dan sinclair | 0c359fd | 2024-12-06 14:16:09 +0000 | [diff] [blame] | 1 | // |
| 2 | // fragment_main |
| 3 | // |
dan sinclair | 249a21a | 2024-08-01 01:52:08 +0000 | [diff] [blame] | 4 | |
| 5 | RWByteAddressBuffer prevent_dce : register(u0); |
| 6 | Texture2DArray arg_0 : register(t0, space1); |
| 7 | SamplerState arg_1 : register(s1, space1); |
| 8 | float textureSampleLevel_1bf73e() { |
dan sinclair | d42e0e9 | 2024-09-19 21:49:20 +0000 | [diff] [blame] | 9 | float3 v = float3((1.0f).xx, float(int(1))); |
Antonio Maiorano | 3e77dd7 | 2024-10-12 18:35:22 +0000 | [diff] [blame] | 10 | float res = arg_0.SampleLevel(arg_1, v, float(int(1))).x; |
dan sinclair | 249a21a | 2024-08-01 01:52:08 +0000 | [diff] [blame] | 11 | return res; |
| 12 | } |
| 13 | |
| 14 | void fragment_main() { |
| 15 | prevent_dce.Store(0u, asuint(textureSampleLevel_1bf73e())); |
| 16 | } |
| 17 | |
dan sinclair | 0c359fd | 2024-12-06 14:16:09 +0000 | [diff] [blame] | 18 | // |
| 19 | // compute_main |
| 20 | // |
| 21 | |
| 22 | RWByteAddressBuffer prevent_dce : register(u0); |
| 23 | Texture2DArray arg_0 : register(t0, space1); |
| 24 | SamplerState arg_1 : register(s1, space1); |
| 25 | float textureSampleLevel_1bf73e() { |
| 26 | float3 v = float3((1.0f).xx, float(int(1))); |
| 27 | float res = arg_0.SampleLevel(arg_1, v, float(int(1))).x; |
| 28 | return res; |
| 29 | } |
| 30 | |
dan sinclair | 249a21a | 2024-08-01 01:52:08 +0000 | [diff] [blame] | 31 | [numthreads(1, 1, 1)] |
| 32 | void compute_main() { |
| 33 | prevent_dce.Store(0u, asuint(textureSampleLevel_1bf73e())); |
| 34 | } |
| 35 | |
dan sinclair | 0c359fd | 2024-12-06 14:16:09 +0000 | [diff] [blame] | 36 | // |
| 37 | // vertex_main |
| 38 | // |
| 39 | struct VertexOutput { |
| 40 | float4 pos; |
| 41 | float prevent_dce; |
| 42 | }; |
| 43 | |
| 44 | struct vertex_main_outputs { |
| 45 | nointerpolation float VertexOutput_prevent_dce : TEXCOORD0; |
| 46 | float4 VertexOutput_pos : SV_Position; |
| 47 | }; |
| 48 | |
| 49 | |
| 50 | Texture2DArray arg_0 : register(t0, space1); |
| 51 | SamplerState arg_1 : register(s1, space1); |
| 52 | float textureSampleLevel_1bf73e() { |
| 53 | float3 v = float3((1.0f).xx, float(int(1))); |
| 54 | float res = arg_0.SampleLevel(arg_1, v, float(int(1))).x; |
| 55 | return res; |
| 56 | } |
| 57 | |
dan sinclair | 249a21a | 2024-08-01 01:52:08 +0000 | [diff] [blame] | 58 | VertexOutput vertex_main_inner() { |
| 59 | VertexOutput tint_symbol = (VertexOutput)0; |
| 60 | tint_symbol.pos = (0.0f).xxxx; |
| 61 | tint_symbol.prevent_dce = textureSampleLevel_1bf73e(); |
dan sinclair | d42e0e9 | 2024-09-19 21:49:20 +0000 | [diff] [blame] | 62 | VertexOutput v_1 = tint_symbol; |
| 63 | return v_1; |
dan sinclair | 249a21a | 2024-08-01 01:52:08 +0000 | [diff] [blame] | 64 | } |
| 65 | |
| 66 | vertex_main_outputs vertex_main() { |
dan sinclair | d42e0e9 | 2024-09-19 21:49:20 +0000 | [diff] [blame] | 67 | VertexOutput v_2 = vertex_main_inner(); |
dan sinclair | 34a2d65 | 2024-10-25 00:30:58 +0000 | [diff] [blame] | 68 | vertex_main_outputs v_3 = {v_2.prevent_dce, v_2.pos}; |
| 69 | return v_3; |
dan sinclair | 249a21a | 2024-08-01 01:52:08 +0000 | [diff] [blame] | 70 | } |
| 71 | |