commit | 680183f27eeca93fbd7984ebb3fd8c04948aab5b | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Oct 07 19:57:38 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 07 19:57:38 2024 +0000 |
tree | 9d29c71b49f680133faacc85783b4ce84aec8b2f | |
parent | c567025145778ec306e2dadd8845f739c2551b60 [diff] |
[glsl][ir] Handle combined samplers for texture only calls. This CL replaces the texture only calls with the values provided by the combine samplers data. Bug: 42251044 Change-Id: I3f5e43393aed18d9ad8f517e4b842e35a8b7dd66 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209334 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.