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Corentin Wallez4a9ef4e2018-07-18 11:40:26 +02001// Copyright 2017 The Dawn Authors
Austin Eng376f1c62017-05-30 20:03:44 -04002//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
Corentin Wallezac67fec2019-01-04 10:30:40 +000015#ifndef DAWNNATIVE_DEVICE_H_
16#define DAWNNATIVE_DEVICE_H_
Austin Eng376f1c62017-05-30 20:03:44 -040017
Tomek Ponitkad7207852020-08-20 13:29:39 +000018#include "dawn_native/Commands.h"
Corentin Wallezd37523f2018-07-24 13:53:51 +020019#include "dawn_native/Error.h"
Jiawei Shao574b9512019-08-02 00:06:38 +000020#include "dawn_native/Extensions.h"
Corentin Wallez1546bfb2019-07-18 09:25:04 +000021#include "dawn_native/Format.h"
Corentin Wallezd37523f2018-07-24 13:53:51 +020022#include "dawn_native/Forward.h"
Corentin Wallez9e4518b2018-10-15 12:54:30 +000023#include "dawn_native/ObjectBase.h"
Jiawei Shao15d4c2e2019-04-26 07:52:57 +000024#include "dawn_native/Toggles.h"
Austin Eng376f1c62017-05-30 20:03:44 -040025
Jiawei Shao58809d42018-09-19 00:32:52 +000026#include "dawn_native/DawnNative.h"
Corentin Wallez36afbb62018-07-25 17:03:23 +020027#include "dawn_native/dawn_platform.h"
Austin Eng376f1c62017-05-30 20:03:44 -040028
Corentin Wallezcca9c692018-09-06 15:26:48 +020029#include <memory>
30
Corentin Wallez49a65d02018-07-24 16:45:45 +020031namespace dawn_native {
Corentin Wallezec18f962019-01-10 10:50:54 +000032 class AdapterBase;
Austin Engb98f0fa2019-07-26 19:08:18 +000033 class AttachmentState;
Austin Eng8a488c12019-08-13 22:12:54 +000034 class AttachmentStateBlueprint;
Austin Enga80993d2020-03-20 21:56:30 +000035 class BindGroupLayoutBase;
Jiawei Shaoae5f9502020-10-19 01:56:08 +000036 class CreateReadyPipelineTracker;
Austin Enga80993d2020-03-20 21:56:30 +000037 class DynamicUploader;
Austin Engf35dcfe2019-09-10 23:19:11 +000038 class ErrorScope;
Austin Engbe990072019-09-17 18:24:07 +000039 class ErrorScopeTracker;
Bryan Bernhart41b3f9c2020-11-20 20:38:37 +000040 class PersistentCache;
Bryan Bernhart74e95ff2019-01-29 00:10:07 +000041 class StagingBufferBase;
Yan, Shaobodb8766b2020-11-04 02:30:16 +000042 struct InternalPipelineStore;
Austin Eng0d948f72020-12-07 18:12:13 +000043 struct ShaderModuleParseResult;
Austin Engf0b761f2018-12-03 16:57:34 +000044
Austin Eng376f1c62017-05-30 20:03:44 -040045 class DeviceBase {
Corentin Wallezc1400f02017-11-24 13:59:42 -050046 public:
Jiawei Shao15d4c2e2019-04-26 07:52:57 +000047 DeviceBase(AdapterBase* adapter, const DeviceDescriptor* descriptor);
Corentin Wallezc1400f02017-11-24 13:59:42 -050048 virtual ~DeviceBase();
Austin Eng376f1c62017-05-30 20:03:44 -040049
Corentin Walleza0afd312020-04-01 12:07:43 +000050 void HandleError(InternalErrorType type, const char* message);
Austin Eng376f1c62017-05-30 20:03:44 -040051
Corentin Wallez52f23832018-07-16 17:40:08 +020052 bool ConsumedError(MaybeError maybeError) {
Corentin Wallez83a9c9d2018-07-18 13:37:54 +020053 if (DAWN_UNLIKELY(maybeError.IsError())) {
Austin Engb11bd2d2019-09-18 21:03:41 +000054 ConsumeError(maybeError.AcquireError());
Corentin Wallez52f23832018-07-16 17:40:08 +020055 return true;
56 }
57 return false;
58 }
59
Corentin Walleze09869e2019-10-09 10:11:00 +000060 template <typename T>
61 bool ConsumedError(ResultOrError<T> resultOrError, T* result) {
62 if (DAWN_UNLIKELY(resultOrError.IsError())) {
63 ConsumeError(resultOrError.AcquireError());
64 return true;
65 }
66 *result = resultOrError.AcquireSuccess();
67 return false;
68 }
69
Corentin Walleza594f8f2019-02-13 13:09:18 +000070 MaybeError ValidateObject(const ObjectBase* object) const;
71
Corentin Wallezd77fd5f2019-01-30 16:07:48 +000072 AdapterBase* GetAdapter() const;
Austin Engd4ce7362019-08-13 19:00:34 +000073 dawn_platform::Platform* GetPlatform() const;
Corentin Wallezd77fd5f2019-01-30 16:07:48 +000074
Austin Engbe990072019-09-17 18:24:07 +000075 ErrorScopeTracker* GetErrorScopeTracker() const;
Austin Engf0b761f2018-12-03 16:57:34 +000076
Corentin Wallez1f6c8c42019-10-23 11:57:41 +000077 // Returns the Format corresponding to the wgpu::TextureFormat or an error if the format
78 // isn't a valid wgpu::TextureFormat or isn't supported by this device.
