1. 2312bfa [gl] Rename buffer variables in the printer by James Price · 3 months ago chromium/6895
  2. 196326c Update `tint` to use new single entry point path for GLSL by dan sinclair · 3 months ago
  3. ec3114d Enable `robustness` transform by default in `tint`. by dan sinclair · 3 months ago
  4. 3ddc07a [glsl][ir] Make GLSL IR the only GLSL in tint e2e. by dan sinclair · 4 months ago[Renamed from test/tint/builtins/gen/var/textureLoad/72c9c3.wgsl.expected.ir.glsl]
  5. 71c1d54 [glsl] Propagate names to block struct wrappers by James Price · 5 months ago
  6. a5afb1f [glsl][ir] Polyfill the `textureLoad` call by dan sinclair · 5 months ago
  7. fae723c [glsl] Regenerate skips by dan sinclair · 5 months ago
  8. a532ca4 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  9. 1e0c201 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  10. 12b95ee [glsl][ir] Emit StorageTexture types. by dan sinclair · 6 months ago
  11. 6e93ca5 [glsl][ir] Generate skips. by dan sinclair · 6 months ago