blob: 214641b49710d747e25edc1907bb85f1667c0431 [file] [log] [blame]
dan sinclair196326c2024-12-06 12:40:09 +00001//
2// fragment_main
3//
dan sinclair81247372024-09-18 00:01:43 +00004#version 310 es
5precision highp float;
6precision highp int;
dan sinclair6e93ca52024-08-28 23:58:04 +00007
dan sinclairec3114d2024-11-28 16:23:49 +00008
9struct TintTextureUniformData {
10 uint tint_builtin_value_0;
11};
12
dan sinclair81247372024-09-18 00:01:43 +000013layout(binding = 0, std430)
James Price2312bfa2024-12-13 09:53:34 -080014buffer f_prevent_dce_block_ssbo {
James Price71c1d542024-10-10 23:01:19 +000015 uvec2 inner;
dan sinclair81247372024-09-18 00:01:43 +000016} v;
dan sinclairec3114d2024-11-28 16:23:49 +000017layout(binding = 0, std140)
James Price2312bfa2024-12-13 09:53:34 -080018uniform f_tint_symbol_ubo {
dan sinclairec3114d2024-11-28 16:23:49 +000019 TintTextureUniformData inner;
20} v_1;
dan sinclaird0486382024-10-08 16:18:40 +000021uniform highp sampler2D arg_0;
dan sinclair81247372024-09-18 00:01:43 +000022uvec2 textureDimensions_6f1b5d() {
23 int arg_1 = 1;
dan sinclairec3114d2024-11-28 16:23:49 +000024 uint v_2 = (v_1.inner.tint_builtin_value_0 - 1u);
25 uvec2 res = uvec2(textureSize(arg_0, int(min(uint(arg_1), v_2))));
dan sinclair81247372024-09-18 00:01:43 +000026 return res;
27}
28void main() {
James Price71c1d542024-10-10 23:01:19 +000029 v.inner = textureDimensions_6f1b5d();
dan sinclair81247372024-09-18 00:01:43 +000030}
dan sinclair196326c2024-12-06 12:40:09 +000031//
32// compute_main
33//
dan sinclair81247372024-09-18 00:01:43 +000034#version 310 es
dan sinclair6e93ca52024-08-28 23:58:04 +000035
dan sinclairec3114d2024-11-28 16:23:49 +000036
37struct TintTextureUniformData {
38 uint tint_builtin_value_0;
39};
40
dan sinclair81247372024-09-18 00:01:43 +000041layout(binding = 0, std430)
James Price71c1d542024-10-10 23:01:19 +000042buffer prevent_dce_block_1_ssbo {
43 uvec2 inner;
dan sinclair81247372024-09-18 00:01:43 +000044} v;
dan sinclairec3114d2024-11-28 16:23:49 +000045layout(binding = 0, std140)
dan sinclair196326c2024-12-06 12:40:09 +000046uniform tint_symbol_1_ubo {
dan sinclairec3114d2024-11-28 16:23:49 +000047 TintTextureUniformData inner;
48} v_1;
dan sinclaird0486382024-10-08 16:18:40 +000049uniform highp sampler2D arg_0;
dan sinclair81247372024-09-18 00:01:43 +000050uvec2 textureDimensions_6f1b5d() {
51 int arg_1 = 1;
dan sinclairec3114d2024-11-28 16:23:49 +000052 uint v_2 = (v_1.inner.tint_builtin_value_0 - 1u);
53 uvec2 res = uvec2(textureSize(arg_0, int(min(uint(arg_1), v_2))));
dan sinclair81247372024-09-18 00:01:43 +000054 return res;
55}
56layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
57void main() {
James Price71c1d542024-10-10 23:01:19 +000058 v.inner = textureDimensions_6f1b5d();
dan sinclair81247372024-09-18 00:01:43 +000059}
dan sinclair196326c2024-12-06 12:40:09 +000060//
61// vertex_main
62//
dan sinclair81247372024-09-18 00:01:43 +000063#version 310 es
64
65
dan sinclairec3114d2024-11-28 16:23:49 +000066struct TintTextureUniformData {
67 uint tint_builtin_value_0;
68};
69
dan sinclair81247372024-09-18 00:01:43 +000070struct VertexOutput {
71 vec4 pos;
72 uvec2 prevent_dce;
73};
74
dan sinclairec3114d2024-11-28 16:23:49 +000075layout(binding = 0, std140)
James Price49631b52024-12-13 13:34:39 -080076uniform v_tint_symbol_ubo {
dan sinclairec3114d2024-11-28 16:23:49 +000077 TintTextureUniformData inner;
78} v;
dan sinclaird0486382024-10-08 16:18:40 +000079uniform highp sampler2D arg_0;
James Priceced63662024-12-13 10:48:26 -080080layout(location = 0) flat out uvec2 tint_interstage_location0;
dan sinclair81247372024-09-18 00:01:43 +000081uvec2 textureDimensions_6f1b5d() {
82 int arg_1 = 1;
dan sinclairec3114d2024-11-28 16:23:49 +000083 uint v_1 = (v.inner.tint_builtin_value_0 - 1u);
84 uvec2 res = uvec2(textureSize(arg_0, int(min(uint(arg_1), v_1))));
dan sinclair81247372024-09-18 00:01:43 +000085 return res;
86}
87VertexOutput vertex_main_inner() {
James Price49631b52024-12-13 13:34:39 -080088 VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
89 v_2.pos = vec4(0.0f);
90 v_2.prevent_dce = textureDimensions_6f1b5d();
91 return v_2;
dan sinclair81247372024-09-18 00:01:43 +000092}
93void main() {
James Price49631b52024-12-13 13:34:39 -080094 VertexOutput v_3 = vertex_main_inner();
95 gl_Position = v_3.pos;
James Price25379d32024-11-28 21:23:47 +000096 gl_Position.y = -(gl_Position.y);
97 gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
James Price49631b52024-12-13 13:34:39 -080098 tint_interstage_location0 = v_3.prevent_dce;
dan sinclair81247372024-09-18 00:01:43 +000099 gl_PointSize = 1.0f;
100}