commit | 0c359fd88d2e5f3918bf47c0e865714000aaedb8 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Dec 06 14:16:09 2024 +0000 |
committer | dan sinclair <dsinclair@chromium.org> | Fri Dec 06 14:16:09 2024 +0000 |
tree | 2ae436d5aad43742f8dfc5a6c6b8592ff4625422 | |
parent | 196326ce19cfc04773fe65ec9bb3c577549716a3 [diff] |
Update `tint` to use new single entry point path for HLSL Move the HLSL emission over to the new single entry point path. Bug: 380043961 Change-Id: I3782d640bb97dc87b51a01d9488d9ccad5b43a1d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218374 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.