Corentin Wallez1546bfb2019-07-18 09:25:04 +000079 // The pointer returned has the same lifetime as the device.
Corentin Wallez1f6c8c42019-10-23 11:57:41 +000080 ResultOrError<const Format*> GetInternalFormat(wgpu::TextureFormat format) const;
Corentin Wallez1546bfb2019-07-18 09:25:04 +000081
Corentin Wallez1f6c8c42019-10-23 11:57:41 +000082 // Returns the Format corresponding to the wgpu::TextureFormat and assumes the format is
Corentin Wallez1546bfb2019-07-18 09:25:04 +000083 // valid and supported.
84 // The reference returned has the same lifetime as the device.
Corentin Wallez1f6c8c42019-10-23 11:57:41 +000085 const Format& GetValidInternalFormat(wgpu::TextureFormat format) const;
Corentin Wallez1546bfb2019-07-18 09:25:04 +000086
Corentin Wallez4b90c472019-07-10 20:43:13 +000087 virtual CommandBufferBase* CreateCommandBuffer(
Corentin Wallez321c1222019-11-13 17:00:37 +000088 CommandEncoder* encoder,
Corentin Wallez4b90c472019-07-10 20:43:13 +000089 const CommandBufferDescriptor* descriptor) = 0;
Austin Eng376f1c62017-05-30 20:03:44 -040090
Corentin Wallez62139fc2020-09-28 19:35:14 +000091 ExecutionSerial GetCompletedCommandSerial() const;
92 ExecutionSerial GetLastSubmittedCommandSerial() const;
Brandon Jones4ad35862020-10-15 16:21:03 +000093 ExecutionSerial GetFutureSerial() const;
Corentin Wallez62139fc2020-09-28 19:35:14 +000094 ExecutionSerial GetPendingCommandSerial() const;
Rafael Cintron86d921e2019-10-07 15:32:10 +000095 virtual MaybeError TickImpl() = 0;
Corentin Wallezdbb57292017-06-14 13:33:45 -040096
Corentin Wallez9fc65342018-07-18 15:28:38 +020097 // Many Dawn objects are completely immutable once created which means that if two
Corentin Wallez4f5fc2d2019-04-01 21:48:38 +000098 // creations are given the same arguments, they can return the same object. Reusing
Corentin Wallezc1400f02017-11-24 13:59:42 -050099 // objects will help make comparisons between objects by a single pointer comparison.
100 //
101 // Technically no object is immutable as they have a reference count, and an
102 // application with reference-counting issues could "see" that objects are reused.
103 // This is solved by automatic-reference counting, and also the fact that when using
104 // the client-server wire every creation will get a different proxy object, with a
105 // different reference count.
106 //
Corentin Wallez4f5fc2d2019-04-01 21:48:38 +0000107 // When trying to create an object, we give both the descriptor and an example of what
108 // the created object will be, the "blueprint". The blueprint is just a FooBase object
Corentin Wallezc1400f02017-11-24 13:59:42 -0500109 // instead of a backend Foo object. If the blueprint doesn't match an object in the
Corentin Wallez4f5fc2d2019-04-01 21:48:38 +0000110 // cache, then the descriptor is used to make a new object.
