- dc51877 Update tests to use wgpu::DeviceDescriptor by Austin Eng · 3 years, 1 month ago chromium/4783
- 3482a80 Rename DeviceDescriptor -> DawnDeviceDescriptor by Austin Eng · 3 years, 2 months ago
- 2d17620 Make Dawn's feature name casing match WebGPU (- instead of _) by Corentin Wallez · 3 years, 3 months ago
- 3f689a4 Rename "extension" to "feature" by François Beaufort · 3 years, 4 months ago
- 37a8649 Adds ASTC texture compression formats and Vulkan support for them. by Loko Kung · 3 years, 5 months ago
- c7226a7 Adds ETC2/EAC texture compression formats and Vulkan support for them by Loko Kung · 3 years, 5 months ago
- 27e17a6 Update deprecated TextureUsage flag names by Brandon Jones · 3 years, 6 months ago
- 9749f5a Move a function to TextureFormatUtils.h|.cpp and rename these two util files by Yunchao He · 3 years, 7 months ago
- aeff235 Drop deprecated rowsPerImage/bytesPerRow behavior by Brandon Jones · 3 years, 7 months ago
- b00de7f API evolution GPUExtent3D.depth -> depthOrArrayLayers (Step 2) by shrekshao · 3 years, 10 months ago
- 8091584 Rename Buffer/TextureCopyView to ImageCopyBuffer/Texture. by Corentin Wallez · 3 years, 11 months ago
- 6d315da Device: Deprecated GetDefaultQueue in favor of ::GetQueue() by Corentin Wallez · 4 years ago
- 78440d6 Update the validation tests to use utils::WireHelper by Austin Eng · 4 years ago
- cf820d7 Rename STRIDE_UNDEFINED to COPY_STRIDE_UNDEFINED by Kai Ninomiya · 4 years, 1 month ago
- 16036cf Add WGPU_STRIDE_UNDEFINED and update bytesPerRow/rowsPerImage validation by Kai Ninomiya · 4 years, 3 months ago
- 43ef0a3 ValidationTest: Make custom device creation go through a virtual method by Corentin Wallez · 4 years, 3 months ago
- 54123a3 Allow unaligned source offset in writeTexture by Kai Ninomiya · 4 years, 3 months ago
- d1bca09 Change rowsPerImage units from texels to blocks by Kai Ninomiya · 4 years, 3 months ago
- f114a68 Update depth-stencil copy validation by Austin Eng · 4 years, 5 months ago
- 7f265d1 Fixing offset alignments when using DynamicUploader by Tomek Ponitka · 4 years, 5 months ago
- 11c0f57 Adding validation for requiredBytesInCopy overflow by Tomek Ponitka · 4 years, 5 months ago
- 7ce4924 Fixing linear texture data validation on bytesPerRow by Tomek Ponitka · 4 years, 6 months ago
- 1ea3a22 Adding a validation for destroyed textures in Queue::WriteTexture by Tomek Ponitka · 4 years, 6 months ago
- 0d9fce1 Add texture aspect to texture copy view and validation tests by Austin Eng · 4 years, 6 months ago
- 2afea0c Autoformat all tests and examples by Kai Ninomiya · 4 years, 7 months ago
- c98988d Added validation tests for copying to 2d-array textures by Tomek Ponitka · 4 years, 7 months ago
- a9c7d64 Adding Queue::WriteTexture by Tomek Ponitka · 4 years, 7 months ago