
+/captures
+.externalNativeBuild
+.cxx
+local.properties
diff --git a/src/samples/android/build.gradle b/src/samples/android/build.gradle
new file mode 100644
index 0000000..a100ce0
--- /dev/null
+++ b/src/samples/android/build.gradle
@@ -0,0 +1,5 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+plugins {
+ id 'com.android.application' version '8.0.2' apply false
+ id 'com.android.library' version '8.0.2' apply false
+}
\ No newline at end of file
diff --git a/src/samples/android/chellotriangle/.gitignore b/src/samples/android/chellotriangle/.gitignore
new file mode 100644
index 0000000..ca1d807
--- /dev/null
+++ b/src/samples/android/chellotriangle/.gitignore
@@ -0,0 +1,16 @@
+*.iml
+/local.properties
+/.idea/caches
+/.idea/libraries
+/.idea/modules.xml
+/.idea/workspace.xml
+/.idea/navEditor.xml
+/.idea/assetWizardSettings.xml
+.DS_Store
+/build
+/captures
+.externalNativeBuild
+.cxx
+/.cxx
+local.properties
+build/
diff --git a/src/samples/android/chellotriangle/CMakeLists.txt b/src/samples/android/chellotriangle/CMakeLists.txt
new file mode 100644
index 0000000..6a6a2cf
--- /dev/null
+++ b/src/samples/android/chellotriangle/CMakeLists.txt
@@ -0,0 +1,13 @@
+add_library(chellotriangle MODULE
+ src/main/cpp/CHelloTriangle.cpp
+ src/main/cpp/RendererC.cc
+ src/main/cpp/RendererC.h
+)
+
+target_include_directories(chellotriangle PRIVATE SAMPLES_SRC_UTILS_DIR)
+
+target_link_options(chellotriangle PUBLIC
+ "-u Java_com_google_androidgamesdk_GameActivity_initializeNativeCode"
+)
+
+target_link_libraries(chellotriangle dawn_sample_utils)
\ No newline at end of file
diff --git a/src/samples/android/chellotriangle/build.gradle b/src/samples/android/chellotriangle/build.gradle
new file mode 100644
index 0000000..22ae582
--- /dev/null
+++ b/src/samples/android/chellotriangle/build.gradle
@@ -0,0 +1,46 @@
+plugins {
+ id 'com.android.application'
+}
+
+android {
+ namespace 'com.google.chellotriangle'
+ compileSdk 33
+
+ defaultConfig {
+ applicationId "com.google.chellotriangle"
+ minSdk 30
+ targetSdk 33
+ versionCode 1
+ versionName "1.0"
+
+ testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+ }
+
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+ debuggable true
+ jniDebuggable true
+ }
+ debug {
+ debuggable true
+ jniDebuggable true
+ }
+ }
+
+ compileOptions {
+ sourceCompatibility JavaVersion.VERSION_1_8
+ targetCompatibility JavaVersion.VERSION_1_8
+ }
+}
+
+dependencies {
+ implementation project(':common')
+ implementation 'androidx.appcompat:appcompat:1.6.1'
+ implementation 'com.google.android.material:material:1.9.0'
+ implementation 'androidx.games:games-activity:1.2.2'
+ testImplementation 'junit:junit:4.13.2'
+ androidTestImplementation 'androidx.test.ext:junit:1.1.5'
+ androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
+}
diff --git a/src/samples/android/chellotriangle/src/main/AndroidManifest.xml b/src/samples/android/chellotriangle/src/main/AndroidManifest.xml
new file mode 100644
index 0000000..ae22342
--- /dev/null
+++ b/src/samples/android/chellotriangle/src/main/AndroidManifest.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:tools="http://schemas.android.com/tools">
+
+ <application
+ android:allowBackup="true"
+ android:dataExtractionRules="@xml/data_extraction_rules"
+ android:fullBackupContent="@xml/backup_rules"
+ android:icon="@mipmap/ic_launcher"
+ android:label= "chellotriangle"
+ android:roundIcon="@mipmap/ic_launcher_round"
+ android:supportsRtl="true"
+ android:theme="@style/Theme.Game_activity"
+ tools:targetApi="31">
+ <activity
+ android:name=".MainActivity"
+ android:exported="true">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+
+ <meta-data
+ android:name="android.app.lib_name"
+ android:value="chellotriangle" />
+ </activity>
+ </application>
+
+</manifest>
\ No newline at end of file
diff --git a/src/samples/android/chellotriangle/src/main/cpp/CHelloTriangle.cpp b/src/samples/android/chellotriangle/src/main/cpp/CHelloTriangle.cpp
new file mode 100644
index 0000000..b50eaa6
--- /dev/null
+++ b/src/samples/android/chellotriangle/src/main/cpp/CHelloTriangle.cpp
@@ -0,0 +1,56 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include <game-activity/GameActivity.cpp>
+#include "RendererC.h" // NOLINT
+
+extern "C" {
+#include <game-activity/native_app_glue/android_native_app_glue.c> // NOLINT
+
+void handle_cmd(android_app* pApp, int32_t cmd) {
+ switch (cmd) {
+ case APP_CMD_INIT_WINDOW:
+ // A new window is created, associate a renderer with it.
+ pApp->userData = new RendererC(pApp);
+ break;
+ case APP_CMD_TERM_WINDOW:
+ // The window is being destroyed. Use this to clean up your userData to avoid leaking
+ // resources.
+ if (pApp->userData) {
+ auto* pRenderer = reinterpret_cast<RendererC*>(pApp->userData);
+ pApp->userData = nullptr;
+ delete pRenderer;
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void android_main(android_app* pApp) {
+ pApp->onAppCmd = handle_cmd;
+ int events;
+ android_poll_source* pSource;
+ do {
+ if (ALooper_pollAll(0, nullptr, &events, reinterpret_cast<void**>(&pSource)) >= 0) {
+ if (pSource) {
+ pSource->process(pApp, pSource);
+ }
+ }
+ if (pApp->userData) {
+ auto* pRenderer = reinterpret_cast<RendererC*>(pApp->userData);
+ pRenderer->GameLoop();
+ }
+ } while (!pApp->destroyRequested);
+}
+}
diff --git a/src/samples/android/chellotriangle/src/main/cpp/RendererC.cc b/src/samples/android/chellotriangle/src/main/cpp/RendererC.cc
new file mode 100644
index 0000000..6e6ab3e
--- /dev/null
+++ b/src/samples/android/chellotriangle/src/main/cpp/RendererC.cc
@@ -0,0 +1,115 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include "RendererC.h" // NOLINT
+#include "dawn/common/Log.h"
+
+void RendererC::Init() {
+ device = CreateCppDawnDeviceForAndroid(androidDesc).MoveToCHandle();
+ queue = wgpuDeviceGetQueue(device);
+ swapChain = GetSwapChain().MoveToCHandle();
+
+ const char* shaderSource = R"(
+ @vertex fn vs_main(@builtin(vertex_index) i : u32) ->
+ @builtin(position) vec4f {
+ var p = vec2f(0.0, 0.0);
+ if (i == 0u) {
+ p = vec2f(-0.5, -0.5);
+ } else if (i == 1u) {
+ p = vec2f(0.5, -0.5);
+ } else {
+ p = vec2f(0.0, 0.5);
+ }
+ return vec4f(p, 0.0, 1.0);
+ }
+
+ @fragment fn fs_main() -> @location(0) vec4f {
+ return vec4f(0.0, 0.4, 1.0, 1.0);
+ }
+ )";
+
+ WGPUShaderModuleWGSLDescriptor shaderCodeDesc = {};
+ shaderCodeDesc.chain.sType = WGPUSType_ShaderModuleWGSLDescriptor;
+ shaderCodeDesc.code = shaderSource;
+ WGPUShaderModuleDescriptor shaderDesc = {};
+ shaderDesc.nextInChain = &shaderCodeDesc.chain;
+
+ WGPUShaderModule shaderModule = wgpuDeviceCreateShaderModule(device, &shaderDesc);
+ WGPURenderPipelineDescriptor pipelineDesc = {};
+
+ // Vertex shader
+ pipelineDesc.vertex.module = shaderModule;
+ pipelineDesc.vertex.entryPoint = "vs_main";
+ pipelineDesc.primitive.topology = WGPUPrimitiveTopology_TriangleList;
+
+ // Fragment shader
+ WGPUFragmentState fragmentState = {};
+ pipelineDesc.fragment = &fragmentState;
+ fragmentState.module = shaderModule;
+ fragmentState.entryPoint = "fs_main";
+
+
+ WGPUColorTargetState colorTarget = {};
+ colorTarget.format = static_cast<WGPUTextureFormat>(GetPreferredSwapChainTextureFormat());
+ colorTarget.writeMask = WGPUColorWriteMask_All;
+
+ fragmentState.targetCount = 1;
+ fragmentState.targets = &colorTarget;
+ pipelineDesc.multisample.count = 1;
+ pipelineDesc.multisample.mask = ~0u;
+ pipelineDesc.multisample.alphaToCoverageEnabled = false;
+ pipeline = wgpuDeviceCreateRenderPipeline(device, &pipelineDesc);
+}
+
+void RendererC::Frame() {
+ WGPUTextureView nextTexture = wgpuSwapChainGetCurrentTextureView(swapChain);
+ if (!nextTexture) {
+ dawn::ErrorLog() << "Cannot acquire next swap chain texture";
+ return;
+ }
+
+ WGPURenderPassColorAttachment renderPassColorAttachment = {};
+ renderPassColorAttachment.view = nextTexture;
+ renderPassColorAttachment.loadOp = WGPULoadOp_Clear;
+ renderPassColorAttachment.storeOp = WGPUStoreOp_Store;
+ renderPassColorAttachment.clearValue = WGPUColor{0.9, 0.1, 0.2, 1.0};
+
+ WGPURenderPassDescriptor renderPassDesc = {};
+ renderPassDesc.colorAttachmentCount = 1;
+ renderPassDesc.colorAttachments = &renderPassColorAttachment;
+
+ WGPUCommandEncoderDescriptor commandEncoderDesc = {};
+ commandEncoderDesc.label = "Command Encoder";
+ WGPUCommandEncoder encoder = wgpuDeviceCreateCommandEncoder(device, &commandEncoderDesc);
+ WGPURenderPassEncoder renderPass = wgpuCommandEncoderBeginRenderPass(encoder, &renderPassDesc);
