dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 1 | // |
| 2 | // fragment_main |
| 3 | // |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 4 | #version 460 |
| 5 | precision highp float; |
| 6 | precision highp int; |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 7 | |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 8 | layout(binding = 0, std430) |
James Price | 2312bfa | 2024-12-13 09:53:34 -0800 | [diff] [blame] | 9 | buffer f_prevent_dce_block_ssbo { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 10 | uvec4 inner; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 11 | } v; |
| 12 | layout(binding = 0, rg32ui) uniform highp readonly uimage2DArray arg_0; |
| 13 | uvec4 textureLoad_8e5032() { |
| 14 | ivec2 arg_1 = ivec2(1); |
| 15 | int arg_2 = 1; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 16 | ivec2 v_1 = arg_1; |
| 17 | int v_2 = arg_2; |
| 18 | uint v_3 = (uint(imageSize(arg_0).z) - 1u); |
| 19 | uint v_4 = min(uint(v_2), v_3); |
| 20 | uvec2 v_5 = (uvec2(imageSize(arg_0).xy) - uvec2(1u)); |
| 21 | ivec2 v_6 = ivec2(min(uvec2(v_1), v_5)); |
| 22 | uvec4 res = imageLoad(arg_0, ivec3(v_6, int(v_4))); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 23 | return res; |
| 24 | } |
| 25 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 26 | v.inner = textureLoad_8e5032(); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 27 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 28 | // |
| 29 | // compute_main |
| 30 | // |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 31 | #version 460 |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 32 | |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 33 | layout(binding = 0, std430) |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 34 | buffer prevent_dce_block_1_ssbo { |
| 35 | uvec4 inner; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 36 | } v; |
| 37 | layout(binding = 0, rg32ui) uniform highp readonly uimage2DArray arg_0; |
| 38 | uvec4 textureLoad_8e5032() { |
| 39 | ivec2 arg_1 = ivec2(1); |
| 40 | int arg_2 = 1; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 41 | ivec2 v_1 = arg_1; |
| 42 | int v_2 = arg_2; |
| 43 | uint v_3 = (uint(imageSize(arg_0).z) - 1u); |
| 44 | uint v_4 = min(uint(v_2), v_3); |
| 45 | uvec2 v_5 = (uvec2(imageSize(arg_0).xy) - uvec2(1u)); |
| 46 | ivec2 v_6 = ivec2(min(uvec2(v_1), v_5)); |
| 47 | uvec4 res = imageLoad(arg_0, ivec3(v_6, int(v_4))); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 48 | return res; |
| 49 | } |
| 50 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 51 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 52 | v.inner = textureLoad_8e5032(); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 53 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 54 | // |
| 55 | // vertex_main |
| 56 | // |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 57 | #version 460 |
| 58 | |
| 59 | |
| 60 | struct VertexOutput { |
| 61 | vec4 pos; |
| 62 | uvec4 prevent_dce; |
| 63 | }; |
| 64 | |
| 65 | layout(binding = 0, rg32ui) uniform highp readonly uimage2DArray arg_0; |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 66 | layout(location = 0) flat out uvec4 tint_interstage_location0; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 67 | uvec4 textureLoad_8e5032() { |
| 68 | ivec2 arg_1 = ivec2(1); |
| 69 | int arg_2 = 1; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 70 | ivec2 v = arg_1; |
| 71 | int v_1 = arg_2; |
| 72 | uint v_2 = (uint(imageSize(arg_0).z) - 1u); |
| 73 | uint v_3 = min(uint(v_1), v_2); |
| 74 | uvec2 v_4 = (uvec2(imageSize(arg_0).xy) - uvec2(1u)); |
| 75 | ivec2 v_5 = ivec2(min(uvec2(v), v_4)); |
| 76 | uvec4 res = imageLoad(arg_0, ivec3(v_5, int(v_3))); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 77 | return res; |
| 78 | } |
| 79 | VertexOutput vertex_main_inner() { |
| 80 | VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u)); |
| 81 | tint_symbol.pos = vec4(0.0f); |
| 82 | tint_symbol.prevent_dce = textureLoad_8e5032(); |
| 83 | return tint_symbol; |
| 84 | } |
| 85 | void main() { |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 86 | VertexOutput v_6 = vertex_main_inner(); |
| 87 | gl_Position = v_6.pos; |
James Price | 25379d3 | 2024-11-28 21:23:47 +0000 | [diff] [blame] | 88 | gl_Position.y = -(gl_Position.y); |
| 89 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 90 | tint_interstage_location0 = v_6.prevent_dce; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 91 | gl_PointSize = 1.0f; |
| 92 | } |