Tomek Ponitka5fb974c2020-07-01 13:09:46 +0000111 ResultOrError<Ref<BindGroupLayoutBase>> GetOrCreateBindGroupLayout(
Corentin Wallez36afbb62018-07-25 17:03:23 +0200112 const BindGroupLayoutDescriptor* descriptor);
Corentin Wallezc1400f02017-11-24 13:59:42 -0500113 void UncacheBindGroupLayout(BindGroupLayoutBase* obj);
Austin Eng376f1c62017-05-30 20:03:44 -0400114
Tomek Ponitka5fb974c2020-07-01 13:09:46 +0000115 BindGroupLayoutBase* GetEmptyBindGroupLayout();
Tomek Ponitkabf27bd72020-06-29 11:13:43 +0000116
Corentin Wallez1152bba2019-05-01 13:48:47 +0000117 ResultOrError<ComputePipelineBase*> GetOrCreateComputePipeline(
118 const ComputePipelineDescriptor* descriptor);
119 void UncacheComputePipeline(ComputePipelineBase* obj);
120
Corentin Wallez0ee98592019-05-01 12:57:27 +0000121 ResultOrError<PipelineLayoutBase*> GetOrCreatePipelineLayout(
122 const PipelineLayoutDescriptor* descriptor);
123 void UncachePipelineLayout(PipelineLayoutBase* obj);
124
Corentin Wallez94274b62019-05-02 15:30:56 +0000125 ResultOrError<RenderPipelineBase*> GetOrCreateRenderPipeline(
126 const RenderPipelineDescriptor* descriptor);
127 void UncacheRenderPipeline(RenderPipelineBase* obj);
128
Idan Raiter2bc31692019-05-20 18:16:34 +0000129 ResultOrError<SamplerBase*> GetOrCreateSampler(const SamplerDescriptor* descriptor);
130 void UncacheSampler(SamplerBase* obj);
131
Corentin Wallezc5351982019-05-01 13:27:07 +0000132 ResultOrError<ShaderModuleBase*> GetOrCreateShaderModule(
Austin Eng0d948f72020-12-07 18:12:13 +0000133 const ShaderModuleDescriptor* descriptor,
134 ShaderModuleParseResult* parseResult);
Corentin Wallezc5351982019-05-01 13:27:07 +0000135 void UncacheShaderModule(ShaderModuleBase* obj);
136
Austin Eng8a488c12019-08-13 22:12:54 +0000137 Ref<AttachmentState> GetOrCreateAttachmentState(AttachmentStateBlueprint* blueprint);
138 Ref<AttachmentState> GetOrCreateAttachmentState(
139 const RenderBundleEncoderDescriptor* descriptor);
Austin Engbb10a912019-08-07 21:47:24 +0000140 Ref<AttachmentState> GetOrCreateAttachmentState(const RenderPipelineDescriptor* descriptor);
141 Ref<AttachmentState> GetOrCreateAttachmentState(const RenderPassDescriptor* descriptor);
Austin Engb98f0fa2019-07-26 19:08:18 +0000142 void UncacheAttachmentState(AttachmentState* obj);
143
Corentin Wallez0927ea52018-07-18 15:20:28 +0200144 // Dawn API
Corentin Wallez6f9d21e2018-12-05 07:18:30 +0000145 BindGroupBase* CreateBindGroup(const BindGroupDescriptor* descriptor);
Corentin Wallez36afbb62018-07-25 17:03:23 +0200146 BindGroupLayoutBase* CreateBindGroupLayout(const BindGroupLayoutDescriptor* descriptor);
Corentin Wallez82b65732018-08-22 15:37:29 +0200147 BufferBase* CreateBuffer(const BufferDescriptor* descriptor);
Corentin Wallez321c1222019-11-13 17:00:37 +0000148 CommandEncoder* CreateCommandEncoder(const CommandEncoderDescriptor* descriptor);
Corentin Wallez8e335a52018-08-27 23:12:56 +0200149 ComputePipelineBase* CreateComputePipeline(const ComputePipelineDescriptor* descriptor);
Corentin Wallez36afbb62018-07-25 17:03:23 +0200150 PipelineLayoutBase* CreatePipelineLayout(const PipelineLayoutDescriptor* descriptor);
Hao Lib6eff5a2020-06-11 00:34:14 +0000151 QuerySetBase* CreateQuerySet(const QuerySetDescriptor* descriptor);
Jiawei Shaoae5f9502020-10-19 01:56:08 +0000152 void CreateReadyComputePipeline(const ComputePipelineDescriptor* descriptor,
153 WGPUCreateReadyComputePipelineCallback callback,
154 void* userdata);
Jiawei Shao03e14002020-10-21 04:37:41 +0000155 void CreateReadyRenderPipeline(const RenderPipelineDescriptor* descriptor,
