[gl] Move symbol renaming into the backend
Instead of running the AST renamer transform in Dawn's OpenGL backend,
we just modify the names when emitting them in the printer.
This is a little cleaner than using a transform, as transforms cannot
rename structures and struct members without requiring
const_cast. This also keeps the list of GLSL keywords local to the
printer, and means we can retain the meaningful names throughout the
`raise` process.
Bug: 380043958
Fixed: 42241122
Change-Id: If388c9456d413899f8546eb24cff7819e7caf146
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218619
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: James Price <jrprice@google.com>
diff --git a/test/tint/builtins/gen/var/abs/002533.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/002533.wgsl.expected.glsl
index 864596b..3306c40 100644
--- a/test/tint/builtins/gen/var/abs/002533.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/002533.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_002533();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_002533();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/005174.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/005174.wgsl.expected.glsl
index 0391f43..e8589dc 100644
--- a/test/tint/builtins/gen/var/abs/005174.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/005174.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_005174();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_005174();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/1ce782.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/1ce782.wgsl.expected.glsl
index 269ada8..2a3524d 100644
--- a/test/tint/builtins/gen/var/abs/1ce782.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/1ce782.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_1ce782();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_1ce782();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/1e9d53.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/1e9d53.wgsl.expected.glsl
index 6db7fd8..8b02b4d 100644
--- a/test/tint/builtins/gen/var/abs/1e9d53.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/1e9d53.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_1e9d53();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_1e9d53();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/2f861b.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/2f861b.wgsl.expected.glsl
index 92941e3..95cb19e 100644
--- a/test/tint/builtins/gen/var/abs/2f861b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/2f861b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_2f861b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/421ca3.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/421ca3.wgsl.expected.glsl
index d170502..366b79d 100644
--- a/test/tint/builtins/gen/var/abs/421ca3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/421ca3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_421ca3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_421ca3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/467cd1.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/467cd1.wgsl.expected.glsl
index 15d93ec..c11d26a 100644
--- a/test/tint/builtins/gen/var/abs/467cd1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/467cd1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_467cd1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_467cd1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/4ad288.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/4ad288.wgsl.expected.glsl
index a96a3a6..54a21fd 100644
--- a/test/tint/builtins/gen/var/abs/4ad288.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/4ad288.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_4ad288();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_4ad288();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/538d29.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/538d29.wgsl.expected.glsl
index 10a38a2..1e8c4b8 100644
--- a/test/tint/builtins/gen/var/abs/538d29.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/538d29.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_538d29();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_538d29();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/577d6e.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/577d6e.wgsl.expected.glsl
index 869bcff..6edfbd6 100644
--- a/test/tint/builtins/gen/var/abs/577d6e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/577d6e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec2 res = ivec2(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_577d6e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/5a8af1.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/5a8af1.wgsl.expected.glsl
index fccdf1d..e37093e 100644
--- a/test/tint/builtins/gen/var/abs/5a8af1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/5a8af1.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 1;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_5a8af1();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/5ad50a.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/5ad50a.wgsl.expected.glsl
index e2eec64..e47b109 100644
--- a/test/tint/builtins/gen/var/abs/5ad50a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/5ad50a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_5ad50a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_5ad50a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/5ae4fe.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/5ae4fe.wgsl.expected.glsl
index 3e1c29e..fb782af 100644
--- a/test/tint/builtins/gen/var/abs/5ae4fe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/5ae4fe.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_5ae4fe();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_5ae4fe();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/7326de.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/7326de.wgsl.expected.glsl
index 3be3d30..2e731ff 100644
--- a/test/tint/builtins/gen/var/abs/7326de.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/7326de.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_7326de();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_7326de();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/7f28e6.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/7f28e6.wgsl.expected.glsl
index a6950f4..3059fb0 100644
--- a/test/tint/builtins/gen/var/abs/7f28e6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/7f28e6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_7f28e6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_7f28e6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/7faa9e.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/7faa9e.wgsl.expected.glsl
index fbf59e0..eec7090 100644
--- a/test/tint/builtins/gen/var/abs/7faa9e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/7faa9e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_7faa9e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_7faa9e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/82ff9d.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/82ff9d.wgsl.expected.glsl
index a462dd6..84087ab 100644
--- a/test/tint/builtins/gen/var/abs/82ff9d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/82ff9d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_82ff9d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/8ca9b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/8ca9b1.wgsl.expected.glsl
index ed19bac..ed21bf2 100644
--- a/test/tint/builtins/gen/var/abs/8ca9b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/8ca9b1.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec4 res = ivec4(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_8ca9b1();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/9c80a6.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/9c80a6.wgsl.expected.glsl
index 888e944..2747cee 100644
--- a/test/tint/builtins/gen/var/abs/9c80a6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/9c80a6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_9c80a6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_9c80a6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/aedb6d.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/aedb6d.wgsl.expected.glsl
index 7a65d35..1b8a711 100644
--- a/test/tint/builtins/gen/var/abs/aedb6d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/aedb6d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_aedb6d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/b96037.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/b96037.wgsl.expected.glsl
index 75f0fe3..a754c6f 100644
--- a/test/tint/builtins/gen/var/abs/b96037.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/b96037.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_b96037();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_b96037();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/abs/c3321c.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/c3321c.wgsl.expected.glsl
index 69d18dd..4565a53 100644
--- a/test/tint/builtins/gen/var/abs/c3321c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/c3321c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec3 res = ivec3(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_c3321c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/e28785.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/e28785.wgsl.expected.glsl
index f2bd90d..65cfbe1 100644
--- a/test/tint/builtins/gen/var/abs/e28785.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/e28785.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
abs_e28785();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/abs/fd247f.wgsl.expected.glsl b/test/tint/builtins/gen/var/abs/fd247f.wgsl.expected.glsl
index bc8c2e1..fd7ef7c 100644
--- a/test/tint/builtins/gen/var/abs/fd247f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/abs/fd247f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = abs_fd247f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = abs_fd247f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/004aff.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/004aff.wgsl.expected.glsl
index cc3055d..0fbdb26 100644
--- a/test/tint/builtins/gen/var/acos/004aff.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/004aff.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_004aff();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_004aff();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/069188.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/069188.wgsl.expected.glsl
index d63e9a2..ae83ee8 100644
--- a/test/tint/builtins/gen/var/acos/069188.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/069188.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.25f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acos_069188();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acos/15d35b.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/15d35b.wgsl.expected.glsl
index 37f7892..fa39269 100644
--- a/test/tint/builtins/gen/var/acos/15d35b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/15d35b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.25f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acos_15d35b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acos/203628.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/203628.wgsl.expected.glsl
index cc27acd..06d6929 100644
--- a/test/tint/builtins/gen/var/acos/203628.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/203628.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_203628();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_203628();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/303e3d.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/303e3d.wgsl.expected.glsl
index 3237a06..0edf87f 100644
--- a/test/tint/builtins/gen/var/acos/303e3d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/303e3d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_303e3d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_303e3d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/489247.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/489247.wgsl.expected.glsl
index e43706c..40265a2 100644
--- a/test/tint/builtins/gen/var/acos/489247.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/489247.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_489247();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_489247();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/4dac75.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/4dac75.wgsl.expected.glsl
index bfdf5ef..ac7466d9 100644
--- a/test/tint/builtins/gen/var/acos/4dac75.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/4dac75.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.25f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acos_4dac75();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acos/5e9ad2.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/5e9ad2.wgsl.expected.glsl
index e155950..87e230c 100644
--- a/test/tint/builtins/gen/var/acos/5e9ad2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/5e9ad2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.25f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acos_5e9ad2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acos/8e2acf.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/8e2acf.wgsl.expected.glsl
index 095093f..a4f0478 100644
--- a/test/tint/builtins/gen/var/acos/8e2acf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/8e2acf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_8e2acf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_8e2acf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/a610c4.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/a610c4.wgsl.expected.glsl
index 563b7c7..ad5bb23 100644
--- a/test/tint/builtins/gen/var/acos/a610c4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/a610c4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_a610c4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_a610c4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/dfc915.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/dfc915.wgsl.expected.glsl
index fdfdbe4..3c71246 100644
--- a/test/tint/builtins/gen/var/acos/dfc915.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/dfc915.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_dfc915();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_dfc915();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acos/f47057.wgsl.expected.glsl b/test/tint/builtins/gen/var/acos/f47057.wgsl.expected.glsl
index 5cdde95..640e5a5 100644
--- a/test/tint/builtins/gen/var/acos/f47057.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acos/f47057.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acos_f47057();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acos_f47057();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/17260e.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/17260e.wgsl.expected.glsl
index 05c7ded..266e86d 100644
--- a/test/tint/builtins/gen/var/acosh/17260e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/17260e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acosh_17260e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acosh/3433e8.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/3433e8.wgsl.expected.glsl
index 90f1e4f..ab9673c 100644
--- a/test/tint/builtins/gen/var/acosh/3433e8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/3433e8.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acosh_3433e8();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acosh/490aae.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/490aae.wgsl.expected.glsl
index 0978c4e..8178520 100644
--- a/test/tint/builtins/gen/var/acosh/490aae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/490aae.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acosh_490aae();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acosh/5f49d8.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/5f49d8.wgsl.expected.glsl
index ec175cb..2db09bc 100644
--- a/test/tint/builtins/gen/var/acosh/5f49d8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/5f49d8.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_5f49d8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_5f49d8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/640883.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/640883.wgsl.expected.glsl
index 7e92156..fca0656 100644
--- a/test/tint/builtins/gen/var/acosh/640883.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/640883.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_640883();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_640883();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/9f213e.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/9f213e.wgsl.expected.glsl
index a7ec951..ecb32d9 100644
--- a/test/tint/builtins/gen/var/acosh/9f213e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/9f213e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
acosh_9f213e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/acosh/a37dfe.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/a37dfe.wgsl.expected.glsl
index afe7d68..c390c90 100644
--- a/test/tint/builtins/gen/var/acosh/a37dfe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/a37dfe.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_a37dfe();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_a37dfe();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/d51ccb.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/d51ccb.wgsl.expected.glsl
index d77dedb..3074b92 100644
--- a/test/tint/builtins/gen/var/acosh/d51ccb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/d51ccb.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_d51ccb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_d51ccb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/de60d8.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/de60d8.wgsl.expected.glsl
index a0d7a55..1eac595 100644
--- a/test/tint/builtins/gen/var/acosh/de60d8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/de60d8.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_de60d8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_de60d8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/e38f5c.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/e38f5c.wgsl.expected.glsl
index dacc3f3..8d6759b 100644
--- a/test/tint/builtins/gen/var/acosh/e38f5c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/e38f5c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_e38f5c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_e38f5c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/ecf2d1.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/ecf2d1.wgsl.expected.glsl
index 71223bf..363984e 100644
--- a/test/tint/builtins/gen/var/acosh/ecf2d1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/ecf2d1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_ecf2d1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_ecf2d1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/acosh/f56574.wgsl.expected.glsl b/test/tint/builtins/gen/var/acosh/f56574.wgsl.expected.glsl
index 080b559..cdba461 100644
--- a/test/tint/builtins/gen/var/acosh/f56574.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/acosh/f56574.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = acosh_f56574();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = acosh_f56574();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/all/353d6a.wgsl.expected.glsl b/test/tint/builtins/gen/var/all/353d6a.wgsl.expected.glsl
index 642ad2e..8b1b976 100644
--- a/test/tint/builtins/gen/var/all/353d6a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/all/353d6a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = all_353d6a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = all_353d6a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/all/986c7b.wgsl.expected.glsl b/test/tint/builtins/gen/var/all/986c7b.wgsl.expected.glsl
index 12e9b27..7af65c9 100644
--- a/test/tint/builtins/gen/var/all/986c7b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/all/986c7b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = all_986c7b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = all_986c7b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/all/bd2dba.wgsl.expected.glsl b/test/tint/builtins/gen/var/all/bd2dba.wgsl.expected.glsl
index 10637fe..48dedba 100644
--- a/test/tint/builtins/gen/var/all/bd2dba.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/all/bd2dba.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = all_bd2dba();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = all_bd2dba();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/all/f46790.wgsl.expected.glsl b/test/tint/builtins/gen/var/all/f46790.wgsl.expected.glsl
index 3fe892b..06404f0 100644
--- a/test/tint/builtins/gen/var/all/f46790.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/all/f46790.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = all_f46790();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = all_f46790();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/any/083428.wgsl.expected.glsl b/test/tint/builtins/gen/var/any/083428.wgsl.expected.glsl
index c0c58db..7956255 100644
--- a/test/tint/builtins/gen/var/any/083428.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/any/083428.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = any_083428();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = any_083428();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/any/0e3e58.wgsl.expected.glsl b/test/tint/builtins/gen/var/any/0e3e58.wgsl.expected.glsl
index 94cb087..3e8f006 100644
--- a/test/tint/builtins/gen/var/any/0e3e58.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/any/0e3e58.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = any_0e3e58();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = any_0e3e58();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/any/2ab91a.wgsl.expected.glsl b/test/tint/builtins/gen/var/any/2ab91a.wgsl.expected.glsl
index ee844c6..2d4cd45 100644
--- a/test/tint/builtins/gen/var/any/2ab91a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/any/2ab91a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = any_2ab91a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = any_2ab91a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/any/e755c1.wgsl.expected.glsl b/test/tint/builtins/gen/var/any/e755c1.wgsl.expected.glsl
index 15ae2fa..874ab3b 100644
--- a/test/tint/builtins/gen/var/any/e755c1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/any/e755c1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = any_e755c1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = any_e755c1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/arrayLength/1588cd.wgsl.expected.glsl b/test/tint/builtins/gen/var/arrayLength/1588cd.wgsl.expected.glsl
index 322fcba..f0553aa 100644
--- a/test/tint/builtins/gen/var/arrayLength/1588cd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/arrayLength/1588cd.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = arrayLength_1588cd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = arrayLength_1588cd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/arrayLength/8421b9.wgsl.expected.glsl b/test/tint/builtins/gen/var/arrayLength/8421b9.wgsl.expected.glsl
index e56ddb0..41d9b6796 100644
--- a/test/tint/builtins/gen/var/arrayLength/8421b9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/arrayLength/8421b9.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = arrayLength_8421b9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = arrayLength_8421b9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/arrayLength/a0f5ca.wgsl.expected.glsl b/test/tint/builtins/gen/var/arrayLength/a0f5ca.wgsl.expected.glsl
index 0c39a0e..6fc6d9b 100644
--- a/test/tint/builtins/gen/var/arrayLength/a0f5ca.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/arrayLength/a0f5ca.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = arrayLength_a0f5ca();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = arrayLength_a0f5ca();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/arrayLength/cfca0a.wgsl.expected.glsl b/test/tint/builtins/gen/var/arrayLength/cfca0a.wgsl.expected.glsl
index d0cbdba..5974939 100644
--- a/test/tint/builtins/gen/var/arrayLength/cfca0a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/arrayLength/cfca0a.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = arrayLength_cfca0a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = arrayLength_cfca0a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/064953.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/064953.wgsl.expected.glsl
index 90ede47..abc678f 100644
--- a/test/tint/builtins/gen/var/asin/064953.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/064953.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_064953();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_064953();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/0bac07.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/0bac07.wgsl.expected.glsl
index 7fa7829..dbefb42 100644
--- a/test/tint/builtins/gen/var/asin/0bac07.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/0bac07.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asin_0bac07();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asin/11dfda.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/11dfda.wgsl.expected.glsl
index cd210c1..c288544 100644
--- a/test/tint/builtins/gen/var/asin/11dfda.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/11dfda.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_11dfda();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_11dfda();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/2d8e29.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/2d8e29.wgsl.expected.glsl
index d8c347b..4c0cde0 100644
--- a/test/tint/builtins/gen/var/asin/2d8e29.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/2d8e29.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_2d8e29();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_2d8e29();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/3cfbd4.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/3cfbd4.wgsl.expected.glsl
index 6d3648f..07a11a0 100644
--- a/test/tint/builtins/gen/var/asin/3cfbd4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/3cfbd4.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_3cfbd4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_3cfbd4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/64bb1f.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/64bb1f.wgsl.expected.glsl
index 2dfee4c..1b8aa32 100644
--- a/test/tint/builtins/gen/var/asin/64bb1f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/64bb1f.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asin_64bb1f();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asin/7b6a44.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/7b6a44.wgsl.expected.glsl
index e8f9d76..1e14ebb 100644
--- a/test/tint/builtins/gen/var/asin/7b6a44.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/7b6a44.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_7b6a44();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_7b6a44();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/8cd9c9.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/8cd9c9.wgsl.expected.glsl
index 82bfd7f..50f1db5 100644
--- a/test/tint/builtins/gen/var/asin/8cd9c9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/8cd9c9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_8cd9c9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_8cd9c9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/a5dd88.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/a5dd88.wgsl.expected.glsl
index 728682e..5ff6db8 100644
--- a/test/tint/builtins/gen/var/asin/a5dd88.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/a5dd88.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asin_a5dd88();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asin/a6d73a.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/a6d73a.wgsl.expected.glsl
index 905705a..19c1935 100644
--- a/test/tint/builtins/gen/var/asin/a6d73a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/a6d73a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.5f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asin_a6d73a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asin/b4aced.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/b4aced.wgsl.expected.glsl
index 4d8ff78..275861d 100644
--- a/test/tint/builtins/gen/var/asin/b4aced.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/b4aced.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_b4aced();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_b4aced();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asin/c0c272.wgsl.expected.glsl b/test/tint/builtins/gen/var/asin/c0c272.wgsl.expected.glsl
index b53b025..09bbaf1 100644
--- a/test/tint/builtins/gen/var/asin/c0c272.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asin/c0c272.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asin_c0c272();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asin_c0c272();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/157447.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/157447.wgsl.expected.glsl
index 2e75a8d..391fbaa 100644
--- a/test/tint/builtins/gen/var/asinh/157447.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/157447.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_157447();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_157447();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/16b543.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/16b543.wgsl.expected.glsl
index 5af25cc..1748f74 100644
--- a/test/tint/builtins/gen/var/asinh/16b543.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/16b543.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.88137358427047729492f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asinh_16b543();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asinh/180015.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/180015.wgsl.expected.glsl
index c6c7a81..9a79e34 100644
--- a/test/tint/builtins/gen/var/asinh/180015.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/180015.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.88137358427047729492f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asinh_180015();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asinh/2265ee.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/2265ee.wgsl.expected.glsl
index ea096cc..15f1692 100644
--- a/test/tint/builtins/gen/var/asinh/2265ee.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/2265ee.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_2265ee();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_2265ee();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/468a48.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/468a48.wgsl.expected.glsl
index a579a49..0a7ab20 100644
--- a/test/tint/builtins/gen/var/asinh/468a48.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/468a48.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_468a48();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_468a48();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/4a2226.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/4a2226.wgsl.expected.glsl
index 82a8c24..9426201 100644
--- a/test/tint/builtins/gen/var/asinh/4a2226.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/4a2226.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_4a2226();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_4a2226();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/51079e.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/51079e.wgsl.expected.glsl
index 62e13f9..4962152 100644
--- a/test/tint/builtins/gen/var/asinh/51079e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/51079e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.88137358427047729492f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asinh_51079e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asinh/8d2e51.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/8d2e51.wgsl.expected.glsl
index ad71e5f..94b3294 100644
--- a/test/tint/builtins/gen/var/asinh/8d2e51.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/8d2e51.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_8d2e51();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_8d2e51();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/95ab2b.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/95ab2b.wgsl.expected.glsl
index 050d31d..3e26ee4 100644
--- a/test/tint/builtins/gen/var/asinh/95ab2b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/95ab2b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_95ab2b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_95ab2b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/ad8f8b.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/ad8f8b.wgsl.expected.glsl
index c524dd8..92f350f 100644
--- a/test/tint/builtins/gen/var/asinh/ad8f8b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/ad8f8b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_ad8f8b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_ad8f8b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/asinh/cf8603.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/cf8603.wgsl.expected.glsl
index 0a3bc89..4ba6a40 100644
--- a/test/tint/builtins/gen/var/asinh/cf8603.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/cf8603.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.88137358427047729492f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
asinh_cf8603();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/asinh/fb5e8c.wgsl.expected.glsl b/test/tint/builtins/gen/var/asinh/fb5e8c.wgsl.expected.glsl
index 709683c..703120b 100644
--- a/test/tint/builtins/gen/var/asinh/fb5e8c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/asinh/fb5e8c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = asinh_fb5e8c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = asinh_fb5e8c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/02979a.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/02979a.wgsl.expected.glsl
index a6aed16..036f5b2 100644
--- a/test/tint/builtins/gen/var/atan/02979a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/02979a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_02979a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_02979a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/19faea.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/19faea.wgsl.expected.glsl
index 25c2e84..74363de 100644
--- a/test/tint/builtins/gen/var/atan/19faea.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/19faea.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_19faea();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_19faea();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/1e1764.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/1e1764.wgsl.expected.glsl
index b116dd3..03b9e0e 100644
--- a/test/tint/builtins/gen/var/atan/1e1764.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/1e1764.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_1e1764();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_1e1764();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/331e6d.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/331e6d.wgsl.expected.glsl
index 4b64ab3..0faabc2 100644
--- a/test/tint/builtins/gen/var/atan/331e6d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/331e6d.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_331e6d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_331e6d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/5ca7b8.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/5ca7b8.wgsl.expected.glsl
index c6e8c0f..1b4a8fe 100644
--- a/test/tint/builtins/gen/var/atan/5ca7b8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/5ca7b8.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.78539818525314331055f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan_5ca7b8();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan/749e1b.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/749e1b.wgsl.expected.glsl
index 11006e5..4736d65 100644
--- a/test/tint/builtins/gen/var/atan/749e1b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/749e1b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.78539818525314331055f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan_749e1b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan/7a2a75.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/7a2a75.wgsl.expected.glsl
index 6b5f150..af0a84a 100644