+ wgpuRenderPassEncoderSetPipeline(renderPass, pipeline);
+ wgpuRenderPassEncoderDraw(renderPass, 3, 1, 0, 0);
+ wgpuRenderPassEncoderEnd(renderPass);
+
+ wgpuTextureViewRelease(nextTexture);
+
+ WGPUCommandBufferDescriptor cmdBufferDescriptor = {};
+ cmdBufferDescriptor.label = "Command buffer";
+
+ WGPUCommandBuffer command = wgpuCommandEncoderFinish(encoder, &cmdBufferDescriptor);
+ wgpuQueueSubmit(queue, 1, &command);
+ wgpuSwapChainPresent(swapChain);
+}
+
+void RendererC::GameLoop() {
+ if (!deviceInitialised) {
+ Init();
+ deviceInitialised = true;
+ }
+ Frame();
+}
diff --git a/src/samples/android/chellotriangle/src/main/cpp/RendererC.h b/src/samples/android/chellotriangle/src/main/cpp/RendererC.h
new file mode 100644
index 0000000..b8e408e
--- /dev/null
+++ b/src/samples/android/chellotriangle/src/main/cpp/RendererC.h
@@ -0,0 +1,42 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include <game-activity/native_app_glue/android_native_app_glue.h>
+#include "../../../../../utils/SampleUtils.h"
+
+#ifndef APP_SRC_MAIN_CPP2_RENDERER_H_
+#define APP_SRC_MAIN_CPP2_RENDERER_H_
+
+class RendererC {
+ public:
+ WGPUDevice device;
+ WGPUSwapChain swapChain;
+ WGPURenderPipeline pipeline;
+ WGPUQueue queue;
+ WGPUInstance instance;
+ WGPUInstanceDescriptor desc;
+ wgpu::SurfaceDescriptorFromAndroidNativeWindow androidDesc;
+ bool deviceInitialised;
+
+ explicit RendererC(android_app* mApp) {
+ deviceInitialised = false;
+ androidDesc.window = mApp->window;
+ androidDesc.sType = wgpu::SType::SurfaceDescriptorFromAndroidNativeWindow;
+ }
+
+ void Init();
+ void Frame();
+ void GameLoop();
+};
+
+#endif // APP_SRC_MAIN_CPP2_RENDERER_H_
diff --git a/src/samples/android/chellotriangle/src/main/java/com/google/chellotriangle/MainActivity.java b/src/samples/android/chellotriangle/src/main/java/com/google/chellotriangle/MainActivity.java
new file mode 100644
index 0000000..499e0d8
--- /dev/null
+++ b/src/samples/android/chellotriangle/src/main/java/com/google/chellotriangle/MainActivity.java
@@ -0,0 +1,28 @@
+package com.google.chellotriangle;
+
+import android.view.View;
+
+import com.google.androidgamesdk.GameActivity;
+
+public class MainActivity extends GameActivity {
+ static {
+ System.loadLibrary("chellotriangle");
+ }
+
+ @Override
+ public void onWindowFocusChanged(boolean hasFocus) {
+ super.onWindowFocusChanged(hasFocus);
+
+ if (hasFocus) {
+ hideSystemUi();
+ }
+ }
+
+ private void hideSystemUi() {
+ View decorView = getWindow().getDecorView();
+ decorView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
+ | View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_FULLSCREEN);
+ }
+}
diff --git a/src/samples/android/common/.gitignore b/src/samples/android/common/.gitignore
new file mode 100644
index 0000000..aa724b7
--- /dev/null
+++ b/src/samples/android/common/.gitignore
@@ -0,0 +1,15 @@
+*.iml
+.gradle
+/local.properties
+/.idea/caches
+/.idea/libraries
+/.idea/modules.xml
+/.idea/workspace.xml
+/.idea/navEditor.xml
+/.idea/assetWizardSettings.xml
+.DS_Store
+/build
+/captures
+.externalNativeBuild
+.cxx
+local.properties
diff --git a/src/samples/android/common/build.gradle b/src/samples/android/common/build.gradle
new file mode 100644
index 0000000..6dce99f
--- /dev/null
+++ b/src/samples/android/common/build.gradle
@@ -0,0 +1,57 @@
+plugins {
+ id 'com.android.library'
+}
+
+android {
+ namespace 'com.google.common'
+ compileSdk 33
+
+ defaultConfig {
+ minSdk 30
+ targetSdk 33
+
+ testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+ consumerProguardFiles "consumer-rules.pro"
+
+ externalNativeBuild {
+ cmake {
+ targets "cpphellotriangle", "chellotriangle", "computeboids"
+ }
+ }
+ }
+
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+ }
+ debug {
+ debuggable true
+ jniDebuggable true
+ }
+ }
+ compileOptions {
+ sourceCompatibility JavaVersion.VERSION_1_8
+ targetCompatibility JavaVersion.VERSION_1_8
+ }
+
+ buildFeatures {
+ prefab true
+ }
+
+ externalNativeBuild {
+ cmake {
+ path file('../../../../CMakeLists.txt')
+ version '3.22.1'
+ }
+ }
+}
+
+dependencies {
+ implementation 'androidx.games:games-activity:1.2.2'
+ implementation 'androidx.appcompat:appcompat:1.6.1'
+ implementation 'com.google.android.material:material:1.9.0'
+ testImplementation 'junit:junit:4.13.2'
+ androidTestImplementation 'androidx.test.ext:junit:1.1.5'
+ androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
+}
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/drawable-v24/ic_launcher_foreground.xml b/src/samples/android/common/src/main/res/drawable-v24/ic_launcher_foreground.xml
new file mode 100644
index 0000000..966abaf
--- /dev/null
+++ b/src/samples/android/common/src/main/res/drawable-v24/ic_launcher_foreground.xml
@@ -0,0 +1,30 @@
+<vector xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:aapt="http://schemas.android.com/aapt"
+ android:width="108dp"
+ android:height="108dp"
+ android:viewportHeight="108"
+ android:viewportWidth="108">
+ <path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
+ <aapt:attr name="android:fillColor">
+ <gradient
+ android:endX="85.84757"
+ android:endY="92.4963"
+ android:startX="42.9492"
+ android:startY="49.59793"
+ android:type="linear">
+ <item
+ android:color="#44000000"
+ android:offset="0.0" />
+ <item
+ android:color="#00000000"
+ android:offset="1.0" />
+ </gradient>
+ </aapt:attr>
+ </path>
+ <path
+ android:fillColor="#FFFFFF"
+ android:fillType="nonZero"
+ android:pathData="M65.3,45.828l3.8,-6.6c0.2,-0.4 0.1,-0.9 -0.3,-1.1c-0.4,-0.2 -0.9,-0.1 -1.1,0.3l-3.9,6.7c-6.3,-2.8 -13.4,-2.8 -19.7,0l-3.9,-6.7c-0.2,-0.4 -0.7,-0.5 -1.1,-0.3C38.8,38.328 38.7,38.828 38.9,39.228l3.8,6.6C36.2,49.428 31.7,56.028 31,63.928h46C76.3,56.028 71.8,49.428 65.3,45.828zM43.4,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2c-0.3,-0.7 -0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C45.3,56.528 44.5,57.328 43.4,57.328L43.4,57.328zM64.6,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2s-0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C66.5,56.528 65.6,57.328 64.6,57.328L64.6,57.328z"
+ android:strokeColor="#00000000"
+ android:strokeWidth="1" />
+</vector>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/drawable/ic_launcher_background.xml b/src/samples/android/common/src/main/res/drawable/ic_launcher_background.xml
new file mode 100644
index 0000000..61bb79e
--- /dev/null
+++ b/src/samples/android/common/src/main/res/drawable/ic_launcher_background.xml
@@ -0,0 +1,170 @@
+<?xml version="1.0" encoding="utf-8"?>
+<vector xmlns:android="http://schemas.android.com/apk/res/android"
+ android:width="108dp"
+ android:height="108dp"
+ android:viewportHeight="108"
+ android:viewportWidth="108">
+ <path
+ android:fillColor="#3DDC84"
+ android:pathData="M0,0h108v108h-108z" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M9,0L9,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,0L19,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M29,0L29,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M39,0L39,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M49,0L49,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M59,0L59,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M69,0L69,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M79,0L79,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M89,0L89,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M99,0L99,108"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,9L108,9"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,19L108,19"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,29L108,29"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,39L108,39"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,49L108,49"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,59L108,59"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,69L108,69"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,79L108,79"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,89L108,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M0,99L108,99"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,29L89,29"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,39L89,39"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,49L89,49"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,59L89,59"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,69L89,69"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M19,79L89,79"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M29,19L29,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M39,19L39,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M49,19L49,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M59,19L59,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M69,19L69,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+ <path