156 WGPUCreateReadyRenderPipelineCallback callback,
157 void* userdata);
Corentin Wallez321c1222019-11-13 17:00:37 +0000158 RenderBundleEncoder* CreateRenderBundleEncoder(
Austin Eng8a488c12019-08-13 22:12:54 +0000159 const RenderBundleEncoderDescriptor* descriptor);
Yan, Shaoboa4924272018-12-10 19:47:22 +0000160 RenderPipelineBase* CreateRenderPipeline(const RenderPipelineDescriptor* descriptor);
Corentin Wallez36afbb62018-07-25 17:03:23 +0200161 SamplerBase* CreateSampler(const SamplerDescriptor* descriptor);
Corentin Wallezdf671032018-08-20 17:01:20 +0200162 ShaderModuleBase* CreateShaderModule(const ShaderModuleDescriptor* descriptor);
Corentin Wallezd87e6762020-01-23 17:20:38 +0000163 SwapChainBase* CreateSwapChain(Surface* surface, const SwapChainDescriptor* descriptor);
Jiawei Shao425428f2018-08-27 08:44:48 +0800164 TextureBase* CreateTexture(const TextureDescriptor* descriptor);
Jiawei Shao6329e5a2018-10-12 08:32:58 +0000165 TextureViewBase* CreateTextureView(TextureBase* texture,
166 const TextureViewDescriptor* descriptor);
Yan, Shaobodb8766b2020-11-04 02:30:16 +0000167 InternalPipelineStore* GetInternalPipelineStore();
Austin Eng376f1c62017-05-30 20:03:44 -0400168
Austin Engcf1fdf42020-06-15 23:42:13 +0000169 // For Dawn Wire
170 BufferBase* CreateErrorBuffer();
171
Corentin Wallez8a437942020-04-17 16:45:17 +0000172 QueueBase* GetDefaultQueue();
173
Corentin Wallez1f6c8c42019-10-23 11:57:41 +0000174 void InjectError(wgpu::ErrorType type, const char* message);
Brandon Jones4ad35862020-10-15 16:21:03 +0000175 bool Tick();
Austin Eng8b07e432018-12-01 03:20:19 +0000176
Natasha Lee9bba4a92019-12-18 18:59:20 +0000177 void SetDeviceLostCallback(wgpu::DeviceLostCallback callback, void* userdata);
Corentin Wallez1f6c8c42019-10-23 11:57:41 +0000178 void SetUncapturedErrorCallback(wgpu::ErrorCallback callback, void* userdata);
179 void PushErrorScope(wgpu::ErrorFilter filter);
180 bool PopErrorScope(wgpu::ErrorCallback callback, void* userdata);
Natasha Lee0ecc48e2020-01-15 19:02:13 +0000181
182 MaybeError ValidateIsAlive() const;
183
Austin Engbe990072019-09-17 18:24:07 +0000184 ErrorScope* GetCurrentErrorScope();
Austin Eng45238d72019-09-04 22:54:03 +0000185
Bryan Bernhart41b3f9c2020-11-20 20:38:37 +0000186 PersistentCache* GetPersistentCache();
187
Corentin Wallezc1400f02017-11-24 13:59:42 -0500188 void Reference();
189 void Release();
Austin Eng376f1c62017-05-30 20:03:44 -0400190
Bryan Bernhart74e95ff2019-01-29 00:10:07 +0000191 virtual ResultOrError<std::unique_ptr<StagingBufferBase>> CreateStagingBuffer(
192 size_t size) = 0;
193 virtual MaybeError CopyFromStagingToBuffer(StagingBufferBase* source,
Austin Engcf52d712019-04-05 20:51:29 +0000194 uint64_t sourceOffset,
Bryan Bernhart74e95ff2019-01-29 00:10:07 +0000195 BufferBase* destination,
Austin Engcf52d712019-04-05 20:51:29 +0000196 uint64_t destinationOffset,
197 uint64_t size) = 0;
Tomek Ponitkad7207852020-08-20 13:29:39 +0000198 virtual MaybeError CopyFromStagingToTexture(const StagingBufferBase* source,
199 const TextureDataLayout& src,
200 TextureCopy* dst,
201 const Extent3D& copySizePixels) = 0;
Bryan Bernhart74e95ff2019-01-29 00:10:07 +0000202
Bryan Bernhart450e2122019-09-18 22:06:41 +0000203 DynamicUploader* GetDynamicUploader() const;
Bryan Bernhart67a73bd2019-02-15 21:18:40 +0000204
Corentin Wallez73ea1f12020-04-07 16:19:47 +0000205 // The device state which is a combination of creation state and loss state.
