- 46252ec [wgsl-parser] Consume empty struct closing brace. by dan sinclair · 3 years, 8 months ago
- 5f915f1f [validation] check if at least one of vertex, fragment or compute shader is peresent by Sarah Mashayekhi · 3 years, 8 months ago
- 4bc38c3 [validation] Add a helper function to create a fake entry point by Sarah Mashayekhi · 3 years, 8 months ago
- 900bd34 Enable TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation by Jiawei Shao · 3 years, 8 months ago
- 8c012e8 D3D12: fix shader model comparison by Xinghua Cao · 3 years, 8 months ago
- 8575cb3 Add setIndexBufferWithFormat method by Brandon Jones · 3 years, 8 months ago
- 8d72a2b Add missing doc comments. by dan sinclair · 3 years, 8 months ago
- 63b007d [hlsl-writer] Move test helper to a template. by dan sinclair · 3 years, 8 months ago
- 663be30 [hlsl-writer] Support matrices in storage buffers. by dan sinclair · 3 years, 8 months ago
- fea2636 [hlsl-writer] Emit numthreads for compute shaders. by dan sinclair · 3 years, 8 months ago
- 42b0e2d [hlsl-writer] Emit zero matrix values. by dan sinclair · 3 years, 8 months ago
- 04746d9 [hlsl-writer] Extract storage buffer index generation. by dan sinclair · 3 years, 8 months ago
- 43915bd Emit structs when emitting the aliases. by dan sinclair · 3 years, 8 months ago
- df503f0 [hlsl-writer] Refactor output emission. by dan sinclair · 3 years, 8 months ago
- 320c6c8 Revert "Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation" by Austin Eng · 3 years, 8 months ago
- 4f8bdaf Make ShaderModuleBase use an internal EntryPointMetadata by Corentin Wallez · 3 years, 8 months ago
- bdb8672 [hlsl-writer] StorageBuffer support. by dan sinclair · 3 years, 8 months ago
- fc1327f [validation] implement the pair of entry point stage and name must be unique by Sarah Mashayekhi · 3 years, 8 months ago
- 6a0e28b [valdiation] Add disable test for v-0020, the <entry point name, pipeline stage> must be unique by Sarah Mashayekhi · 3 years, 8 months ago
- 4fb431c [validation] validates if global variables have a storage class by Sarah Mashayekhi · 3 years, 8 months ago
- deea295 [wgsl-parser] Set max recursion depth on const_expr by dan sinclair · 3 years, 8 months ago
- a291fc1 Ran 'git cl format' over an empty CL by Ryan Harrison · 3 years, 8 months ago
- 3765a24 [validation] clean up: using ValidatorImpl member instead of creating one by Sarah Mashayekhi · 3 years, 8 months ago
- 3fad211 [validation] Add a validator test helper class by Sarah Mashayekhi · 3 years, 8 months ago
- 63a5aa7 [wgsl-reader] Adding for loops by Tomek Ponitka · 3 years, 9 months ago
- 4641d76 Rolling 6 dependencies by Ryan Harrison · 3 years, 9 months ago
- f70065f [validation] Validate if entry point functions accept parameters by Sarah Mashayekhi · 3 years, 9 months ago
- c3e3c30 Roll 4 dependencies by Ryan Harrison · 3 years, 9 months ago
- c3038dd [validation] Adds disable test for v-0023, entry point functions accept no params by Sarah Mashayekhi · 3 years, 9 months ago
- 43c2a6c [wgsl-reader] Adding body_statement to statement grammar by Tomek Ponitka · 3 years, 9 months ago
- 04f5166 Fix triangle.wgsl's floating point literals. by Corentin Wallez · 3 years, 9 months ago
- ef74473 Fix issues in end2end tests for enabling buffer lazy clear by default by Jiawei Shao · 3 years, 9 months ago
