- b86e45f Omit types in most WGSL `var` statements. by Corentin Wallez · 3 years, 9 months ago
- 36edf8d wgsl: Fixes for new validation failures by Ben Clayton · 3 years, 9 months ago
- 44fc6e3 Remove DAWN_SKIP_TEST_IF -- Part II by Jiawei Shao · 3 years, 10 months ago
- 41c87d9 Removed deprecated CreateRenderPipeline path by Brandon Jones · 3 years, 10 months ago
- eae70b7 Update WGSL in tests with renamed builtins by James Price · 3 years, 11 months ago
- e87ea2b Update WGSL syntax for end2end tests by Brandon Jones · 4 years ago
- 21bd02b Remove deprecated WGSL "-> void" by Corentin Wallez · 4 years ago
- 0da94c3 Use __VA_ARGS__ for texture expectation helpers/macros by Yunchao He · 4 years ago
- ee1a3b3 Remove parameter layer in EXPECT_TEXTURE_RGBA8_EQ by Yunchao He · 4 years ago
- 4eb40c1 Implement 3D texture copy: preparation by Yunchao He · 4 years ago
- 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 4 years ago
- bff9d3a Updating end-2-end tests to use new RenderPipelineDescriptor format by Brandon Jones · 4 years ago
- 7e80cce Remove explicit storage class from samplers/textures by James Price · 4 years, 1 month ago
- b3177d4 Make SamplerDescriptor optional in CreateSampler by shrekshao · 4 years, 2 months ago
- c2032ea Update vertex index decoration names. by dan sinclair · 4 years, 2 months ago
- 0f9c2d7 Update Dawn tests to use group instead of set. by dan sinclair · 4 years, 2 months ago
- f31b78e Enable all remaining end2end tests on OpenGL ES backend. by Stephen White · 4 years, 3 months ago
- 225074a Update TextureSubresourceTests to use WGSL by Austin Eng · 4 years, 4 months ago
- 6b08781 s/OutputAttachment/RenderAttachment/g by Corentin Wallez · 4 years, 5 months ago
- a3651d2 Fix deprecation errors for indexFormat being set. by Corentin Wallez · 4 years, 6 months ago
- 900bd34 Enable TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation by Jiawei Shao · 4 years, 7 months ago
- 320c6c8 Revert "Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation" by Austin Eng · 4 years, 7 months ago
- ef74473 Fix issues in end2end tests for enabling buffer lazy clear by default by Jiawei Shao · 4 years, 7 months ago
- e8dc820 Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation by Austin Eng · 4 years, 7 months ago
- 4234d78 Deprecate TextureDescriptor::arrayLayerCount -> size.depth by Corentin Wallez · 4 years, 9 months ago
- 182af0a Implement texture subresource on D3D12 by Yunchao He · 4 years, 9 months ago
- 0cd6533 Implement texture subresource on Vulkan by Yunchao He · 4 years, 10 months ago
- a5d54d7 Add end2end tests for texture subresource by Yunchao He · 4 years, 10 months ago