+ android:fillColor="#00000000"
+ android:pathData="M79,19L79,89"
+ android:strokeColor="#33FFFFFF"
+ android:strokeWidth="0.8" />
+</vector>
diff --git a/src/samples/android/common/src/main/res/mipmap-anydpi-v26/ic_launcher.xml b/src/samples/android/common/src/main/res/mipmap-anydpi-v26/ic_launcher.xml
new file mode 100644
index 0000000..5ad9ce1
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-anydpi-v26/ic_launcher.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
+ <background android:drawable="@drawable/ic_launcher_background" />
+ <foreground android:drawable="@drawable/ic_launcher_foreground" />
+ <monochrome android:drawable="@drawable/ic_launcher_foreground" />
+</adaptive-icon>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml b/src/samples/android/common/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml
new file mode 100644
index 0000000..5ad9ce1
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
+ <background android:drawable="@drawable/ic_launcher_background" />
+ <foreground android:drawable="@drawable/ic_launcher_foreground" />
+ <monochrome android:drawable="@drawable/ic_launcher_foreground" />
+</adaptive-icon>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/mipmap-hdpi/ic_launcher.webp b/src/samples/android/common/src/main/res/mipmap-hdpi/ic_launcher.webp
new file mode 100644
index 0000000..c209e78
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-hdpi/ic_launcher.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-hdpi/ic_launcher_round.webp b/src/samples/android/common/src/main/res/mipmap-hdpi/ic_launcher_round.webp
new file mode 100644
index 0000000..b2dfe3d
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-hdpi/ic_launcher_round.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-mdpi/ic_launcher.webp b/src/samples/android/common/src/main/res/mipmap-mdpi/ic_launcher.webp
new file mode 100644
index 0000000..4f0f1d6
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-mdpi/ic_launcher.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-mdpi/ic_launcher_round.webp b/src/samples/android/common/src/main/res/mipmap-mdpi/ic_launcher_round.webp
new file mode 100644
index 0000000..62b611d
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-mdpi/ic_launcher_round.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-xhdpi/ic_launcher.webp b/src/samples/android/common/src/main/res/mipmap-xhdpi/ic_launcher.webp
new file mode 100644
index 0000000..948a307
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-xhdpi/ic_launcher.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-xhdpi/ic_launcher_round.webp b/src/samples/android/common/src/main/res/mipmap-xhdpi/ic_launcher_round.webp
new file mode 100644
index 0000000..1b9a695
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-xhdpi/ic_launcher_round.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-xxhdpi/ic_launcher.webp b/src/samples/android/common/src/main/res/mipmap-xxhdpi/ic_launcher.webp
new file mode 100644
index 0000000..28d4b77
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-xxhdpi/ic_launcher.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp b/src/samples/android/common/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp
new file mode 100644
index 0000000..9287f50
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-xxxhdpi/ic_launcher.webp b/src/samples/android/common/src/main/res/mipmap-xxxhdpi/ic_launcher.webp
new file mode 100644
index 0000000..aa7d642
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-xxxhdpi/ic_launcher.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp b/src/samples/android/common/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp
new file mode 100644
index 0000000..9126ae3
--- /dev/null
+++ b/src/samples/android/common/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp
Binary files differ
diff --git a/src/samples/android/common/src/main/res/values-night/themes.xml b/src/samples/android/common/src/main/res/values-night/themes.xml
new file mode 100644
index 0000000..5410060
--- /dev/null
+++ b/src/samples/android/common/src/main/res/values-night/themes.xml
@@ -0,0 +1,16 @@
+<resources xmlns:tools="http://schemas.android.com/tools">
+ <!-- Base application theme. -->
+ <style name="Theme.Game_activity" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
+ <!-- Primary brand color. -->
+ <item name="colorPrimary">@color/purple_200</item>
+ <item name="colorPrimaryVariant">@color/purple_700</item>
+ <item name="colorOnPrimary">@color/black</item>
+ <!-- Secondary brand color. -->
+ <item name="colorSecondary">@color/teal_200</item>
+ <item name="colorSecondaryVariant">@color/teal_200</item>
+ <item name="colorOnSecondary">@color/black</item>
+ <!-- Status bar color. -->
+ <item name="android:statusBarColor">?attr/colorPrimaryVariant</item>
+ <!-- Customize your theme here. -->
+ </style>
+</resources>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/values/colors.xml b/src/samples/android/common/src/main/res/values/colors.xml
new file mode 100644
index 0000000..09837df
--- /dev/null
+++ b/src/samples/android/common/src/main/res/values/colors.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <color name="purple_200">#FFBB86FC</color>
+ <color name="purple_500">#FF6200EE</color>
+ <color name="purple_700">#FF3700B3</color>
+ <color name="teal_200">#FF03DAC5</color>
+ <color name="teal_700">#FF018786</color>
+ <color name="black">#FF000000</color>
+ <color name="white">#FFFFFFFF</color>
+</resources>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/values/strings.xml b/src/samples/android/common/src/main/res/values/strings.xml
new file mode 100644
index 0000000..7ea9fa7
--- /dev/null
+++ b/src/samples/android/common/src/main/res/values/strings.xml
@@ -0,0 +1,3 @@
+<resources>
+ <string name="app_name">game_activity</string>
+</resources>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/values/themes.xml b/src/samples/android/common/src/main/res/values/themes.xml
new file mode 100644
index 0000000..813c9ec
--- /dev/null
+++ b/src/samples/android/common/src/main/res/values/themes.xml
@@ -0,0 +1,16 @@
+<resources xmlns:tools="http://schemas.android.com/tools">
+ <!-- Base application theme. -->
+ <style name="Theme.Game_activity" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
+ <!-- Primary brand color. -->
+ <item name="colorPrimary">@color/purple_500</item>
+ <item name="colorPrimaryVariant">@color/purple_700</item>
+ <item name="colorOnPrimary">@color/white</item>
+ <!-- Secondary brand color. -->
+ <item name="colorSecondary">@color/teal_200</item>
+ <item name="colorSecondaryVariant">@color/teal_700</item>
+ <item name="colorOnSecondary">@color/black</item>
+ <!-- Status bar color. -->
+ <item name="android:statusBarColor">?attr/colorPrimaryVariant</item>
+ <!-- Customize your theme here. -->
+ </style>
+</resources>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/xml/backup_rules.xml b/src/samples/android/common/src/main/res/xml/backup_rules.xml
new file mode 100644
index 0000000..9b42d90
--- /dev/null
+++ b/src/samples/android/common/src/main/res/xml/backup_rules.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?><!--
+ Sample backup rules file; uncomment and customize as necessary.
+ See https://developer.android.com/guide/topics/data/autobackup
+ for details.
+ Note: This file is ignored for devices older that API 31
+ See https://developer.android.com/about/versions/12/backup-restore
+-->
+<full-backup-content>
+ <!--
+ <include domain="sharedpref" path="."/>
+ <exclude domain="sharedpref" path="device.xml"/>
+-->
+</full-backup-content>
\ No newline at end of file
diff --git a/src/samples/android/common/src/main/res/xml/data_extraction_rules.xml b/src/samples/android/common/src/main/res/xml/data_extraction_rules.xml
new file mode 100644
index 0000000..be2821f
--- /dev/null
+++ b/src/samples/android/common/src/main/res/xml/data_extraction_rules.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?><!--
+ Sample data extraction rules file; uncomment and customize as necessary.
+ See https://developer.android.com/about/versions/12/backup-restore#xml-changes
+ for details.