206 //
207 // - BeingCreated: the device didn't finish creation yet and the frontend cannot be used
208 // (both for the application calling WebGPU, or re-entrant calls). No work exists on
209 // the GPU timeline.
210 // - Alive: the device is usable and might have work happening on the GPU timeline.
211 // - BeingDisconnected: the device is no longer usable because we are waiting for all
212 // work on the GPU timeline to finish. (this is to make validation prevent the
213 // application from adding more work during the transition from Available to
214 // Disconnected)
215 // - Disconnected: there is no longer work happening on the GPU timeline and the CPU data
216 // structures can be safely destroyed without additional synchronization.
217 enum class State {
218 BeingCreated,
219 Alive,
220 BeingDisconnected,
221 Disconnected,
222 };
223 State GetState() const;
224 bool IsLost() const;
225
Jiawei Shao574b9512019-08-02 00:06:38 +0000226 std::vector<const char*> GetEnabledExtensions() const;
Jiawei Shao15d4c2e2019-04-26 07:52:57 +0000227 std::vector<const char*> GetTogglesUsed() const;
Jiawei Shao574b9512019-08-02 00:06:38 +0000228 bool IsExtensionEnabled(Extension extension) const;
Jiawei Shao15d4c2e2019-04-26 07:52:57 +0000229 bool IsToggleEnabled(Toggle toggle) const;
Austin Eng4d156092019-11-21 00:48:39 +0000230 bool IsValidationEnabled() const;
Idan Raiterbcc65f22020-07-01 21:37:57 +0000231 bool IsRobustnessEnabled() const;
Natasha Leee69627f2019-07-26 17:54:48 +0000232 size_t GetLazyClearCountForTesting();
233 void IncrementLazyClearCountForTesting();
Corentin Wallez8a437942020-04-17 16:45:17 +0000234 size_t GetDeprecationWarningCountForTesting();
235 void EmitDeprecationWarning(const char* warning);
Natasha Lee0ecc48e2020-01-15 19:02:13 +0000236 void LoseForTesting();
Brandon Jones4ad35862020-10-15 16:21:03 +0000237
238 // AddFutureSerial is used to update the mFutureSerial with the max serial needed to be
239 // ticked in order to clean up all pending callback work or to execute asynchronous resource
240 // writes. It should be given the serial that a callback is tracked with, so that once that
241 // serial is completed, it can be resolved and cleaned up. This is so that when there is no
242 // gpu work (the last submitted serial has not moved beyond the completed serial), Tick can
243 // still check if we have pending work to take care of, rather than hanging and never
244 // reaching the serial the work will be executed on.
245 void AddFutureSerial(ExecutionSerial serial);
Brandon Jonesb6f4d532020-11-13 02:11:12 +0000246 // Check for passed fences and set the new completed serial
247 void CheckPassedSerials();
Jiawei Shao15d4c2e2019-04-26 07:52:57 +0000248
Tomek Ponitkad7207852020-08-20 13:29:39 +0000249 virtual uint32_t GetOptimalBytesPerRowAlignment() const = 0;
250 virtual uint64_t GetOptimalBufferToTextureCopyOffsetAlignment() const = 0;
251
Hao Licdbd2952021-01-05 02:39:18 +0000252 virtual float GetTimestampPeriodInNS() const = 0;
253
Bryan Bernhart67a73bd2019-02-15 21:18:40 +0000254 protected:
Jiawei Shao15d4c2e2019-04-26 07:52:57 +0000255 void SetToggle(Toggle toggle, bool isEnabled);
Corentin Wallez022d0742020-04-06 16:55:22 +0000256 void ForceSetToggle(Toggle toggle, bool isEnabled);
Corentin Wallez09ee5eb2020-04-07 15:10:17 +0000257
Corentin Wallez8a437942020-04-17 16:45:17 +0000258 MaybeError Initialize(QueueBase* defaultQueue);
Corentin Wallez73ea1f12020-04-07 16:19:47 +0000259 void ShutDownBase();
Bryan Bernhart67a73bd2019-02-15 21:18:40 +0000260
Natasha Lee351c95a2020-05-07 21:52:54 +0000261 // Incrememt mLastSubmittedSerial when we submit the next serial
