commit | 43e7da53d189d2da034ac6ffcdb391eb8633e72f | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Fri Nov 15 22:54:20 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 15 22:54:20 2024 +0000 |
tree | 8a61d928eacbe8fc02f851289581db0648a20984 | |
parent | 22fc5cd5bf634ecaf217d72f8c9dc33e5a1db50b [diff] |
HLSL-IR: emit vector access using dot-component notation instead of indexing. This fixes weird compilation errors from FXC. Bug: 379127084 Change-Id: I418ce574241d7203f58efd7fca7844ca4a4a7dd4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/215055 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.