+-->
+<data-extraction-rules>
+ <cloud-backup>
+ </cloud-backup>
+</data-extraction-rules>
\ No newline at end of file
diff --git a/src/samples/android/computeboids/.gitignore b/src/samples/android/computeboids/.gitignore
new file mode 100644
index 0000000..98ab34c
--- /dev/null
+++ b/src/samples/android/computeboids/.gitignore
@@ -0,0 +1,16 @@
+build/
+*.iml
+/local.properties
+/.idea/caches
+/.idea/libraries
+/.idea/modules.xml
+/.idea/workspace.xml
+/.idea/navEditor.xml
+/.idea/assetWizardSettings.xml
+.DS_Store
+/build
+/captures
+.externalNativeBuild
+.cxx
+/.cxx
+local.properties
diff --git a/src/samples/android/computeboids/CMakeLists.txt b/src/samples/android/computeboids/CMakeLists.txt
new file mode 100644
index 0000000..24968e1
--- /dev/null
+++ b/src/samples/android/computeboids/CMakeLists.txt
@@ -0,0 +1,13 @@
+add_library(computeboids MODULE
+ src/main/cpp/Compute.cpp
+ src/main/cpp/Renderer.cc
+ src/main/cpp/Renderer.h
+)
+
+target_include_directories(chellotriangle PRIVATE SAMPLES_SRC_UTILS_DIR)
+
+target_link_options(computeboids PUBLIC
+ "-u Java_com_google_androidgamesdk_GameActivity_initializeNativeCode"
+)
+
+target_link_libraries(computeboids dawn_sample_utils)
\ No newline at end of file
diff --git a/src/samples/android/computeboids/build.gradle b/src/samples/android/computeboids/build.gradle
new file mode 100644
index 0000000..3e6d315
--- /dev/null
+++ b/src/samples/android/computeboids/build.gradle
@@ -0,0 +1,46 @@
+plugins {
+ id 'com.android.application'
+}
+
+android {
+ namespace 'com.google.computeboids'
+ compileSdk 33
+
+ defaultConfig {
+ applicationId "com.google.computeboids"
+ minSdk 30
+ targetSdk 33
+ versionCode 1
+ versionName "1.0"
+
+ testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+ }
+
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+ debuggable true
+ jniDebuggable true
+ }
+ debug {
+ debuggable true
+ jniDebuggable true
+ }
+ }
+
+ compileOptions {
+ sourceCompatibility JavaVersion.VERSION_1_8
+ targetCompatibility JavaVersion.VERSION_1_8
+ }
+}
+
+dependencies {
+ implementation project(':common')
+ implementation 'androidx.appcompat:appcompat:1.6.1'
+ implementation 'com.google.android.material:material:1.9.0'
+ implementation 'androidx.games:games-activity:1.2.2'
+ testImplementation 'junit:junit:4.13.2'
+ androidTestImplementation 'androidx.test.ext:junit:1.1.5'
+ androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
+}
diff --git a/src/samples/android/computeboids/proguard-rules.pro b/src/samples/android/computeboids/proguard-rules.pro
new file mode 100644
index 0000000..481bb43
--- /dev/null
+++ b/src/samples/android/computeboids/proguard-rules.pro
@@ -0,0 +1,21 @@
+# Add project specific ProGuard rules here.
+# You can control the set of applied configuration files using the
+# proguardFiles setting in build.gradle.
+#
+# For more details, see
+# http://developer.android.com/guide/developing/tools/proguard.html
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+# public *;
+#}
+
+# Uncomment this to preserve the line number information for
+# debugging stack traces.
+#-keepattributes SourceFile,LineNumberTable
+
+# If you keep the line number information, uncomment this to
+# hide the original source file name.
+#-renamesourcefileattribute SourceFile
\ No newline at end of file
diff --git a/src/samples/android/computeboids/src/main/AndroidManifest.xml b/src/samples/android/computeboids/src/main/AndroidManifest.xml
new file mode 100644
index 0000000..15320d6
--- /dev/null
+++ b/src/samples/android/computeboids/src/main/AndroidManifest.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:tools="http://schemas.android.com/tools">
+
+ <application
+ android:allowBackup="true"
+ android:dataExtractionRules="@xml/data_extraction_rules"
+ android:fullBackupContent="@xml/backup_rules"
+ android:icon="@mipmap/ic_launcher"
+ android:label="computeboids"
+ android:roundIcon="@drawable/ic_launcher_background"
+ android:supportsRtl="true"
+ android:theme="@style/Theme.Game_activity"
+ tools:targetApi="31">
+ <activity
+ android:name=".MainActivity"
+ android:exported="true">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+
+ <meta-data
+ android:name="android.app.lib_name"
+ android:value="computeboids" />
+ </activity>
+ </application>
+
+</manifest>
\ No newline at end of file
diff --git a/src/samples/android/computeboids/src/main/cpp/Compute.cpp b/src/samples/android/computeboids/src/main/cpp/Compute.cpp
new file mode 100644
index 0000000..944bec2
--- /dev/null
+++ b/src/samples/android/computeboids/src/main/cpp/Compute.cpp
@@ -0,0 +1,57 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include <game-activity/GameActivity.cpp>
+#include "Renderer.h" // NOLINT
+
+extern "C" {
+#include <game-activity/native_app_glue/android_native_app_glue.c>
+
+void handle_cmd(android_app* pApp, int32_t cmd) {
+ switch (cmd) {
+ case APP_CMD_INIT_WINDOW:
+ // A new window is created, associate a renderer with it.
+ pApp->userData = new Renderer(pApp);
+ break;
+ case APP_CMD_TERM_WINDOW:
+ // The window is being destroyed. Use this to clean up your userData to avoid leaking
+ // resources.
+ if (pApp->userData) {
+ auto* pRenderer = reinterpret_cast<Renderer*>(pApp->userData);
+ pApp->userData = nullptr;
+ delete pRenderer;
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void android_main(android_app* pApp) {
+ pApp->onAppCmd = handle_cmd;
+ int events;
+ android_poll_source* pSource;
+
+ do {
+ if (ALooper_pollAll(0, nullptr, &events, reinterpret_cast<void**>(&pSource)) >= 0) {
+ if (pSource) {
+ pSource->process(pApp, pSource);
+ }
+ }
+ if (pApp->userData) {
+ auto* pRenderer = reinterpret_cast<Renderer*>(pApp->userData);
+ pRenderer->GameLoop();
+ }
+ } while (!pApp->destroyRequested);
+}
+}
diff --git a/src/samples/android/computeboids/src/main/cpp/Renderer.cc b/src/samples/android/computeboids/src/main/cpp/Renderer.cc
new file mode 100644
index 0000000..4cd48da
--- /dev/null
+++ b/src/samples/android/computeboids/src/main/cpp/Renderer.cc
@@ -0,0 +1,282 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include "Renderer.h" // NOLINT
+#include "dawn/common/Log.h"
+#include "dawn/utils/ComboRenderPipelineDescriptor.h"
+#include "dawn/utils/SystemUtils.h"
+#include "dawn/utils/WGPUHelpers.h"
+
+void Renderer::InitBuffers() {
+ std::array<std::array<float, 2>, 3> model = {{
+ {-0.01, -0.02},
+ {0.01, -0.02},
+ {0.00, 0.02},
+ }};
+ modelBuffer =
+ dawn::utils::CreateBufferFromData(device, &model, sizeof(model), wgpu::BufferUsage::Vertex);
+
+ Renderer::SimParams params = {0.04f, 0.1f, 0.025f, 0.025f, 0.02f, 0.05f, 0.005f, kNumParticles};
+ updateParams = dawn::utils::CreateBufferFromData(device, ¶ms, sizeof(params),
+ wgpu::BufferUsage::Uniform);
+
+ std::vector<Particle> initialParticles(kNumParticles);
+ {
+ std::mt19937 generator;
+ std::uniform_real_distribution<float> dist(-1.0f, 1.0f);
+ for (auto& p : initialParticles) {
+ p.pos = {dist(generator), dist(generator)};
+ p.vel = {dist(generator) * 0.1f, dist(generator) * 0.1f};
+ }
+ }
+
+ for (size_t i = 0; i < 2; i++) {
+ wgpu::BufferDescriptor descriptor;
+ descriptor.size = sizeof(Particle) * kNumParticles;
+ descriptor.usage =
+ wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Vertex | wgpu::BufferUsage::Storage;
+ particleBuffers[i] = device.CreateBuffer(&descriptor);
+
+ queue.WriteBuffer(particleBuffers[i], 0,
+ reinterpret_cast<uint8_t*>(initialParticles.data()),
+ sizeof(Particle) * kNumParticles);
+ }
+}
+
+void Renderer::InitRender() {
+ wgpu::ShaderModule vsModule = dawn::utils::CreateShaderModule(device, R"(
+ struct VertexIn {
+ @location(0) a_particlePos : vec2f,
+ @location(1) a_particleVel : vec2f,
+ @location(2) a_pos : vec2f,
+ };
+
+ @vertex
+ fn main(input : VertexIn) -> @builtin(position) vec4f {
+ var angle : f32 = -atan2(input.a_particleVel.x, input.a_particleVel.y);
+ var pos : vec2f = vec2f(
+ (input.a_pos.x * cos(angle)) - (input.a_pos.y * sin(angle)),
+ (input.a_pos.x * sin(angle)) + (input.a_pos.y * cos(angle)));
+ return vec4f(pos + input.a_particlePos, 0.0, 1.0);
+ }
+ )");
