commit | 6fd5da8b22b32ffaf92628c2b0691dd9f06d9187 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Oct 01 18:52:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 01 18:52:05 2024 +0000 |
tree | 13ae7d828c1269d03d0f88aa8421fa0ef88a85af | |
parent | 6d602f4083b1e0c408973455459580f3fffc51d7 [diff] |
[glsl][ir] Regenerate skips Regenerate the GLSL IR skips. Bug: 42251044 Change-Id: Idcf87ce736bb92b7b20d7c64c2cc6d15a6bc0e89 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/208634 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.