262 void IncrementLastSubmittedCommandSerial();
Natasha Lee351c95a2020-05-07 21:52:54 +0000263
Corentin Wallezc1400f02017-11-24 13:59:42 -0500264 private:
Corentin Wallez6f9d21e2018-12-05 07:18:30 +0000265 virtual ResultOrError<BindGroupBase*> CreateBindGroupImpl(
266 const BindGroupDescriptor* descriptor) = 0;
Kai Ninomiya234becf2018-07-10 12:23:50 -0700267 virtual ResultOrError<BindGroupLayoutBase*> CreateBindGroupLayoutImpl(
Corentin Wallez36afbb62018-07-25 17:03:23 +0200268 const BindGroupLayoutDescriptor* descriptor) = 0;
Corentin Wallez8a991992020-07-08 19:45:40 +0000269 virtual ResultOrError<Ref<BufferBase>> CreateBufferImpl(
270 const BufferDescriptor* descriptor) = 0;
Corentin Wallez8e335a52018-08-27 23:12:56 +0200271 virtual ResultOrError<ComputePipelineBase*> CreateComputePipelineImpl(
272 const ComputePipelineDescriptor* descriptor) = 0;
Kai Ninomiyaf53f98b2018-06-27 16:21:39 -0700273 virtual ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
Corentin Wallez36afbb62018-07-25 17:03:23 +0200274 const PipelineLayoutDescriptor* descriptor) = 0;
Hao Lib6eff5a2020-06-11 00:34:14 +0000275 virtual ResultOrError<QuerySetBase*> CreateQuerySetImpl(
276 const QuerySetDescriptor* descriptor) = 0;
Yan, Shaoboa4924272018-12-10 19:47:22 +0000277 virtual ResultOrError<RenderPipelineBase*> CreateRenderPipelineImpl(
278 const RenderPipelineDescriptor* descriptor) = 0;
Corentin Wallez79d9e162018-05-28 15:40:41 -0400279 virtual ResultOrError<SamplerBase*> CreateSamplerImpl(
Corentin Wallez36afbb62018-07-25 17:03:23 +0200280 const SamplerDescriptor* descriptor) = 0;
Corentin Wallezdf671032018-08-20 17:01:20 +0200281 virtual ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
Austin Eng0d948f72020-12-07 18:12:13 +0000282 const ShaderModuleDescriptor* descriptor,
283 ShaderModuleParseResult* parseResult) = 0;
Corentin Wallez7be2a712019-02-15 11:15:58 +0000284 virtual ResultOrError<SwapChainBase*> CreateSwapChainImpl(
285 const SwapChainDescriptor* descriptor) = 0;
Corentin Wallezd26ee852020-01-25 10:05:40 +0000286 // Note that previousSwapChain may be nullptr, or come from a different backend.
287 virtual ResultOrError<NewSwapChainBase*> CreateSwapChainImpl(
Corentin Wallezd87e6762020-01-23 17:20:38 +0000288 Surface* surface,
Corentin Wallezd26ee852020-01-25 10:05:40 +0000289 NewSwapChainBase* previousSwapChain,
Corentin Wallezd87e6762020-01-23 17:20:38 +0000290 const SwapChainDescriptor* descriptor) = 0;
Rafael Cintron0e9320b2020-04-23 19:47:12 +0000291 virtual ResultOrError<Ref<TextureBase>> CreateTextureImpl(
Jiawei Shao425428f2018-08-27 08:44:48 +0800292 const TextureDescriptor* descriptor) = 0;
Jiawei Shao6329e5a2018-10-12 08:32:58 +0000293 virtual ResultOrError<TextureViewBase*> CreateTextureViewImpl(
294 TextureBase* texture,
295 const TextureViewDescriptor* descriptor) = 0;
Corentin Wallez1ae19e82018-05-17 17:09:07 -0400296
Tomek Ponitka5fb974c2020-07-01 13:09:46 +0000297 ResultOrError<Ref<BindGroupLayoutBase>> CreateEmptyBindGroupLayout();
298
Corentin Wallez6f9d21e2018-12-05 07:18:30 +0000299 MaybeError CreateBindGroupInternal(BindGroupBase** result,
300 const BindGroupDescriptor* descriptor);
Corentin Wallez52f23832018-07-16 17:40:08 +0200301 MaybeError CreateBindGroupLayoutInternal(BindGroupLayoutBase** result,
Corentin Wallez36afbb62018-07-25 17:03:23 +0200302 const BindGroupLayoutDescriptor* descriptor);
Corentin Wallez8a991992020-07-08 19:45:40 +0000303 ResultOrError<Ref<BufferBase>> CreateBufferInternal(const BufferDescriptor* descriptor);
