Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 1 | Texture2DArray arg_0 : register(t0, space1); |
| 2 | SamplerComparisonState arg_1 : register(s1, space1); |
Ben Clayton | 77a90cb | 2023-03-06 18:25:08 +0000 | [diff] [blame] | 3 | RWByteAddressBuffer prevent_dce : register(u0, space2); |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 4 | |
| 5 | void textureSampleCompare_90ae56() { |
Ben Clayton | 4b60615 | 2022-11-04 17:06:03 +0000 | [diff] [blame] | 6 | float2 arg_2 = (1.0f).xx; |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 7 | uint arg_3 = 1u; |
| 8 | float arg_4 = 1.0f; |
| 9 | float res = arg_0.SampleCmp(arg_1, float3(arg_2, float(arg_3)), arg_4); |
Ben Clayton | 77a90cb | 2023-03-06 18:25:08 +0000 | [diff] [blame] | 10 | prevent_dce.Store(0u, asuint(res)); |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 11 | } |
| 12 | |
| 13 | void fragment_main() { |
| 14 | textureSampleCompare_90ae56(); |
| 15 | return; |
| 16 | } |