- ce78ce2 Tiny cleanup of GetMappedRange. by Corentin Wallez · 3 years, 9 months ago
- c189b1d Re-enable float emission tests by David Neto · 3 years, 9 months ago
- e871e48 [validation] validate if entry point functions return void by Sarah Mashayekhi · 3 years, 9 months ago
- e8dc820 Skip TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation by Austin Eng · 3 years, 9 months ago
- 1026fe3 [validation] Add disabled test for v-0024-entry point functions return void by Sarah Mashayekhi · 3 years, 9 months ago
- 3c9fee1 [validation] checks if function used in entry point exists by Sarah Mashayekhi · 3 years, 9 months ago
- 255cfe8 [validation] Add disabled test for v-0019-entry point functions must exist by Sarah Mashayekhi · 3 years, 9 months ago
- ef0fee4 D3D12: check if resource manager exists before releasing by Bryan Bernhart · 3 years, 9 months ago
- 8db00df [validation] Checks if recursions exist by Sarah Mashayekhi · 3 years, 9 months ago
- ab4e4fe Workaround Intel Mesa driver issue about T2B copy with stencil aspects by Jiawei Shao · 3 years, 9 months ago
- f7123d7 Remove MapRead/WriteAsync and CreateBufferMapped by Corentin Wallez · 3 years, 9 months ago
- d720785 Refactoring Queue::WriteTexture implementation by Tomek Ponitka · 3 years, 9 months ago
- 7f265d1 Fixing offset alignments when using DynamicUploader by Tomek Ponitka · 3 years, 9 months ago
- eff9ef0 Query API: QuerySet on Vulkan by Hao Li · 3 years, 9 months ago
- 2f6e4ec Add wgpu::TextureFormat::RGB9E5Ufloat by Corentin Wallez · 3 years, 9 months ago
- d38df39 [hlsl-writer] Add support for import statements. by dan sinclair · 3 years, 9 months ago
- a1087ee [hlsl-writer] Generate intrinsics. by dan sinclair · 3 years, 9 months ago
- 3739a23 [hlsl-writer] Emit cast expressions. by dan sinclair · 3 years, 9 months ago
- 10585f0 [hlsl-writer] Add tests for entry point data. by dan sinclair · 3 years, 9 months ago
- 6fdc77a [hlsl-writer] Emit module constants. by dan sinclair · 3 years, 9 months ago
- 1811639 [hlsl-writer] Fix emission of struct aliases. by dan sinclair · 3 years, 9 months ago
- bfaa6f8 [hlsl-writer] Emit uniform variables. by dan sinclair · 3 years, 9 months ago
- 7df4a84 [hlsl-writer] Add CallExpression. by dan sinclair · 3 years, 9 months ago
- 34fd95c [hlsl-writer] Add support for input locations and builtins. by dan sinclair · 3 years, 9 months ago
- be89a06 [hlsl-writer] Add function handling. by dan sinclair · 3 years, 9 months ago
- b54c82e Support depth-only/stencil-only COPY_SRC on OpenGL by Austin Eng · 3 years, 9 months ago
- 94a374f Add missing block decoration. by dan sinclair · 3 years, 9 months ago
- caec4ab Metal: Remove usage of MTLTextureUsagePixelFormatView by Corentin Wallez · 3 years, 9 months ago
- 9aed03d Fix visibility rules for configs enforced by latest GN. by Dirk Pranke · 3 years, 9 months ago
- 7268e7d OpenGL: Unconditionally set glFrontFace by Corentin Wallez · 3 years, 9 months ago
- 844f632 [type-determiner] return false when type determining an undeclared function by Sarah Mashayekhi · 3 years, 9 months ago
- 8fcf269 [validation] Add Disabled test for detecting recursion by Sarah Mashayekhi · 3 years, 9 months ago
- dd99471 [spirv-writer] Output name for constant global variables. by dan sinclair · 3 years, 9 months ago
