- d4f8c39 Remove [[block]] attribute from all shaders by James Price · 3 years, 3 months ago
- c6c4588 Pipeline overridable constants: D3D12 backend by shrekshao · 3 years, 4 months ago
- b0a5ed4 Pipeline overridable constants: Metal backend by Shrek Shao · 3 years, 4 months ago
- deb4057 Remove the use_tint_generator toggle by Corentin Wallez · 3 years, 5 months ago
- 5e2e2d8 Pipeline constants: validate if any uninitialized overridable constants exist by Shrek Shao · 3 years, 5 months ago
- 5c4ce7b wgsl: Migrate from ignore() to phony-assignment by Ben Clayton · 3 years, 5 months ago
- e99ad76 Overridable constants vulkan implementation and tests by shrekshao · 3 years, 6 months ago
- 8e95716 Use Tint SingleEntryPoint transform in Vulkan/GL backends by Austin Eng · 3 years, 8 months ago chromium/4597
- 9d92f31 Vulkan: Enable sampleRateShading for WGSL builtin variable [[sample_index]] by Jiawei Shao · 3 years, 8 months ago
- 2152828 D3D12: Fix order of Tint transforms by Corentin Wallez · 3 years, 8 months ago chromium/4585
- 2a57db7 update compute shaders to include workgroup_size in their attribute by Sarah · 3 years, 9 months ago
- b86e45f Omit types in most WGSL `var` statements. by Corentin Wallez · 3 years, 9 months ago
- 36edf8d wgsl: Fixes for new validation failures by Ben Clayton · 3 years, 9 months ago
- 8c584a1 Make usage of overridable constants a validation error by Ryan Harrison · 3 years, 9 months ago
- 0d50a2c ComputePipelineDescriptor.computeStage->compute by Brandon Jones · 3 years, 9 months ago
- 15eba9a WGSL: Migrate access control to var<> by Ben Clayton · 3 years, 9 months ago
- 44fc6e3 Remove DAWN_SKIP_TEST_IF -- Part II by Jiawei Shao · 3 years, 10 months ago
- 41c87d9 Removed deprecated CreateRenderPipeline path by Brandon Jones · 3 years, 10 months ago
- eae70b7 Update WGSL in tests with renamed builtins by James Price · 4 years ago
- 12953ca Enable WGSLUnsortedStructIO test by James Price · 4 years ago
- e87ea2b Update WGSL syntax for end2end tests by Brandon Jones · 4 years ago
- d798f33 Fix new-style WGSL I/O with OpenGL backend by Brandon Jones · 4 years ago
- 21bd02b Remove deprecated WGSL "-> void" by Corentin Wallez · 4 years ago
- 9138fe2 Add test to confirm validation rejects invalid WGSL by Ryan Harrison · 4 years ago
- 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 4 years ago
- bbabda3 Fix Storage Buffers in WGSL tests & examples by Ryan Harrison · 4 years ago
- c568684 Migrate all tests over to using Default Struct Layout by Ben Clayton · 4 years ago
- 59024a6 Re-enable Mac ShaderTests by Ryan Harrison · 4 years, 1 month ago
- 88f0ba4 Update ComputeLog2 to be more valid by Ryan Harrison · 4 years, 1 month ago
- 474680c Add ComputeLog2 test by Ryan Harrison · 4 years, 1 month ago