--- a/test/tint/builtins/gen/var/atan/7a2a75.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/7a2a75.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.78539818525314331055f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan_7a2a75();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan/a5f421.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/a5f421.wgsl.expected.glsl
index 13e73f0..055ef0c 100644
--- a/test/tint/builtins/gen/var/atan/a5f421.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/a5f421.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_a5f421();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_a5f421();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/a7ba61.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/a7ba61.wgsl.expected.glsl
index b88901b..0712730 100644
--- a/test/tint/builtins/gen/var/atan/a7ba61.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/a7ba61.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_a7ba61();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_a7ba61();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/a8b696.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/a8b696.wgsl.expected.glsl
index 26cdbb7..dc6a6a0 100644
--- a/test/tint/builtins/gen/var/atan/a8b696.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/a8b696.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_a8b696();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_a8b696();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/ad96e4.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/ad96e4.wgsl.expected.glsl
index 2cdbe62..ea63ebe 100644
--- a/test/tint/builtins/gen/var/atan/ad96e4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/ad96e4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan_ad96e4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan_ad96e4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan/d17fb2.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan/d17fb2.wgsl.expected.glsl
index 769e41c..122f997 100644
--- a/test/tint/builtins/gen/var/atan/d17fb2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan/d17fb2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.78539818525314331055f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan_d17fb2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan2/034ace.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/034ace.wgsl.expected.glsl
index d8ed5fd..9fff4d5 100644
--- a/test/tint/builtins/gen/var/atan2/034ace.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/034ace.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.78539818525314331055f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan2_034ace();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan2/21dfea.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/21dfea.wgsl.expected.glsl
index 43af58b..2378d87 100644
--- a/test/tint/builtins/gen/var/atan2/21dfea.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/21dfea.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_21dfea();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_21dfea();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/3c2865.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/3c2865.wgsl.expected.glsl
index 1a42bc5..ed26293 100644
--- a/test/tint/builtins/gen/var/atan2/3c2865.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/3c2865.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.78539818525314331055f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan2_3c2865();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan2/57fb13.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/57fb13.wgsl.expected.glsl
index 5806c04..f665dcc 100644
--- a/test/tint/builtins/gen/var/atan2/57fb13.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/57fb13.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_57fb13();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_57fb13();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/93febc.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/93febc.wgsl.expected.glsl
index ba05c5ac..c476dd3 100644
--- a/test/tint/builtins/gen/var/atan2/93febc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/93febc.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_93febc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_93febc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/96057c.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/96057c.wgsl.expected.glsl
index c9a0d73..74c3bc1 100644
--- a/test/tint/builtins/gen/var/atan2/96057c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/96057c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_96057c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_96057c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/a70d0d.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/a70d0d.wgsl.expected.glsl
index c529a70..1654160 100644
--- a/test/tint/builtins/gen/var/atan2/a70d0d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/a70d0d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_a70d0d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_a70d0d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/ae713e.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/ae713e.wgsl.expected.glsl
index a1937cc..b7da3a8 100644
--- a/test/tint/builtins/gen/var/atan2/ae713e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/ae713e.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_ae713e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_ae713e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/c19683.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/c19683.wgsl.expected.glsl
index 0e26f6f..cd5ce41 100644
--- a/test/tint/builtins/gen/var/atan2/c19683.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/c19683.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.78539818525314331055f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan2_c19683();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan2/c4be45.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/c4be45.wgsl.expected.glsl
index 14a3c6c..8f5f5f9 100644
--- a/test/tint/builtins/gen/var/atan2/c4be45.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/c4be45.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.78539818525314331055f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atan2_c4be45();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atan2/ca698e.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/ca698e.wgsl.expected.glsl
index dab578f..a887907 100644
--- a/test/tint/builtins/gen/var/atan2/ca698e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/ca698e.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_ca698e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_ca698e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atan2/d983ab.wgsl.expected.glsl b/test/tint/builtins/gen/var/atan2/d983ab.wgsl.expected.glsl
index 7196084..e19b848 100644
--- a/test/tint/builtins/gen/var/atan2/d983ab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atan2/d983ab.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atan2_d983ab();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atan2_d983ab();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/440cca.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/440cca.wgsl.expected.glsl
index dbf84fe..d820e74 100644
--- a/test/tint/builtins/gen/var/atanh/440cca.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/440cca.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_440cca();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_440cca();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/5bf88d.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/5bf88d.wgsl.expected.glsl
index 0e823ab..ced1308 100644
--- a/test/tint/builtins/gen/var/atanh/5bf88d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/5bf88d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_5bf88d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_5bf88d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/70d5bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/70d5bd.wgsl.expected.glsl
index ae88c3a..50312a5 100644
--- a/test/tint/builtins/gen/var/atanh/70d5bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/70d5bd.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.54930615425109863281f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atanh_70d5bd();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atanh/7997d8.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/7997d8.wgsl.expected.glsl
index d772d49..eeb0fef 100644
--- a/test/tint/builtins/gen/var/atanh/7997d8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/7997d8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_7997d8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_7997d8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/7f2874.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/7f2874.wgsl.expected.glsl
index ca85cd2..efd1d1c 100644
--- a/test/tint/builtins/gen/var/atanh/7f2874.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/7f2874.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.54930615425109863281f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atanh_7f2874();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atanh/c0e634.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/c0e634.wgsl.expected.glsl
index a7f4b8b..d599ded 100644
--- a/test/tint/builtins/gen/var/atanh/c0e634.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/c0e634.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_c0e634();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_c0e634();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/c5dc32.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/c5dc32.wgsl.expected.glsl
index 4d8e3ed..99f8279 100644
--- a/test/tint/builtins/gen/var/atanh/c5dc32.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/c5dc32.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.54930615425109863281f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atanh_c5dc32();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atanh/d2d8cd.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/d2d8cd.wgsl.expected.glsl
index 6f5a7a4..de6798e 100644
--- a/test/tint/builtins/gen/var/atanh/d2d8cd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/d2d8cd.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_d2d8cd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_d2d8cd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/e3b450.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/e3b450.wgsl.expected.glsl
index 80efc72..467cff3 100644
--- a/test/tint/builtins/gen/var/atanh/e3b450.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/e3b450.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_e3b450();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_e3b450();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/e431bb.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/e431bb.wgsl.expected.glsl
index 72f13c6..0e02afa 100644
--- a/test/tint/builtins/gen/var/atanh/e431bb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/e431bb.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.54930615425109863281f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
atanh_e431bb();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/atanh/ec4b06.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/ec4b06.wgsl.expected.glsl
index d71b987..fc77834 100644
--- a/test/tint/builtins/gen/var/atanh/ec4b06.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/ec4b06.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_ec4b06();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_ec4b06();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/atanh/f3e01b.wgsl.expected.glsl b/test/tint/builtins/gen/var/atanh/f3e01b.wgsl.expected.glsl
index 7de8245..ecf20ef 100644
--- a/test/tint/builtins/gen/var/atanh/f3e01b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/atanh/f3e01b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = atanh_f3e01b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = atanh_f3e01b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/0fe0c9.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/0fe0c9.wgsl.expected.glsl
index 2be52a2..1352e3a 100644
--- a/test/tint/builtins/gen/var/bitcast/0fe0c9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/0fe0c9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_0fe0c9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_0fe0c9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/160c09.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/160c09.wgsl.expected.glsl
index 648ee32..9296469 100644
--- a/test/tint/builtins/gen/var/bitcast/160c09.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/160c09.wgsl.expected.glsl
@@ -50,16 +50,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_160c09();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_160c09();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/16cba4.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/16cba4.wgsl.expected.glsl
index 425eb1e..abf63b8 100644
--- a/test/tint/builtins/gen/var/bitcast/16cba4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/16cba4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_16cba4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_16cba4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/1c3b31.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/1c3b31.wgsl.expected.glsl
index 83a7abc..1bcc7d5 100644
--- a/test/tint/builtins/gen/var/bitcast/1c3b31.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/1c3b31.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_1c3b31();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_1c3b31();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/1df11f.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/1df11f.wgsl.expected.glsl
index bdfb2aa..ccdc81c 100644
--- a/test/tint/builtins/gen/var/bitcast/1df11f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/1df11f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_1df11f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_1df11f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/214f23.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/214f23.wgsl.expected.glsl
index 125765a..cf18508 100644
--- a/test/tint/builtins/gen/var/bitcast/214f23.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/214f23.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_214f23();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_214f23();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/23c8bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/23c8bd.wgsl.expected.glsl
index e00739b..8df299d 100644
--- a/test/tint/builtins/gen/var/bitcast/23c8bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/23c8bd.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_23c8bd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_23c8bd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/2421c8.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/2421c8.wgsl.expected.glsl
index 58d4f9d..3a96353 100644
--- a/test/tint/builtins/gen/var/bitcast/2421c8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/2421c8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_2421c8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_2421c8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/287bdf.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/287bdf.wgsl.expected.glsl
index 52d81e1..ef40fb0 100644
--- a/test/tint/builtins/gen/var/bitcast/287bdf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/287bdf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_287bdf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_287bdf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/2a6e58.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/2a6e58.wgsl.expected.glsl
index 5455a13..6607d58 100644
--- a/test/tint/builtins/gen/var/bitcast/2a6e58.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/2a6e58.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_2a6e58();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_2a6e58();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/2b05b3.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/2b05b3.wgsl.expected.glsl
index 96360f2..d8c8493 100644
--- a/test/tint/builtins/gen/var/bitcast/2b05b3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/2b05b3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_2b05b3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_2b05b3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/2b2738.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/2b2738.wgsl.expected.glsl
index 5ce6ab9..0f6556a 100644
--- a/test/tint/builtins/gen/var/bitcast/2b2738.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/2b2738.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_2b2738();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_2b2738();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/31c080.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/31c080.wgsl.expected.glsl
index a5ddbc7..5aec241 100644
--- a/test/tint/builtins/gen/var/bitcast/31c080.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/31c080.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_31c080();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_31c080();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/332f78.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/332f78.wgsl.expected.glsl
index 26d84a4..3731b7d 100644
--- a/test/tint/builtins/gen/var/bitcast/332f78.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/332f78.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_332f78();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_332f78();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/3e7b47.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/3e7b47.wgsl.expected.glsl
index d8851c2..67af98a 100644
--- a/test/tint/builtins/gen/var/bitcast/3e7b47.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/3e7b47.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_3e7b47();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_3e7b47();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/3f7437.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/3f7437.wgsl.expected.glsl
index bdfeaa5..a25b896 100644
--- a/test/tint/builtins/gen/var/bitcast/3f7437.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/3f7437.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_3f7437();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_3f7437();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/3fdacd.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/3fdacd.wgsl.expected.glsl
index c2964e9..1805cd5 100644
--- a/test/tint/builtins/gen/var/bitcast/3fdacd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/3fdacd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_3fdacd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_3fdacd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/429d64.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/429d64.wgsl.expected.glsl
index 07ad66e..ca5c34e 100644
--- a/test/tint/builtins/gen/var/bitcast/429d64.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/429d64.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_429d64();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_429d64();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/436211.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/436211.wgsl.expected.glsl
index 9eb1cbf..439463f 100644
--- a/test/tint/builtins/gen/var/bitcast/436211.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/436211.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_436211();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_436211();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/5081ed.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/5081ed.wgsl.expected.glsl
index 50557ff..d9e4749 100644
--- a/test/tint/builtins/gen/var/bitcast/5081ed.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/5081ed.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_5081ed();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_5081ed();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/56266e.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/56266e.wgsl.expected.glsl
index 1d046c0..55adb5d 100644
--- a/test/tint/builtins/gen/var/bitcast/56266e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/56266e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_56266e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_56266e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/66e93d.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/66e93d.wgsl.expected.glsl
index 6a5fbda..f158c5b 100644
--- a/test/tint/builtins/gen/var/bitcast/66e93d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/66e93d.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_66e93d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_66e93d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/674557.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/674557.wgsl.expected.glsl
index 63a4c44..38469fb 100644
--- a/test/tint/builtins/gen/var/bitcast/674557.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/674557.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_674557();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_674557();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/6ac6f9.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/6ac6f9.wgsl.expected.glsl
index 7de6335..622f7cf 100644
--- a/test/tint/builtins/gen/var/bitcast/6ac6f9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/6ac6f9.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_6ac6f9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_6ac6f9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/6de2bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/6de2bd.wgsl.expected.glsl
index 5e2bec2..c00a683 100644
--- a/test/tint/builtins/gen/var/bitcast/6de2bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/6de2bd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_6de2bd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_6de2bd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/70b121.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/70b121.wgsl.expected.glsl
index 47f3741..26fcad6 100644
--- a/test/tint/builtins/gen/var/bitcast/70b121.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/70b121.wgsl.expected.glsl
@@ -50,16 +50,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_70b121();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_70b121();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/71c92a.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/71c92a.wgsl.expected.glsl
index bcd76b2..50b7b50 100644
--- a/test/tint/builtins/gen/var/bitcast/71c92a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/71c92a.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_71c92a();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = bitcast_71c92a();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/745b27.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/745b27.wgsl.expected.glsl
index 5908465..938f004 100644
--- a/test/tint/builtins/gen/var/bitcast/745b27.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/745b27.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_745b27();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_745b27();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/7e67cc.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/7e67cc.wgsl.expected.glsl
index 281f75a..ebd94d2 100644
--- a/test/tint/builtins/gen/var/bitcast/7e67cc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/7e67cc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_7e67cc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_7e67cc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/7ffa9c.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/7ffa9c.wgsl.expected.glsl
index 136ea31..1c4185d 100644
--- a/test/tint/builtins/gen/var/bitcast/7ffa9c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/7ffa9c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_7ffa9c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_7ffa9c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/81c5f5.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/81c5f5.wgsl.expected.glsl
index 2bb9a9d..8c3f163 100644
--- a/test/tint/builtins/gen/var/bitcast/81c5f5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/81c5f5.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_81c5f5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_81c5f5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/8318a8.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/8318a8.wgsl.expected.glsl
index 0ae0482..fb95362 100644
--- a/test/tint/builtins/gen/var/bitcast/8318a8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/8318a8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_8318a8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_8318a8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/879dc9.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/879dc9.wgsl.expected.glsl
index 1bcc5a7..2344a8a 100644
--- a/test/tint/builtins/gen/var/bitcast/879dc9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/879dc9.wgsl.expected.glsl
@@ -50,16 +50,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_879dc9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_879dc9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/899e50.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/899e50.wgsl.expected.glsl
index 21ad18f..d185e94 100644
--- a/test/tint/builtins/gen/var/bitcast/899e50.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/899e50.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_899e50();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_899e50();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/8d184c.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/8d184c.wgsl.expected.glsl
index 6c396b6..ae202e3 100644
--- a/test/tint/builtins/gen/var/bitcast/8d184c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/8d184c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_8d184c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_8d184c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/9bcf71.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/9bcf71.wgsl.expected.glsl
index 0ef85eb..73c8817 100644
--- a/test/tint/builtins/gen/var/bitcast/9bcf71.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/9bcf71.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_9bcf71();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_9bcf71();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/9ca42c.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/9ca42c.wgsl.expected.glsl
index fdd6b45..88f19d7 100644
--- a/test/tint/builtins/gen/var/bitcast/9ca42c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/9ca42c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_9ca42c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_9ca42c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/9eee21.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/9eee21.wgsl.expected.glsl
index 91dcbe4..3bb02cb 100644
--- a/test/tint/builtins/gen/var/bitcast/9eee21.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/9eee21.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_9eee21();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_9eee21();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/a4b290.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/a4b290.wgsl.expected.glsl
index 6bad286..0a72967 100644
--- a/test/tint/builtins/gen/var/bitcast/a4b290.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/a4b290.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_a4b290();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_a4b290();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/a58b50.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/a58b50.wgsl.expected.glsl
index 75bb3c9..f78f9df 100644
--- a/test/tint/builtins/gen/var/bitcast/a58b50.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/a58b50.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_a58b50();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_a58b50();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/a5c539.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/a5c539.wgsl.expected.glsl
index 4224aec..f8df4c5 100644
--- a/test/tint/builtins/gen/var/bitcast/a5c539.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/a5c539.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_a5c539();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_a5c539();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/a8c93f.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/a8c93f.wgsl.expected.glsl
index 419ede8..27c89be 100644
--- a/test/tint/builtins/gen/var/bitcast/a8c93f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/a8c93f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_a8c93f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_a8c93f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/a8ea1b.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/a8ea1b.wgsl.expected.glsl
index b201ab0..071f05e 100644
--- a/test/tint/builtins/gen/var/bitcast/a8ea1b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/a8ea1b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_a8ea1b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_a8ea1b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/ac09d0.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/ac09d0.wgsl.expected.glsl
index 329a21f..e71965c 100644
--- a/test/tint/builtins/gen/var/bitcast/ac09d0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/ac09d0.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_ac09d0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_ac09d0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/ad4b05.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/ad4b05.wgsl.expected.glsl
index f544bb3..8c8f30a 100644
--- a/test/tint/builtins/gen/var/bitcast/ad4b05.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/ad4b05.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_ad4b05();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_ad4b05();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/b28cbd.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/b28cbd.wgsl.expected.glsl
index 3dc03ef..baf9bea09 100644
--- a/test/tint/builtins/gen/var/bitcast/b28cbd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/b28cbd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_b28cbd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_b28cbd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/b77573.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/b77573.wgsl.expected.glsl
index 941deab..a18ae41 100644
--- a/test/tint/builtins/gen/var/bitcast/b77573.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/b77573.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_b77573();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_b77573();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/bc3994.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/bc3994.wgsl.expected.glsl
index 47c687a..cdff00c 100644
--- a/test/tint/builtins/gen/var/bitcast/bc3994.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/bc3994.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_bc3994();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = bitcast_bc3994();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/c69aaf.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/c69aaf.wgsl.expected.glsl
index de3f77c..5afcd2e 100644
--- a/test/tint/builtins/gen/var/bitcast/c69aaf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/c69aaf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_c69aaf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_c69aaf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/ca5c3f.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/ca5c3f.wgsl.expected.glsl
index 6f6f898..881cc98 100644
--- a/test/tint/builtins/gen/var/bitcast/ca5c3f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/ca5c3f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_ca5c3f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_ca5c3f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/cc7aa7.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/cc7aa7.wgsl.expected.glsl
index 24cbedc..f426b96 100644
--- a/test/tint/builtins/gen/var/bitcast/cc7aa7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/cc7aa7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_cc7aa7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_cc7aa7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/d29765.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/d29765.wgsl.expected.glsl
index 6234d00..9d59f12 100644
--- a/test/tint/builtins/gen/var/bitcast/d29765.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/d29765.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_d29765();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_d29765();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/dce842.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/dce842.wgsl.expected.glsl
index 100e246..0c40255 100644
--- a/test/tint/builtins/gen/var/bitcast/dce842.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/dce842.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_dce842();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_dce842();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/e61c57.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/e61c57.wgsl.expected.glsl
index 691a679..6ed5230 100644
--- a/test/tint/builtins/gen/var/bitcast/e61c57.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/e61c57.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_e61c57();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_e61c57();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/e6c18f.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/e6c18f.wgsl.expected.glsl
index 8a95142..664e7c3 100644
--- a/test/tint/builtins/gen/var/bitcast/e6c18f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/e6c18f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_e6c18f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_e6c18f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/bitcast/f756cd.wgsl.expected.glsl b/test/tint/builtins/gen/var/bitcast/f756cd.wgsl.expected.glsl
index d63e957..0bf58fa 100644
--- a/test/tint/builtins/gen/var/bitcast/f756cd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/bitcast/f756cd.wgsl.expected.glsl
@@ -50,16 +50,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = bitcast_f756cd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = bitcast_f756cd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/09bf52.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/09bf52.wgsl.expected.glsl
index ad82d43..e00c4be 100644
--- a/test/tint/builtins/gen/var/ceil/09bf52.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/09bf52.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_09bf52();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_09bf52();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/11b1dc.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/11b1dc.wgsl.expected.glsl
index 0335b24..f937663 100644
--- a/test/tint/builtins/gen/var/ceil/11b1dc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/11b1dc.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ceil_11b1dc();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ceil/18c240.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/18c240.wgsl.expected.glsl
index e8e6691..683ef62 100644
--- a/test/tint/builtins/gen/var/ceil/18c240.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/18c240.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_18c240();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_18c240();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/32c946.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/32c946.wgsl.expected.glsl
index 7d48d01..77efe8a 100644
--- a/test/tint/builtins/gen/var/ceil/32c946.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/32c946.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ceil_32c946();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ceil/34064b.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/34064b.wgsl.expected.glsl
index de18407..894b210 100644
--- a/test/tint/builtins/gen/var/ceil/34064b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/34064b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_34064b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_34064b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/4bca2a.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/4bca2a.wgsl.expected.glsl
index 5f355de..bdc6e6f 100644
