1. 575bb29 [ir][msl] Update expected by dan sinclair · 1 year, 4 months ago
  2. f1f381a [ir][msl] Generate expectation files. by dan sinclair · 1 year, 4 months ago
  3. d2eb05c GLSL validation: don't print error message twice. by Stephen White · 1 year, 5 months ago
  4. 59269a2 Pass TextureBuiltinsFromUniformOptions. by Stephen White · 1 year, 7 months ago
  5. 11e786e Update GLSL Tint test expectations. by Stephen White · 1 year, 7 months ago
  6. 5ed0869 [tint][resolver] Error for const-eval when clamp() low > high by Ben Clayton · 1 year, 8 months ago
  7. 96a9669 [tint] Fold trivial lets in SPIR-V reader by James Price · 1 year, 9 months ago
  8. 068eb3e tint: Fix HLSL texture queries and re-add textureNumLayers() by Ben Clayton · 2 years, 1 month ago
  9. bd9f6e6 tint: Remove textureNumLayers() overloads for texture cube arrays by Ben Clayton · 2 years, 1 month ago
  10. b990d39 test/tint: Update SKIP "expectations" by Ben Clayton · 2 years, 1 month ago
  11. 288969f tint/test: Remove SPIR-V test that is now invalid by James Price · 2 years, 2 months ago
  12. 1d04cf8 Enable the 1D -> 2D texture transform in GLSL writer. by Stephen White · 2 years, 3 months ago
  13. 0566185 tint: const eval of bitcast operator by Antonio Maiorano · 2 years, 3 months ago
  14. 0da91e0 tint: make const eval of binary ops on concrete values fail on NaN/Inf by Antonio Maiorano · 2 years, 4 months ago
  15. d8a986b Remove fallthrough support from SPIRV-Reader. by dan sinclair · 2 years, 5 months ago
  16. 744d0eb tint: Use "demote-to-helper" semantics for discard by James Price · 2 years, 5 months ago
  17. 13f0890 tint/intrinsics: Texture queries now return unsigned integer / vectors by Ben Clayton · 2 years, 5 months ago
  18. 06844a5 tint/hlsl: remove [loop] attribute on all loops by Antonio Maiorano · 2 years, 6 months ago
  19. 4bffb56 tint: Fix failing e2e tests due to updated spirv-val by Antonio Maiorano · 2 years, 6 months ago
  20. 8a440ee tint: delete and regen SKIP e2e tests that were missing FXC error message by Antonio Maiorano · 2 years, 7 months ago
  21. e214a13 Run substitute_overrides for all tests. by dan sinclair · 2 years, 7 months ago
  22. 52f852f test/tint: Regenerate SKIP expectations by Ben Clayton · 2 years, 8 months ago
  23. 99fa7b9 test/tint: Suppresses vulkan-dep failures in crbug.com/tint/1632 by Loko Kung · 2 years, 8 months ago
  24. 0fba14e tint/val: Make DXC validation output stable by Ben Clayton · 2 years, 8 months ago
  25. 7d34de8 tint/test-runner: Split expectations for FXC and DXC by Ben Clayton · 2 years, 8 months ago
  26. 51719cc tint: Fix SPIR-V validation around interpolation decorations by Ben Clayton · 2 years, 9 months ago
  27. 760c399 Delete tests with invalid SPIR-V inputs by David Neto · 2 years, 9 months ago
  28. b0d9c15 tint: Remove skips for tests that now pass latest DXC by Antonio Maiorano · 2 years, 10 months ago
  29. bdd2bc9 tint: Update SKIP line for specific DXC failure by Antonio Maiorano · 2 years, 11 months ago
  30. 98685f3 tint: delete e2e tests that fail because Tint detects infinite loops by Antonio Maiorano · 2 years, 11 months ago
  31. 0da5e8b tint: regen skips for hlsl files that were missing error message in the output by Antonio Maiorano · 3 years ago
  32. 790e4c2 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. by Stephen White · 3 years ago
  33. 66d6668 Implement discard semantics by Antonio Maiorano · 3 years ago
  34. 3b671cb wgsl: Separate struct members with commas by James Price · 3 years ago
  35. 7419f0e Fix test-runner not skipping dirsWithNoPassExpectations by Antonio Maiorano · 3 years ago
  36. bcd9ad2 Remove isNan, isInf, isFinite, and isNormal by James Price · 3 years, 1 month ago
  37. b4c338f GLSL: swizzle out the dimension on cube arrays. by Stephen White · 3 years, 1 month ago
  38. 6c2115e GLSL: fix boolean "not" operator on vectors. by Stephen White · 3 years, 1 month ago
  39. e4e409f GLSL: remove spurious semicolons. by Stephen White · 3 years, 1 month ago
  40. 66abf3e GLSL: don't emit structs w/runtime-sized arrays. by Stephen White · 3 years, 1 month ago
  41. 1760193 GLSL: fix textureSampleLevel() on depth textures. by Stephen White · 3 years, 1 month ago
  42. 4acf466 GLSL: fix countOneBits(). by Stephen White · 3 years, 1 month ago
  43. bee5fa6 GLSL: implement pack/unpack builtins. by Stephen White · 3 years, 1 month ago
  44. 59f1e8d GLSL: special-case BinaryOp::kModulo for floating point. by Stephen White · 3 years, 1 month ago
  45. 9b152e6 GLSL: implement fma(). by Stephen White · 3 years, 1 month ago
  46. 7028077 GLSL: implement inverseSqrt() and update test expectations. by Stephen White · 3 years, 1 month ago
  47. 2a02b68 GLSL: implement fract() builtin function. by Stephen White · 3 years, 1 month ago
  48. ba4d6ab GLSL: implement derivative instructions. by Stephen White · 3 years, 1 month ago
  49. 3b68fcb GLSL: implement reverseBits(). by Stephen White · 3 years, 1 month ago
  50. 10c554e GLSL: implement countOneBits(). by Stephen White · 3 years, 1 month ago
  51. dbc13af tint->dawn: Shuffle source tree in preperation of merging repos by Ryan Harrison · 3 years, 1 month ago