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5d74420
Increment ninja version.
by dan sinclair
· 61 minutes ago
main
ebdd6ad
[tint][ir][val] Check access type exists before dereferencing
by Ryan Harrison
· 2 hours ago
6dd31e2
Roll Depot Tools from 9109ae431a09 to 1b58dc686594 (15 revisions)
by Dawn Autoroller
· 2 hours ago
96ea474
[tint][ir][val] Check rules around bool for shader IO
by Ryan Harrison
· 4 hours ago
584b5c7
Roll ANGLE from c13e9963b207 to 629dc14f907b (11 revisions)
by Dawn Autoroller
· 4 hours ago
2710aff
HLSL-IR: Fix fmod polyfill
by Antonio Maiorano
· 7 hours ago
3a6d8b6
CTS: triage failures
by Gregg Tavares
· 8 hours ago
e6019a9
Roll SwiftShader from f9fccaa8be03 to 1495532f997f (1 revision)
by Dawn Autoroller
· 9 hours ago
c8dc12b
Roll DirectX Shader Compiler from ee1f013dcf52 to 6a7eae1bbe36 (1 revision)
by Dawn Autoroller
· 14 hours ago
e3a9e61
Roll vulkan-deps from 6bf0a68d2621 to e86c56f0d3e6 (10 revisions)
by Dawn Autoroller
· 16 hours ago
chromium/6806
7574245
[ir] Change `workgroup_size` to a `Value`.
by dan sinclair
· 18 hours ago
bb80e53
Roll ANGLE from 127f1e15d73c to c13e9963b207 (9 revisions)
by Dawn Autoroller
· 18 hours ago
7d2d780
Compat CTS: remove suppressions for now-passing tests.
by Stephen White
· 20 hours ago
d49705b
Remove the TODO about using CopyResource() on 1D textures
by Jiawei Shao
· 21 hours ago
4c3d590
Fix transform name typo.
by dan sinclair
· 21 hours ago
27cde38
HLSL-IR: Fix dynamic buffer access for atomic ops in DecomposeStorageAccess
by Antonio Maiorano
· 22 hours ago
a8a05b3
Roll SwiftShader from 3aaa6784ca31 to f9fccaa8be03 (1 revision)
by Dawn Autoroller
· 23 hours ago
f14f73d
[tint][ir][val] Clean up tests to use utility functions
by Ryan Harrison
· 23 hours ago
45c20d2
OpenGL: fix linear filtering of depth textures.
by Stephen White
· 24 hours ago
6e4d863
[ir] Update transform names when validating.
by dan sinclair
· 25 hours ago
5f21563
HLSL-IR: Use stable_sort to sort members in ShaderIO (part 2)
by Antonio Maiorano
· 26 hours ago
9eb59d0
HLSL-IR: fix frexp polyfill
by Antonio Maiorano
· 27 hours ago
60e913d
Roll DirectX Shader Compiler from a023a95f7361 to ee1f013dcf52 (2 revisions)
by Dawn Autoroller
· 29 hours ago
5b580b9
Compat CTS: triage textureSample* depth failures.
by Stephen White
· 29 hours ago
face23e
Roll ANGLE from fe99836c8bb8 to 127f1e15d73c (1 revision)
by Dawn Autoroller
· 32 hours ago
chromium/6805
6c2fd52
Enable D3D12 render pass and use PRESERVE usage on null RTV slots
by Jiawei Shao
· 2 days ago
chromium/6804
3533e92
Compat CTS: yet moar tightening.
by Stephen White
· 2 days ago
9daf276
Roll vulkan-deps from e548898aa37c to 6bf0a68d2621 (1 revision)
by Dawn Autoroller
· 2 days ago
9630bfb
Compat CTS: moar expectations cleanup.
by Stephen White
· 2 days ago
5721609
Compat CTS: tighten NVidia suppressions.