--- a/test/tint/builtins/gen/var/ceil/4bca2a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/4bca2a.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_4bca2a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_4bca2a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/678655.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/678655.wgsl.expected.glsl
index e21122c..22a4317 100644
--- a/test/tint/builtins/gen/var/ceil/678655.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/678655.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_678655();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_678655();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/96f597.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/96f597.wgsl.expected.glsl
index 63a06f6..712a08f 100644
--- a/test/tint/builtins/gen/var/ceil/96f597.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/96f597.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_96f597();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_96f597();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/b74c16.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/b74c16.wgsl.expected.glsl
index 6bdf652..3590ffc 100644
--- a/test/tint/builtins/gen/var/ceil/b74c16.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/b74c16.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_b74c16();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_b74c16();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ceil/bb2ca2.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/bb2ca2.wgsl.expected.glsl
index 23b646d..627fc19 100644
--- a/test/tint/builtins/gen/var/ceil/bb2ca2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/bb2ca2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ceil_bb2ca2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ceil/e0b70a.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/e0b70a.wgsl.expected.glsl
index 4738747..1a83959 100644
--- a/test/tint/builtins/gen/var/ceil/e0b70a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/e0b70a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 2.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ceil_e0b70a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ceil/f3f889.wgsl.expected.glsl b/test/tint/builtins/gen/var/ceil/f3f889.wgsl.expected.glsl
index 8497bae..e715e13 100644
--- a/test/tint/builtins/gen/var/ceil/f3f889.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ceil/f3f889.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ceil_f3f889();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ceil_f3f889();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/0acf8f.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/0acf8f.wgsl.expected.glsl
index e11fbf9..771aec6 100644
--- a/test/tint/builtins/gen/var/clamp/0acf8f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/0acf8f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_0acf8f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_0acf8f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/177548.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/177548.wgsl.expected.glsl
index f34d6b3..3c64c54 100644
--- a/test/tint/builtins/gen/var/clamp/177548.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/177548.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec2 res = ivec2(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_177548();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/1a32e3.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/1a32e3.wgsl.expected.glsl
index 272b0ba..5356742 100644
--- a/test/tint/builtins/gen/var/clamp/1a32e3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/1a32e3.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_1a32e3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_1a32e3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/235b29.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/235b29.wgsl.expected.glsl
index f1cb39b..467e7e0 100644
--- a/test/tint/builtins/gen/var/clamp/235b29.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/235b29.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_235b29();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_235b29();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/23aa4f.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/23aa4f.wgsl.expected.glsl
index 1935b7a..cf9b8b5 100644
--- a/test/tint/builtins/gen/var/clamp/23aa4f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/23aa4f.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_23aa4f();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/2bd567.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/2bd567.wgsl.expected.glsl
index 9c16d73..13f98c8 100644
--- a/test/tint/builtins/gen/var/clamp/2bd567.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/2bd567.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_2bd567();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_2bd567();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/2bde41.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/2bde41.wgsl.expected.glsl
index bfe2c0c..3db4048 100644
--- a/test/tint/builtins/gen/var/clamp/2bde41.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/2bde41.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_2bde41();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_2bde41();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/2c251b.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/2c251b.wgsl.expected.glsl
index 86a526c..4acf325 100644
--- a/test/tint/builtins/gen/var/clamp/2c251b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/2c251b.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_2c251b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_2c251b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/548fc7.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/548fc7.wgsl.expected.glsl
index 020312a..fc699ea 100644
--- a/test/tint/builtins/gen/var/clamp/548fc7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/548fc7.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_548fc7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_548fc7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/553ffb.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/553ffb.wgsl.expected.glsl
index 5fa193a..4c3a861 100644
--- a/test/tint/builtins/gen/var/clamp/553ffb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/553ffb.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_553ffb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_553ffb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/5cf700.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/5cf700.wgsl.expected.glsl
index dc382c84..778f4ef 100644
--- a/test/tint/builtins/gen/var/clamp/5cf700.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/5cf700.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_5cf700();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/5f0819.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/5f0819.wgsl.expected.glsl
index 964635f..bfa072c 100644
--- a/test/tint/builtins/gen/var/clamp/5f0819.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/5f0819.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_5f0819();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_5f0819();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/6c1749.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/6c1749.wgsl.expected.glsl
index f2593cf..bb6c428 100644
--- a/test/tint/builtins/gen/var/clamp/6c1749.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/6c1749.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_6c1749();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_6c1749();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/7706d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/7706d7.wgsl.expected.glsl
index babefa8..d2436e6 100644
--- a/test/tint/builtins/gen/var/clamp/7706d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/7706d7.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_7706d7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_7706d7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/867397.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/867397.wgsl.expected.glsl
index e0d61fe..93badc5 100644
--- a/test/tint/builtins/gen/var/clamp/867397.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/867397.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_867397();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_867397();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/87df46.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/87df46.wgsl.expected.glsl
index d936821..03b22d1 100644
--- a/test/tint/builtins/gen/var/clamp/87df46.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/87df46.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_87df46();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/8b1eaa.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/8b1eaa.wgsl.expected.glsl
index 5bb38f9..b010ace 100644
--- a/test/tint/builtins/gen/var/clamp/8b1eaa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/8b1eaa.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec3 res = ivec3(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_8b1eaa();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/96e56a.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/96e56a.wgsl.expected.glsl
index 028c3b1..ea6603e 100644
--- a/test/tint/builtins/gen/var/clamp/96e56a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/96e56a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 1;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_96e56a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/9d731c.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/9d731c.wgsl.expected.glsl
index 548a4a6..519e4ee 100644
--- a/test/tint/builtins/gen/var/clamp/9d731c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/9d731c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_9d731c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/clamp/a2de25.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/a2de25.wgsl.expected.glsl
index 45d92a2..f281754 100644
--- a/test/tint/builtins/gen/var/clamp/a2de25.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/a2de25.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_a2de25();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_a2de25();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/b07c65.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/b07c65.wgsl.expected.glsl
index 7f9dc06..cb986fc 100644
--- a/test/tint/builtins/gen/var/clamp/b07c65.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/b07c65.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_b07c65();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_b07c65();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/b195eb.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/b195eb.wgsl.expected.glsl
index 0bd2f44..a8d22ea 100644
--- a/test/tint/builtins/gen/var/clamp/b195eb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/b195eb.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_b195eb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_b195eb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/bd43ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/bd43ce.wgsl.expected.glsl
index 86bceb4..d9100dc 100644
--- a/test/tint/builtins/gen/var/clamp/bd43ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/bd43ce.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = clamp_bd43ce();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = clamp_bd43ce();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/clamp/d396af.wgsl.expected.glsl b/test/tint/builtins/gen/var/clamp/d396af.wgsl.expected.glsl
index 86108fe..57c09dd 100644
--- a/test/tint/builtins/gen/var/clamp/d396af.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/clamp/d396af.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec4 res = ivec4(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
clamp_d396af();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cos/0835a8.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/0835a8.wgsl.expected.glsl
index b28f177..924534d 100644
--- a/test/tint/builtins/gen/var/cos/0835a8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/0835a8.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_0835a8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_0835a8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/0a89f7.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/0a89f7.wgsl.expected.glsl
index e470c44..0012ab7 100644
--- a/test/tint/builtins/gen/var/cos/0a89f7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/0a89f7.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_0a89f7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_0a89f7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/16dc15.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/16dc15.wgsl.expected.glsl
index 12d53d7..ee51384 100644
--- a/test/tint/builtins/gen/var/cos/16dc15.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/16dc15.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_16dc15();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_16dc15();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/29d66d.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/29d66d.wgsl.expected.glsl
index 3b2dab2..6c8ee043 100644
--- a/test/tint/builtins/gen/var/cos/29d66d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/29d66d.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_29d66d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_29d66d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/47d768.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/47d768.wgsl.expected.glsl
index cf6fb1f..ffee1d4 100644
--- a/test/tint/builtins/gen/var/cos/47d768.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/47d768.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cos_47d768();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cos/5bc2c6.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/5bc2c6.wgsl.expected.glsl
index d9d1ff1..4ef2942 100644
--- a/test/tint/builtins/gen/var/cos/5bc2c6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/5bc2c6.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_5bc2c6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_5bc2c6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/6b1fdf.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/6b1fdf.wgsl.expected.glsl
index cf9bbb1..1dcabb1 100644
--- a/test/tint/builtins/gen/var/cos/6b1fdf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/6b1fdf.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cos_6b1fdf();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cos/a297d4.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/a297d4.wgsl.expected.glsl
index e890f34..57357e3 100644
--- a/test/tint/builtins/gen/var/cos/a297d4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/a297d4.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cos_a297d4();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cos/af7447.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/af7447.wgsl.expected.glsl
index 39524af..4ac07e7 100644
--- a/test/tint/builtins/gen/var/cos/af7447.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/af7447.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cos_af7447();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cos/c3b486.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/c3b486.wgsl.expected.glsl
index 768e0f8..b159ffb 100644
--- a/test/tint/builtins/gen/var/cos/c3b486.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/c3b486.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_c3b486();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_c3b486();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/c5c28e.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/c5c28e.wgsl.expected.glsl
index 2dbabc6..0cb6907 100644
--- a/test/tint/builtins/gen/var/cos/c5c28e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/c5c28e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_c5c28e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_c5c28e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cos/fc047d.wgsl.expected.glsl b/test/tint/builtins/gen/var/cos/fc047d.wgsl.expected.glsl
index f19fd90..37f0e56 100644
--- a/test/tint/builtins/gen/var/cos/fc047d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cos/fc047d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cos_fc047d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cos_fc047d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/2ed778.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/2ed778.wgsl.expected.glsl
index d863f1e..bb7462e 100644
--- a/test/tint/builtins/gen/var/cosh/2ed778.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/2ed778.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_2ed778();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_2ed778();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/377652.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/377652.wgsl.expected.glsl
index 0e79971..24b7b3f 100644
--- a/test/tint/builtins/gen/var/cosh/377652.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/377652.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_377652();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_377652();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/3b7bbf.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/3b7bbf.wgsl.expected.glsl
index 7f2cf00..9f9ee3d 100644
--- a/test/tint/builtins/gen/var/cosh/3b7bbf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/3b7bbf.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_3b7bbf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_3b7bbf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/432645.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/432645.wgsl.expected.glsl
index 88690a8..79845da 100644
--- a/test/tint/builtins/gen/var/cosh/432645.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/432645.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cosh_432645();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cosh/43b672.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/43b672.wgsl.expected.glsl
index 9b543d1..00e6902 100644
--- a/test/tint/builtins/gen/var/cosh/43b672.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/43b672.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_43b672();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_43b672();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/b1b8a0.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/b1b8a0.wgsl.expected.glsl
index 24a4cdd..a1c1f6de 100644
--- a/test/tint/builtins/gen/var/cosh/b1b8a0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/b1b8a0.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_b1b8a0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_b1b8a0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/c13756.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/c13756.wgsl.expected.glsl
index 1bb31aa..0aef5f1 100644
--- a/test/tint/builtins/gen/var/cosh/c13756.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/c13756.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_c13756();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_c13756();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/c892bb.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/c892bb.wgsl.expected.glsl
index 33fc34c..7c1877d 100644
--- a/test/tint/builtins/gen/var/cosh/c892bb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/c892bb.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cosh_c892bb();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cosh/d8dee7.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/d8dee7.wgsl.expected.glsl
index 2575d29..bf77d9b 100644
--- a/test/tint/builtins/gen/var/cosh/d8dee7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/d8dee7.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cosh_d8dee7();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cosh/da92dd.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/da92dd.wgsl.expected.glsl
index 46954db..45c0ed6 100644
--- a/test/tint/builtins/gen/var/cosh/da92dd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/da92dd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_da92dd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_da92dd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/e0c1de.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/e0c1de.wgsl.expected.glsl
index 13fa470..7984cc1 100644
--- a/test/tint/builtins/gen/var/cosh/e0c1de.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/e0c1de.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cosh_e0c1de();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cosh_e0c1de();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cosh/f67ff1.wgsl.expected.glsl b/test/tint/builtins/gen/var/cosh/f67ff1.wgsl.expected.glsl
index 7d40377..f226543 100644
--- a/test/tint/builtins/gen/var/cosh/f67ff1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cosh/f67ff1.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cosh_f67ff1();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/208d46.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/208d46.wgsl.expected.glsl
index 189d80a..0d976fd 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/208d46.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/208d46.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_208d46();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_208d46();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/6d4656.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/6d4656.wgsl.expected.glsl
index 5b28857..edf3c853 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/6d4656.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/6d4656.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_6d4656();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_6d4656();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/70783f.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/70783f.wgsl.expected.glsl
index b330101..fb3f192 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/70783f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/70783f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_70783f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_70783f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/7c38a6.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/7c38a6.wgsl.expected.glsl
index 790dac6..6e9335a 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/7c38a6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/7c38a6.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_7c38a6();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_7c38a6();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/858d40.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/858d40.wgsl.expected.glsl
index daba0b2..072d8f5 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/858d40.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/858d40.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_858d40();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_858d40();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/ab6345.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/ab6345.wgsl.expected.glsl
index 94d416f..6119414 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/ab6345.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/ab6345.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_ab6345();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_ab6345();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/eab32b.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/eab32b.wgsl.expected.glsl
index f15fe2d..53aaff2 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/eab32b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/eab32b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_eab32b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_eab32b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countLeadingZeros/f70103.wgsl.expected.glsl b/test/tint/builtins/gen/var/countLeadingZeros/f70103.wgsl.expected.glsl
index b391de3..91c7b446 100644
--- a/test/tint/builtins/gen/var/countLeadingZeros/f70103.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countLeadingZeros/f70103.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countLeadingZeros_f70103();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countLeadingZeros_f70103();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/0d0e46.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/0d0e46.wgsl.expected.glsl
index e0caec5..d5070cb 100644
--- a/test/tint/builtins/gen/var/countOneBits/0d0e46.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/0d0e46.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_0d0e46();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_0d0e46();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/0f7980.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/0f7980.wgsl.expected.glsl
index fd99d6d..1071f8a 100644
--- a/test/tint/builtins/gen/var/countOneBits/0f7980.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/0f7980.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_0f7980();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_0f7980();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/65d2ae.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/65d2ae.wgsl.expected.glsl
index 2e48055..569959b 100644
--- a/test/tint/builtins/gen/var/countOneBits/65d2ae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/65d2ae.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_65d2ae();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_65d2ae();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/690cfc.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/690cfc.wgsl.expected.glsl
index b2fe0e4..6526a77 100644
--- a/test/tint/builtins/gen/var/countOneBits/690cfc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/690cfc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_690cfc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_690cfc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/94fd81.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/94fd81.wgsl.expected.glsl
index 9e2c12e..ea58014 100644
--- a/test/tint/builtins/gen/var/countOneBits/94fd81.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/94fd81.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_94fd81();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_94fd81();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/ae44f9.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/ae44f9.wgsl.expected.glsl
index 4f342c3..62015da 100644
--- a/test/tint/builtins/gen/var/countOneBits/ae44f9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/ae44f9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_ae44f9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_ae44f9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/af90e2.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/af90e2.wgsl.expected.glsl
index d94617c..31dc4b9 100644
--- a/test/tint/builtins/gen/var/countOneBits/af90e2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/af90e2.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_af90e2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_af90e2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countOneBits/fd88b2.wgsl.expected.glsl b/test/tint/builtins/gen/var/countOneBits/fd88b2.wgsl.expected.glsl
index 4b20022..8e68a37 100644
--- a/test/tint/builtins/gen/var/countOneBits/fd88b2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countOneBits/fd88b2.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countOneBits_fd88b2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = countOneBits_fd88b2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/1ad138.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/1ad138.wgsl.expected.glsl
index 2fad339..f15f5ba 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/1ad138.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/1ad138.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_1ad138();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_1ad138();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/1dc84a.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/1dc84a.wgsl.expected.glsl
index 57c05dd..b3d51d5 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/1dc84a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/1dc84a.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_1dc84a();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_1dc84a();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/21e394.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/21e394.wgsl.expected.glsl
index 5aaef31..7baaa05 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/21e394.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/21e394.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_21e394();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_21e394();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/327c37.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/327c37.wgsl.expected.glsl
index 0f87da3..3768d99 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/327c37.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/327c37.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_327c37();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_327c37();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/42fed6.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/42fed6.wgsl.expected.glsl
index 5e1dac3..d3eb787 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/42fed6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/42fed6.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_42fed6();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_42fed6();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/8ed26f.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/8ed26f.wgsl.expected.glsl
index 629b92a..7176fc5 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/8ed26f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/8ed26f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_8ed26f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_8ed26f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/acfacb.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/acfacb.wgsl.expected.glsl
index da0292b..a752387 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/acfacb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/acfacb.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_acfacb();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_acfacb();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/countTrailingZeros/d2b4a0.wgsl.expected.glsl b/test/tint/builtins/gen/var/countTrailingZeros/d2b4a0.wgsl.expected.glsl
index 1a65622..8441ac2 100644
--- a/test/tint/builtins/gen/var/countTrailingZeros/d2b4a0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/countTrailingZeros/d2b4a0.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = countTrailingZeros_d2b4a0();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = countTrailingZeros_d2b4a0();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cross/041cb0.wgsl.expected.glsl b/test/tint/builtins/gen/var/cross/041cb0.wgsl.expected.glsl
index c3d277c..6353e0b 100644
--- a/test/tint/builtins/gen/var/cross/041cb0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cross/041cb0.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cross_041cb0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cross_041cb0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/cross/1d7933.wgsl.expected.glsl b/test/tint/builtins/gen/var/cross/1d7933.wgsl.expected.glsl
index 98bc652..cb0d823 100644
--- a/test/tint/builtins/gen/var/cross/1d7933.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cross/1d7933.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
cross_1d7933();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/cross/9857cb.wgsl.expected.glsl b/test/tint/builtins/gen/var/cross/9857cb.wgsl.expected.glsl
index 85d5de6..15a1cfe 100644
--- a/test/tint/builtins/gen/var/cross/9857cb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/cross/9857cb.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = cross_9857cb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = cross_9857cb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/0d170c.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/0d170c.wgsl.expected.glsl
index 2141852..164c0e1 100644
--- a/test/tint/builtins/gen/var/degrees/0d170c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/0d170c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_0d170c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_0d170c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/1ad5df.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/1ad5df.wgsl.expected.glsl
index bdf8114..eb87e1d 100644
--- a/test/tint/builtins/gen/var/degrees/1ad5df.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/1ad5df.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_1ad5df();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_1ad5df();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/2af623.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/2af623.wgsl.expected.glsl
index edda94d..959d451 100644
--- a/test/tint/builtins/gen/var/degrees/2af623.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/2af623.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_2af623();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_2af623();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/3055d3.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/3055d3.wgsl.expected.glsl
index 0a463f3..59ca966 100644
--- a/test/tint/builtins/gen/var/degrees/3055d3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/3055d3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_3055d3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_3055d3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/51f705.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/51f705.wgsl.expected.glsl
index 6ca44e9..b857708 100644
--- a/test/tint/builtins/gen/var/degrees/51f705.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/51f705.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_51f705();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_51f705();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/5e9805.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/5e9805.wgsl.expected.glsl
index 61df622..864a717 100644
--- a/test/tint/builtins/gen/var/degrees/5e9805.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/5e9805.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_5e9805();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_5e9805();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/810467.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/810467.wgsl.expected.glsl
index 2d1526a..98bf657 100644
--- a/test/tint/builtins/gen/var/degrees/810467.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/810467.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(57.295780181884765625f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
degrees_810467();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/degrees/c0880c.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/c0880c.wgsl.expected.glsl
index 54fdfa9..ae81504 100644
--- a/test/tint/builtins/gen/var/degrees/c0880c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/c0880c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(57.295780181884765625f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
degrees_c0880c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/degrees/d43a49.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/d43a49.wgsl.expected.glsl
index 6a7485d..1b3d4c9 100644
--- a/test/tint/builtins/gen/var/degrees/d43a49.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/d43a49.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(57.295780181884765625f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
degrees_d43a49();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/degrees/dfe8f4.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/dfe8f4.wgsl.expected.glsl
index d775fe4..a907a7f 100644
--- a/test/tint/builtins/gen/var/degrees/dfe8f4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/dfe8f4.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_dfe8f4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_dfe8f4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/f59715.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/f59715.wgsl.expected.glsl
index 09d6550..f58d584 100644
--- a/test/tint/builtins/gen/var/degrees/f59715.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/f59715.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = degrees_f59715();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = degrees_f59715();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/degrees/fafa7e.wgsl.expected.glsl b/test/tint/builtins/gen/var/degrees/fafa7e.wgsl.expected.glsl