- d95180d Roll 4 dependencies by Ryan Harrison · 3 years, 9 months ago
- c0fd9d0 D3D12: only lazy clear OutputAttachment textures with render target ops by Austin Eng · 3 years, 9 months ago
- 988f19e Pool sub-allocated resource heaps. by Bryan Bernhart · 3 years, 9 months ago
- b08e253 [validation] Validates if return statement type matches function return type by Sarah Mashayekhi · 3 years, 9 months ago
- eec1a6e [validation] Validates function name uniqueness by Sarah Mashayekhi · 3 years, 9 months ago
- 5e9b29f Fix ASSERT in WindowsDebugLogger by Austin Eng · 3 years, 9 months ago
- f580096 end2end_tests: Forward Windows debug messages to stderr by Austin Eng · 3 years, 9 months ago
- 24b5971 Remove deprecated wgpu::BufferCopyView members by Corentin Wallez · 3 years, 9 months ago
- d315022 Add Metal vertex pulling behind a flag by Idan Raiter · 3 years, 9 months ago
- e1604b9 Enable robust buffer access pass if robustness on by Idan Raiter · 3 years, 9 months ago
- 76d9e34 Eagerly destroy CommandBuffer commands after submission by Enrico Galli · 3 years, 9 months ago
- f7905c3 Roll 5 dependencies by Austin Eng · 3 years, 9 months ago
- 23c3fee [validation]: Add disabled test for validating return statement type matches function types by Sarah Mashayekhi · 3 years, 9 months ago
- d73f812 [validation] Validates return statement by Sarah Mashayekhi · 3 years, 9 months ago
- a532ac5 Fix handling of .spvasm inputs by Ryan Harrison · 3 years, 9 months ago
- 13f3340 Remove wgpu::Buffer::SetSubData by Corentin Wallez · 3 years, 9 months ago
- e236f7d Remove deprecated array layer descriptor members by Corentin Wallez · 3 years, 9 months ago
- 2b1c0b0 Clean up BufferZeroInitTests by Jiawei Shao · 3 years, 9 months ago
- 4a486be Roll third_party/tint/ bc80805c4..5e7ef27ca (9 commits) by Austin Eng · 3 years, 9 months ago
- 5e7ef27 [ast] Adds get last statement to ast::Function by Sarah Mashayekhi · 3 years, 9 months ago
- 2088cde Update tests to use new mapping APIs by Corentin Wallez · 3 years, 9 months ago
- f16250b [validation] Validates functions return statement by Sarah Mashayekhi · 3 years, 9 months ago
- 633b1a7 Minor updates to fix compilation. by dan sinclair · 3 years, 9 months ago
- 0617663 Change output of string based data from sample app. by dan sinclair · 3 years, 9 months ago
- eca0eaa Find un-named entry points, change set number by Idan Raiter · 3 years, 9 months ago
- ef6a4af Add instance step mode to vertex pulling transform by Idan Raiter · 3 years, 9 months ago
- 63551e3 Add vertex pulling transform by Idan Raiter · 3 years, 9 months ago
- 1aff02d Small nits for the implementation of WriteTexture in D3D12 by Corentin Wallez · 3 years, 9 months ago
- 37f5474 Support depth-only/stencil-only copies on D3D12 by Austin Eng · 3 years, 9 months ago
- d3107bd [validation] Validates declaration name uniqueness by Sarah Mashayekhi · 3 years, 9 months ago
- a5e7ead Disable failing tests by dan sinclair · 3 years, 9 months ago
- 11c0f57 Adding validation for requiredBytesInCopy overflow by Tomek Ponitka · 3 years, 9 months ago
- cbec317 Implement Queue::WriteTexture in D3D12 by Natasha Lee · 3 years, 9 months ago
- 8fe202e Roll 3 dependencies by Ryan Harrison · 3 years, 9 months ago
- ccf01e7 Re-add heap usage tracking for textures in a pass by Brandon Jones · 3 years, 9 months ago