dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 1 | // |
| 2 | // fragment_main |
| 3 | // |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 4 | #version 310 es |
| 5 | precision highp float; |
| 6 | precision highp int; |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 7 | |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 8 | |
| 9 | struct TintTextureUniformData { |
| 10 | uint tint_builtin_value_0; |
| 11 | }; |
| 12 | |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 13 | layout(binding = 0, std430) |
James Price | 2312bfa | 2024-12-13 09:53:34 -0800 | [diff] [blame] | 14 | buffer f_prevent_dce_block_ssbo { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 15 | float inner; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 16 | } v; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 17 | layout(binding = 0, std140) |
James Price | 2312bfa | 2024-12-13 09:53:34 -0800 | [diff] [blame] | 18 | uniform f_tint_symbol_ubo { |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 19 | TintTextureUniformData inner; |
| 20 | } v_1; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 21 | uniform highp sampler2D arg_0; |
| 22 | float textureLoad_9ed19e() { |
| 23 | uvec2 arg_1 = uvec2(1u); |
| 24 | uint arg_2 = 1u; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 25 | uvec2 v_2 = arg_1; |
| 26 | uint v_3 = min(arg_2, (v_1.inner.tint_builtin_value_0 - 1u)); |
| 27 | ivec2 v_4 = ivec2(min(v_2, (uvec2(textureSize(arg_0, int(v_3))) - uvec2(1u)))); |
| 28 | float res = texelFetch(arg_0, v_4, int(v_3)).x; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 29 | return res; |
| 30 | } |
| 31 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 32 | v.inner = textureLoad_9ed19e(); |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 33 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 34 | // |
| 35 | // compute_main |
| 36 | // |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 37 | #version 310 es |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 38 | |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 39 | |
| 40 | struct TintTextureUniformData { |
| 41 | uint tint_builtin_value_0; |
| 42 | }; |
| 43 | |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 44 | layout(binding = 0, std430) |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 45 | buffer prevent_dce_block_1_ssbo { |
| 46 | float inner; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 47 | } v; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 48 | layout(binding = 0, std140) |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 49 | uniform tint_symbol_1_ubo { |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 50 | TintTextureUniformData inner; |
| 51 | } v_1; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 52 | uniform highp sampler2D arg_0; |
| 53 | float textureLoad_9ed19e() { |
| 54 | uvec2 arg_1 = uvec2(1u); |
| 55 | uint arg_2 = 1u; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 56 | uvec2 v_2 = arg_1; |
| 57 | uint v_3 = min(arg_2, (v_1.inner.tint_builtin_value_0 - 1u)); |
| 58 | ivec2 v_4 = ivec2(min(v_2, (uvec2(textureSize(arg_0, int(v_3))) - uvec2(1u)))); |
| 59 | float res = texelFetch(arg_0, v_4, int(v_3)).x; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 60 | return res; |
| 61 | } |
| 62 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 63 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 64 | v.inner = textureLoad_9ed19e(); |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 65 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 66 | // |
| 67 | // vertex_main |
| 68 | // |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 69 | #version 310 es |
| 70 | |
| 71 | |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 72 | struct TintTextureUniformData { |
| 73 | uint tint_builtin_value_0; |
| 74 | }; |
| 75 | |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 76 | struct VertexOutput { |
| 77 | vec4 pos; |
| 78 | float prevent_dce; |
| 79 | }; |
| 80 | |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 81 | layout(binding = 0, std140) |
James Price | 2312bfa | 2024-12-13 09:53:34 -0800 | [diff] [blame] | 82 | uniform v_tint_symbol_1_ubo { |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 83 | TintTextureUniformData inner; |
| 84 | } v; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 85 | uniform highp sampler2D arg_0; |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 86 | layout(location = 0) flat out float tint_interstage_location0; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 87 | float textureLoad_9ed19e() { |
| 88 | uvec2 arg_1 = uvec2(1u); |
| 89 | uint arg_2 = 1u; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 90 | uvec2 v_1 = arg_1; |
| 91 | uint v_2 = min(arg_2, (v.inner.tint_builtin_value_0 - 1u)); |
| 92 | ivec2 v_3 = ivec2(min(v_1, (uvec2(textureSize(arg_0, int(v_2))) - uvec2(1u)))); |
| 93 | float res = texelFetch(arg_0, v_3, int(v_2)).x; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 94 | return res; |
| 95 | } |
| 96 | VertexOutput vertex_main_inner() { |
| 97 | VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f); |
| 98 | tint_symbol.pos = vec4(0.0f); |
| 99 | tint_symbol.prevent_dce = textureLoad_9ed19e(); |
| 100 | return tint_symbol; |
| 101 | } |
| 102 | void main() { |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 103 | VertexOutput v_4 = vertex_main_inner(); |
| 104 | gl_Position = v_4.pos; |
James Price | 25379d3 | 2024-11-28 21:23:47 +0000 | [diff] [blame] | 105 | gl_Position.y = -(gl_Position.y); |
| 106 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 107 | tint_interstage_location0 = v_4.prevent_dce; |
dan sinclair | d048638 | 2024-10-08 16:18:40 +0000 | [diff] [blame] | 108 | gl_PointSize = 1.0f; |
| 109 | } |