index 413f77f..0dd80f9 100644
--- a/test/tint/builtins/gen/var/degrees/fafa7e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/degrees/fafa7e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 57.295780181884765625f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
degrees_fafa7e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/determinant/1bf6e7.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/1bf6e7.wgsl.expected.glsl
index b07b0a8..e89f343 100644
--- a/test/tint/builtins/gen/var/determinant/1bf6e7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/1bf6e7.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
determinant_1bf6e7();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/determinant/2b62ba.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/2b62ba.wgsl.expected.glsl
index 76d3988..1bf211d 100644
--- a/test/tint/builtins/gen/var/determinant/2b62ba.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/2b62ba.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = determinant_2b62ba();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = determinant_2b62ba();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/determinant/32bfde.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/32bfde.wgsl.expected.glsl
index 1546dd7..e4ebef7 100644
--- a/test/tint/builtins/gen/var/determinant/32bfde.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/32bfde.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = determinant_32bfde();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = determinant_32bfde();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/determinant/a0a87c.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/a0a87c.wgsl.expected.glsl
index c2d034d..23bf15d 100644
--- a/test/tint/builtins/gen/var/determinant/a0a87c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/a0a87c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = determinant_a0a87c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = determinant_a0a87c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/determinant/c8251d.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/c8251d.wgsl.expected.glsl
index 3c6e200..23a0c1e 100644
--- a/test/tint/builtins/gen/var/determinant/c8251d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/c8251d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
determinant_c8251d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/determinant/cefdf3.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/cefdf3.wgsl.expected.glsl
index 085877d..2b1ebed 100644
--- a/test/tint/builtins/gen/var/determinant/cefdf3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/cefdf3.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
determinant_cefdf3();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/determinant/d7c86f.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/d7c86f.wgsl.expected.glsl
index 9265292..94a46cc 100644
--- a/test/tint/builtins/gen/var/determinant/d7c86f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/d7c86f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = determinant_d7c86f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = determinant_d7c86f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/determinant/e19305.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/e19305.wgsl.expected.glsl
index bacb3d7..fd7a206 100644
--- a/test/tint/builtins/gen/var/determinant/e19305.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/e19305.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = determinant_e19305();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = determinant_e19305();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/determinant/fc12a5.wgsl.expected.glsl b/test/tint/builtins/gen/var/determinant/fc12a5.wgsl.expected.glsl
index 79b920c..75f9d91 100644
--- a/test/tint/builtins/gen/var/determinant/fc12a5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/determinant/fc12a5.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = determinant_fc12a5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = determinant_fc12a5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/0657d4.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/0657d4.wgsl.expected.glsl
index d3f0cea..0bcd10f 100644
--- a/test/tint/builtins/gen/var/distance/0657d4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/0657d4.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_0657d4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_0657d4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/3a175a.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/3a175a.wgsl.expected.glsl
index ecda58d..da9ea92 100644
--- a/test/tint/builtins/gen/var/distance/3a175a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/3a175a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
distance_3a175a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/distance/7272f3.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/7272f3.wgsl.expected.glsl
index 6343adb..a42dbbc 100644
--- a/test/tint/builtins/gen/var/distance/7272f3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/7272f3.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_7272f3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_7272f3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/7d201f.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/7d201f.wgsl.expected.glsl
index 6c6ca18..bb07252 100644
--- a/test/tint/builtins/gen/var/distance/7d201f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/7d201f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_7d201f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_7d201f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/83911f.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/83911f.wgsl.expected.glsl
index 0973bb6..0355740 100644
--- a/test/tint/builtins/gen/var/distance/83911f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/83911f.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
distance_83911f();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/distance/892a5d.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/892a5d.wgsl.expected.glsl
index c8b94a2..ac6acf6 100644
--- a/test/tint/builtins/gen/var/distance/892a5d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/892a5d.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_892a5d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_892a5d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/928fa0.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/928fa0.wgsl.expected.glsl
index 00a4628..530ab9f 100644
--- a/test/tint/builtins/gen/var/distance/928fa0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/928fa0.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_928fa0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_928fa0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/9646ea.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/9646ea.wgsl.expected.glsl
index b558883..2e5c0e8 100644
--- a/test/tint/builtins/gen/var/distance/9646ea.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/9646ea.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_9646ea();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_9646ea();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/aa4055.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/aa4055.wgsl.expected.glsl
index 7318bec..835874f 100644
--- a/test/tint/builtins/gen/var/distance/aa4055.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/aa4055.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_aa4055();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_aa4055();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/ac5535.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/ac5535.wgsl.expected.glsl
index a77edcc..8c9b4bf 100644
--- a/test/tint/builtins/gen/var/distance/ac5535.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/ac5535.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
distance_ac5535();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/distance/cfed73.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/cfed73.wgsl.expected.glsl
index 5342389..2305f38 100644
--- a/test/tint/builtins/gen/var/distance/cfed73.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/cfed73.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = distance_cfed73();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = distance_cfed73();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/distance/f9c9ee.wgsl.expected.glsl b/test/tint/builtins/gen/var/distance/f9c9ee.wgsl.expected.glsl
index 262264f..ae55569 100644
--- a/test/tint/builtins/gen/var/distance/f9c9ee.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/distance/f9c9ee.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
distance_f9c9ee();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/08eb56.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/08eb56.wgsl.expected.glsl
index 6c2654e..837b28a 100644
--- a/test/tint/builtins/gen/var/dot/08eb56.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/08eb56.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 4.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
dot_08eb56();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/0c577b.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/0c577b.wgsl.expected.glsl
index cf36928..0f9515f 100644
--- a/test/tint/builtins/gen/var/dot/0c577b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/0c577b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_0c577b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_0c577b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/0d2c2e.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/0d2c2e.wgsl.expected.glsl
index 6f3d31a..3300d5c 100644
--- a/test/tint/builtins/gen/var/dot/0d2c2e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/0d2c2e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 2.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
dot_0d2c2e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/14bc63.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/14bc63.wgsl.expected.glsl
index f779e7f..890cd59 100644
--- a/test/tint/builtins/gen/var/dot/14bc63.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/14bc63.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 2;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
dot_14bc63();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/5a4c8f.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/5a4c8f.wgsl.expected.glsl
index d45a008..5b7173f 100644
--- a/test/tint/builtins/gen/var/dot/5a4c8f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/5a4c8f.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 3.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
dot_5a4c8f();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/7548a0.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/7548a0.wgsl.expected.glsl
index cf662c2..76ae883 100644
--- a/test/tint/builtins/gen/var/dot/7548a0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/7548a0.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_7548a0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_7548a0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/883f0e.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/883f0e.wgsl.expected.glsl
index ba6d920..ec50a9a 100644
--- a/test/tint/builtins/gen/var/dot/883f0e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/883f0e.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_883f0e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_883f0e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/8e40f1.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/8e40f1.wgsl.expected.glsl
index 9f6a0af..bd1604f 100644
--- a/test/tint/builtins/gen/var/dot/8e40f1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/8e40f1.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_8e40f1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_8e40f1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/97c7ee.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/97c7ee.wgsl.expected.glsl
index 024cc3b..1bb1b0c 100644
--- a/test/tint/builtins/gen/var/dot/97c7ee.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/97c7ee.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_97c7ee();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_97c7ee();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/ba4246.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/ba4246.wgsl.expected.glsl
index 4b96886..8771401 100644
--- a/test/tint/builtins/gen/var/dot/ba4246.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/ba4246.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_ba4246();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_ba4246();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/c11efe.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/c11efe.wgsl.expected.glsl
index a596451..d23282b 100644
--- a/test/tint/builtins/gen/var/dot/c11efe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/c11efe.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 3;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
dot_c11efe();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/cd5a04.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/cd5a04.wgsl.expected.glsl
index 5302c00..2b346c8 100644
--- a/test/tint/builtins/gen/var/dot/cd5a04.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/cd5a04.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_cd5a04();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_cd5a04();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/d0d179.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/d0d179.wgsl.expected.glsl
index cb43b2b..a2ff015 100644
--- a/test/tint/builtins/gen/var/dot/d0d179.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/d0d179.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_d0d179();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_d0d179();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/e994c7.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/e994c7.wgsl.expected.glsl
index e5f1348..6b42ef5 100644
--- a/test/tint/builtins/gen/var/dot/e994c7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/e994c7.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_e994c7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_e994c7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/eb9fbf.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/eb9fbf.wgsl.expected.glsl
index 842136e..56433fa 100644
--- a/test/tint/builtins/gen/var/dot/eb9fbf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/eb9fbf.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 4;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
dot_eb9fbf();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/dot/ef6b1d.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/ef6b1d.wgsl.expected.glsl
index 70890aa..641b349 100644
--- a/test/tint/builtins/gen/var/dot/ef6b1d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/ef6b1d.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_ef6b1d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_ef6b1d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/f1312c.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/f1312c.wgsl.expected.glsl
index 0af7917..62e376a 100644
--- a/test/tint/builtins/gen/var/dot/f1312c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/f1312c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_f1312c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_f1312c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot/fc5f7c.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot/fc5f7c.wgsl.expected.glsl
index 2f53f35..3ca559f 100644
--- a/test/tint/builtins/gen/var/dot/fc5f7c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot/fc5f7c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot_fc5f7c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = dot_fc5f7c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot4I8Packed/881e62.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot4I8Packed/881e62.wgsl.expected.glsl
index d26ca8d..f923508 100644
--- a/test/tint/builtins/gen/var/dot4I8Packed/881e62.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot4I8Packed/881e62.wgsl.expected.glsl
@@ -86,16 +86,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot4I8Packed_881e62();
- return tint_symbol;
+ VertexOutput v_7 = VertexOutput(vec4(0.0f), 0);
+ v_7.pos = vec4(0.0f);
+ v_7.prevent_dce = dot4I8Packed_881e62();
+ return v_7;
}
void main() {
- VertexOutput v_7 = vertex_main_inner();
- gl_Position = v_7.pos;
+ VertexOutput v_8 = vertex_main_inner();
+ gl_Position = v_8.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_7.prevent_dce;
+ tint_interstage_location0 = v_8.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/dot4U8Packed/fbed7b.wgsl.expected.glsl b/test/tint/builtins/gen/var/dot4U8Packed/fbed7b.wgsl.expected.glsl
index 4e699ec..94263c3 100644
--- a/test/tint/builtins/gen/var/dot4U8Packed/fbed7b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/dot4U8Packed/fbed7b.wgsl.expected.glsl
@@ -86,16 +86,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = dot4U8Packed_fbed7b();
- return tint_symbol;
+ VertexOutput v_7 = VertexOutput(vec4(0.0f), 0u);
+ v_7.pos = vec4(0.0f);
+ v_7.prevent_dce = dot4U8Packed_fbed7b();
+ return v_7;
}
void main() {
- VertexOutput v_7 = vertex_main_inner();
- gl_Position = v_7.pos;
+ VertexOutput v_8 = vertex_main_inner();
+ gl_Position = v_8.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_7.prevent_dce;
+ tint_interstage_location0 = v_8.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/0f70eb.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/0f70eb.wgsl.expected.glsl
index 99e73cd..f44914d 100644
--- a/test/tint/builtins/gen/var/exp/0f70eb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/0f70eb.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_0f70eb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_0f70eb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/13806d.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/13806d.wgsl.expected.glsl
index 8e182d4..5dc5ff0 100644
--- a/test/tint/builtins/gen/var/exp/13806d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/13806d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_13806d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_13806d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/1951e7.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/1951e7.wgsl.expected.glsl
index 1dc8fe5..8106e0c 100644
--- a/test/tint/builtins/gen/var/exp/1951e7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/1951e7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_1951e7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_1951e7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/2e08e2.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/2e08e2.wgsl.expected.glsl
index 34a308e..8c1b544 100644
--- a/test/tint/builtins/gen/var/exp/2e08e2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/2e08e2.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_2e08e2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_2e08e2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/49e4c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/49e4c5.wgsl.expected.glsl
index ffb2281..1779e47 100644
--- a/test/tint/builtins/gen/var/exp/49e4c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/49e4c5.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 2.71828174591064453125f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp_49e4c5();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp/611a87.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/611a87.wgsl.expected.glsl
index 47866e4..1ffffe4 100644
--- a/test/tint/builtins/gen/var/exp/611a87.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/611a87.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_611a87();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_611a87();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/699629.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/699629.wgsl.expected.glsl
index 7756de7..44df8d9 100644
--- a/test/tint/builtins/gen/var/exp/699629.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/699629.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(2.71828174591064453125f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp_699629();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp/771fd2.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/771fd2.wgsl.expected.glsl
index 5da10a1..7d69186 100644
--- a/test/tint/builtins/gen/var/exp/771fd2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/771fd2.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_771fd2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_771fd2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/bda5bb.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/bda5bb.wgsl.expected.glsl
index 3a77649..f941294 100644
--- a/test/tint/builtins/gen/var/exp/bda5bb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/bda5bb.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(2.71828174591064453125f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp_bda5bb();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp/c18fe9.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/c18fe9.wgsl.expected.glsl
index fd83bb7..b2faa48 100644
--- a/test/tint/builtins/gen/var/exp/c18fe9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/c18fe9.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_c18fe9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_c18fe9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/d98450.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/d98450.wgsl.expected.glsl
index 6b657de..73b7e76 100644
--- a/test/tint/builtins/gen/var/exp/d98450.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/d98450.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp_d98450();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp_d98450();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp/dad791.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp/dad791.wgsl.expected.glsl
index 022e350..d3685b8 100644
--- a/test/tint/builtins/gen/var/exp/dad791.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp/dad791.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(2.71828174591064453125f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp_dad791();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp2/151a4c.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/151a4c.wgsl.expected.glsl
index 33d60dd..502e258 100644
--- a/test/tint/builtins/gen/var/exp2/151a4c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/151a4c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_151a4c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_151a4c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/18aa76.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/18aa76.wgsl.expected.glsl
index 941c061..5486cc4 100644
--- a/test/tint/builtins/gen/var/exp2/18aa76.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/18aa76.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp2_18aa76();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp2/1f8680.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/1f8680.wgsl.expected.glsl
index ec994cc..9ae9190 100644
--- a/test/tint/builtins/gen/var/exp2/1f8680.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/1f8680.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_1f8680();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_1f8680();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/303753.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/303753.wgsl.expected.glsl
index 265400d..5c3ee81 100644
--- a/test/tint/builtins/gen/var/exp2/303753.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/303753.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp2_303753();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp2/751377.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/751377.wgsl.expected.glsl
index 39673a4..fcd926a 100644
--- a/test/tint/builtins/gen/var/exp2/751377.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/751377.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_751377();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_751377();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/8bd72d.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/8bd72d.wgsl.expected.glsl
index 57c33e4..1f5e49f 100644
--- a/test/tint/builtins/gen/var/exp2/8bd72d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/8bd72d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp2_8bd72d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp2/a9d0a7.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/a9d0a7.wgsl.expected.glsl
index 45fb9c0..b3278e1 100644
--- a/test/tint/builtins/gen/var/exp2/a9d0a7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/a9d0a7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_a9d0a7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_a9d0a7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/b408e4.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/b408e4.wgsl.expected.glsl
index dc69aa2..712fd80 100644
--- a/test/tint/builtins/gen/var/exp2/b408e4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/b408e4.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_b408e4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_b408e4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/d6777c.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/d6777c.wgsl.expected.glsl
index e1d04fb..57041af 100644
--- a/test/tint/builtins/gen/var/exp2/d6777c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/d6777c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_d6777c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_d6777c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/dea523.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/dea523.wgsl.expected.glsl
index c0e49e2..e89c6b0 100644
--- a/test/tint/builtins/gen/var/exp2/dea523.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/dea523.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_dea523();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_dea523();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/exp2/f4f0f1.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/f4f0f1.wgsl.expected.glsl
index fb8cd2c..7fdccc5 100644
--- a/test/tint/builtins/gen/var/exp2/f4f0f1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/f4f0f1.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 2.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
exp2_f4f0f1();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/exp2/ffa827.wgsl.expected.glsl b/test/tint/builtins/gen/var/exp2/ffa827.wgsl.expected.glsl
index 9f62a40..fc8a7f9 100644
--- a/test/tint/builtins/gen/var/exp2/ffa827.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/exp2/ffa827.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = exp2_ffa827();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = exp2_ffa827();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/12b197.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/12b197.wgsl.expected.glsl
index 705b2da..5a33ea6 100644
--- a/test/tint/builtins/gen/var/extractBits/12b197.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/12b197.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_12b197();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_12b197();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/249874.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/249874.wgsl.expected.glsl
index 11b3973..fddf6b6 100644
--- a/test/tint/builtins/gen/var/extractBits/249874.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/249874.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_249874();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_249874();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/631377.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/631377.wgsl.expected.glsl
index ca1a96c..c2214f5 100644
--- a/test/tint/builtins/gen/var/extractBits/631377.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/631377.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_631377();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_631377();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/a99a8d.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/a99a8d.wgsl.expected.glsl
index 4e44e87..1113668 100644
--- a/test/tint/builtins/gen/var/extractBits/a99a8d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/a99a8d.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_a99a8d();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_a99a8d();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/ce81f8.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/ce81f8.wgsl.expected.glsl
index 857ac1a..b0b55ed 100644
--- a/test/tint/builtins/gen/var/extractBits/ce81f8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/ce81f8.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_ce81f8();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0u);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_ce81f8();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/e04f5d.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/e04f5d.wgsl.expected.glsl
index 7576d65..705aafc 100644
--- a/test/tint/builtins/gen/var/extractBits/e04f5d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/e04f5d.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_e04f5d();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_e04f5d();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/f28f69.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/f28f69.wgsl.expected.glsl
index 63e99bd..6cc2cbf 100644
--- a/test/tint/builtins/gen/var/extractBits/f28f69.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/f28f69.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_f28f69();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_f28f69();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/extractBits/fb850f.wgsl.expected.glsl b/test/tint/builtins/gen/var/extractBits/fb850f.wgsl.expected.glsl
index d3ef851..b41c6d6 100644
--- a/test/tint/builtins/gen/var/extractBits/fb850f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/extractBits/fb850f.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = extractBits_fb850f();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = extractBits_fb850f();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/2c4d14.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/2c4d14.wgsl.expected.glsl
index 423c9b6..2ecc613 100644
--- a/test/tint/builtins/gen/var/faceForward/2c4d14.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/2c4d14.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(-1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
faceForward_2c4d14();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/faceForward/524986.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/524986.wgsl.expected.glsl
index 007523c..54090a1 100644
--- a/test/tint/builtins/gen/var/faceForward/524986.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/524986.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = faceForward_524986();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = faceForward_524986();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/5afbd5.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/5afbd5.wgsl.expected.glsl
index 36c0f7c..d05de42 100644
--- a/test/tint/builtins/gen/var/faceForward/5afbd5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/5afbd5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = faceForward_5afbd5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = faceForward_5afbd5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/b316e5.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/b316e5.wgsl.expected.glsl
index 964abf5..a7c9592 100644
--- a/test/tint/builtins/gen/var/faceForward/b316e5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/b316e5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = faceForward_b316e5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = faceForward_b316e5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/b42ef3.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/b42ef3.wgsl.expected.glsl
index d2cffb7..ed7a559 100644
--- a/test/tint/builtins/gen/var/faceForward/b42ef3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/b42ef3.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(-1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
faceForward_b42ef3();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/faceForward/cc63dc.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/cc63dc.wgsl.expected.glsl
index 6e21a00..ccb17e3 100644
--- a/test/tint/builtins/gen/var/faceForward/cc63dc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/cc63dc.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = faceForward_cc63dc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = faceForward_cc63dc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/e6908b.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/e6908b.wgsl.expected.glsl
index e919f15..91745f6 100644
--- a/test/tint/builtins/gen/var/faceForward/e6908b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/e6908b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = faceForward_e6908b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = faceForward_e6908b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/fb0f2e.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/fb0f2e.wgsl.expected.glsl
index b100299..3180842 100644
--- a/test/tint/builtins/gen/var/faceForward/fb0f2e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/fb0f2e.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = faceForward_fb0f2e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = faceForward_fb0f2e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/faceForward/fe522b.wgsl.expected.glsl b/test/tint/builtins/gen/var/faceForward/fe522b.wgsl.expected.glsl
index 46928e3..940d6c0 100644
--- a/test/tint/builtins/gen/var/faceForward/fe522b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/faceForward/fe522b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(-1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
faceForward_fe522b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/000ff3.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/000ff3.wgsl.expected.glsl
index 3cee57c..3fe742b 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/000ff3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/000ff3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_000ff3();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_000ff3();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/35053e.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/35053e.wgsl.expected.glsl
index 54f4f4c..caa543e 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/35053e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/35053e.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_35053e();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_35053e();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/3fd7d0.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/3fd7d0.wgsl.expected.glsl
index b41a50e..afa205a 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/3fd7d0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/3fd7d0.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_3fd7d0();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_3fd7d0();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/57a1a3.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/57a1a3.wgsl.expected.glsl
index a2260ba..a58e5df 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/57a1a3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/57a1a3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_57a1a3();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_57a1a3();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/6fe804.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/6fe804.wgsl.expected.glsl
index 0b56c40..8de6371 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/6fe804.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/6fe804.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_6fe804();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_6fe804();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/a622c2.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/a622c2.wgsl.expected.glsl
index 3701e89..3817da2 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/a622c2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/a622c2.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_a622c2();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_a622c2();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/c1f940.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/c1f940.wgsl.expected.glsl
