1. d032c62 HLSL-IR: emit constant i32 literals as int(<literal>) by Antonio Maiorano · 3 months ago
  2. a561b98 [glsl][ir] Create header section before preamble. by dan sinclair · 3 months ago
  3. f15c1c3 [glsl][ir] Add ShaderIO by dan sinclair · 3 months ago
  4. 1e0c201 [glsl][ir] Regenerate skips by dan sinclair · 3 months ago
  5. 6d87fa6 [msl] Add support for clip_distances by James Price · 3 months ago
  6. 6e93ca5 [glsl][ir] Generate skips. by dan sinclair · 3 months ago
  7. 5026041 [spirv][ir] Add memory model annotations to Load/Store by dan sinclair · 3 months ago
  8. 61c2d1e [msl] Implement PackedVec3 transform by James Price · 3 months ago
  9. d117d65 [spirv][ir] Add some missing decorations. by dan sinclair · 4 months ago
  10. 67b738c [spirv] Move E2E expectations to default paths by James Price · 4 months ago
  11. 0b5de40 [spirv] Remove AST E2E expectations by James Price · 4 months ago
  12. 1b77b6c [spirv] Generate IR expectations. by dan sinclair · 4 months ago
  13. 8f1d276 [hlsl] Update expectations for HLSL IR. by dan sinclair · 4 months ago
  14. 78fef87 GLSL: Skip tail padding on interface blocks. by Stephen White · 4 months ago
  15. 6ee6330 [Tint] Hacky fix for binding numbers in tests by Natalie Chouinard · 5 months ago
  16. 48be7e8 [msl] Add newlines between global declarations by James Price · 6 months ago
  17. d1c31db [hlsl] Add passthrough builtin calls by dan sinclair · 6 months ago
  18. c69667d [hlsl] Emit zero value var initializers by dan sinclair · 6 months ago
  19. 6d509cf [hlsl] Add simple `Load` instruction. by dan sinclair · 6 months ago
  20. 6931379 [hlsl] Add generated IR expectations. by dan sinclair · 6 months ago
  21. 2cc6b3c [msl] Regenerate E2E expectations by James Price · 6 months ago
  22. e902718 Remove storage textures from vertex tests by Natalie Chouinard · 6 months ago
  23. 085093d [msl] Use the output of FlattenBindings by James Price · 6 months ago
  24. a30f8dd [msl] Regenerate E2E expectations for IR by James Price · 7 months ago
  25. ca9f386 GLSL: set integers to precision highp. by Stephen White · 10 months ago
  26. 1c5c266 GLSL: move the AddBlockAttribute transform before OffsetFirstIndex. by Stephen White · 10 months ago
  27. 144ebed tint/hlsl: widen scope of workaround of DXC bug with const structs/arrays by Antonio Maiorano · 10 months ago
  28. b4697b76 [ir][msl] Emit some core builtins. by dan sinclair · 1 year ago
  29. f1f381a [ir][msl] Generate expectation files. by dan sinclair · 1 year ago
  30. cc2516a Relicense Dawn to BSD 3-Clause by Austin Eng · 1 year, 2 months ago
  31. 57ded6a [tools][gen] Describe how to regenerate files in the header by Ben Clayton · 1 year, 4 months ago
  32. f1f56b2 tint/writer/glsl: Set default precision to highp by Ben Clayton · 1 year, 9 months ago
  33. 77a90cb test/tint/builtins/gen: Use returned value by Ben Clayton · 1 year, 9 months ago
  34. 2be5167 tint: const eval of countLeadingZeros by Antonio Maiorano · 2 years, 1 month ago
  35. 6c33dce tint/test/builtins/gen: Fix i32 argument values by Ben Clayton · 2 years, 1 month ago
  36. d722e61 test/tint: Regenerate expectations by Ben Clayton · 2 years, 4 months ago
  37. ee36e39 test/tint/builtins: Generate abstract numeric tests by Ben Clayton · 2 years, 4 months ago
  38. 7d34de8 tint/test-runner: Split expectations for FXC and DXC by Ben Clayton · 2 years, 5 months ago
  39. b29892b Update src/tint unittests to new @stage format. by dan sinclair · 2 years, 6 months ago chromium/5108
  40. eb29f81 tint: Shuffle builtin test directories by Ben Clayton · 2 years, 6 months ago