by Stephen White
· 2 days ago
edbc292
Roll third_party/webgpu-cts/ 3290214f6..d473d0947 (2 commits)
by Dawn Automated Expectations
· 2 days ago
chromium/6803
e1c1d1c
Roll third_party/webgpu-cts/ ecefa0df4..3290214f6 (7 commits)
by dan sinclair
· 3 days ago
chromium/6802
30443ea
Roll vulkan-deps from dcdb07c3662a to e548898aa37c (1 revision)
by Dawn Autoroller
· 3 days ago
5f5bc99
HLSL-IR: add support for interstage variables
by Antonio Maiorano
· 3 days ago
chromium/6801
92f4ed8
Roll ANGLE from 715fe91d965e to fe99836c8bb8 (1 revision)
by Dawn Autoroller
· 3 days ago
0c3ca3d
Remove redundant constructors
by Jiawei Shao
· 4 days ago
chromium/6800
a6cc291
Roll SwiftShader from 145112eea713 to 3aaa6784ca31 (1 revision)
by Dawn Autoroller
· 4 days ago
c01a60e
Roll ANGLE from 3a265f143be4 to 715fe91d965e (3 revisions)
by Dawn Autoroller
· 4 days ago
c0c4a6d
Roll vulkan-deps from dd7c0efb9d54 to dcdb07c3662a (11 revisions)
by Dawn Autoroller
· 4 days ago
655bfce
Default viewFormats to nullptr.
by Nicolas Chavez
· 4 days ago
chromium/6799
7212f86
[ir] Add single entry point transform
by James Price
· 4 days ago
3dd5457
[dawn][emscripten] Port of https://github.com/emscripten-core/emscripten/pull/22771
by Lokbondo Kung
· 4 days ago
868a467
[dawn][emscripten] Add bare-bone unit testing for Emscripten bindings.
by Lokbondo Kung
· 4 days ago
5418546
[dawn][emscripten] Add device lost future getter.
by Lokbondo Kung
· 4 days ago
bfb2456
[dawn][emscripten] Use doubles for future ids.
by Lokbondo Kung
· 4 days ago
b09deb2
[tint] Fix comment typos
by James Price
· 4 days ago
978c652
[Kotlin] Fix methods that return containers
by Jim Blackler
· 4 days ago
a4bae3f
[ir] Rename `sampler` in multiplanar transform.
by dan sinclair
· 4 days ago
6e7ba51
Roll ANGLE from ec262a3243fa to 3a265f143be4 (1 revision)
by Dawn Autoroller
· 4 days ago
809e420
[ir] Add ReferencedFunctions helper
by James Price
· 5 days ago
8094ad1
HLSL-IR: Use stable_sort to sort members in ShaderIO
by Antonio Maiorano
· 5 days ago
997865f
Roll build folder
by Jiawei Shao
· 5 days ago
c44271b
[hlsl][ir] Only move a value to a let once.
by dan sinclair
· 5 days ago
chromium/6798
ed15f85
[tint] Validate that `@align()` is large enough
by James Price
· 5 days ago
aee66d2
HLSL-IR: Fix ArrayLengthFromUniform not applying
by Antonio Maiorano
· 5 days ago
34a2d65
[hlsl][ir] Skip promoting lets to lets
by dan sinclair
· 5 days ago
e1fd66b
Fix typo in variable name for array of promises
by Jaswant Panchumarti
· 5 days ago
362dd79
[dawn][emscripten] Fix script path in GN build
by Kai Ninomiya
· 5 days ago
420d46d
Roll ANGLE from f2315dbe32bd to ec262a3243fa (2 revisions)
by Dawn Autoroller
· 5 days ago
2ad36ee
[tint][ir][fuzz] Prevent encoding a binary that won't decode
by Ryan Harrison
· 5 days ago
111d568
Roll vulkan-deps from 6834fd1efef0 to dd7c0efb9d54 (13 revisions)
by Dawn Autoroller
· 5 days ago
b2e4c0b
Compat CTS: tighten Android expectations.
by Stephen White
· 5 days ago
ec98ece
Compat CTS: triage failures, tighten suppressions.
by Stephen White
· 5 days ago
fba87da
[dawn][emscripten] Fix missing constructor initializations for events.
by Lokbondo Kung
· 5 days ago
chromium/6797
e6f35ad
Fix build for iOS
by Yulong Wang
· 5 days ago
be9d992
[hlsl] Mark `push_constant` tests as INVALID.