index f617817..b38ee42 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/c1f940.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/c1f940.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_c1f940();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_c1f940();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstLeadingBit/f0779d.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstLeadingBit/f0779d.wgsl.expected.glsl
index 84f1d35..d9642c8 100644
--- a/test/tint/builtins/gen/var/firstLeadingBit/f0779d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstLeadingBit/f0779d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstLeadingBit_f0779d();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstLeadingBit_f0779d();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/110f2c.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/110f2c.wgsl.expected.glsl
index aedb2e7..237a620 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/110f2c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/110f2c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_110f2c();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_110f2c();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/3a2acc.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/3a2acc.wgsl.expected.glsl
index b589f18..530ef42 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/3a2acc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/3a2acc.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_3a2acc();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_3a2acc();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/45eb10.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/45eb10.wgsl.expected.glsl
index e943369..723ad4a 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/45eb10.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/45eb10.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_45eb10();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_45eb10();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/47d475.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/47d475.wgsl.expected.glsl
index df143e7..822cb13 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/47d475.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/47d475.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_47d475();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_47d475();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/50c072.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/50c072.wgsl.expected.glsl
index 5e1f13b..28dce20 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/50c072.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/50c072.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_50c072();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_50c072();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/7496d6.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/7496d6.wgsl.expected.glsl
index 7c2d444..f88e1c2 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/7496d6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/7496d6.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_7496d6();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_7496d6();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/86551b.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/86551b.wgsl.expected.glsl
index 688d832..ca1f2f4 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/86551b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/86551b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_86551b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_86551b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/firstTrailingBit/cb51ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/firstTrailingBit/cb51ce.wgsl.expected.glsl
index 0b8e2e1..dd2fc4b 100644
--- a/test/tint/builtins/gen/var/firstTrailingBit/cb51ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/firstTrailingBit/cb51ce.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = firstTrailingBit_cb51ce();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = firstTrailingBit_cb51ce();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl
index cf16314..956562d 100644
--- a/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/218952.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
floor_218952();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/floor/3802c0.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/3802c0.wgsl.expected.glsl
index de7eb83..e6bcb3a 100644
--- a/test/tint/builtins/gen/var/floor/3802c0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/3802c0.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_3802c0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_3802c0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl
index a821ea2..e457705 100644
--- a/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/3bccc4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_3bccc4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_3bccc4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl
index d67def6..0dc8505 100644
--- a/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/5fc9ac.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_5fc9ac();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_5fc9ac();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl
index c5cab4a..fbf83355 100644
--- a/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/60d7ea.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_60d7ea();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_60d7ea();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl
index 9dd102e..73e0c73 100644
--- a/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/66f154.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_66f154();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_66f154();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/84658c.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/84658c.wgsl.expected.glsl
index 7e9f88f..d5ef7c7 100644
--- a/test/tint/builtins/gen/var/floor/84658c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/84658c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_84658c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_84658c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl
index 9424220..bd9c6bc 100644
--- a/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/953774.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
floor_953774();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/floor/a2d31b.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/a2d31b.wgsl.expected.glsl
index 2230d06..75cfdc0 100644
--- a/test/tint/builtins/gen/var/floor/a2d31b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/a2d31b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_a2d31b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_a2d31b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/b6e09c.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/b6e09c.wgsl.expected.glsl
index 97e5172..d0460a7 100644
--- a/test/tint/builtins/gen/var/floor/b6e09c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/b6e09c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = floor_b6e09c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = floor_b6e09c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl
index 8e13bf2..e959d52 100644
--- a/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/dcd5a2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
floor_dcd5a2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl
index 4805cfa..31b9828 100644
--- a/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/floor/e585ef.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
floor_e585ef();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fma/143d5d.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/143d5d.wgsl.expected.glsl
index 2ec282e..8fb3971 100644
--- a/test/tint/builtins/gen/var/fma/143d5d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/143d5d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fma_143d5d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fma/1f5084.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/1f5084.wgsl.expected.glsl
index 81e5e75..038232e 100644
--- a/test/tint/builtins/gen/var/fma/1f5084.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/1f5084.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fma_1f5084();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fma/26a7a9.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/26a7a9.wgsl.expected.glsl
index 297a178..9f9b2cc 100644
--- a/test/tint/builtins/gen/var/fma/26a7a9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/26a7a9.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_26a7a9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_26a7a9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/466442.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/466442.wgsl.expected.glsl
index dbcf956..8c8f693 100644
--- a/test/tint/builtins/gen/var/fma/466442.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/466442.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 2.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fma_466442();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fma/6a3283.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/6a3283.wgsl.expected.glsl
index d8a6387..fc82770 100644
--- a/test/tint/builtins/gen/var/fma/6a3283.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/6a3283.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_6a3283();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_6a3283();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/ab7818.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/ab7818.wgsl.expected.glsl
index d01490c..053ca04 100644
--- a/test/tint/builtins/gen/var/fma/ab7818.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/ab7818.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_ab7818();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_ab7818();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/bf21b6.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/bf21b6.wgsl.expected.glsl
index bb84dea..7669c88 100644
--- a/test/tint/builtins/gen/var/fma/bf21b6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/bf21b6.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_bf21b6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_bf21b6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/c10ba3.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/c10ba3.wgsl.expected.glsl
index 30e2272..a947f34 100644
--- a/test/tint/builtins/gen/var/fma/c10ba3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/c10ba3.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_c10ba3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_c10ba3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/c8abb3.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/c8abb3.wgsl.expected.glsl
index 42f7bc7..9da19c9 100644
--- a/test/tint/builtins/gen/var/fma/c8abb3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/c8abb3.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_c8abb3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_c8abb3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/e17c5c.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/e17c5c.wgsl.expected.glsl
index 7679e82..951af94 100644
--- a/test/tint/builtins/gen/var/fma/e17c5c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/e17c5c.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_e17c5c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_e17c5c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/e7abdc.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/e7abdc.wgsl.expected.glsl
index 20aeba7..fcf4998 100644
--- a/test/tint/builtins/gen/var/fma/e7abdc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/e7abdc.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fma_e7abdc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fma_e7abdc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fma/eb25d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/fma/eb25d7.wgsl.expected.glsl
index b445047..cda000a 100644
--- a/test/tint/builtins/gen/var/fma/eb25d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fma/eb25d7.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fma_eb25d7();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fract/181aa9.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/181aa9.wgsl.expected.glsl
index c125e65..11686cc 100644
--- a/test/tint/builtins/gen/var/fract/181aa9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/181aa9.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_181aa9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_181aa9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/2eddfe.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/2eddfe.wgsl.expected.glsl
index e368c33..b8c9bde 100644
--- a/test/tint/builtins/gen/var/fract/2eddfe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/2eddfe.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.25f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fract_2eddfe();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fract/498c77.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/498c77.wgsl.expected.glsl
index f5e8f0f..8a6f54e 100644
--- a/test/tint/builtins/gen/var/fract/498c77.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/498c77.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_498c77();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_498c77();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/7e3f2d.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/7e3f2d.wgsl.expected.glsl
index b6a6b1b..ad195d4 100644
--- a/test/tint/builtins/gen/var/fract/7e3f2d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/7e3f2d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.25f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fract_7e3f2d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fract/8bc1e9.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/8bc1e9.wgsl.expected.glsl
index 58c3c3b..376a1b0 100644
--- a/test/tint/builtins/gen/var/fract/8bc1e9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/8bc1e9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_8bc1e9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_8bc1e9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/943cb1.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/943cb1.wgsl.expected.glsl
index 6eab741..5292356 100644
--- a/test/tint/builtins/gen/var/fract/943cb1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/943cb1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_943cb1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_943cb1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/958a1d.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/958a1d.wgsl.expected.glsl
index e7ccca6..e20abb0 100644
--- a/test/tint/builtins/gen/var/fract/958a1d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/958a1d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_958a1d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_958a1d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/a49758.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/a49758.wgsl.expected.glsl
index 9f41fcc..685a3b6 100644
--- a/test/tint/builtins/gen/var/fract/a49758.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/a49758.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_a49758();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_a49758();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/eb38ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/eb38ce.wgsl.expected.glsl
index f0e755a..fd035a5 100644
--- a/test/tint/builtins/gen/var/fract/eb38ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/eb38ce.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_eb38ce();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_eb38ce();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/fract/ed00ca.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/ed00ca.wgsl.expected.glsl
index 5361ce5..13a6561 100644
--- a/test/tint/builtins/gen/var/fract/ed00ca.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/ed00ca.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.25f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fract_ed00ca();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fract/ed2f79.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/ed2f79.wgsl.expected.glsl
index a62fe0a..38ff4b3 100644
--- a/test/tint/builtins/gen/var/fract/ed2f79.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/ed2f79.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.25f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
fract_ed2f79();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/fract/fa5c71.wgsl.expected.glsl b/test/tint/builtins/gen/var/fract/fa5c71.wgsl.expected.glsl
index 9382891..b05135a 100644
--- a/test/tint/builtins/gen/var/fract/fa5c71.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/fract/fa5c71.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = fract_fa5c71();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = fract_fa5c71();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/frexp/34bbfb.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/34bbfb.wgsl.expected.glsl
index 708f6a3..c6ff05b 100644
--- a/test/tint/builtins/gen/var/frexp/34bbfb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/34bbfb.wgsl.expected.glsl
@@ -7,8 +7,8 @@
struct frexp_result_vec4_f32 {
- vec4 fract;
- ivec4 exp;
+ vec4 member_0;
+ ivec4 member_1;
};
void frexp_34bbfb() {
@@ -24,8 +24,8 @@
struct frexp_result_vec4_f32 {
- vec4 fract;
- ivec4 exp;
+ vec4 member_0;
+ ivec4 member_1;
};
void frexp_34bbfb() {
@@ -42,8 +42,8 @@
struct frexp_result_vec4_f32 {
- vec4 fract;
- ivec4 exp;
+ vec4 member_0;
+ ivec4 member_1;
};
struct VertexOutput {
@@ -54,10 +54,10 @@
frexp_result_vec4_f32 res = frexp_result_vec4_f32(vec4(0.5f), ivec4(1));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
frexp_34bbfb();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/3dd21e.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/3dd21e.wgsl.expected.glsl
index e15d6da..1aaa9f7 100644
--- a/test/tint/builtins/gen/var/frexp/3dd21e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/3dd21e.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct frexp_result_vec4_f16 {
- f16vec4 fract;
- ivec4 exp;
+ f16vec4 member_0;
+ ivec4 member_1;
};
void frexp_3dd21e() {
f16vec4 arg_0 = f16vec4(1.0hf);
frexp_result_vec4_f16 v = frexp_result_vec4_f16(f16vec4(0.0hf), ivec4(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec4_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct frexp_result_vec4_f16 {
- f16vec4 fract;
- ivec4 exp;
+ f16vec4 member_0;
+ ivec4 member_1;
};
void frexp_3dd21e() {
f16vec4 arg_0 = f16vec4(1.0hf);
frexp_result_vec4_f16 v = frexp_result_vec4_f16(f16vec4(0.0hf), ivec4(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec4_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,8 +51,8 @@
struct frexp_result_vec4_f16 {
- f16vec4 fract;
- ivec4 exp;
+ f16vec4 member_0;
+ ivec4 member_1;
};
struct VertexOutput {
@@ -62,14 +62,14 @@
void frexp_3dd21e() {
f16vec4 arg_0 = f16vec4(1.0hf);
frexp_result_vec4_f16 v = frexp_result_vec4_f16(f16vec4(0.0hf), ivec4(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec4_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_3dd21e();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/4b2200.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/4b2200.wgsl.expected.glsl
index a01a656..24b5547 100644
--- a/test/tint/builtins/gen/var/frexp/4b2200.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/4b2200.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct frexp_result_f32 {
- float fract;
- int exp;
+ float member_0;
+ int member_1;
};
void frexp_4b2200() {
float arg_0 = 1.0f;
frexp_result_f32 v = frexp_result_f32(0.0f, 0);
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct frexp_result_f32 {
- float fract;
- int exp;
+ float member_0;
+ int member_1;
};
void frexp_4b2200() {
float arg_0 = 1.0f;
frexp_result_f32 v = frexp_result_f32(0.0f, 0);
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,8 +48,8 @@
struct frexp_result_f32 {
- float fract;
- int exp;
+ float member_0;
+ int member_1;
};
struct VertexOutput {
@@ -59,14 +59,14 @@
void frexp_4b2200() {
float arg_0 = 1.0f;
frexp_result_f32 v = frexp_result_f32(0.0f, 0);
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_4b2200();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/5257dd.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/5257dd.wgsl.expected.glsl
index bfe1130..209c602 100644
--- a/test/tint/builtins/gen/var/frexp/5257dd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/5257dd.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct frexp_result_f16 {
- float16_t fract;
- int exp;
+ float16_t member_0;
+ int member_1;
};
void frexp_5257dd() {
float16_t arg_0 = 1.0hf;
frexp_result_f16 v = frexp_result_f16(0.0hf, 0);
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct frexp_result_f16 {
- float16_t fract;
- int exp;
+ float16_t member_0;
+ int member_1;
};
void frexp_5257dd() {
float16_t arg_0 = 1.0hf;
frexp_result_f16 v = frexp_result_f16(0.0hf, 0);
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,8 +51,8 @@
struct frexp_result_f16 {
- float16_t fract;
- int exp;
+ float16_t member_0;
+ int member_1;
};
struct VertexOutput {
@@ -62,14 +62,14 @@
void frexp_5257dd() {
float16_t arg_0 = 1.0hf;
frexp_result_f16 v = frexp_result_f16(0.0hf, 0);
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_5257dd();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/5f47bf.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/5f47bf.wgsl.expected.glsl
index 21841a2..f23f34a 100644
--- a/test/tint/builtins/gen/var/frexp/5f47bf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/5f47bf.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct frexp_result_vec2_f16 {
- f16vec2 fract;
- ivec2 exp;
+ f16vec2 member_0;
+ ivec2 member_1;
};
void frexp_5f47bf() {
f16vec2 arg_0 = f16vec2(1.0hf);
frexp_result_vec2_f16 v = frexp_result_vec2_f16(f16vec2(0.0hf), ivec2(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec2_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct frexp_result_vec2_f16 {
- f16vec2 fract;
- ivec2 exp;
+ f16vec2 member_0;
+ ivec2 member_1;
};
void frexp_5f47bf() {
f16vec2 arg_0 = f16vec2(1.0hf);
frexp_result_vec2_f16 v = frexp_result_vec2_f16(f16vec2(0.0hf), ivec2(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec2_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,8 +51,8 @@
struct frexp_result_vec2_f16 {
- f16vec2 fract;
- ivec2 exp;
+ f16vec2 member_0;
+ ivec2 member_1;
};
struct VertexOutput {
@@ -62,14 +62,14 @@
void frexp_5f47bf() {
f16vec2 arg_0 = f16vec2(1.0hf);
frexp_result_vec2_f16 v = frexp_result_vec2_f16(f16vec2(0.0hf), ivec2(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec2_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_5f47bf();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/6fb3ad.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/6fb3ad.wgsl.expected.glsl
index 2b9d83f..19f8332 100644
--- a/test/tint/builtins/gen/var/frexp/6fb3ad.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/6fb3ad.wgsl.expected.glsl
@@ -7,8 +7,8 @@
struct frexp_result_vec2_f32 {
- vec2 fract;
- ivec2 exp;
+ vec2 member_0;
+ ivec2 member_1;
};
void frexp_6fb3ad() {
@@ -24,8 +24,8 @@
struct frexp_result_vec2_f32 {
- vec2 fract;
- ivec2 exp;
+ vec2 member_0;
+ ivec2 member_1;
};
void frexp_6fb3ad() {
@@ -42,8 +42,8 @@
struct frexp_result_vec2_f32 {
- vec2 fract;
- ivec2 exp;
+ vec2 member_0;
+ ivec2 member_1;
};
struct VertexOutput {
@@ -54,10 +54,10 @@
frexp_result_vec2_f32 res = frexp_result_vec2_f32(vec2(0.5f), ivec2(1));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
frexp_6fb3ad();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/77af93.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/77af93.wgsl.expected.glsl
index 1588319..3c9a858 100644
--- a/test/tint/builtins/gen/var/frexp/77af93.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/77af93.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct frexp_result_vec4_f32 {
- vec4 fract;
- ivec4 exp;
+ vec4 member_0;
+ ivec4 member_1;
};
void frexp_77af93() {
vec4 arg_0 = vec4(1.0f);
frexp_result_vec4_f32 v = frexp_result_vec4_f32(vec4(0.0f), ivec4(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec4_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct frexp_result_vec4_f32 {
- vec4 fract;
- ivec4 exp;
+ vec4 member_0;
+ ivec4 member_1;
};
void frexp_77af93() {
vec4 arg_0 = vec4(1.0f);
frexp_result_vec4_f32 v = frexp_result_vec4_f32(vec4(0.0f), ivec4(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec4_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,8 +48,8 @@
struct frexp_result_vec4_f32 {
- vec4 fract;
- ivec4 exp;
+ vec4 member_0;
+ ivec4 member_1;
};
struct VertexOutput {
@@ -59,14 +59,14 @@
void frexp_77af93() {
vec4 arg_0 = vec4(1.0f);
frexp_result_vec4_f32 v = frexp_result_vec4_f32(vec4(0.0f), ivec4(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec4_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_77af93();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/979800.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/979800.wgsl.expected.glsl
index c1a1b0c..4867e89 100644
--- a/test/tint/builtins/gen/var/frexp/979800.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/979800.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct frexp_result_vec3_f32 {
- vec3 fract;
- ivec3 exp;
+ vec3 member_0;
+ ivec3 member_1;
};
void frexp_979800() {
vec3 arg_0 = vec3(1.0f);
frexp_result_vec3_f32 v = frexp_result_vec3_f32(vec3(0.0f), ivec3(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec3_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct frexp_result_vec3_f32 {
- vec3 fract;
- ivec3 exp;
+ vec3 member_0;
+ ivec3 member_1;
};
void frexp_979800() {
vec3 arg_0 = vec3(1.0f);
frexp_result_vec3_f32 v = frexp_result_vec3_f32(vec3(0.0f), ivec3(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec3_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,8 +48,8 @@
struct frexp_result_vec3_f32 {
- vec3 fract;
- ivec3 exp;
+ vec3 member_0;
+ ivec3 member_1;
};
struct VertexOutput {
@@ -59,14 +59,14 @@
void frexp_979800() {
vec3 arg_0 = vec3(1.0f);
frexp_result_vec3_f32 v = frexp_result_vec3_f32(vec3(0.0f), ivec3(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec3_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_979800();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/ae4a66.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/ae4a66.wgsl.expected.glsl
index 9ae41be..78e8435 100644
--- a/test/tint/builtins/gen/var/frexp/ae4a66.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/ae4a66.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct frexp_result_vec3_f16 {
- f16vec3 fract;
- ivec3 exp;
+ f16vec3 member_0;
+ ivec3 member_1;
};
void frexp_ae4a66() {
f16vec3 arg_0 = f16vec3(1.0hf);
frexp_result_vec3_f16 v = frexp_result_vec3_f16(f16vec3(0.0hf), ivec3(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec3_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct frexp_result_vec3_f16 {
- f16vec3 fract;
- ivec3 exp;
+ f16vec3 member_0;
+ ivec3 member_1;
};
void frexp_ae4a66() {
f16vec3 arg_0 = f16vec3(1.0hf);
frexp_result_vec3_f16 v = frexp_result_vec3_f16(f16vec3(0.0hf), ivec3(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec3_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,8 +51,8 @@
struct frexp_result_vec3_f16 {
- f16vec3 fract;
- ivec3 exp;
+ f16vec3 member_0;
+ ivec3 member_1;
};
struct VertexOutput {
@@ -62,14 +62,14 @@
void frexp_ae4a66() {
f16vec3 arg_0 = f16vec3(1.0hf);
frexp_result_vec3_f16 v = frexp_result_vec3_f16(f16vec3(0.0hf), ivec3(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec3_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_ae4a66();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/bee870.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/bee870.wgsl.expected.glsl
index 07a69c9..28d42b7 100644
--- a/test/tint/builtins/gen/var/frexp/bee870.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/bee870.wgsl.expected.glsl
@@ -7,8 +7,8 @@
struct frexp_result_f32 {
- float fract;
- int exp;
+ float member_0;
+ int member_1;
};
void frexp_bee870() {
@@ -24,8 +24,8 @@
struct frexp_result_f32 {
- float fract;
- int exp;
+ float member_0;
+ int member_1;
};
void frexp_bee870() {
@@ -42,8 +42,8 @@
struct frexp_result_f32 {
- float fract;
- int exp;
+ float member_0;
+ int member_1;
};
struct VertexOutput {
@@ -54,10 +54,10 @@
frexp_result_f32 res = frexp_result_f32(0.5f, 1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
frexp_bee870();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/bf45ae.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/bf45ae.wgsl.expected.glsl
index 2e1a8f3..41847a5 100644
--- a/test/tint/builtins/gen/var/frexp/bf45ae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/bf45ae.wgsl.expected.glsl
@@ -7,8 +7,8 @@
struct frexp_result_vec3_f32 {
- vec3 fract;
- ivec3 exp;
+ vec3 member_0;
+ ivec3 member_1;
};
void frexp_bf45ae() {
@@ -24,8 +24,8 @@
struct frexp_result_vec3_f32 {
- vec3 fract;
- ivec3 exp;
+ vec3 member_0;
+ ivec3 member_1;
};
void frexp_bf45ae() {
@@ -42,8 +42,8 @@
struct frexp_result_vec3_f32 {
- vec3 fract;
- ivec3 exp;
+ vec3 member_0;
+ ivec3 member_1;
};
struct VertexOutput {
@@ -54,10 +54,10 @@
frexp_result_vec3_f32 res = frexp_result_vec3_f32(vec3(0.5f), ivec3(1));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
frexp_bf45ae();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/frexp/eb2421.wgsl.expected.glsl b/test/tint/builtins/gen/var/frexp/eb2421.wgsl.expected.glsl
index 1d59a5e..066137a 100644
--- a/test/tint/builtins/gen/var/frexp/eb2421.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/frexp/eb2421.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct frexp_result_vec2_f32 {
- vec2 fract;
- ivec2 exp;
+ vec2 member_0;
+ ivec2 member_1;
};
void frexp_eb2421() {
vec2 arg_0 = vec2(1.0f);
frexp_result_vec2_f32 v = frexp_result_vec2_f32(vec2(0.0f), ivec2(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec2_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct frexp_result_vec2_f32 {
- vec2 fract;
- ivec2 exp;
+ vec2 member_0;
+ ivec2 member_1;
};
void frexp_eb2421() {
vec2 arg_0 = vec2(1.0f);
frexp_result_vec2_f32 v = frexp_result_vec2_f32(vec2(0.0f), ivec2(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec2_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,8 +48,8 @@
struct frexp_result_vec2_f32 {
- vec2 fract;
- ivec2 exp;
+ vec2 member_0;
+ ivec2 member_1;
};
struct VertexOutput {
@@ -59,14 +59,14 @@
void frexp_eb2421() {
vec2 arg_0 = vec2(1.0f);
frexp_result_vec2_f32 v = frexp_result_vec2_f32(vec2(0.0f), ivec2(0));
- v.fract = frexp(arg_0, v.exp);
+ v.member_0 = frexp(arg_0, v.member_1);
frexp_result_vec2_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
frexp_eb2421();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/insertBits/3c7ba5.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/3c7ba5.wgsl.expected.glsl
index 8d77195..0b9d916 100644
--- a/test/tint/builtins/gen/var/insertBits/3c7ba5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/3c7ba5.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_3c7ba5();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_3c7ba5();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/428b0b.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/428b0b.wgsl.expected.glsl
index 9df745a..a57e287 100644
--- a/test/tint/builtins/gen/var/insertBits/428b0b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/428b0b.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_428b0b();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_428b0b();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/51ede1.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/51ede1.wgsl.expected.glsl
index df7eb72..c5e4e49 100644
--- a/test/tint/builtins/gen/var/insertBits/51ede1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/51ede1.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_51ede1();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_51ede1();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/65468b.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/65468b.wgsl.expected.glsl
index 6f6afb6..9e7fc1c 100644
--- a/test/tint/builtins/gen/var/insertBits/65468b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/65468b.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_65468b();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), 0);
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_65468b();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/87826b.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/87826b.wgsl.expected.glsl
index e7cbd25..ba0be9b 100644
--- a/test/tint/builtins/gen/var/insertBits/87826b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/87826b.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_87826b();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_87826b();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/d86978.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/d86978.wgsl.expected.glsl
index 21b9a60..1b565ff 100644
--- a/test/tint/builtins/gen/var/insertBits/d86978.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/d86978.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_d86978();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_d86978();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/e3e3a2.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/e3e3a2.wgsl.expected.glsl
index db1e315..af1347d 100644
--- a/test/tint/builtins/gen/var/insertBits/e3e3a2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/e3e3a2.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_e3e3a2();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), 0u);
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_e3e3a2();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/insertBits/fe6ba6.wgsl.expected.glsl b/test/tint/builtins/gen/var/insertBits/fe6ba6.wgsl.expected.glsl
index 6ea8349..265eb03 100644
--- a/test/tint/builtins/gen/var/insertBits/fe6ba6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/insertBits/fe6ba6.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = insertBits_fe6ba6();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = insertBits_fe6ba6();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/07a6fe.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/07a6fe.wgsl.expected.glsl
index 3c6f47b..54115aa 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/07a6fe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/07a6fe.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
inverseSqrt_07a6fe();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/inverseSqrt/440300.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/440300.wgsl.expected.glsl
index f751d0a..c3f2e5b 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/440300.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/440300.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_440300();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_440300();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/4ca6d6.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/4ca6d6.wgsl.expected.glsl
index 24f645b..b53a4e9 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/4ca6d6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/4ca6d6.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
inverseSqrt_4ca6d6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/inverseSqrt/5f51f8.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/5f51f8.wgsl.expected.glsl
index fb0c1ad..b873437 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/5f51f8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/5f51f8.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_5f51f8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_5f51f8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/6d0783.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/6d0783.wgsl.expected.glsl
index 0d98d47..4b13a55 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/6d0783.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/6d0783.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
inverseSqrt_6d0783();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/inverseSqrt/84407e.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/84407e.wgsl.expected.glsl
