- 67a22de Add a missing space in the error message of SetIndexBuffer by Jiawei Shao · 3 years, 8 months ago
- 67a2d57 Temporarily avoid error message formatting failure by Brandon Jones · 3 years, 8 months ago
- 828f674 Add label tracking for several object types (pt 2) by Brandon Jones · 3 years, 9 months ago
- 970739e Add/update destruction handling for command encoding objects by Loko Kung · 3 years, 9 months ago chromium/4710
- 90c30f7 Remove deprecated zero default size of setIndexBuffer and setVertexBuffer by Zhaoming Jiang · 3 years, 9 months ago
- 2514566 Make validation error formatting more consistent by Brandon Jones · 3 years, 10 months ago
- 6abf1a1 Remove deferred BufferLocation updates for drawIndexedIndirect by Austin Eng · 3 years, 10 months ago chromium/4690
- bcfa7b1 Implement GPU-based validation for dispatchIndirect by Austin Eng · 3 years, 10 months ago
- ec60b17 Revert "Disable DrawIndexedIndirect" by Austin Eng · 3 years, 10 months ago
- d2c9cd3 Add validation rule for depth/stencil between bundle and pass by Yunchao He · 3 years, 10 months ago
- daffd22 Add validation rule for depth/stencil between pipeline and pass by Yunchao He · 3 years, 10 months ago
- 91851e2 Remove several compile-time constants in favor of limits by Austin Eng · 3 years, 10 months ago chromium/4669
- bb417ac Validate index formats in SetIndexBuffer by Brandon Jones · 3 years, 11 months ago
- d84d7f1 Disable DrawIndexedIndirect by Austin Eng · 3 years, 11 months ago
- 9b643b7 Improve validation errors, Part 3 by Brandon Jones · 3 years, 11 months ago
- ea5d768 Improve validation errors, Part 2 by Brandon Jones · 3 years, 11 months ago
- 2be4b84 Deprecate size=0 for default in setIndexBuffer and setVertexBuffer by Zhaoming Jiang · 3 years, 11 months ago
- ebf183b Implement drawIndexedIndirect validation by Ken Rockot · 3 years, 11 months ago
- 44d729fc Introduce BufferLocation by Ken Rockot · 3 years, 11 months ago
- 6fa34f8 Adding VB OOB validation for zero array stride by Zhaoming Jiang · 4 years ago chromium/4622 chromium/4623
- d8b3d99 Add OOB validation in RenderPassEncoder for Draw and DrawIndexed by Zhaoming Jiang · 4 years, 1 month ago
- 00c999a Guard against some arithmetic overflows by Austin Eng · 4 years, 2 months ago
- 95aa7c5 Add SetIndex/VertexBuffer offset argument alignment constraints by Corentin Wallez · 4 years, 2 months ago
- 76e5a9f Remove deprecated API surface, Pt. 1 by Brandon Jones · 4 years, 3 months ago
- ec7ea6a Separate the types for compute and render pass usage data by Corentin Wallez · 4 years, 3 months ago
- 2ce4b90 dawn_native: Prefix all API methods with API by Corentin Wallez · 4 years, 5 months ago
- 232f4d1 No-ops for out of bounds drawIndexed by shrekshao · 4 years, 6 months ago
- 05045e0 dawn_native: Do CommandBufferStateTracker validation at encoding time by Corentin Wallez · 4 years, 7 months ago
- 95ff834 dawn_native: Do attachment state validation at encoding time. by Corentin Wallez · 4 years, 7 months ago
- f1f8394 dawn_native: Skip more validation if it is disabled. by Corentin Wallez · 4 years, 7 months ago
- 310d86f dawn_native: Move pass validation of buffer usages into the encoder. by Corentin Wallez · 4 years, 7 months ago
- 8c81331 Fix base vertex toggle. by Stephen White · 4 years, 8 months ago
- 5fad85b Remove deprecated SetIndexBuffer (without format). by Corentin Wallez · 4 years, 9 months ago
- 8d24830 Add the disallow_unsafe_apis toggle. by Corentin Wallez · 4 years, 10 months ago
- 1c25198 Adding multiple of 4 validation on indirect draws and dispatches by Enrico Galli · 4 years, 10 months ago
- 4099f65 Typeify VertexBufferSlot and VertexAttributeLocation by Austin Eng · 5 years ago
- ccda6a0 Various cleanups for updated indexFormat handling by Brandon Jones · 5 years ago
- 8575cb3 Add setIndexBufferWithFormat method by Brandon Jones · 5 years ago
- c244f53 Add a size argument to Set[Vertex|Index]Buffer by Corentin Wallez · 5 years ago
- 64fcf39 Allow one texture as write-only storage and sampled in one compute pass by Jiawei Shao · 5 years ago
- a9d7d47 Add Toggles to disable base vertex and base instance rendering by Austin Eng · 5 years ago
- 96f79f6 Validate SetVertexBuffers' slot is less than kMaxVertexBuffers by Corentin Wallez · 6 years ago
- 4b0b7a5 Skip validation during command recording when skip_validation is on by Austin Eng · 6 years ago
- 91b2142 Change setVertexBuffers to setVertexBuffer by François Beaufort · 6 years ago
- fde9490 Factor EncodingContext out of CommandEncoderBase. by Austin Eng · 6 years ago
- 68d97ad Prefer <cstring> to <string.h>. by Stephen White · 6 years ago
- 69f1db7 Add RenderEncoderBase to match WebGPU class hierarchy. by Austin Eng · 6 years ago