+
+ wgpu::ShaderModule fsModule = dawn::utils::CreateShaderModule(device, R"(
+ @fragment
+ fn main() -> @location(0) vec4f {
+ return vec4f(1.0, 1.0, 1.0, 1.0);
+ }
+ )");
+
+ depthStencilView = CreateDefaultDepthStencilView(device);
+
+ dawn::utils::ComboRenderPipelineDescriptor descriptor;
+
+ descriptor.vertex.module = vsModule;
+ descriptor.vertex.bufferCount = 2;
+ descriptor.cBuffers[0].arrayStride = sizeof(Particle);
+ descriptor.cBuffers[0].stepMode = wgpu::VertexStepMode::Instance;
+ descriptor.cBuffers[0].attributeCount = 2;
+ descriptor.cAttributes[0].offset = offsetof(Particle, pos);
+ descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x2;
+ descriptor.cAttributes[1].shaderLocation = 1;
+ descriptor.cAttributes[1].offset = offsetof(Particle, vel);
+ descriptor.cAttributes[1].format = wgpu::VertexFormat::Float32x2;
+ descriptor.cBuffers[1].arrayStride = 2 * sizeof(float);
+ descriptor.cBuffers[1].attributeCount = 1;
+ descriptor.cBuffers[1].attributes = &descriptor.cAttributes[2];
+ descriptor.cAttributes[2].shaderLocation = 2;
+ descriptor.cAttributes[2].format = wgpu::VertexFormat::Float32x2;
+
+ descriptor.cFragment.module = fsModule;
+ descriptor.EnableDepthStencil(wgpu::TextureFormat::Depth24PlusStencil8);
+ descriptor.cTargets[0].format = GetPreferredSwapChainTextureFormat();
+
+ renderPipeline = device.CreateRenderPipeline(&descriptor);
+}
+
+void Renderer::InitSim() {
+ wgpu::ShaderModule module = dawn::utils::CreateShaderModule(device, R"(
+ struct Particle {
+ pos : vec2f,
+ vel : vec2f,
+ };
+ struct SimParams {
+ deltaT : f32,
+ rule1Distance : f32,
+ rule2Distance : f32,
+ rule3Distance : f32,
+ rule1Scale : f32,
+ rule2Scale : f32,
+ rule3Scale : f32,
+ particleCount : u32,
+ };
+ struct Particles {
+ particles : array<Particle>,
+ };
+ @binding(0) @group(0) var<uniform> params : SimParams;
+ @binding(1) @group(0) var<storage, read_write> particlesA : Particles;
+ @binding(2) @group(0) var<storage, read_write> particlesB : Particles;
+
+ // https://github.com/austinEng/Project6-Vulkan-Flocking/blob/master/data/shaders/computeparticles/particle.comp
+ @compute @workgroup_size(64)
+ fn main(@builtin(global_invocation_id) GlobalInvocationID : vec3u) {
+ var index : u32 = GlobalInvocationID.x;
+ if (index >= params.particleCount) {
+ return;
+ }
+ var vPos : vec2f = particlesA.particles[index].pos;
+ var vVel : vec2f = particlesA.particles[index].vel;
+ var cMass : vec2f = vec2f(0.0, 0.0);
+ var cVel : vec2f = vec2f(0.0, 0.0);
+ var colVel : vec2f = vec2f(0.0, 0.0);
+ var cMassCount : u32 = 0u;
+ var cVelCount : u32 = 0u;
+ var pos : vec2f;
+ var vel : vec2f;
+
+ for (var i : u32 = 0u; i < params.particleCount; i = i + 1u) {
+ if (i == index) {
+ continue;
+ }
+
+ pos = particlesA.particles[i].pos.xy;
+ vel = particlesA.particles[i].vel.xy;
+ if (distance(pos, vPos) < params.rule1Distance) {
+ cMass = cMass + pos;
+ cMassCount = cMassCount + 1u;
+ }
+ if (distance(pos, vPos) < params.rule2Distance) {
+ colVel = colVel - (pos - vPos);
+ }
+ if (distance(pos, vPos) < params.rule3Distance) {
+ cVel = cVel + vel;
+ cVelCount = cVelCount + 1u;
+ }
+ }
+
+ if (cMassCount > 0u) {
+ cMass = (cMass / vec2f(f32(cMassCount), f32(cMassCount))) - vPos;
+ }
+
+ if (cVelCount > 0u) {
+ cVel = cVel / vec2f(f32(cVelCount), f32(cVelCount));
+ }
+ vVel = vVel + (cMass * params.rule1Scale) + (colVel * params.rule2Scale) +
+ (cVel * params.rule3Scale);
+
+ // clamp velocity for a more pleasing simulation
+ vVel = normalize(vVel) * clamp(length(vVel), 0.0, 0.1);
+ // kinematic update
+ vPos = vPos + (vVel * params.deltaT);
+
+ // Wrap around boundary
+ if (vPos.x < -1.0) {
+ vPos.x = 1.0;
+ }
+ if (vPos.x > 1.0) {
+ vPos.x = -1.0;
+ }
+ if (vPos.y < -1.0) {
+ vPos.y = 1.0;
+ }
+ if (vPos.y > 1.0) {
+ vPos.y = -1.0;
+ }
+
+ // Write back
+ particlesB.particles[index].pos = vPos;
+ particlesB.particles[index].vel = vVel;
+ return;
+ }
+ )");
+
+ auto bgl = dawn::utils::MakeBindGroupLayout(
+ device, {
+ {0, wgpu::ShaderStage::Compute, wgpu::BufferBindingType::Uniform},
+ {1, wgpu::ShaderStage::Compute, wgpu::BufferBindingType::Storage},
+ {2, wgpu::ShaderStage::Compute, wgpu::BufferBindingType::Storage},
+ });
+
+ wgpu::PipelineLayout pl = dawn::utils::MakeBasicPipelineLayout(device, &bgl);
+
+ wgpu::ComputePipelineDescriptor csDesc;
+ csDesc.layout = pl;
+ csDesc.compute.module = module;
+ csDesc.compute.entryPoint = "main";
+ updatePipeline = device.CreateComputePipeline(&csDesc);
+
+ for (uint32_t i = 0; i < 2; ++i) {
+ updateBGs[i] = dawn::utils::MakeBindGroup(
+ device, bgl,
+ {
+ {0, updateParams, 0, sizeof(SimParams)},
+ {1, particleBuffers[i], 0, kNumParticles * sizeof(Particle)},
+ {2, particleBuffers[(i + 1) % 2], 0, kNumParticles * sizeof(Particle)},
+ });
+ }
+}
+
+wgpu::CommandBuffer Renderer::createCommandBuffer(const wgpu::TextureView backbufferView,
+ size_t i) {
+ auto& bufferDst = particleBuffers[(i + 1) % 2];
+ wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
+
+ {
+ wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
+ pass.SetPipeline(updatePipeline);
+ pass.SetBindGroup(0, updateBGs[i]);
+ pass.DispatchWorkgroups(kNumParticles / 64);
+ pass.End();
+ }
+
+ {
+ dawn::utils::ComboRenderPassDescriptor renderPass({backbufferView}, depthStencilView);
+ wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
+ pass.SetPipeline(renderPipeline);
+ pass.SetVertexBuffer(0, bufferDst);
+ pass.SetVertexBuffer(1, modelBuffer);
+ pass.Draw(3, kNumParticles);
+ pass.End();
+ }
+
+ return encoder.Finish();
+}
+
+void Renderer::Init() {
+ device = CreateCppDawnDeviceForAndroid(androidDesc);
+ queue = device.GetQueue();
+ swapchain = GetSwapChain();
+
+ InitBuffers();
+ InitRender();
+ InitSim();
+}
+
+void Renderer::Frame() {
+ wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView();
+
+ wgpu::CommandBuffer commandBuffer = createCommandBuffer(backbufferView, pingpong);
+ queue.Submit(1, &commandBuffer);
+ swapchain.Present();
+
+ pingpong = (pingpong + 1) % 2;
+}
+
+void Renderer::GameLoop() {
+ if (!deviceInitialised) {
+ Init();
+ deviceInitialised = true;
+ }
+ Frame();
+}
diff --git a/src/samples/android/computeboids/src/main/cpp/Renderer.h b/src/samples/android/computeboids/src/main/cpp/Renderer.h
new file mode 100644
index 0000000..c1a99c1
--- /dev/null
+++ b/src/samples/android/computeboids/src/main/cpp/Renderer.h
@@ -0,0 +1,85 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include <game-activity/native_app_glue/android_native_app_glue.h>
+#include <array>
+#include <cstring>
+#include <random>
+#include <vector>
+
+#include "../../../../../utils/SampleUtils.h"
+
+#include "dawn/utils/ComboRenderPipelineDescriptor.h"
+#include "dawn/utils/SystemUtils.h"
+#include "dawn/utils/WGPUHelpers.h"
+
+#ifndef APP_SRC_MAIN_CPP_RENDERER_H_
+#define APP_SRC_MAIN_CPP_RENDERER_H_
+
+class Renderer {
+ public:
+ wgpu::Device device;
+ wgpu::SwapChain swapchain;
+ wgpu::RenderPipeline pipeline;
+ wgpu::Queue queue;
+ wgpu::SurfaceDescriptorFromAndroidNativeWindow androidDesc;
+ wgpu::Instance instance;
+ wgpu::InstanceDescriptor desc;
+ bool deviceInitialised;
+
+ wgpu::TextureView depthStencilView;
+
+ wgpu::Buffer modelBuffer;
+ std::array<wgpu::Buffer, 2> particleBuffers;
+
+ wgpu::RenderPipeline renderPipeline;
+
+ wgpu::Buffer updateParams;
+ wgpu::ComputePipeline updatePipeline;
+ std::array<wgpu::BindGroup, 2> updateBGs;
+
+ size_t pingpong = 0;
+
+ static const uint32_t kNumParticles = 1024;
+
+ struct Particle {
+ std::array<float, 2> pos;
+ std::array<float, 2> vel;
+ };
+
+ struct SimParams {
+ float deltaT;
+ float rule1Distance;
+ float rule2Distance;
+ float rule3Distance;
+ float rule1Scale;
+ float rule2Scale;
+ float rule3Scale;
+ int particleCount;
+ };
+
+ explicit Renderer(android_app* app) {
+ deviceInitialised = false;
+ androidDesc.window = app->window;
+ androidDesc.sType = wgpu::SType::SurfaceDescriptorFromAndroidNativeWindow;
+ }
+ void Init();
+ void InitBuffers();
+ void InitRender();
+ void InitSim();
+ wgpu::CommandBuffer createCommandBuffer(const wgpu::TextureView backbufferView, size_t i);