index 7963881..4ef35f4 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/84407e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/84407e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_84407e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_84407e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/8f2bd2.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/8f2bd2.wgsl.expected.glsl
index 354acf7..2631b38 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/8f2bd2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/8f2bd2.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_8f2bd2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_8f2bd2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/b197b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/b197b1.wgsl.expected.glsl
index 904a159..7601aa8 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/b197b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/b197b1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_b197b1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_b197b1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/b85ebd.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/b85ebd.wgsl.expected.glsl
index fbdb540..3978ef2 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/b85ebd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/b85ebd.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_b85ebd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_b85ebd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/c22347.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/c22347.wgsl.expected.glsl
index d1f1797..66be1da 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/c22347.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/c22347.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_c22347();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_c22347();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/cbdc70.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/cbdc70.wgsl.expected.glsl
index 4941864..3dc1a97 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/cbdc70.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/cbdc70.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = inverseSqrt_cbdc70();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = inverseSqrt_cbdc70();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/inverseSqrt/f60c1c.wgsl.expected.glsl b/test/tint/builtins/gen/var/inverseSqrt/f60c1c.wgsl.expected.glsl
index 87afaba..e57bdd0 100644
--- a/test/tint/builtins/gen/var/inverseSqrt/f60c1c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/inverseSqrt/f60c1c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
inverseSqrt_f60c1c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/082c1f.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/082c1f.wgsl.expected.glsl
index d06191c..453642e 100644
--- a/test/tint/builtins/gen/var/ldexp/082c1f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/082c1f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_082c1f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_082c1f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/217a31.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/217a31.wgsl.expected.glsl
index 2150474..846bfaa 100644
--- a/test/tint/builtins/gen/var/ldexp/217a31.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/217a31.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_217a31();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_217a31();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/2bfc68.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/2bfc68.wgsl.expected.glsl
index cf28a12..d5875c1 100644
--- a/test/tint/builtins/gen/var/ldexp/2bfc68.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/2bfc68.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec2 res = ldexp(vec2(1.0f), arg_1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_2bfc68();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/2c6370.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/2c6370.wgsl.expected.glsl
index 4572e9e..b75de44 100644
--- a/test/tint/builtins/gen/var/ldexp/2c6370.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/2c6370.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_2c6370();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/376938.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/376938.wgsl.expected.glsl
index 11fecd8..968efaf 100644
--- a/test/tint/builtins/gen/var/ldexp/376938.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/376938.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec4 res = ldexp(vec4(1.0f), arg_1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_376938();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/3d90b4.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/3d90b4.wgsl.expected.glsl
index 5f97ac1..80e4ef5 100644
--- a/test/tint/builtins/gen/var/ldexp/3d90b4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/3d90b4.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_3d90b4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_3d90b4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/4a3ad9.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/4a3ad9.wgsl.expected.glsl
index c15ab68..8621dea 100644
--- a/test/tint/builtins/gen/var/ldexp/4a3ad9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/4a3ad9.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_4a3ad9();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/593ff3.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/593ff3.wgsl.expected.glsl
index 78a0c51..fdd2d75 100644
--- a/test/tint/builtins/gen/var/ldexp/593ff3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/593ff3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_593ff3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_593ff3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/624e0c.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/624e0c.wgsl.expected.glsl
index 5022d4a..cecfae7 100644
--- a/test/tint/builtins/gen/var/ldexp/624e0c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/624e0c.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_624e0c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_624e0c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/65a7bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/65a7bd.wgsl.expected.glsl
index c76327d..7d5ffe1 100644
--- a/test/tint/builtins/gen/var/ldexp/65a7bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/65a7bd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_65a7bd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_65a7bd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/71ebe3.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/71ebe3.wgsl.expected.glsl
index a2ed909..538f05f 100644
--- a/test/tint/builtins/gen/var/ldexp/71ebe3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/71ebe3.wgsl.expected.glsl
@@ -40,10 +40,10 @@
float res = ldexp(1.0f, arg_1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_71ebe3();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/7485ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/7485ce.wgsl.expected.glsl
index 2db5797..87d1c91 100644
--- a/test/tint/builtins/gen/var/ldexp/7485ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/7485ce.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_7485ce();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_7485ce();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/7fa13c.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/7fa13c.wgsl.expected.glsl
index c2381af..6001c06 100644
--- a/test/tint/builtins/gen/var/ldexp/7fa13c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/7fa13c.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_7fa13c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_7fa13c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/8a0c2f.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/8a0c2f.wgsl.expected.glsl
index d68866d..8ce2c9d 100644
--- a/test/tint/builtins/gen/var/ldexp/8a0c2f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/8a0c2f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_8a0c2f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_8a0c2f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/8e43e9.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/8e43e9.wgsl.expected.glsl
index 074aae5..b3092e1 100644
--- a/test/tint/builtins/gen/var/ldexp/8e43e9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/8e43e9.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_8e43e9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_8e43e9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/a22679.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/a22679.wgsl.expected.glsl
index bd79a1a..b527543 100644
--- a/test/tint/builtins/gen/var/ldexp/a22679.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/a22679.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_a22679();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_a22679();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/a31cdc.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/a31cdc.wgsl.expected.glsl
index ebf60ab..1f2fb99 100644
--- a/test/tint/builtins/gen/var/ldexp/a31cdc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/a31cdc.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_a31cdc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_a31cdc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/a6126e.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/a6126e.wgsl.expected.glsl
index e2df066..08e143f 100644
--- a/test/tint/builtins/gen/var/ldexp/a6126e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/a6126e.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec3 res = ldexp(vec3(1.0f), arg_1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_a6126e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/abd718.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/abd718.wgsl.expected.glsl
index a53c1bc..f3e671e 100644
--- a/test/tint/builtins/gen/var/ldexp/abd718.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/abd718.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_abd718();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_abd718();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/c9d0b7.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/c9d0b7.wgsl.expected.glsl
index 2b0b612..b7e5797 100644
--- a/test/tint/builtins/gen/var/ldexp/c9d0b7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/c9d0b7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_c9d0b7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_c9d0b7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/cb0faf.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/cb0faf.wgsl.expected.glsl
index 0e37845..ca9415e 100644
--- a/test/tint/builtins/gen/var/ldexp/cb0faf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/cb0faf.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(2.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_cb0faf();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/ldexp/cc9cde.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/cc9cde.wgsl.expected.glsl
index 3464af7..fa20b9b 100644
--- a/test/tint/builtins/gen/var/ldexp/cc9cde.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/cc9cde.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_cc9cde();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_cc9cde();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/db8b49.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/db8b49.wgsl.expected.glsl
index a4f47db..409608f 100644
--- a/test/tint/builtins/gen/var/ldexp/db8b49.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/db8b49.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = ldexp_db8b49();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = ldexp_db8b49();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/ldexp/fdbc7b.wgsl.expected.glsl b/test/tint/builtins/gen/var/ldexp/fdbc7b.wgsl.expected.glsl
index 659009e..1b62dcc 100644
--- a/test/tint/builtins/gen/var/ldexp/fdbc7b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/ldexp/fdbc7b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 2.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
ldexp_fdbc7b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/length/056071.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/056071.wgsl.expected.glsl
index e90ff95..0108a8c 100644
--- a/test/tint/builtins/gen/var/length/056071.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/056071.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_056071();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_056071();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/3f0e13.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/3f0e13.wgsl.expected.glsl
index b712d90..d1c4f6f 100644
--- a/test/tint/builtins/gen/var/length/3f0e13.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/3f0e13.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_3f0e13();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_3f0e13();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/555aba.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/555aba.wgsl.expected.glsl
index 9512d5f..987d6ee 100644
--- a/test/tint/builtins/gen/var/length/555aba.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/555aba.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
length_555aba();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/length/5b1a9b.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/5b1a9b.wgsl.expected.glsl
index f8252be..fd499fa 100644
--- a/test/tint/builtins/gen/var/length/5b1a9b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/5b1a9b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_5b1a9b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_5b1a9b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/602a17.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/602a17.wgsl.expected.glsl
index 7a43e6d..7ee3926 100644
--- a/test/tint/builtins/gen/var/length/602a17.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/602a17.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_602a17();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_602a17();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/7b4741.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/7b4741.wgsl.expected.glsl
index f0013e3..87d36f4 100644
--- a/test/tint/builtins/gen/var/length/7b4741.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/7b4741.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
length_7b4741();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/length/936ad5.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/936ad5.wgsl.expected.glsl
index 503cd1a..303028d 100644
--- a/test/tint/builtins/gen/var/length/936ad5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/936ad5.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
length_936ad5();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/length/afde8b.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/afde8b.wgsl.expected.glsl
index e31be9b..70e42ac 100644
--- a/test/tint/builtins/gen/var/length/afde8b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/afde8b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_afde8b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_afde8b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/ba16d6.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/ba16d6.wgsl.expected.glsl
index f117e2d..a8a9611 100644
--- a/test/tint/builtins/gen/var/length/ba16d6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/ba16d6.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_ba16d6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_ba16d6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/becebf.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/becebf.wgsl.expected.glsl
index f549f6d..aebd9e4 100644
--- a/test/tint/builtins/gen/var/length/becebf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/becebf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_becebf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_becebf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/c158da.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/c158da.wgsl.expected.glsl
index 93b435f..fdb5fa5 100644
--- a/test/tint/builtins/gen/var/length/c158da.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/c158da.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = length_c158da();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = length_c158da();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/length/c2c544.wgsl.expected.glsl b/test/tint/builtins/gen/var/length/c2c544.wgsl.expected.glsl
index d0ad26a..f60137f 100644
--- a/test/tint/builtins/gen/var/length/c2c544.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/length/c2c544.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
length_c2c544();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log/3da25a.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/3da25a.wgsl.expected.glsl
index 2aeda08..b844c62 100644
--- a/test/tint/builtins/gen/var/log/3da25a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/3da25a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_3da25a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_3da25a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/655989.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/655989.wgsl.expected.glsl
index 1b83e84..964ee61 100644
--- a/test/tint/builtins/gen/var/log/655989.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/655989.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log_655989();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log/697e1d.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/697e1d.wgsl.expected.glsl
index a219be3c..4e80bc2 100644
--- a/test/tint/builtins/gen/var/log/697e1d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/697e1d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log_697e1d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log/6ff86f.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/6ff86f.wgsl.expected.glsl
index 4786e9f..6e065db 100644
--- a/test/tint/builtins/gen/var/log/6ff86f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/6ff86f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_6ff86f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_6ff86f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/7114a6.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/7114a6.wgsl.expected.glsl
index 7abb3f4..764e902 100644
--- a/test/tint/builtins/gen/var/log/7114a6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/7114a6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_7114a6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_7114a6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/8f0e32.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/8f0e32.wgsl.expected.glsl
index 392fad0..721f93a 100644
--- a/test/tint/builtins/gen/var/log/8f0e32.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/8f0e32.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_8f0e32();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_8f0e32();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/b2ce28.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/b2ce28.wgsl.expected.glsl
index 2aa1d34..d6e0ad9 100644
--- a/test/tint/builtins/gen/var/log/b2ce28.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/b2ce28.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_b2ce28();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_b2ce28();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/b8088d.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/b8088d.wgsl.expected.glsl
index fe47a07..19094de 100644
--- a/test/tint/builtins/gen/var/log/b8088d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/b8088d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log_b8088d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log/c9f489.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/c9f489.wgsl.expected.glsl
index b1136fc..4371038 100644
--- a/test/tint/builtins/gen/var/log/c9f489.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/c9f489.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_c9f489();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_c9f489();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/cdbdc1.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/cdbdc1.wgsl.expected.glsl
index f65c8fd..1cc1c85 100644
--- a/test/tint/builtins/gen/var/log/cdbdc1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/cdbdc1.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_cdbdc1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_cdbdc1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/f4c570.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/f4c570.wgsl.expected.glsl
index 66bc7d6..df34736 100644
--- a/test/tint/builtins/gen/var/log/f4c570.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/f4c570.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log_f4c570();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log_f4c570();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log/f60cc7.wgsl.expected.glsl b/test/tint/builtins/gen/var/log/f60cc7.wgsl.expected.glsl
index 68faad1..8cf35f1 100644
--- a/test/tint/builtins/gen/var/log/f60cc7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log/f60cc7.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log_f60cc7();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log2/0fbd39.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/0fbd39.wgsl.expected.glsl
index 9bc9523..fb0e0d6 100644
--- a/test/tint/builtins/gen/var/log2/0fbd39.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/0fbd39.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log2_0fbd39();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log2/38b478.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/38b478.wgsl.expected.glsl
index 58086b55..171c0ba 100644
--- a/test/tint/builtins/gen/var/log2/38b478.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/38b478.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_38b478();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_38b478();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/4036ed.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/4036ed.wgsl.expected.glsl
index 6fcc7cf..83bf591 100644
--- a/test/tint/builtins/gen/var/log2/4036ed.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/4036ed.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_4036ed();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_4036ed();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/5b464b.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/5b464b.wgsl.expected.glsl
index 3ee7934..ca930c4 100644
--- a/test/tint/builtins/gen/var/log2/5b464b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/5b464b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log2_5b464b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log2/6b8954.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/6b8954.wgsl.expected.glsl
index 4bc9e4b..8836fda 100644
--- a/test/tint/builtins/gen/var/log2/6b8954.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/6b8954.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log2_6b8954();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log2/776088.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/776088.wgsl.expected.glsl
index 024bd65..b7640b0 100644
--- a/test/tint/builtins/gen/var/log2/776088.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/776088.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_776088();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_776088();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/8c10b3.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/8c10b3.wgsl.expected.glsl
index 8492716..788393a 100644
--- a/test/tint/builtins/gen/var/log2/8c10b3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/8c10b3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_8c10b3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_8c10b3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/902988.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/902988.wgsl.expected.glsl
index d6d3ef4..52c67cd 100644
--- a/test/tint/builtins/gen/var/log2/902988.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/902988.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_902988();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_902988();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/a52bbb.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/a52bbb.wgsl.expected.glsl
index 89210cb..6b2fb02 100644
--- a/test/tint/builtins/gen/var/log2/a52bbb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/a52bbb.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
log2_a52bbb();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/log2/adb233.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/adb233.wgsl.expected.glsl
index 688d2c7..4e9ffdf 100644
--- a/test/tint/builtins/gen/var/log2/adb233.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/adb233.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_adb233();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_adb233();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/aea659.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/aea659.wgsl.expected.glsl
index 4df0da5..ed081e4 100644
--- a/test/tint/builtins/gen/var/log2/aea659.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/aea659.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_aea659();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_aea659();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/log2/fb9f0b.wgsl.expected.glsl b/test/tint/builtins/gen/var/log2/fb9f0b.wgsl.expected.glsl
index cf4aedd..07b4fc5 100644
--- a/test/tint/builtins/gen/var/log2/fb9f0b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/log2/fb9f0b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = log2_fb9f0b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = log2_fb9f0b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/067f3a.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/067f3a.wgsl.expected.glsl
index 093b25c..d96f478 100644
--- a/test/tint/builtins/gen/var/max/067f3a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/067f3a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec2 res = ivec2(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_067f3a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/0c0aae.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/0c0aae.wgsl.expected.glsl
index aea6920..2807035 100644
--- a/test/tint/builtins/gen/var/max/0c0aae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/0c0aae.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_0c0aae();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_0c0aae();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/111ac0.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/111ac0.wgsl.expected.glsl
index 0822e71..96979b5 100644
--- a/test/tint/builtins/gen/var/max/111ac0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/111ac0.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_111ac0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_111ac0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/19070a.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/19070a.wgsl.expected.glsl
index 0caf243..be826b6 100644
--- a/test/tint/builtins/gen/var/max/19070a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/19070a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec4 res = ivec4(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_19070a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/25eafe.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/25eafe.wgsl.expected.glsl
index 49f04d8..a280e3e 100644
--- a/test/tint/builtins/gen/var/max/25eafe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/25eafe.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_25eafe();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_25eafe();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/320815.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/320815.wgsl.expected.glsl
index 149346e..9b6b680 100644
--- a/test/tint/builtins/gen/var/max/320815.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/320815.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_320815();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_320815();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/34956e.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/34956e.wgsl.expected.glsl
index adffe40..4a521c39 100644
--- a/test/tint/builtins/gen/var/max/34956e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/34956e.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_34956e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_34956e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/445169.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/445169.wgsl.expected.glsl
index 34ee3cc..18d765e 100644
--- a/test/tint/builtins/gen/var/max/445169.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/445169.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_445169();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_445169();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/44a39d.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/44a39d.wgsl.expected.glsl
index f58435f..bc79306 100644
--- a/test/tint/builtins/gen/var/max/44a39d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/44a39d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_44a39d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_44a39d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/453e04.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/453e04.wgsl.expected.glsl
index 0799961..59f1919 100644
--- a/test/tint/builtins/gen/var/max/453e04.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/453e04.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_453e04();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_453e04();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/462050.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/462050.wgsl.expected.glsl
index f0434b2..27a9b2a 100644
--- a/test/tint/builtins/gen/var/max/462050.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/462050.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_462050();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_462050();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/482d23.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/482d23.wgsl.expected.glsl
index 9137b51..62b61d7 100644
--- a/test/tint/builtins/gen/var/max/482d23.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/482d23.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec3 res = ivec3(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_482d23();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/4883ac.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/4883ac.wgsl.expected.glsl
index ba5264a..200c66a 100644
--- a/test/tint/builtins/gen/var/max/4883ac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/4883ac.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_4883ac();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_4883ac();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/4bbff2.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/4bbff2.wgsl.expected.glsl
index 11b6e1c..b5ab258 100644
--- a/test/tint/builtins/gen/var/max/4bbff2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/4bbff2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_4bbff2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/85e6bc.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/85e6bc.wgsl.expected.glsl
index 45ee6c9..bd91976 100644
--- a/test/tint/builtins/gen/var/max/85e6bc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/85e6bc.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_85e6bc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_85e6bc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/a1b196.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/a1b196.wgsl.expected.glsl
index e9ec136..4f8cefb 100644
--- a/test/tint/builtins/gen/var/max/a1b196.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/a1b196.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_a1b196();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/a93419.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/a93419.wgsl.expected.glsl
index 5c14847..21e6b54 100644
--- a/test/tint/builtins/gen/var/max/a93419.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/a93419.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_a93419();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_a93419();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/b1b73a.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/b1b73a.wgsl.expected.glsl
index c9234ad..254246b 100644
--- a/test/tint/builtins/gen/var/max/b1b73a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/b1b73a.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_b1b73a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_b1b73a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/c023dd.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/c023dd.wgsl.expected.glsl
index a4a749d..e905352 100644
--- a/test/tint/builtins/gen/var/max/c023dd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/c023dd.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_c023dd();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/caa3d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/caa3d7.wgsl.expected.glsl
index c32dbd9..0287cd3 100644
--- a/test/tint/builtins/gen/var/max/caa3d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/caa3d7.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 1;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_caa3d7();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/ce7c30.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/ce7c30.wgsl.expected.glsl
index eed0dad..c8b97e0 100644
--- a/test/tint/builtins/gen/var/max/ce7c30.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/ce7c30.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_ce7c30();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_ce7c30();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/de6b87.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/de6b87.wgsl.expected.glsl
index 305cf9c..e32d6cf 100644
--- a/test/tint/builtins/gen/var/max/de6b87.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/de6b87.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
max_de6b87();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/max/e14f2b.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/e14f2b.wgsl.expected.glsl
index c2b3035..71f0b90 100644
--- a/test/tint/builtins/gen/var/max/e14f2b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/e14f2b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_e14f2b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_e14f2b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/max/e8192f.wgsl.expected.glsl b/test/tint/builtins/gen/var/max/e8192f.wgsl.expected.glsl
index 85f59fb..a12ae76 100644
--- a/test/tint/builtins/gen/var/max/e8192f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/max/e8192f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = max_e8192f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = max_e8192f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/03c7e3.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/03c7e3.wgsl.expected.glsl
index cdba6d9..72ee4b6 100644
--- a/test/tint/builtins/gen/var/min/03c7e3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/03c7e3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_03c7e3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_03c7e3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/0dc614.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/0dc614.wgsl.expected.glsl
index 2085dfd..0da8513 100644
--- a/test/tint/builtins/gen/var/min/0dc614.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/0dc614.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_0dc614();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_0dc614();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/364910.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/364910.wgsl.expected.glsl
index d9e092d..455fb80 100644
--- a/test/tint/builtins/gen/var/min/364910.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/364910.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_364910();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/371bd6.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/371bd6.wgsl.expected.glsl
index 84cb1f5..e1e69f2 100644
--- a/test/tint/builtins/gen/var/min/371bd6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/371bd6.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec3 res = ivec3(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_371bd6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/3941e1.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/3941e1.wgsl.expected.glsl
