dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 1 | // |
| 2 | // fragment_main |
| 3 | // |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 4 | #version 310 es |
| 5 | precision highp float; |
| 6 | precision highp int; |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 7 | |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 8 | layout(binding = 0, std430) |
James Price | 2312bfa | 2024-12-13 09:53:34 -0800 | [diff] [blame] | 9 | buffer f_prevent_dce_block_ssbo { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 10 | vec4 inner; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 11 | } v; |
| 12 | layout(binding = 0, rgba8) uniform highp readonly image2DArray arg_0; |
| 13 | vec4 textureLoad_efa787() { |
| 14 | uvec2 arg_1 = uvec2(1u); |
| 15 | uint arg_2 = 1u; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 16 | uvec2 v_1 = arg_1; |
| 17 | uint v_2 = arg_2; |
| 18 | uint v_3 = min(v_2, (uint(imageSize(arg_0).z) - 1u)); |
| 19 | ivec2 v_4 = ivec2(min(v_1, (uvec2(imageSize(arg_0).xy) - uvec2(1u)))); |
| 20 | vec4 res = imageLoad(arg_0, ivec3(v_4, int(v_3))); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 21 | return res; |
| 22 | } |
| 23 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 24 | v.inner = textureLoad_efa787(); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 25 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 26 | // |
| 27 | // compute_main |
| 28 | // |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 29 | #version 310 es |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 30 | |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 31 | layout(binding = 0, std430) |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 32 | buffer prevent_dce_block_1_ssbo { |
| 33 | vec4 inner; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 34 | } v; |
| 35 | layout(binding = 0, rgba8) uniform highp readonly image2DArray arg_0; |
| 36 | vec4 textureLoad_efa787() { |
| 37 | uvec2 arg_1 = uvec2(1u); |
| 38 | uint arg_2 = 1u; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 39 | uvec2 v_1 = arg_1; |
| 40 | uint v_2 = arg_2; |
| 41 | uint v_3 = min(v_2, (uint(imageSize(arg_0).z) - 1u)); |
| 42 | ivec2 v_4 = ivec2(min(v_1, (uvec2(imageSize(arg_0).xy) - uvec2(1u)))); |
| 43 | vec4 res = imageLoad(arg_0, ivec3(v_4, int(v_3))); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 44 | return res; |
| 45 | } |
| 46 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 47 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 48 | v.inner = textureLoad_efa787(); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 49 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 50 | // |
| 51 | // vertex_main |
| 52 | // |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 53 | #version 310 es |
| 54 | |
| 55 | |
| 56 | struct VertexOutput { |
| 57 | vec4 pos; |
| 58 | vec4 prevent_dce; |
| 59 | }; |
| 60 | |
| 61 | layout(binding = 0, rgba8) uniform highp readonly image2DArray arg_0; |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 62 | layout(location = 0) flat out vec4 tint_interstage_location0; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 63 | vec4 textureLoad_efa787() { |
| 64 | uvec2 arg_1 = uvec2(1u); |
| 65 | uint arg_2 = 1u; |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 66 | uvec2 v = arg_1; |
| 67 | uint v_1 = arg_2; |
| 68 | uint v_2 = min(v_1, (uint(imageSize(arg_0).z) - 1u)); |
| 69 | ivec2 v_3 = ivec2(min(v, (uvec2(imageSize(arg_0).xy) - uvec2(1u)))); |
| 70 | vec4 res = imageLoad(arg_0, ivec3(v_3, int(v_2))); |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 71 | return res; |
| 72 | } |
| 73 | VertexOutput vertex_main_inner() { |
| 74 | VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f)); |
| 75 | tint_symbol.pos = vec4(0.0f); |
| 76 | tint_symbol.prevent_dce = textureLoad_efa787(); |
| 77 | return tint_symbol; |
| 78 | } |
| 79 | void main() { |
dan sinclair | ec3114d | 2024-11-28 16:23:49 +0000 | [diff] [blame] | 80 | VertexOutput v_4 = vertex_main_inner(); |
| 81 | gl_Position = v_4.pos; |
James Price | 25379d3 | 2024-11-28 21:23:47 +0000 | [diff] [blame] | 82 | gl_Position.y = -(gl_Position.y); |
| 83 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 84 | tint_interstage_location0 = v_4.prevent_dce; |
dan sinclair | a5afb1f | 2024-09-20 04:34:34 +0000 | [diff] [blame] | 85 | gl_PointSize = 1.0f; |
| 86 | } |