Corentin Wallez8e335a52018-08-27 23:12:56 +0200304 MaybeError CreateComputePipelineInternal(ComputePipelineBase** result,
305 const ComputePipelineDescriptor* descriptor);
Corentin Wallez52f23832018-07-16 17:40:08 +0200306 MaybeError CreatePipelineLayoutInternal(PipelineLayoutBase** result,
Corentin Wallez36afbb62018-07-25 17:03:23 +0200307 const PipelineLayoutDescriptor* descriptor);
Hao Lib6eff5a2020-06-11 00:34:14 +0000308 MaybeError CreateQuerySetInternal(QuerySetBase** result,
309 const QuerySetDescriptor* descriptor);
Austin Eng8a488c12019-08-13 22:12:54 +0000310 MaybeError CreateRenderBundleEncoderInternal(
Corentin Wallez321c1222019-11-13 17:00:37 +0000311 RenderBundleEncoder** result,
Austin Eng8a488c12019-08-13 22:12:54 +0000312 const RenderBundleEncoderDescriptor* descriptor);
Yan, Shaoboa4924272018-12-10 19:47:22 +0000313 MaybeError CreateRenderPipelineInternal(RenderPipelineBase** result,
314 const RenderPipelineDescriptor* descriptor);
Corentin Wallez36afbb62018-07-25 17:03:23 +0200315 MaybeError CreateSamplerInternal(SamplerBase** result, const SamplerDescriptor* descriptor);
Corentin Wallezdf671032018-08-20 17:01:20 +0200316 MaybeError CreateShaderModuleInternal(ShaderModuleBase** result,
317 const ShaderModuleDescriptor* descriptor);
Corentin Wallez7be2a712019-02-15 11:15:58 +0000318 MaybeError CreateSwapChainInternal(SwapChainBase** result,
Corentin Wallezd87e6762020-01-23 17:20:38 +0000319 Surface* surface,
Corentin Wallez7be2a712019-02-15 11:15:58 +0000320 const SwapChainDescriptor* descriptor);
Rafael Cintron0e9320b2020-04-23 19:47:12 +0000321 ResultOrError<Ref<TextureBase>> CreateTextureInternal(const TextureDescriptor* descriptor);
Jiawei Shao6329e5a2018-10-12 08:32:58 +0000322 MaybeError CreateTextureViewInternal(TextureViewBase** result,
323 TextureBase* texture,
324 const TextureViewDescriptor* descriptor);
Corentin Wallez52f23832018-07-16 17:40:08 +0200325
Corentin Wallez022d0742020-04-06 16:55:22 +0000326 void ApplyToggleOverrides(const DeviceDescriptor* deviceDescriptor);
Jiawei Shao574b9512019-08-02 00:06:38 +0000327 void ApplyExtensions(const DeviceDescriptor* deviceDescriptor);
328
Natasha Lee28232ce2019-06-11 18:11:05 +0000329 void SetDefaultToggles();
Corentin Wallez52f23832018-07-16 17:40:08 +0200330
Rafael Cintron69c68d02020-01-10 17:58:28 +0000331 void ConsumeError(std::unique_ptr<ErrorData> error);
Austin Engb11bd2d2019-09-18 21:03:41 +0000332
Natasha Lee351c95a2020-05-07 21:52:54 +0000333 // Each backend should implement to check their passed fences if there are any and return a
334 // completed serial. Return 0 should indicate no fences to check.
Corentin Wallez62139fc2020-09-28 19:35:14 +0000335 virtual ExecutionSerial CheckAndUpdateCompletedSerials() = 0;
Natasha Lee783cd5a2020-06-04 02:26:46 +0000336 // During shut down of device, some operations might have been started since the last submit
337 // and waiting on a serial that doesn't have a corresponding fence enqueued. Fake serials to
338 // make all commands look completed.
339 void AssumeCommandsComplete();
Brandon Jones4ad35862020-10-15 16:21:03 +0000340 bool IsDeviceIdle();
341
Natasha Lee351c95a2020-05-07 21:52:54 +0000342 // mCompletedSerial tracks the last completed command serial that the fence has returned.
343 // mLastSubmittedSerial tracks the last submitted command serial.
344 // During device removal, the serials could be artificially incremented
345 // to make it appear as if commands have been compeleted. They can also be artificially
346 // incremented when no work is being done in the GPU so CPU operations don't have to wait on
347 // stale serials.
