1. 27e17a6 Update deprecated TextureUsage flag names by Brandon Jones · 3 years, 7 months ago
  2. 44fc6e3 Remove DAWN_SKIP_TEST_IF -- Part II by Jiawei Shao · 3 years, 10 months ago
  3. 41c87d9 Removed deprecated CreateRenderPipeline path by Brandon Jones · 3 years, 10 months ago
  4. eae70b7 Update WGSL in tests with renamed builtins by James Price · 3 years, 11 months ago
  5. e87ea2b Update WGSL syntax for end2end tests by Brandon Jones · 4 years ago
  6. 21bd02b Remove deprecated WGSL "-> void" by Corentin Wallez · 4 years ago
  7. 10ec9a7 Reenable D3D12 texture tests with tint generator by Ben Clayton · 4 years ago
  8. 78fdaa4 Disable SlantedPlaneMipmap for D3D12 + tint by Ben Clayton · 4 years ago
  9. 7487945 Disable SlantedPlaneMipmap test on D3D12 + WARP by Ben Clayton · 4 years ago
  10. 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 4 years ago
  11. b00de7f API evolution GPUExtent3D.depth -> depthOrArrayLayers (Step 2) by shrekshao · 4 years ago
  12. bff9d3a Updating end-2-end tests to use new RenderPipelineDescriptor format by Brandon Jones · 4 years ago
  13. c568684 Migrate all tests over to using Default Struct Layout by Ben Clayton · 4 years ago
  14. 8091584 Rename Buffer/TextureCopyView to ImageCopyBuffer/Texture. by Corentin Wallez · 4 years ago
  15. e3f10e3 Updated VertexFormat enums by Brandon Jones · 4 years, 1 month ago
  16. 7e80cce Remove explicit storage class from samplers/textures by James Price · 4 years, 1 month ago
  17. 8f0e6ce Skip SamplerFilterAnisotropicTest.SlantedPlaneMipmap on OpenGL ES. by Stephen White · 4 years, 2 months ago
  18. 0f9c2d7 Update Dawn tests to use group instead of set. by dan sinclair · 4 years, 2 months ago
  19. 7faa362 Fix SamplerFilterAnisotropicTests mipmap by shrekshao · 4 years, 2 months ago
  20. f8c5e4a Add maxAnisotropy to GPUSamplerDescriptor by shrekshao · 4 years, 3 months ago