+ void Frame();
+ void GameLoop();
+};
+
+#endif // APP_SRC_MAIN_CPP_RENDERER_H_
diff --git a/src/samples/android/computeboids/src/main/java/com/google/computeboids/MainActivity.java b/src/samples/android/computeboids/src/main/java/com/google/computeboids/MainActivity.java
new file mode 100644
index 0000000..feda135
--- /dev/null
+++ b/src/samples/android/computeboids/src/main/java/com/google/computeboids/MainActivity.java
@@ -0,0 +1,27 @@
+package com.google.computeboids;
+
+import android.view.View;
+import com.google.androidgamesdk.GameActivity;
+
+public class MainActivity extends GameActivity {
+ static {
+ System.loadLibrary("computeboids");
+ }
+
+ @Override
+ public void onWindowFocusChanged(boolean hasFocus) {
+ super.onWindowFocusChanged(hasFocus);
+
+ if (hasFocus) {
+ hideSystemUi();
+ }
+ }
+
+ private void hideSystemUi() {
+ View decorView = getWindow().getDecorView();
+ decorView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
+ | View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_FULLSCREEN);
+ }
+}
diff --git a/src/samples/android/cpphellotriangle/.gitignore b/src/samples/android/cpphellotriangle/.gitignore
new file mode 100644
index 0000000..3b1e1cd
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/.gitignore
@@ -0,0 +1,15 @@
+*.iml
+/local.properties
+/.idea/caches
+/.idea/libraries
+/.idea/modules.xml
+/.idea/workspace.xml
+/.idea/navEditor.xml
+/.idea/assetWizardSettings.xml
+.DS_Store
+/build
+/captures
+.externalNativeBuild
+.cxx
+local.properties
+build/
diff --git a/src/samples/android/cpphellotriangle/CMakeLists.txt b/src/samples/android/cpphellotriangle/CMakeLists.txt
new file mode 100644
index 0000000..ff002cf
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/CMakeLists.txt
@@ -0,0 +1,13 @@
+add_library(cpphellotriangle MODULE
+ src/main/cpp/CppHelloTriangle.cpp
+ src/main/cpp/Renderer.cc
+ src/main/cpp/Renderer.h
+)
+
+target_include_directories(chellotriangle PRIVATE SAMPLES_SRC_UTILS_DIR)
+
+target_link_options(cpphellotriangle PUBLIC
+ "-u Java_com_google_androidgamesdk_GameActivity_initializeNativeCode"
+)
+
+target_link_libraries(cpphellotriangle dawn_sample_utils)
\ No newline at end of file
diff --git a/src/samples/android/cpphellotriangle/build.gradle b/src/samples/android/cpphellotriangle/build.gradle
new file mode 100644
index 0000000..7a3b463
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/build.gradle
@@ -0,0 +1,47 @@
+plugins {
+ id 'com.android.application'
+}
+
+android {
+ namespace 'com.google.cpphellotriangle'
+ compileSdk 33
+
+ defaultConfig {
+ applicationId "com.google.cpphellotriangle"
+ minSdk 30
+ targetSdk 33
+ versionCode 1
+ versionName "1.0"
+
+ testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+ }
+
+
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+ debuggable true
+ jniDebuggable true
+ }
+ debug {
+ debuggable true
+ jniDebuggable true
+ }
+ }
+
+ compileOptions {
+ sourceCompatibility JavaVersion.VERSION_1_8
+ targetCompatibility JavaVersion.VERSION_1_8
+ }
+}
+
+dependencies {
+ implementation project(':common')
+ implementation 'androidx.appcompat:appcompat:1.6.1'
+ implementation 'com.google.android.material:material:1.9.0'
+ implementation 'androidx.games:games-activity:1.2.2'
+ testImplementation 'junit:junit:4.13.2'
+ androidTestImplementation 'androidx.test.ext:junit:1.1.5'
+ androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
+}
diff --git a/src/samples/android/cpphellotriangle/src/main/AndroidManifest.xml b/src/samples/android/cpphellotriangle/src/main/AndroidManifest.xml
new file mode 100644
index 0000000..9483d7d
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/src/main/AndroidManifest.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:tools="http://schemas.android.com/tools">
+
+ <application
+ android:allowBackup="true"
+ android:dataExtractionRules="@xml/data_extraction_rules"
+ android:fullBackupContent="@xml/backup_rules"
+ android:icon="@mipmap/ic_launcher"
+ android:label="cpphellotriangle"
+ android:roundIcon="@drawable/ic_launcher_background"
+ android:supportsRtl="true"
+ android:theme="@style/Theme.Game_activity"
+ tools:targetApi="31">
+ <activity
+ android:name=".MainActivity"
+ android:exported="true">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+
+ <meta-data
+ android:name="android.app.lib_name"
+ android:value="cpphellotriangle" />
+ </activity>
+ </application>
+
+</manifest>
\ No newline at end of file
diff --git a/src/samples/android/cpphellotriangle/src/main/cpp/CppHelloTriangle.cpp b/src/samples/android/cpphellotriangle/src/main/cpp/CppHelloTriangle.cpp
new file mode 100644
index 0000000..d2c0459
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/src/main/cpp/CppHelloTriangle.cpp
@@ -0,0 +1,57 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include <game-activity/GameActivity.cpp>
+#include "Renderer.h" // NOLINT
+
+extern "C" {
+#include <game-activity/native_app_glue/android_native_app_glue.c> // NOLINT
+
+void handle_cmd(android_app* pApp, int32_t cmd) {
+ switch (cmd) {
+ case APP_CMD_INIT_WINDOW:
+ // A new window is created, associate a renderer with it.
+ pApp->userData = new Renderer(pApp);
+ break;
+ case APP_CMD_TERM_WINDOW:
+ // The window is being destroyed. Use this to clean up your userData to avoid leaking
+ // resources.
+ if (pApp->userData) {
+ auto* pRenderer = reinterpret_cast<Renderer*>(pApp->userData);
+ pApp->userData = nullptr;
+ delete pRenderer;
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void android_main(android_app* pApp) {
+ pApp->onAppCmd = handle_cmd;
+ int events;
+ android_poll_source* pSource;
+
+ do {
+ if (ALooper_pollAll(0, nullptr, &events, reinterpret_cast<void**>(&pSource)) >= 0) {
+ if (pSource) {
+ pSource->process(pApp, pSource);
+ }
+ }
+ if (pApp->userData) {
+ auto* pRenderer = reinterpret_cast<Renderer*>(pApp->userData);
+ pRenderer->GameLoop();
+ }
+ } while (!pApp->destroyRequested);
+}
+}
diff --git a/src/samples/android/cpphellotriangle/src/main/cpp/Renderer.cc b/src/samples/android/cpphellotriangle/src/main/cpp/Renderer.cc
new file mode 100644
index 0000000..a14505e
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/src/main/cpp/Renderer.cc
@@ -0,0 +1,90 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include "Renderer.h" // NOLINT
+#include "dawn/common/Log.h"
+
+void Renderer::Init() {
+ device = CreateCppDawnDeviceForAndroid(androidDesc);
+ queue = device.GetQueue();
+ swapChain = GetSwapChain();
+ const char shaderSource[] = R"(
+ @vertex fn vertexMain(@builtin(vertex_index) i : u32) ->
+ @builtin(position) vec4f {
+ const pos = array(vec2f(-0.5, -0.5), vec2f(0.5, -0.5), vec2f(0.0, 0.5));
+ return vec4f(pos[i], 0, 1);
+ }
+ @fragment fn fragmentMain() -> @location(0) vec4f {
+ return vec4f(0.0, 0.4, 1.0, 1.0);
+ }
+ )";
+
+ wgpu::ShaderModuleWGSLDescriptor shaderCodeDesc;
+ shaderCodeDesc.code = shaderSource;
+ wgpu::ShaderModuleDescriptor shaderDesc;
+ shaderDesc.nextInChain = &shaderCodeDesc;
+ wgpu::ShaderModule shaderModule = device.CreateShaderModule(&shaderDesc);
+ wgpu::RenderPipelineDescriptor pipelineDesc;
+
+ // Vertex shader
+ pipelineDesc.vertex.module = shaderModule;
+ pipelineDesc.primitive.topology = wgpu::PrimitiveTopology::TriangleList;
+
+ // Fragment shader
+ wgpu::FragmentState fragmentState;
+ pipelineDesc.fragment = &fragmentState;
+ fragmentState.module = shaderModule;
+
+
+ wgpu::ColorTargetState colorTarget;
+ colorTarget.format = GetPreferredSwapChainTextureFormat();
+
+ fragmentState.targetCount = 1;
+ fragmentState.targets = &colorTarget;
+ pipeline = device.CreateRenderPipeline(&pipelineDesc);
+}
+
+void Renderer::Frame() {
+ wgpu::TextureView nextTexture = swapChain.GetCurrentTextureView();
+ wgpu::RenderPassColorAttachment renderPassColorAttachment;
+ renderPassColorAttachment.view = nextTexture;
+ renderPassColorAttachment.loadOp = wgpu::LoadOp::Clear;
+ renderPassColorAttachment.storeOp = wgpu::StoreOp::Store;
+ renderPassColorAttachment.clearValue = wgpu::Color{0.9, 0.1, 0.2, 1.0};
+
+ wgpu::RenderPassDescriptor renderPassDesc;