index caf53d3..55113bb 100644
--- a/test/tint/builtins/gen/var/min/3941e1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/3941e1.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_3941e1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_3941e1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/46c5d3.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/46c5d3.wgsl.expected.glsl
index 6c03cc5..626bb35 100644
--- a/test/tint/builtins/gen/var/min/46c5d3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/46c5d3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_46c5d3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_46c5d3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/527b79.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/527b79.wgsl.expected.glsl
index be0804a..4c824cd 100644
--- a/test/tint/builtins/gen/var/min/527b79.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/527b79.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec2 res = ivec2(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_527b79();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/717257.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/717257.wgsl.expected.glsl
index d999a7e..a533c10 100644
--- a/test/tint/builtins/gen/var/min/717257.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/717257.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_717257();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/794711.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/794711.wgsl.expected.glsl
index 84788de..8c997a6 100644
--- a/test/tint/builtins/gen/var/min/794711.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/794711.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_794711();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/7c710a.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/7c710a.wgsl.expected.glsl
index fecf014..34e637d 100644
--- a/test/tint/builtins/gen/var/min/7c710a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/7c710a.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_7c710a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_7c710a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/82b28f.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/82b28f.wgsl.expected.glsl
index 38c06e2..14859a6 100644
--- a/test/tint/builtins/gen/var/min/82b28f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/82b28f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_82b28f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_82b28f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/84c9fe.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/84c9fe.wgsl.expected.glsl
index f14d0c3..6495306 100644
--- a/test/tint/builtins/gen/var/min/84c9fe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/84c9fe.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 1;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_84c9fe();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/93cfc4.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/93cfc4.wgsl.expected.glsl
index 6c5b0ad..0a00fdc 100644
--- a/test/tint/builtins/gen/var/min/93cfc4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/93cfc4.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_93cfc4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_93cfc4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/98e797.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/98e797.wgsl.expected.glsl
index aa32c2f..d463d6c 100644
--- a/test/tint/builtins/gen/var/min/98e797.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/98e797.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_98e797();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/a45171.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/a45171.wgsl.expected.glsl
index 6ed183e..655c79f 100644
--- a/test/tint/builtins/gen/var/min/a45171.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/a45171.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_a45171();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_a45171();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/aa28ad.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/aa28ad.wgsl.expected.glsl
index e20f6e5..80b2cf9 100644
--- a/test/tint/builtins/gen/var/min/aa28ad.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/aa28ad.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_aa28ad();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_aa28ad();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/ab0acd.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/ab0acd.wgsl.expected.glsl
index d9cf4aa..a4acd56 100644
--- a/test/tint/builtins/gen/var/min/ab0acd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/ab0acd.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_ab0acd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_ab0acd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/ac84d6.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/ac84d6.wgsl.expected.glsl
index 6059330..c6c0517 100644
--- a/test/tint/builtins/gen/var/min/ac84d6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/ac84d6.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_ac84d6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_ac84d6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/af326d.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/af326d.wgsl.expected.glsl
index c5c7779..4417edd 100644
--- a/test/tint/builtins/gen/var/min/af326d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/af326d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_af326d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_af326d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/af364e.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/af364e.wgsl.expected.glsl
index a46c24a..8bd5bfc 100644
--- a/test/tint/builtins/gen/var/min/af364e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/af364e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec4 res = ivec4(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
min_af364e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/min/c70bb7.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/c70bb7.wgsl.expected.glsl
index 0e8bd7d..7761fcf 100644
--- a/test/tint/builtins/gen/var/min/c70bb7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/c70bb7.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_c70bb7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_c70bb7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/c73147.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/c73147.wgsl.expected.glsl
index d7632a9..9bea318 100644
--- a/test/tint/builtins/gen/var/min/c73147.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/c73147.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_c73147();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_c73147();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/c76fa6.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/c76fa6.wgsl.expected.glsl
index 87703af..65c8d7b 100644
--- a/test/tint/builtins/gen/var/min/c76fa6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/c76fa6.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_c76fa6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_c76fa6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/min/e780f9.wgsl.expected.glsl b/test/tint/builtins/gen/var/min/e780f9.wgsl.expected.glsl
index a0e154b..aa53e48 100644
--- a/test/tint/builtins/gen/var/min/e780f9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/min/e780f9.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = min_e780f9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = min_e780f9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/0c8c33.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/0c8c33.wgsl.expected.glsl
index 0f42f0b..aae6399 100644
--- a/test/tint/builtins/gen/var/mix/0c8c33.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/0c8c33.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_0c8c33();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_0c8c33();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/1faeb1.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/1faeb1.wgsl.expected.glsl
index d16cc2d..770c4fa 100644
--- a/test/tint/builtins/gen/var/mix/1faeb1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/1faeb1.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_1faeb1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_1faeb1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/275cac.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/275cac.wgsl.expected.glsl
index c44e404..0557a5b 100644
--- a/test/tint/builtins/gen/var/mix/275cac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/275cac.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_275cac();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/2fadab.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/2fadab.wgsl.expected.glsl
index 3cd713e..92b2bea 100644
--- a/test/tint/builtins/gen/var/mix/2fadab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/2fadab.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_2fadab();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_2fadab();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/30de36.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/30de36.wgsl.expected.glsl
index 44db189..5aaf1fc 100644
--- a/test/tint/builtins/gen/var/mix/30de36.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/30de36.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_30de36();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/315264.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/315264.wgsl.expected.glsl
index 6a42113..ca687e9 100644
--- a/test/tint/builtins/gen/var/mix/315264.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/315264.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_315264();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_315264();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/343c49.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/343c49.wgsl.expected.glsl
index fae8681..c8e9df6 100644
--- a/test/tint/builtins/gen/var/mix/343c49.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/343c49.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_343c49();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/38cbbb.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/38cbbb.wgsl.expected.glsl
index 6f2f517..bf7c686 100644
--- a/test/tint/builtins/gen/var/mix/38cbbb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/38cbbb.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_38cbbb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_38cbbb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/42d11d.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/42d11d.wgsl.expected.glsl
index 00aef64..7a2b28a 100644
--- a/test/tint/builtins/gen/var/mix/42d11d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/42d11d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_42d11d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/4f0b5e.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/4f0b5e.wgsl.expected.glsl
index b25489e..152f01c 100644
--- a/test/tint/builtins/gen/var/mix/4f0b5e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/4f0b5e.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_4f0b5e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_4f0b5e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/63f2fd.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/63f2fd.wgsl.expected.glsl
index b9cf6f3..aaddaa5 100644
--- a/test/tint/builtins/gen/var/mix/63f2fd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/63f2fd.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_63f2fd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_63f2fd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/6f8adc.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/6f8adc.wgsl.expected.glsl
index e5f6290..ee2bc99 100644
--- a/test/tint/builtins/gen/var/mix/6f8adc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/6f8adc.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_6f8adc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_6f8adc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/98007a.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/98007a.wgsl.expected.glsl
index fdacfa2..ad6484f 100644
--- a/test/tint/builtins/gen/var/mix/98007a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/98007a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_98007a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/98ee3e.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/98ee3e.wgsl.expected.glsl
index ff5e10f..f3592eb 100644
--- a/test/tint/builtins/gen/var/mix/98ee3e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/98ee3e.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_98ee3e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_98ee3e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/9c2681.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/9c2681.wgsl.expected.glsl
index a084d1a..a873075 100644
--- a/test/tint/builtins/gen/var/mix/9c2681.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/9c2681.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_9c2681();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/c1aec6.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/c1aec6.wgsl.expected.glsl
index 1ca2daf..a185d4b 100644
--- a/test/tint/builtins/gen/var/mix/c1aec6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/c1aec6.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_c1aec6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_c1aec6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/c37ede.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/c37ede.wgsl.expected.glsl
index 7902c2e..39e5fcb 100644
--- a/test/tint/builtins/gen/var/mix/c37ede.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/c37ede.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_c37ede();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_c37ede();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/e46a83.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/e46a83.wgsl.expected.glsl
index 49147c8..7c7ff1a 100644
--- a/test/tint/builtins/gen/var/mix/e46a83.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/e46a83.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_e46a83();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_e46a83();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/ee2468.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/ee2468.wgsl.expected.glsl
index 9b03f7d..afd73c5 100644
--- a/test/tint/builtins/gen/var/mix/ee2468.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/ee2468.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_ee2468();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_ee2468();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/mix/ef3575.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/ef3575.wgsl.expected.glsl
index fc304e3..f0b3132 100644
--- a/test/tint/builtins/gen/var/mix/ef3575.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/ef3575.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
mix_ef3575();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/mix/f1a543.wgsl.expected.glsl b/test/tint/builtins/gen/var/mix/f1a543.wgsl.expected.glsl
index fc04ac3..4bc6062 100644
--- a/test/tint/builtins/gen/var/mix/f1a543.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/mix/f1a543.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = mix_f1a543();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = mix_f1a543();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/modf/2d50da.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/2d50da.wgsl.expected.glsl
index 51d8b26..4eb4486 100644
--- a/test/tint/builtins/gen/var/modf/2d50da.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/2d50da.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct modf_result_vec2_f32 {
- vec2 fract;
+ vec2 member_0;
vec2 whole;
};
void modf_2d50da() {
vec2 arg_0 = vec2(-1.5f);
modf_result_vec2_f32 v = modf_result_vec2_f32(vec2(0.0f), vec2(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec2_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct modf_result_vec2_f32 {
- vec2 fract;
+ vec2 member_0;
vec2 whole;
};
void modf_2d50da() {
vec2 arg_0 = vec2(-1.5f);
modf_result_vec2_f32 v = modf_result_vec2_f32(vec2(0.0f), vec2(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec2_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,7 +48,7 @@
struct modf_result_vec2_f32 {
- vec2 fract;
+ vec2 member_0;
vec2 whole;
};
@@ -59,14 +59,14 @@
void modf_2d50da() {
vec2 arg_0 = vec2(-1.5f);
modf_result_vec2_f32 v = modf_result_vec2_f32(vec2(0.0f), vec2(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec2_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_2d50da();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/45005f.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/45005f.wgsl.expected.glsl
index f103aa1..d0d8d37 100644
--- a/test/tint/builtins/gen/var/modf/45005f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/45005f.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct modf_result_vec3_f16 {
- f16vec3 fract;
+ f16vec3 member_0;
f16vec3 whole;
};
void modf_45005f() {
f16vec3 arg_0 = f16vec3(-1.5hf);
modf_result_vec3_f16 v = modf_result_vec3_f16(f16vec3(0.0hf), f16vec3(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec3_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct modf_result_vec3_f16 {
- f16vec3 fract;
+ f16vec3 member_0;
f16vec3 whole;
};
void modf_45005f() {
f16vec3 arg_0 = f16vec3(-1.5hf);
modf_result_vec3_f16 v = modf_result_vec3_f16(f16vec3(0.0hf), f16vec3(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec3_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,7 +51,7 @@
struct modf_result_vec3_f16 {
- f16vec3 fract;
+ f16vec3 member_0;
f16vec3 whole;
};
@@ -62,14 +62,14 @@
void modf_45005f() {
f16vec3 arg_0 = f16vec3(-1.5hf);
modf_result_vec3_f16 v = modf_result_vec3_f16(f16vec3(0.0hf), f16vec3(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec3_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_45005f();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/4bfced.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/4bfced.wgsl.expected.glsl
index c50b1be..f1f9aa7 100644
--- a/test/tint/builtins/gen/var/modf/4bfced.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/4bfced.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct modf_result_vec4_f32 {
- vec4 fract;
+ vec4 member_0;
vec4 whole;
};
void modf_4bfced() {
vec4 arg_0 = vec4(-1.5f);
modf_result_vec4_f32 v = modf_result_vec4_f32(vec4(0.0f), vec4(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec4_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct modf_result_vec4_f32 {
- vec4 fract;
+ vec4 member_0;
vec4 whole;
};
void modf_4bfced() {
vec4 arg_0 = vec4(-1.5f);
modf_result_vec4_f32 v = modf_result_vec4_f32(vec4(0.0f), vec4(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec4_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,7 +48,7 @@
struct modf_result_vec4_f32 {
- vec4 fract;
+ vec4 member_0;
vec4 whole;
};
@@ -59,14 +59,14 @@
void modf_4bfced() {
vec4 arg_0 = vec4(-1.5f);
modf_result_vec4_f32 v = modf_result_vec4_f32(vec4(0.0f), vec4(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec4_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_4bfced();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/5ea256.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/5ea256.wgsl.expected.glsl
index 92ca50e..36156c0 100644
--- a/test/tint/builtins/gen/var/modf/5ea256.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/5ea256.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct modf_result_vec3_f32 {
- vec3 fract;
+ vec3 member_0;
vec3 whole;
};
void modf_5ea256() {
vec3 arg_0 = vec3(-1.5f);
modf_result_vec3_f32 v = modf_result_vec3_f32(vec3(0.0f), vec3(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec3_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct modf_result_vec3_f32 {
- vec3 fract;
+ vec3 member_0;
vec3 whole;
};
void modf_5ea256() {
vec3 arg_0 = vec3(-1.5f);
modf_result_vec3_f32 v = modf_result_vec3_f32(vec3(0.0f), vec3(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec3_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,7 +48,7 @@
struct modf_result_vec3_f32 {
- vec3 fract;
+ vec3 member_0;
vec3 whole;
};
@@ -59,14 +59,14 @@
void modf_5ea256() {
vec3 arg_0 = vec3(-1.5f);
modf_result_vec3_f32 v = modf_result_vec3_f32(vec3(0.0f), vec3(0.0f));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec3_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_5ea256();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/68d8ee.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/68d8ee.wgsl.expected.glsl
index f8e1458..9171311 100644
--- a/test/tint/builtins/gen/var/modf/68d8ee.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/68d8ee.wgsl.expected.glsl
@@ -7,7 +7,7 @@
struct modf_result_vec3_f32 {
- vec3 fract;
+ vec3 member_0;
vec3 whole;
};
@@ -24,7 +24,7 @@
struct modf_result_vec3_f32 {
- vec3 fract;
+ vec3 member_0;
vec3 whole;
};
@@ -42,7 +42,7 @@
struct modf_result_vec3_f32 {
- vec3 fract;
+ vec3 member_0;
vec3 whole;
};
@@ -54,10 +54,10 @@
modf_result_vec3_f32 res = modf_result_vec3_f32(vec3(-0.5f), vec3(-1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
modf_68d8ee();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/732aa6.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/732aa6.wgsl.expected.glsl
index 8ec8490..0aa494c 100644
--- a/test/tint/builtins/gen/var/modf/732aa6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/732aa6.wgsl.expected.glsl
@@ -7,7 +7,7 @@
struct modf_result_vec2_f32 {
- vec2 fract;
+ vec2 member_0;
vec2 whole;
};
@@ -24,7 +24,7 @@
struct modf_result_vec2_f32 {
- vec2 fract;
+ vec2 member_0;
vec2 whole;
};
@@ -42,7 +42,7 @@
struct modf_result_vec2_f32 {
- vec2 fract;
+ vec2 member_0;
vec2 whole;
};
@@ -54,10 +54,10 @@
modf_result_vec2_f32 res = modf_result_vec2_f32(vec2(-0.5f), vec2(-1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
modf_732aa6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/8dbbbf.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/8dbbbf.wgsl.expected.glsl
index 3119c59..831e62e 100644
--- a/test/tint/builtins/gen/var/modf/8dbbbf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/8dbbbf.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct modf_result_f16 {
- float16_t fract;
+ float16_t member_0;
float16_t whole;
};
void modf_8dbbbf() {
float16_t arg_0 = -1.5hf;
modf_result_f16 v = modf_result_f16(0.0hf, 0.0hf);
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct modf_result_f16 {
- float16_t fract;
+ float16_t member_0;
float16_t whole;
};
void modf_8dbbbf() {
float16_t arg_0 = -1.5hf;
modf_result_f16 v = modf_result_f16(0.0hf, 0.0hf);
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,7 +51,7 @@
struct modf_result_f16 {
- float16_t fract;
+ float16_t member_0;
float16_t whole;
};
@@ -62,14 +62,14 @@
void modf_8dbbbf() {
float16_t arg_0 = -1.5hf;
modf_result_f16 v = modf_result_f16(0.0hf, 0.0hf);
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_8dbbbf();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/995934.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/995934.wgsl.expected.glsl
index 0fa026d..8dd0704 100644
--- a/test/tint/builtins/gen/var/modf/995934.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/995934.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct modf_result_vec4_f16 {
- f16vec4 fract;
+ f16vec4 member_0;
f16vec4 whole;
};
void modf_995934() {
f16vec4 arg_0 = f16vec4(-1.5hf);
modf_result_vec4_f16 v = modf_result_vec4_f16(f16vec4(0.0hf), f16vec4(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec4_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct modf_result_vec4_f16 {
- f16vec4 fract;
+ f16vec4 member_0;
f16vec4 whole;
};
void modf_995934() {
f16vec4 arg_0 = f16vec4(-1.5hf);
modf_result_vec4_f16 v = modf_result_vec4_f16(f16vec4(0.0hf), f16vec4(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec4_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,7 +51,7 @@
struct modf_result_vec4_f16 {
- f16vec4 fract;
+ f16vec4 member_0;
f16vec4 whole;
};
@@ -62,14 +62,14 @@
void modf_995934() {
f16vec4 arg_0 = f16vec4(-1.5hf);
modf_result_vec4_f16 v = modf_result_vec4_f16(f16vec4(0.0hf), f16vec4(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec4_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_995934();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/a545b9.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/a545b9.wgsl.expected.glsl
index c4018bd..68ce272 100644
--- a/test/tint/builtins/gen/var/modf/a545b9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/a545b9.wgsl.expected.glsl
@@ -8,14 +8,14 @@
struct modf_result_vec2_f16 {
- f16vec2 fract;
+ f16vec2 member_0;
f16vec2 whole;
};
void modf_a545b9() {
f16vec2 arg_0 = f16vec2(-1.5hf);
modf_result_vec2_f16 v = modf_result_vec2_f16(f16vec2(0.0hf), f16vec2(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec2_f16 res = v;
}
void main() {
@@ -29,14 +29,14 @@
struct modf_result_vec2_f16 {
- f16vec2 fract;
+ f16vec2 member_0;
f16vec2 whole;
};
void modf_a545b9() {
f16vec2 arg_0 = f16vec2(-1.5hf);
modf_result_vec2_f16 v = modf_result_vec2_f16(f16vec2(0.0hf), f16vec2(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec2_f16 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -51,7 +51,7 @@
struct modf_result_vec2_f16 {
- f16vec2 fract;
+ f16vec2 member_0;
f16vec2 whole;
};
@@ -62,14 +62,14 @@
void modf_a545b9() {
f16vec2 arg_0 = f16vec2(-1.5hf);
modf_result_vec2_f16 v = modf_result_vec2_f16(f16vec2(0.0hf), f16vec2(0.0hf));
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_vec2_f16 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_a545b9();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/bbf7f7.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/bbf7f7.wgsl.expected.glsl
index 5c1c827..e164e9e 100644
--- a/test/tint/builtins/gen/var/modf/bbf7f7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/bbf7f7.wgsl.expected.glsl
@@ -7,14 +7,14 @@
struct modf_result_f32 {
- float fract;
+ float member_0;
float whole;
};
void modf_bbf7f7() {
float arg_0 = -1.5f;
modf_result_f32 v = modf_result_f32(0.0f, 0.0f);
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_f32 res = v;
}
void main() {
@@ -27,14 +27,14 @@
struct modf_result_f32 {
- float fract;
+ float member_0;
float whole;
};
void modf_bbf7f7() {
float arg_0 = -1.5f;
modf_result_f32 v = modf_result_f32(0.0f, 0.0f);
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_f32 res = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
@@ -48,7 +48,7 @@
struct modf_result_f32 {
- float fract;
+ float member_0;
float whole;
};
@@ -59,14 +59,14 @@
void modf_bbf7f7() {
float arg_0 = -1.5f;
modf_result_f32 v = modf_result_f32(0.0f, 0.0f);
- v.fract = modf(arg_0, v.whole);
+ v.member_0 = modf(arg_0, v.whole);
modf_result_f32 res = v;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v_1 = VertexOutput(vec4(0.0f));
+ v_1.pos = vec4(0.0f);
modf_bbf7f7();
- return tint_symbol;
+ return v_1;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/c15f48.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/c15f48.wgsl.expected.glsl
index ff8e130..654ad99 100644
--- a/test/tint/builtins/gen/var/modf/c15f48.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/c15f48.wgsl.expected.glsl
@@ -7,7 +7,7 @@
struct modf_result_f32 {
- float fract;
+ float member_0;
float whole;
};
@@ -24,7 +24,7 @@
struct modf_result_f32 {
- float fract;
+ float member_0;
float whole;
};
@@ -42,7 +42,7 @@
struct modf_result_f32 {
- float fract;
+ float member_0;
float whole;
};
@@ -54,10 +54,10 @@
modf_result_f32 res = modf_result_f32(-0.5f, -1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
modf_c15f48();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/modf/f3d1f9.wgsl.expected.glsl b/test/tint/builtins/gen/var/modf/f3d1f9.wgsl.expected.glsl
index 01eb486..85eda3a 100644
--- a/test/tint/builtins/gen/var/modf/f3d1f9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/modf/f3d1f9.wgsl.expected.glsl
@@ -7,7 +7,7 @@
struct modf_result_vec4_f32 {
- vec4 fract;
+ vec4 member_0;
vec4 whole;
};
@@ -24,7 +24,7 @@
struct modf_result_vec4_f32 {
- vec4 fract;
+ vec4 member_0;
vec4 whole;
};
@@ -42,7 +42,7 @@
struct modf_result_vec4_f32 {
- vec4 fract;
+ vec4 member_0;
vec4 whole;
};
@@ -54,10 +54,10 @@
modf_result_vec4_f32 res = modf_result_vec4_f32(vec4(-0.5f), vec4(-1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
modf_f3d1f9();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/normalize/39d5ec.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/39d5ec.wgsl.expected.glsl
index f5d585c..301c4df 100644
--- a/test/tint/builtins/gen/var/normalize/39d5ec.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/39d5ec.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = normalize_39d5ec();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = normalize_39d5ec();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/normalize/4eaf61.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/4eaf61.wgsl.expected.glsl
index 2f2d4b3..ef93e7d 100644
--- a/test/tint/builtins/gen/var/normalize/4eaf61.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/4eaf61.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
normalize_4eaf61();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/normalize/584e47.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/584e47.wgsl.expected.glsl
index 696567c..174e500 100644
--- a/test/tint/builtins/gen/var/normalize/584e47.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/584e47.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.70710676908493041992f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
normalize_584e47();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/normalize/64d8c0.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/64d8c0.wgsl.expected.glsl
index 598b905..55d33c9 100644
--- a/test/tint/builtins/gen/var/normalize/64d8c0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/64d8c0.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = normalize_64d8c0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = normalize_64d8c0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/normalize/7990f3.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/7990f3.wgsl.expected.glsl
index da1536e..e68aac2 100644
--- a/test/tint/builtins/gen/var/normalize/7990f3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/7990f3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = normalize_7990f3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = normalize_7990f3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/normalize/9a0aab.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/9a0aab.wgsl.expected.glsl
index e277baa..1bd3628 100644
--- a/test/tint/builtins/gen/var/normalize/9a0aab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/9a0aab.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = normalize_9a0aab();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = normalize_9a0aab();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/normalize/b8cb8d.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/b8cb8d.wgsl.expected.glsl
index 9cc1287..79fd1c4 100644
--- a/test/tint/builtins/gen/var/normalize/b8cb8d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/b8cb8d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = normalize_b8cb8d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = normalize_b8cb8d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/normalize/e7def8.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/e7def8.wgsl.expected.glsl
index 1932078..8b9f618 100644
--- a/test/tint/builtins/gen/var/normalize/e7def8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/e7def8.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.57735025882720947266f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
normalize_e7def8();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/normalize/fc2ef1.wgsl.expected.glsl b/test/tint/builtins/gen/var/normalize/fc2ef1.wgsl.expected.glsl
index 422f501..f8f138c 100644
--- a/test/tint/builtins/gen/var/normalize/fc2ef1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/normalize/fc2ef1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = normalize_fc2ef1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = normalize_fc2ef1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack2x16float/0e97b3.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack2x16float/0e97b3.wgsl.expected.glsl
index 521f1fa..3902527 100644
--- a/test/tint/builtins/gen/var/pack2x16float/0e97b3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack2x16float/0e97b3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack2x16float_0e97b3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pack2x16float_0e97b3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack2x16snorm/6c169b.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack2x16snorm/6c169b.wgsl.expected.glsl
index d987b51..6253068 100644
--- a/test/tint/builtins/gen/var/pack2x16snorm/6c169b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack2x16snorm/6c169b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack2x16snorm_6c169b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pack2x16snorm_6c169b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack2x16unorm/0f08e4.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack2x16unorm/0f08e4.wgsl.expected.glsl
index 715481f..7b53113 100644
--- a/test/tint/builtins/gen/var/pack2x16unorm/0f08e4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack2x16unorm/0f08e4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack2x16unorm_0f08e4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pack2x16unorm_0f08e4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack4x8snorm/4d22e7.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack4x8snorm/4d22e7.wgsl.expected.glsl
index 9e80fb8..61a1bfb 100644
--- a/test/tint/builtins/gen/var/pack4x8snorm/4d22e7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack4x8snorm/4d22e7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack4x8snorm_4d22e7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pack4x8snorm_4d22e7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack4x8unorm/95c456.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack4x8unorm/95c456.wgsl.expected.glsl
index 39f94fe..cfe6e6f 100644
--- a/test/tint/builtins/gen/var/pack4x8unorm/95c456.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack4x8unorm/95c456.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack4x8unorm_95c456();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pack4x8unorm_95c456();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack4xI8/bfce01.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack4xI8/bfce01.wgsl.expected.glsl
index 21eb875..72ab888 100644
--- a/test/tint/builtins/gen/var/pack4xI8/bfce01.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack4xI8/bfce01.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack4xI8_bfce01();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0u);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = pack4xI8_bfce01();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack4xI8Clamp/e42b2a.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack4xI8Clamp/e42b2a.wgsl.expected.glsl
index f97cac9..95964ca 100644
--- a/test/tint/builtins/gen/var/pack4xI8Clamp/e42b2a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack4xI8Clamp/e42b2a.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack4xI8Clamp_e42b2a();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), 0u);
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = pack4xI8Clamp_e42b2a();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack4xU8/b70b53.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack4xU8/b70b53.wgsl.expected.glsl
index f9635e2..fd316be 100644
--- a/test/tint/builtins/gen/var/pack4xU8/b70b53.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack4xU8/b70b53.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack4xU8_b70b53();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0u);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = pack4xU8_b70b53();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pack4xU8Clamp/6b8c1b.wgsl.expected.glsl b/test/tint/builtins/gen/var/pack4xU8Clamp/6b8c1b.wgsl.expected.glsl
index ebfbe40..49371e3 100644
