commit | d775a26d82b15f421bcfd4a5e7bc6673dc7f5110 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Feb 07 21:28:09 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Feb 07 21:28:09 2023 +0000 |
tree | 3a2801c387ca2643ae7326d0427d18de8f55e35d | |
parent | 1ebada0dad96d9239ef4438b45f5d38f73dbfc32 [diff] |
tint: Use ProgramBuilder::CallStmt() Change-Id: I963d1c859b5bbb8d86f67194e7c0963dfc0e5b29 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118985 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.