+ renderPassDesc.colorAttachmentCount = 1;
+ renderPassDesc.colorAttachments = &renderPassColorAttachment;
+
+ wgpu::CommandEncoderDescriptor commandEncoderDesc;
+ commandEncoderDesc.label = "Command Encoder";
+ wgpu::CommandEncoder encoder = device.CreateCommandEncoder(&commandEncoderDesc);
+ wgpu::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDesc);
+
+ renderPass.SetPipeline(pipeline);
+ renderPass.Draw(3);
+ renderPass.End();
+
+ wgpu::CommandBuffer commands = encoder.Finish();
+
+ device.GetQueue().Submit(1, &commands);
+ swapChain.Present();
+}
+
+void Renderer::GameLoop() {
+ if (!deviceInitialised) {
+ Init();
+ deviceInitialised = true;
+ }
+ Frame();
+}
diff --git a/src/samples/android/cpphellotriangle/src/main/cpp/Renderer.h b/src/samples/android/cpphellotriangle/src/main/cpp/Renderer.h
new file mode 100644
index 0000000..a9fe1ce
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/src/main/cpp/Renderer.h
@@ -0,0 +1,41 @@
+// Copyright 2023 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+#include <game-activity/native_app_glue/android_native_app_glue.h>
+#include "../../../../../utils/SampleUtils.h"
+
+#ifndef APP_SRC_MAIN_CPP_RENDERER_H_
+#define APP_SRC_MAIN_CPP_RENDERER_H_
+
+class Renderer {
+ public:
+ wgpu::Device device;
+ wgpu::SwapChain swapChain;
+ wgpu::RenderPipeline pipeline;
+ wgpu::Queue queue;
+ wgpu::SurfaceDescriptorFromAndroidNativeWindow androidDesc;
+ wgpu::Instance instance;
+ wgpu::InstanceDescriptor desc;
+ bool deviceInitialised;
+
+ explicit Renderer(android_app* app) {
+ deviceInitialised = false;
+ androidDesc.window = app->window;
+ androidDesc.sType = wgpu::SType::SurfaceDescriptorFromAndroidNativeWindow;
+ }
+ void Init();
+ void Frame();
+ void GameLoop();
+};
+
+#endif // APP_SRC_MAIN_CPP_RENDERER_H_
diff --git a/src/samples/android/cpphellotriangle/src/main/java/com/google/cpphellotriangle/MainActivity.java b/src/samples/android/cpphellotriangle/src/main/java/com/google/cpphellotriangle/MainActivity.java
new file mode 100644
index 0000000..207cfb4
--- /dev/null
+++ b/src/samples/android/cpphellotriangle/src/main/java/com/google/cpphellotriangle/MainActivity.java
@@ -0,0 +1,28 @@
+package com.google.cpphellotriangle;
+
+import android.view.View;
+
+import com.google.androidgamesdk.GameActivity;
+
+public class MainActivity extends GameActivity {
+ static {
+ System.loadLibrary("cpphellotriangle");
+ }
+
+ @Override
+ public void onWindowFocusChanged(boolean hasFocus) {
+ super.onWindowFocusChanged(hasFocus);
+
+ if (hasFocus) {
+ hideSystemUi();
+ }
+ }
+
+ private void hideSystemUi() {
+ View decorView = getWindow().getDecorView();
+ decorView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
+ | View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
+ | View.SYSTEM_UI_FLAG_FULLSCREEN);
+ }
+}
diff --git a/src/samples/android/gradle.properties b/src/samples/android/gradle.properties
new file mode 100644
index 0000000..3e927b1
--- /dev/null
+++ b/src/samples/android/gradle.properties
@@ -0,0 +1,21 @@
+# Project-wide Gradle settings.
+# IDE (e.g. Android Studio) users:
+# Gradle settings configured through the IDE *will override*
+# any settings specified in this file.
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
+# AndroidX package structure to make it clearer which packages are bundled with the
+# Android operating system, and which are packaged with your app's APK
+# https://developer.android.com/topic/libraries/support-library/androidx-rn
+android.useAndroidX=true
+# Enables namespacing of each library's R class so that its R class includes only the
+# resources declared in the library itself and none from the library's dependencies,
+# thereby reducing the size of the R class for that library
+android.nonTransitiveRClass=true
\ No newline at end of file
diff --git a/src/samples/android/gradle/wrapper/gradle-wrapper.jar b/src/samples/android/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..e708b1c
--- /dev/null
+++ b/src/samples/android/gradle/wrapper/gradle-wrapper.jar
Binary files differ
diff --git a/src/samples/android/gradle/wrapper/gradle-wrapper.properties b/src/samples/android/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..10d1673
--- /dev/null
+++ b/src/samples/android/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,6 @@
+#Tue Sep 12 13:16:48 UTC 2023
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-8.0-bin.zip
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
diff --git a/src/samples/android/gradlew b/src/samples/android/gradlew
new file mode 100755
index 0000000..4f906e0
--- /dev/null
+++ b/src/samples/android/gradlew
@@ -0,0 +1,185 @@
+#!/usr/bin/env sh
+
+#
+# Copyright 2015 the original author or authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn () {
+ echo "$*"
+}
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+ NONSTOP* )
+ nonstop=true
+ ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+
+ JAVACMD=`cygpath --unix "$JAVACMD"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=`expr $i + 1`
+ done
+ case $i in
+ 0) set -- ;;
+ 1) set -- "$args0" ;;
+ 2) set -- "$args0" "$args1" ;;
+ 3) set -- "$args0" "$args1" "$args2" ;;
+ 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Escape application args
+save () {
+ for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
+ echo " "
+}
+APP_ARGS=`save "$@"`
+
+# Collect all arguments for the java command, following the shell quoting and substitution rules
+eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
+
+exec "$JAVACMD" "$@"
diff --git a/src/samples/android/gradlew.bat b/src/samples/android/gradlew.bat
new file mode 100644
index 0000000..ac1b06f
--- /dev/null
+++ b/src/samples/android/gradlew.bat
@@ -0,0 +1,89 @@
+@rem
+@rem Copyright 2015 the original author or authors.
+@rem
+@rem Licensed under the Apache License, Version 2.0 (the "License");
+@rem you may not use this file except in compliance with the License.
+@rem You may obtain a copy of the License at
+@rem
+@rem https://www.apache.org/licenses/LICENSE-2.0
+@rem
+@rem Unless required by applicable law or agreed to in writing, software
+@rem distributed under the License is distributed on an "AS IS" BASIS,
+@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+@rem See the License for the specific language governing permissions and
+@rem limitations under the License.
+@rem
+
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Resolve any "." and ".." in APP_HOME to make it shorter.
+for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/src/samples/android/settings.gradle b/src/samples/android/settings.gradle
new file mode 100644
index 0000000..c17a106
--- /dev/null
+++ b/src/samples/android/settings.gradle
@@ -0,0 +1,21 @@
+pluginManagement {
+ repositories {
+ google()
+ mavenCentral()
+ gradlePluginPortal()
+ }
+}
+dependencyResolutionManagement {
+ repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
+ repositories {
+ google()
+ mavenCentral()
+ }
+}
+rootProject.name = "android-samples"
+include ':chellotriangle'
+include ':cpphellotriangle'
+include ':common'
+include ':computeboids'
+project(':common').projectDir = new File(settingsDir, 'common')
+
diff --git a/src/samples/utils/CMakeLists.txt b/src/samples/utils/CMakeLists.txt
new file mode 100644
index 0000000..6cbe6de
--- /dev/null
+++ b/src/samples/utils/CMakeLists.txt
@@ -0,0 +1,65 @@
+# Copyright 2020 The Dawn & Tint Authors
+#
+# Redistribution and use in source and binary forms, with or without
+# modification, are permitted provided that the following conditions are met:
+#
+# 1. Redistributions of source code must retain the above copyright notice, this
+# list of conditions and the following disclaimer.
+#
+# 2. Redistributions in binary form must reproduce the above copyright notice,
+# this list of conditions and the following disclaimer in the documentation
+# and/or other materials provided with the distribution.
+#
+# 3. Neither the name of the copyright holder nor the names of its
+# contributors may be used to endorse or promote products derived from
+# this software without specific prior written permission.