Brandon Jones4ad35862020-10-15 16:21:03 +0000348 // mFutureSerial tracks the largest serial we need to tick to for asynchronous commands or
349 // callbacks to fire
Corentin Wallez62139fc2020-09-28 19:35:14 +0000350 ExecutionSerial mCompletedSerial = ExecutionSerial(0);
351 ExecutionSerial mLastSubmittedSerial = ExecutionSerial(0);
Brandon Jones4ad35862020-10-15 16:21:03 +0000352 ExecutionSerial mFutureSerial = ExecutionSerial(0);
Natasha Lee351c95a2020-05-07 21:52:54 +0000353
Corentin Wallez73ea1f12020-04-07 16:19:47 +0000354 // ShutDownImpl is used to clean up and release resources used by device, does not wait for
355 // GPU or check errors.
356 virtual void ShutDownImpl() = 0;
Natasha Lee2c8a17e2019-12-16 23:36:16 +0000357
358 // WaitForIdleForDestruction waits for GPU to finish, checks errors and gets ready for
359 // destruction. This is only used when properly destructing the device. For a real
360 // device loss, this function doesn't need to be called since the driver already closed all
361 // resources.
362 virtual MaybeError WaitForIdleForDestruction() = 0;
363
Natasha Lee9bba4a92019-12-18 18:59:20 +0000364 wgpu::DeviceLostCallback mDeviceLostCallback = nullptr;
Corentin Wallez73ea1f12020-04-07 16:19:47 +0000365 void* mDeviceLostUserdata = nullptr;
Natasha Lee9bba4a92019-12-18 18:59:20 +0000366
Corentin Wallezec18f962019-01-10 10:50:54 +0000367 AdapterBase* mAdapter = nullptr;
368
Austin Engf35dcfe2019-09-10 23:19:11 +0000369 Ref<ErrorScope> mRootErrorScope;
370 Ref<ErrorScope> mCurrentErrorScope;
371
Corentin Wallezc1400f02017-11-24 13:59:42 -0500372 // The object caches aren't exposed in the header as they would require a lot of
373 // additional includes.
374 struct Caches;
Corentin Wallezcca9c692018-09-06 15:26:48 +0200375 std::unique_ptr<Caches> mCaches;
Austin Eng376f1c62017-05-30 20:03:44 -0400376
Tomek Ponitkabf27bd72020-06-29 11:13:43 +0000377 Ref<BindGroupLayoutBase> mEmptyBindGroupLayout;
378
Corentin Wallez73ea1f12020-04-07 16:19:47 +0000379 std::unique_ptr<DynamicUploader> mDynamicUploader;
Austin Engbe990072019-09-17 18:24:07 +0000380 std::unique_ptr<ErrorScopeTracker> mErrorScopeTracker;
Jiawei Shaoae5f9502020-10-19 01:56:08 +0000381 std::unique_ptr<CreateReadyPipelineTracker> mCreateReadyPipelineTracker;
Corentin Wallez8a437942020-04-17 16:45:17 +0000382 Ref<QueueBase> mDefaultQueue;
383
384 struct DeprecationWarnings;
385 std::unique_ptr<DeprecationWarnings> mDeprecationWarnings;
Austin Engf0b761f2018-12-03 16:57:34 +0000386
Corentin Wallezc1400f02017-11-24 13:59:42 -0500387 uint32_t mRefCount = 1;
Corentin Wallez73ea1f12020-04-07 16:19:47 +0000388 State mState = State::BeingCreated;
Jiawei Shao15d4c2e2019-04-26 07:52:57 +0000389
Corentin Wallez1546bfb2019-07-18 09:25:04 +0000390 FormatTable mFormatTable;
391
Corentin Wallezcb84c792020-04-06 08:32:01 +0000392 TogglesSet mEnabledToggles;
Corentin Wallez022d0742020-04-06 16:55:22 +0000393 TogglesSet mOverridenToggles;
Natasha Leee69627f2019-07-26 17:54:48 +0000394 size_t mLazyClearCountForTesting = 0;
Jiawei Shao574b9512019-08-02 00:06:38 +0000395
396 ExtensionsSet mEnabledExtensions;
Yan, Shaobodb8766b2020-11-04 02:30:16 +0000397
398 std::unique_ptr<InternalPipelineStore> mInternalPipelineStore;
Bryan Bernhart41b3f9c2020-11-20 20:38:37 +0000399
400 std::unique_ptr<PersistentCache> mPersistentCache;
Austin Eng376f1c62017-05-30 20:03:44 -0400401 };
402
Corentin Wallez49a65d02018-07-24 16:45:45 +0200403} // namespace dawn_native
Austin Eng376f1c62017-05-30 20:03:44 -0400404
Corentin Wallezac67fec2019-01-04 10:30:40 +0000405#endif // DAWNNATIVE_DEVICE_H_