by dan sinclair
· 6 days ago
d86bb43
HLSL-IR: fix arrays of size 1 initialization
by Antonio Maiorano
· 6 days ago
be81aca
D3D12: Don't use Shader Model 6.6 and above on Intel Gen11 GPUs
by Jiawei Shao
· 6 days ago
6f3737b
Roll ANGLE from 9a4c7495f3cd to f2315dbe32bd (5 revisions)
by Dawn Autoroller
· 6 days ago
aef6ce5
Compat CTS: remove suppressions for passing tests.
by Stephen White
· 6 days ago
7cfdbaf
Compat CTS: triage and tighten up expectations.
by Stephen White
· 6 days ago
70a7cde
Suppress more Mac AMD WebGPU CTS flakes
by Yuly Novikov
· 6 days ago
chromium/6795
chromium/6796
32087cc
Roll ANGLE from e869b4262c2e to 9a4c7495f3cd (11 revisions)
by Dawn Autoroller
· 6 days ago
ad5d94b
Dawn native/d3d: Remove pass state bool variable from BindGroupTracker
by Yan,Shaobo
· 7 days ago
6685fff
[tint][ir] Limit size of arrays being decoded from binary
by Ryan Harrison
· 7 days ago
0cb7ce9
Fix the name of `gofmt` on Windows in `go_presubmit_support.py`
by Jiawei Shao
· 7 days ago
d4f66bb
Roll DirectX Shader Compiler from c72be81fff3d to a023a95f7361 (2 revisions)
by Dawn Autoroller
· 7 days ago
66652df
HLSL-IR: add support for clip_distances.
by Antonio Maiorano
· 7 days ago
0ee0afa
[wasm] Enable tint to build with Emscripten in cmake.
by dan sinclair
· 7 days ago
5dc9d74
Add __i53abi and __sig decorators for emwgpu functions.
by Nicolas Chavez
· 7 days ago
d2bb5a1
[tint][ir][val] Enforce @workgroup_size only valid for compute
by Ryan Harrison
· 7 days ago
141d26b
[tools][cts] Add simplified roller codepath
by Brian Sheedy
· 7 days ago
f258823
[dawn][emscripten] Move critical C declarations into webgpu.h
by Lokbondo Kung
· 7 days ago
6cf6ec5
Roll vulkan-deps from 4220684adef5 to 6834fd1efef0 (7 revisions)
by Dawn Autoroller
· 7 days ago
2754a9e
Roll ANGLE from d7c5710c01f7 to e869b4262c2e (12 revisions)
by Dawn Autoroller
· 7 days ago
e6fd0a9
[tint] Test expectations respect TIMEOUT
by Peter McNeeley
· 7 days ago
923877f
[glsl] Remove the GLSL AST code.
by dan sinclair
· 7 days ago
a690fe4
Compat CTS: suppress Android CopyExternalImageToTexture failures.
by Yuly Novikov
· 7 days ago
chromium/6793
chromium/6794
8e9623d
[dawn][emscripten] Remove duplicate device lost event.
by Lokbondo Kung
· 8 days ago
16f0b93
[dawn][emscripten] Fixes some device lost bugs.
by Lokbondo Kung
· 8 days ago
b39c795
[glsl] Stop parsing the `glsl-ir` test format.
by dan sinclair
· 8 days ago
3ddc07a
[glsl][ir] Make GLSL IR the only GLSL in tint e2e.
by dan sinclair
· 8 days ago
fa3f89b
[tint][ir][val] Implement `CheckBuiltIn`
by Ryan Harrison
· 8 days ago
1217dc1
[glsl] Remove the non-IR GLSL expectations.
by dan sinclair
· 8 days ago
1efee19
[glsl] Remove `glsl` AST paths from `tint` command.
by dan sinclair
· 8 days ago
fbc4ce7
[ir] Speed up `CheckType` validation.
by dan sinclair
· 8 days ago
b37348f
OpenGL: Disable scissor during blit for MSAA resolve
by James Godfrey-Kittle
· 8 days ago
dbf9e41
Roll SwiftShader from 0afe6a306dd2 to 145112eea713 (1 revision)
by Dawn Autoroller
· 8 days ago
4c553bc
[cts] Skip failing textureGather tests on Mac AMD
by Corentin Wallez
· 8 days ago
47e1bde
[cts] Expect failure for cameraCapture everywhere.
by Corentin Wallez
· 8 days ago
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