dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 1 | // |
| 2 | // fragment_main |
| 3 | // |
dan sinclair | 982bf99 | 2024-10-08 16:15:01 +0000 | [diff] [blame] | 4 | #version 460 |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 5 | #extension GL_EXT_texture_shadow_lod: require |
| 6 | precision highp float; |
| 7 | precision highp int; |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 8 | |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 9 | layout(binding = 0, std430) |
James Price | 2312bfa | 2024-12-13 09:53:34 -0800 | [diff] [blame] | 10 | buffer f_prevent_dce_block_ssbo { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 11 | float inner; |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 12 | } v; |
| 13 | uniform highp sampler2DArrayShadow arg_0_arg_1; |
| 14 | float textureSampleLevel_1bf73e() { |
| 15 | vec4 v_1 = vec4(vec2(1.0f), float(1), 0.0f); |
| 16 | float res = textureLod(arg_0_arg_1, v_1, float(1)); |
| 17 | return res; |
| 18 | } |
| 19 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 20 | v.inner = textureSampleLevel_1bf73e(); |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 21 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 22 | // |
| 23 | // compute_main |
| 24 | // |
dan sinclair | 982bf99 | 2024-10-08 16:15:01 +0000 | [diff] [blame] | 25 | #version 460 |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 26 | #extension GL_EXT_texture_shadow_lod: require |
| 27 | |
| 28 | layout(binding = 0, std430) |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 29 | buffer prevent_dce_block_1_ssbo { |
| 30 | float inner; |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 31 | } v; |
| 32 | uniform highp sampler2DArrayShadow arg_0_arg_1; |
| 33 | float textureSampleLevel_1bf73e() { |
| 34 | vec4 v_1 = vec4(vec2(1.0f), float(1), 0.0f); |
| 35 | float res = textureLod(arg_0_arg_1, v_1, float(1)); |
| 36 | return res; |
| 37 | } |
| 38 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 39 | void main() { |
James Price | 71c1d54 | 2024-10-10 23:01:19 +0000 | [diff] [blame] | 40 | v.inner = textureSampleLevel_1bf73e(); |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 41 | } |
dan sinclair | 196326c | 2024-12-06 12:40:09 +0000 | [diff] [blame] | 42 | // |
| 43 | // vertex_main |
| 44 | // |
dan sinclair | 982bf99 | 2024-10-08 16:15:01 +0000 | [diff] [blame] | 45 | #version 460 |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 46 | #extension GL_EXT_texture_shadow_lod: require |
| 47 | |
| 48 | |
| 49 | struct VertexOutput { |
| 50 | vec4 pos; |
| 51 | float prevent_dce; |
| 52 | }; |
| 53 | |
| 54 | uniform highp sampler2DArrayShadow arg_0_arg_1; |
James Price | ced6366 | 2024-12-13 10:48:26 -0800 | [diff] [blame] | 55 | layout(location = 0) flat out float tint_interstage_location0; |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 56 | float textureSampleLevel_1bf73e() { |
| 57 | vec4 v = vec4(vec2(1.0f), float(1), 0.0f); |
| 58 | float res = textureLod(arg_0_arg_1, v, float(1)); |
| 59 | return res; |
| 60 | } |
| 61 | VertexOutput vertex_main_inner() { |
James Price | 49631b5 | 2024-12-13 13:34:39 -0800 | [diff] [blame^] | 62 | VertexOutput v_1 = VertexOutput(vec4(0.0f), 0.0f); |
| 63 | v_1.pos = vec4(0.0f); |
| 64 | v_1.prevent_dce = textureSampleLevel_1bf73e(); |
| 65 | return v_1; |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 66 | } |
| 67 | void main() { |
James Price | 49631b5 | 2024-12-13 13:34:39 -0800 | [diff] [blame^] | 68 | VertexOutput v_2 = vertex_main_inner(); |
| 69 | gl_Position = v_2.pos; |
James Price | 25379d3 | 2024-11-28 21:23:47 +0000 | [diff] [blame] | 70 | gl_Position.y = -(gl_Position.y); |
| 71 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
James Price | 49631b5 | 2024-12-13 13:34:39 -0800 | [diff] [blame^] | 72 | tint_interstage_location0 = v_2.prevent_dce; |
dan sinclair | 08b5e37 | 2024-10-08 15:54:02 +0000 | [diff] [blame] | 73 | gl_PointSize = 1.0f; |
| 74 | } |