+#
+# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+add_library(dawn_sample_utils STATIC ${SAMPLES_PLACEHOLDER_FILE})
+target_include_directories(dawn_sample_utils INTERFACE
+ "${SAMPLES_SRC_DIR}"
+)
+
+common_compile_options(dawn_sample_utils)
+target_sources(dawn_sample_utils PRIVATE
+ "SampleUtils.cpp"
+ "SampleUtils.h"
+)
+
+target_link_libraries(dawn_sample_utils PUBLIC
+ dawn_internal_config
+ dawncpp
+ dawn_proc
+ dawn_common
+ dawn_native
+ dawn_wire
+ dawn_utils
+)
+
+if (DAWN_BUILD_ANDROID_SAMPLES)
+ target_compile_definitions(dawn_sample_utils PRIVATE "DAWN_ENABLE_BACKEND_ANDROID")
+ set(SAMPLES_SRC_UTILS_DIR "${SAMPLES_SRC_DIR}/samples/utils")
+ find_package(game-activity REQUIRED CONFIG)
+
+ target_link_libraries(dawn_sample_utils PUBLIC
+ jnigraphics
+ android
+ log
+ game-activity::game-activity_static
+ )
+else()
+ target_link_libraries(dawn_sample_utils PUBLIC
+ dawn_glfw
+ glfw
+ )
+endif()
\ No newline at end of file
diff --git a/src/samples/SampleUtils.cpp b/src/samples/utils/SampleUtils.cpp
similarity index 89%
rename from src/samples/SampleUtils.cpp
rename to src/samples/utils/SampleUtils.cpp
index 2def23b..d494307 100644
--- a/src/samples/SampleUtils.cpp
+++ b/src/samples/utils/SampleUtils.cpp
@@ -1,32 +1,19 @@
-// Copyright 2017 The Dawn & Tint Authors
+// Copyright 2017 The Dawn Authors
//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are met:
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
//
-// 1. Redistributions of source code must retain the above copyright notice, this
-// list of conditions and the following disclaimer.
+// http://www.apache.org/licenses/LICENSE-2.0
//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation
-// and/or other materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
-// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
#include "SampleUtils.h"
-
+#include <dawn/webgpu.h>
#include <algorithm>
#include <cstring>
#include <memory>
@@ -34,7 +21,6 @@
#include <string_view>
#include <vector>
-#include "GLFW/glfw3.h"
#include "dawn/common/Assert.h"
#include "dawn/common/Log.h"
#include "dawn/common/Platform.h"
@@ -44,7 +30,11 @@
#include "dawn/utils/TerribleCommandBuffer.h"
#include "dawn/wire/WireClient.h"
#include "dawn/wire/WireServer.h"
+
+#if !defined(DAWN_ENABLE_BACKEND_ANDROID)
+#include "GLFW/glfw3.h"
#include "webgpu/webgpu_glfw.h"
+#endif
void PrintDeviceError(WGPUErrorType errorType, const char* message, void*) {
const char* errorTypeName = "";
@@ -88,14 +78,14 @@
// Default to D3D12, Metal, Vulkan, OpenGL in that order as D3D12 and Metal are the preferred on
// their respective platforms, and Vulkan is preferred to OpenGL
-#if defined(DAWN_ENABLE_BACKEND_D3D12)
+#if defined(DAWN_ENABLE_BACKEND_VULKAN) || defined(DAWN_ENABLE_BACKEND_ANDROID)
+static wgpu::BackendType backendType = wgpu::BackendType::Vulkan;
+#elif defined(DAWN_ENABLE_BACKEND_D3D12)
static wgpu::BackendType backendType = wgpu::BackendType::D3D12;
#elif defined(DAWN_ENABLE_BACKEND_D3D11)
static wgpu::BackendType backendType = wgpu::BackendType::D3D11;
#elif defined(DAWN_ENABLE_BACKEND_METAL)
static wgpu::BackendType backendType = wgpu::BackendType::Metal;
-#elif defined(DAWN_ENABLE_BACKEND_VULKAN)
-static wgpu::BackendType backendType = wgpu::BackendType::Vulkan;
#elif defined(DAWN_ENABLE_BACKEND_OPENGLES)
static wgpu::BackendType backendType = wgpu::BackendType::OpenGLES;
#elif defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
@@ -114,7 +104,6 @@
static wgpu::SwapChain swapChain;
static GLFWwindow* window = nullptr;
-
static dawn::wire::WireServer* wireServer = nullptr;
static dawn::wire::WireClient* wireClient = nullptr;
static dawn::utils::TerribleCommandBuffer* c2sBuf = nullptr;
@@ -123,7 +112,17 @@
static constexpr uint32_t kWidth = 640;
static constexpr uint32_t kHeight = 480;
+#if defined(DAWN_ENABLE_BACKEND_ANDROID)
+static wgpu::SurfaceDescriptorFromAndroidNativeWindow androidDesc;
+
+wgpu::Device CreateCppDawnDeviceForAndroid(wgpu::SurfaceDescriptorFromAndroidNativeWindow desc) {
+ androidDesc = desc;
+ return CreateCppDawnDevice();
+}
+#endif
+
wgpu::Device CreateCppDawnDevice() {
+#if !defined(DAWN_ENABLE_BACKEND_ANDROID)
dawn::ScopedEnvironmentVar angleDefaultPlatform;
if (dawn::GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").first.empty()) {
angleDefaultPlatform.Set("ANGLE_DEFAULT_PLATFORM", "swiftshader");
@@ -142,6 +141,8 @@
return wgpu::Device();
}
+#endif
+
WGPUInstanceDescriptor instanceDescriptor{};
instanceDescriptor.features.timedWaitAnyEnable = true;
instance = std::make_unique<dawn::native::Instance>(&instanceDescriptor);
@@ -193,10 +194,16 @@
DawnProcTable backendProcs = dawn::native::GetProcs();
// Create the swapchain
+#if defined(DAWN_ENABLE_BACKEND_ANDROID)
+ WGPUSurfaceDescriptor surfaceDesc = {};
+ surfaceDesc.nextInChain = reinterpret_cast<WGPUChainedStruct*>(&androidDesc);
+ WGPUSurface surface = backendProcs.instanceCreateSurface(instance->Get(), &surfaceDesc);
+#else
auto surfaceChainedDesc = wgpu::glfw::SetupWindowAndGetSurfaceDescriptor(window);
WGPUSurfaceDescriptor surfaceDesc;
surfaceDesc.nextInChain = reinterpret_cast<WGPUChainedStruct*>(surfaceChainedDesc.get());
WGPUSurface surface = backendProcs.instanceCreateSurface(instance->Get(), &surfaceDesc);
+#endif
WGPUSwapChainDescriptor swapChainDesc = {};
swapChainDesc.usage = WGPUTextureUsage_RenderAttachment;
@@ -256,7 +263,33 @@
return wgpu::Device::Acquire(cDevice);
}
+#if !defined(DAWN_ENABLE_BACKEND_ANDROID)
+void DoFlush() {
+ if (cmdBufType == CmdBufType::Terrible) {
+ bool c2sSuccess = c2sBuf->Flush();
+ bool s2cSuccess = s2cBuf->Flush();
+
+ DAWN_ASSERT(c2sSuccess && s2cSuccess);
+ }
+ glfwPollEvents();
+}
+
+bool ShouldQuit() {
+ return glfwWindowShouldClose(window);
+}
+
+GLFWwindow* GetGLFWWindow() {
+ return window;
+}
+
+#endif
+
wgpu::TextureFormat GetPreferredSwapChainTextureFormat() {
+// Currently, dawn accepts only RGBA8Unorm for Android.
+#if defined(DAWN_ENABLE_BACKEND_ANDROID)
+ return wgpu::TextureFormat::RGBA8Unorm;
+#endif
+
// TODO(dawn:1362): Return the adapter's preferred format when implemented.
return wgpu::TextureFormat::BGRA8Unorm;
}
@@ -420,24 +453,6 @@
return true;
}
-void DoFlush() {
- if (cmdBufType == CmdBufType::Terrible) {
- bool c2sSuccess = c2sBuf->Flush();
- bool s2cSuccess = s2cBuf->Flush();
-
- DAWN_ASSERT(c2sSuccess && s2cSuccess);
- }
- glfwPollEvents();
-}
-
-bool ShouldQuit() {
- return glfwWindowShouldClose(window);
-}
-
-GLFWwindow* GetGLFWWindow() {
- return window;
-}
-
void ProcessEvents() {
dawn::native::InstanceProcessEvents(instance->Get());
}
diff --git a/src/samples/utils/SampleUtils.h b/src/samples/utils/SampleUtils.h
new file mode 100644
index 0000000..1281578
--- /dev/null
+++ b/src/samples/utils/SampleUtils.h
@@ -0,0 +1,35 @@
+// Copyright 2017 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef SRC_DAWN_SAMPLES_SAMPLEUTILS_H_
+#define SRC_DAWN_SAMPLES_SAMPLEUTILS_H_
+
+#include "dawn/webgpu_cpp.h"
+
+bool InitSample(int argc, const char** argv);
+void DoFlush();
+bool ShouldQuit();
+
+struct GLFWwindow;
+struct GLFWwindow* GetGLFWWindow();
+
+wgpu::Device CreateCppDawnDeviceForAndroid(
+ wgpu::SurfaceDescriptorFromAndroidNativeWindow androidDesc);
+wgpu::Device CreateCppDawnDevice();
+wgpu::TextureFormat GetPreferredSwapChainTextureFormat();
+wgpu::SwapChain GetSwapChain();
+wgpu::TextureView CreateDefaultDepthStencilView(const wgpu::Device& device);
+void ProcessEvents();
+
+#endif // SRC_DAWN_SAMPLES_SAMPLEUTILS_H_
diff --git a/third_party/glfw b/third_party/glfw
index 62e175e..7b15201 160000
--- a/third_party/glfw
+++ b/third_party/glfw
@@ -1 +1 @@
-Subproject commit 62e175ef9fae75335575964c845a302447c012c7
+Subproject commit 7b152019dab027dfd276e37cacaacd439075f6c3