--- a/test/tint/builtins/gen/var/pack4xU8Clamp/6b8c1b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pack4xU8Clamp/6b8c1b.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pack4xU8Clamp_6b8c1b();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0u);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = pack4xU8Clamp_6b8c1b();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/04a908.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/04a908.wgsl.expected.glsl
index 8778eae..999f71c 100644
--- a/test/tint/builtins/gen/var/pow/04a908.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/04a908.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_04a908();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_04a908();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/46e029.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/46e029.wgsl.expected.glsl
index 659dffb..72abc64 100644
--- a/test/tint/builtins/gen/var/pow/46e029.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/46e029.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_46e029();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_46e029();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/4a46c9.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/4a46c9.wgsl.expected.glsl
index 43ad9d9..5094794 100644
--- a/test/tint/builtins/gen/var/pow/4a46c9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/4a46c9.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_4a46c9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_4a46c9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/4f33b2.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/4f33b2.wgsl.expected.glsl
index 03dc3d7..3185068 100644
--- a/test/tint/builtins/gen/var/pow/4f33b2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/4f33b2.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_4f33b2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_4f33b2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/749c42.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/749c42.wgsl.expected.glsl
index 2e02cdf..6dd9e74 100644
--- a/test/tint/builtins/gen/var/pow/749c42.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/749c42.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
pow_749c42();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/pow/a8f6b2.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/a8f6b2.wgsl.expected.glsl
index 808feb0..c787e86 100644
--- a/test/tint/builtins/gen/var/pow/a8f6b2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/a8f6b2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
pow_a8f6b2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/pow/bc91ed.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/bc91ed.wgsl.expected.glsl
index d95d3c4..3608130 100644
--- a/test/tint/builtins/gen/var/pow/bc91ed.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/bc91ed.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
pow_bc91ed();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/pow/ce9ef5.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/ce9ef5.wgsl.expected.glsl
index 2edc64b..86ad903 100644
--- a/test/tint/builtins/gen/var/pow/ce9ef5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/ce9ef5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_ce9ef5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_ce9ef5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/e42f20.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/e42f20.wgsl.expected.glsl
index de5ba33..ade1142 100644
--- a/test/tint/builtins/gen/var/pow/e42f20.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/e42f20.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
pow_e42f20();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/pow/e60ea5.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/e60ea5.wgsl.expected.glsl
index b15dbcb..8c794b2 100644
--- a/test/tint/builtins/gen/var/pow/e60ea5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/e60ea5.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_e60ea5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_e60ea5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/f37b25.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/f37b25.wgsl.expected.glsl
index 39b47d1..bb4a25b 100644
--- a/test/tint/builtins/gen/var/pow/f37b25.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/f37b25.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_f37b25();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_f37b25();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/pow/fa5429.wgsl.expected.glsl b/test/tint/builtins/gen/var/pow/fa5429.wgsl.expected.glsl
index 2c86a71..13aa9e2 100644
--- a/test/tint/builtins/gen/var/pow/fa5429.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/pow/fa5429.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = pow_fa5429();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = pow_fa5429();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/quantizeToF16/12e50e.wgsl.expected.glsl b/test/tint/builtins/gen/var/quantizeToF16/12e50e.wgsl.expected.glsl
index 7e86c26..3b56f8c 100644
--- a/test/tint/builtins/gen/var/quantizeToF16/12e50e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/quantizeToF16/12e50e.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = quantizeToF16_12e50e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = quantizeToF16_12e50e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/quantizeToF16/2cddf3.wgsl.expected.glsl b/test/tint/builtins/gen/var/quantizeToF16/2cddf3.wgsl.expected.glsl
index 20c57fa..c66277d 100644
--- a/test/tint/builtins/gen/var/quantizeToF16/2cddf3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/quantizeToF16/2cddf3.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = quantizeToF16_2cddf3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = quantizeToF16_2cddf3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/quantizeToF16/cba294.wgsl.expected.glsl b/test/tint/builtins/gen/var/quantizeToF16/cba294.wgsl.expected.glsl
index 3211775..1b3099f 100644
--- a/test/tint/builtins/gen/var/quantizeToF16/cba294.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/quantizeToF16/cba294.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = quantizeToF16_cba294();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = quantizeToF16_cba294();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/quantizeToF16/e8fd14.wgsl.expected.glsl b/test/tint/builtins/gen/var/quantizeToF16/e8fd14.wgsl.expected.glsl
index f2bce95..d358199 100644
--- a/test/tint/builtins/gen/var/quantizeToF16/e8fd14.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/quantizeToF16/e8fd14.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = quantizeToF16_e8fd14();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = quantizeToF16_e8fd14();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/09b7fc.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/09b7fc.wgsl.expected.glsl
index 60fb24b..f78294c 100644
--- a/test/tint/builtins/gen/var/radians/09b7fc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/09b7fc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_09b7fc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_09b7fc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/208fd9.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/208fd9.wgsl.expected.glsl
index 5181bfa..ae44d56 100644
--- a/test/tint/builtins/gen/var/radians/208fd9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/208fd9.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_208fd9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_208fd9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/379214.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/379214.wgsl.expected.glsl
index 3345eb5..fe31604 100644
--- a/test/tint/builtins/gen/var/radians/379214.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/379214.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.01745329238474369049f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
radians_379214();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/radians/44a9f8.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/44a9f8.wgsl.expected.glsl
index cefcdab..6f45d1a 100644
--- a/test/tint/builtins/gen/var/radians/44a9f8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/44a9f8.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.01745329238474369049f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
radians_44a9f8();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/radians/44f20b.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/44f20b.wgsl.expected.glsl
index cc67f0c..721dfed 100644
--- a/test/tint/builtins/gen/var/radians/44f20b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/44f20b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_44f20b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_44f20b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/524a91.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/524a91.wgsl.expected.glsl
index b9a1b2c..e9e1247 100644
--- a/test/tint/builtins/gen/var/radians/524a91.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/524a91.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.01745329238474369049f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
radians_524a91();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/radians/61687a.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/61687a.wgsl.expected.glsl
index fbc3955..6aa6cf8 100644
--- a/test/tint/builtins/gen/var/radians/61687a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/61687a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_61687a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_61687a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/6b0ff2.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/6b0ff2.wgsl.expected.glsl
index 2cbe623..e6cf2a0 100644
--- a/test/tint/builtins/gen/var/radians/6b0ff2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/6b0ff2.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_6b0ff2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_6b0ff2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/7ea4c7.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/7ea4c7.wgsl.expected.glsl
index a43acf1..2842e8f 100644
--- a/test/tint/builtins/gen/var/radians/7ea4c7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/7ea4c7.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_7ea4c7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_7ea4c7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/bff231.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/bff231.wgsl.expected.glsl
index 1074da5..8e01116 100644
--- a/test/tint/builtins/gen/var/radians/bff231.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/bff231.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.01745329238474369049f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
radians_bff231();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/radians/f96258.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/f96258.wgsl.expected.glsl
index 261d15f..0bf6502 100644
--- a/test/tint/builtins/gen/var/radians/f96258.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/f96258.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_f96258();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_f96258();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/radians/fbacf0.wgsl.expected.glsl b/test/tint/builtins/gen/var/radians/fbacf0.wgsl.expected.glsl
index 18f655c..3751da1 100644
--- a/test/tint/builtins/gen/var/radians/fbacf0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/radians/fbacf0.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = radians_fbacf0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = radians_fbacf0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reflect/05357e.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/05357e.wgsl.expected.glsl
index ff82701..403f2b9 100644
--- a/test/tint/builtins/gen/var/reflect/05357e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/05357e.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reflect_05357e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reflect_05357e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reflect/310de5.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/310de5.wgsl.expected.glsl
index 69c3719..8693a00 100644
--- a/test/tint/builtins/gen/var/reflect/310de5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/310de5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reflect_310de5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reflect_310de5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reflect/61ca21.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/61ca21.wgsl.expected.glsl
index de7b1fd..0d335f4 100644
--- a/test/tint/builtins/gen/var/reflect/61ca21.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/61ca21.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reflect_61ca21();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reflect_61ca21();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reflect/a8baf2.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/a8baf2.wgsl.expected.glsl
index 3b83fb5..bc17bc5 100644
--- a/test/tint/builtins/gen/var/reflect/a8baf2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/a8baf2.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(-5.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
reflect_a8baf2();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/reflect/b61e10.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/b61e10.wgsl.expected.glsl
index 73ebd8b..f1e5623 100644
--- a/test/tint/builtins/gen/var/reflect/b61e10.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/b61e10.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reflect_b61e10();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reflect_b61e10();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reflect/bb15ac.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/bb15ac.wgsl.expected.glsl
index 43a66fa..e830270 100644
--- a/test/tint/builtins/gen/var/reflect/bb15ac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/bb15ac.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reflect_bb15ac();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reflect_bb15ac();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reflect/bba2d0.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/bba2d0.wgsl.expected.glsl
index e105264..6090b69 100644
--- a/test/tint/builtins/gen/var/reflect/bba2d0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/bba2d0.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(-3.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
reflect_bba2d0();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/reflect/d7e210.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/d7e210.wgsl.expected.glsl
index 4ce8a61..2dd7daf 100644
--- a/test/tint/builtins/gen/var/reflect/d7e210.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/d7e210.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(-7.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
reflect_d7e210();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/reflect/f47fdb.wgsl.expected.glsl b/test/tint/builtins/gen/var/reflect/f47fdb.wgsl.expected.glsl
index a2e1260..14d9222 100644
--- a/test/tint/builtins/gen/var/reflect/f47fdb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reflect/f47fdb.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reflect_f47fdb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reflect_f47fdb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/0594ba.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/0594ba.wgsl.expected.glsl
index fc2c053..0f16d55 100644
--- a/test/tint/builtins/gen/var/refract/0594ba.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/0594ba.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = refract_0594ba();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = refract_0594ba();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/570cb3.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/570cb3.wgsl.expected.glsl
index 84955d3..7bb12f8 100644
--- a/test/tint/builtins/gen/var/refract/570cb3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/570cb3.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = refract_570cb3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = refract_570cb3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/7e02e6.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/7e02e6.wgsl.expected.glsl
index 316b8d5..9895caf 100644
--- a/test/tint/builtins/gen/var/refract/7e02e6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/7e02e6.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = refract_7e02e6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = refract_7e02e6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/8984af.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/8984af.wgsl.expected.glsl
index 93e30e2..ecdc75a 100644
--- a/test/tint/builtins/gen/var/refract/8984af.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/8984af.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = refract_8984af();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = refract_8984af();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/8c192a.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/8c192a.wgsl.expected.glsl
index 0b88251..5d3f4bd 100644
--- a/test/tint/builtins/gen/var/refract/8c192a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/8c192a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(-7.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
refract_8c192a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/refract/cbc1d2.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/cbc1d2.wgsl.expected.glsl
index d6ceaf80..e81dd7b 100644
--- a/test/tint/builtins/gen/var/refract/cbc1d2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/cbc1d2.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = refract_cbc1d2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = refract_cbc1d2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/cd905f.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/cd905f.wgsl.expected.glsl
index f1be1de..c410450 100644
--- a/test/tint/builtins/gen/var/refract/cd905f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/cd905f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = refract_cd905f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = refract_cd905f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/refract/cf1629.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/cf1629.wgsl.expected.glsl
index a65ca56..3d360c4 100644
--- a/test/tint/builtins/gen/var/refract/cf1629.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/cf1629.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(-3.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
refract_cf1629();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/refract/d7569b.wgsl.expected.glsl b/test/tint/builtins/gen/var/refract/d7569b.wgsl.expected.glsl
index 018b4cd..4770ecb 100644
--- a/test/tint/builtins/gen/var/refract/d7569b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/refract/d7569b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(-5.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
refract_d7569b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/reverseBits/222177.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/222177.wgsl.expected.glsl
index b3f4a50..30e8863 100644
--- a/test/tint/builtins/gen/var/reverseBits/222177.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/222177.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_222177();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_222177();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/35fea9.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/35fea9.wgsl.expected.glsl
index 0d7d5a5..eff22e3 100644
--- a/test/tint/builtins/gen/var/reverseBits/35fea9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/35fea9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_35fea9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_35fea9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/4dbd6f.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/4dbd6f.wgsl.expected.glsl
index 601e500..6228d13 100644
--- a/test/tint/builtins/gen/var/reverseBits/4dbd6f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/4dbd6f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_4dbd6f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_4dbd6f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/7c4269.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/7c4269.wgsl.expected.glsl
index cc12b98..98cf7fe 100644
--- a/test/tint/builtins/gen/var/reverseBits/7c4269.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/7c4269.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_7c4269();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_7c4269();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/a6ccd4.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/a6ccd4.wgsl.expected.glsl
index ab3676c..7ee49d6 100644
--- a/test/tint/builtins/gen/var/reverseBits/a6ccd4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/a6ccd4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_a6ccd4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_a6ccd4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/c21bc1.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/c21bc1.wgsl.expected.glsl
index 499f242..571817e 100644
--- a/test/tint/builtins/gen/var/reverseBits/c21bc1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/c21bc1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_c21bc1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_c21bc1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/e1f4c1.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/e1f4c1.wgsl.expected.glsl
index 371a6fe..886218e 100644
--- a/test/tint/builtins/gen/var/reverseBits/e1f4c1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/e1f4c1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_e1f4c1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_e1f4c1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/reverseBits/e31adf.wgsl.expected.glsl b/test/tint/builtins/gen/var/reverseBits/e31adf.wgsl.expected.glsl
index a0475ea..2fa0967 100644
--- a/test/tint/builtins/gen/var/reverseBits/e31adf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/reverseBits/e31adf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = reverseBits_e31adf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = reverseBits_e31adf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/106c0b.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/106c0b.wgsl.expected.glsl
index a48391f..e77e9cd 100644
--- a/test/tint/builtins/gen/var/round/106c0b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/106c0b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_106c0b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_106c0b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/184d5a.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/184d5a.wgsl.expected.glsl
index 8989f40..f3c0d09 100644
--- a/test/tint/builtins/gen/var/round/184d5a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/184d5a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(4.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
round_184d5a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/round/1c7897.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/1c7897.wgsl.expected.glsl
index 4bb2bcf..b57eefb 100644
--- a/test/tint/builtins/gen/var/round/1c7897.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/1c7897.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_1c7897();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_1c7897();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/52c84d.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/52c84d.wgsl.expected.glsl
index f4aee06..c314b48 100644
--- a/test/tint/builtins/gen/var/round/52c84d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/52c84d.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_52c84d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_52c84d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/773a8f.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/773a8f.wgsl.expected.glsl
index 54658a2..02cc6f3 100644
--- a/test/tint/builtins/gen/var/round/773a8f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/773a8f.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 4.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
round_773a8f();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/round/8fdca3.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/8fdca3.wgsl.expected.glsl
index 2905ffc..6daf835 100644
--- a/test/tint/builtins/gen/var/round/8fdca3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/8fdca3.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(4.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
round_8fdca3();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/round/9078ef.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/9078ef.wgsl.expected.glsl
index e9ddb1e..c83627d 100644
--- a/test/tint/builtins/gen/var/round/9078ef.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/9078ef.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_9078ef();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_9078ef();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/9edc38.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/9edc38.wgsl.expected.glsl
index 7b14b27..93b02af 100644
--- a/test/tint/builtins/gen/var/round/9edc38.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/9edc38.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_9edc38();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_9edc38();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/a1673d.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/a1673d.wgsl.expected.glsl
index b0776ed..7b5f661 100644
--- a/test/tint/builtins/gen/var/round/a1673d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/a1673d.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(4.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
round_a1673d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/round/d87e84.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/d87e84.wgsl.expected.glsl
index eea9657..0350f48 100644
--- a/test/tint/builtins/gen/var/round/d87e84.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/d87e84.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_d87e84();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_d87e84();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/e1bba2.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/e1bba2.wgsl.expected.glsl
index 0b00f9d..c162ed1 100644
--- a/test/tint/builtins/gen/var/round/e1bba2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/e1bba2.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_e1bba2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_e1bba2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/round/f665b5.wgsl.expected.glsl b/test/tint/builtins/gen/var/round/f665b5.wgsl.expected.glsl
index 1c0d667..363e5a6 100644
--- a/test/tint/builtins/gen/var/round/f665b5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/round/f665b5.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = round_f665b5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = round_f665b5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/270da5.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/270da5.wgsl.expected.glsl
index 12de324..3756da3 100644
--- a/test/tint/builtins/gen/var/saturate/270da5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/270da5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_270da5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_270da5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/462535.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/462535.wgsl.expected.glsl
index 3da47dd..4386c5e 100644
--- a/test/tint/builtins/gen/var/saturate/462535.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/462535.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_462535();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_462535();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/4ed8d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/4ed8d7.wgsl.expected.glsl
index 9db5286..e94b8cf 100644
--- a/test/tint/builtins/gen/var/saturate/4ed8d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/4ed8d7.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
saturate_4ed8d7();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/saturate/51567f.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/51567f.wgsl.expected.glsl
index 1ef1348..8e5d023 100644
--- a/test/tint/builtins/gen/var/saturate/51567f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/51567f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_51567f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_51567f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/6bcddf.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/6bcddf.wgsl.expected.glsl
index 78a741a..7e94752 100644
--- a/test/tint/builtins/gen/var/saturate/6bcddf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/6bcddf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_6bcddf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_6bcddf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/78b37c.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/78b37c.wgsl.expected.glsl
index 48a6565..e2dc4fe 100644
--- a/test/tint/builtins/gen/var/saturate/78b37c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/78b37c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
saturate_78b37c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/saturate/a5b571.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/a5b571.wgsl.expected.glsl
index d9fbc66..abb9173 100644
--- a/test/tint/builtins/gen/var/saturate/a5b571.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/a5b571.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_a5b571();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_a5b571();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/cd2028.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/cd2028.wgsl.expected.glsl
index 9f1e01f78..ef4e2cc 100644
--- a/test/tint/builtins/gen/var/saturate/cd2028.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/cd2028.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_cd2028();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_cd2028();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/d55822.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/d55822.wgsl.expected.glsl
index 79d8bc8..4dd4536 100644
--- a/test/tint/builtins/gen/var/saturate/d55822.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/d55822.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
saturate_d55822();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/saturate/dcde71.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/dcde71.wgsl.expected.glsl
index 0f7562b..1663660 100644
--- a/test/tint/builtins/gen/var/saturate/dcde71.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/dcde71.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_dcde71();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_dcde71();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/saturate/e40fb6.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/e40fb6.wgsl.expected.glsl
index 6dca2a4..0cc24d0 100644
--- a/test/tint/builtins/gen/var/saturate/e40fb6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/e40fb6.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
saturate_e40fb6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/saturate/e8df56.wgsl.expected.glsl b/test/tint/builtins/gen/var/saturate/e8df56.wgsl.expected.glsl
index baeef82..9289792 100644
--- a/test/tint/builtins/gen/var/saturate/e8df56.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/saturate/e8df56.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = saturate_e8df56();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = saturate_e8df56();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/00b848.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/00b848.wgsl.expected.glsl
index 91caaba..edf065d 100644
--- a/test/tint/builtins/gen/var/select/00b848.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/00b848.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_00b848();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_00b848();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/01e2cd.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/01e2cd.wgsl.expected.glsl
index 7ffb425..26a5252 100644
--- a/test/tint/builtins/gen/var/select/01e2cd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/01e2cd.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_01e2cd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_01e2cd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/087ea4.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/087ea4.wgsl.expected.glsl
index 69e099e..2698914 100644
--- a/test/tint/builtins/gen/var/select/087ea4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/087ea4.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_087ea4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_087ea4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/089657.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/089657.wgsl.expected.glsl
index c444744..f7930bd 100644
--- a/test/tint/builtins/gen/var/select/089657.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/089657.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec3 res = mix(vec3(1.0f), vec3(1.0f), bvec3(arg_2));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_089657();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/10e73b.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/10e73b.wgsl.expected.glsl
index 6335a62..8996c9a 100644
--- a/test/tint/builtins/gen/var/select/10e73b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/10e73b.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_10e73b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_10e73b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/17441a.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/17441a.wgsl.expected.glsl
index bec3500..9f1757c 100644
--- a/test/tint/builtins/gen/var/select/17441a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/17441a.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec4 res = mix(vec4(1.0f), vec4(1.0f), bvec4(arg_2));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_17441a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/1ada2a.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/1ada2a.wgsl.expected.glsl
index b164b96..e0f2005 100644
--- a/test/tint/builtins/gen/var/select/1ada2a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/1ada2a.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_1ada2a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_1ada2a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/1e960b.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/1e960b.wgsl.expected.glsl
index 48ca02b..9612e42 100644
--- a/test/tint/builtins/gen/var/select/1e960b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/1e960b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_1e960b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_1e960b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/1f4d93.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/1f4d93.wgsl.expected.glsl
index 0add398..fb08ffe 100644
--- a/test/tint/builtins/gen/var/select/1f4d93.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/1f4d93.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec2 res = mix(vec2(1.0f), vec2(1.0f), arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_1f4d93();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/266aff.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/266aff.wgsl.expected.glsl
index 8bb6a8a..885c422 100644
--- a/test/tint/builtins/gen/var/select/266aff.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/266aff.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_266aff();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_266aff();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/28a27e.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/28a27e.wgsl.expected.glsl
index 74406cf..9d4fb96 100644
--- a/test/tint/builtins/gen/var/select/28a27e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/28a27e.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_28a27e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_28a27e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/2c96d4.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/2c96d4.wgsl.expected.glsl
index 07a1143..473f150 100644
--- a/test/tint/builtins/gen/var/select/2c96d4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/2c96d4.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec3 res = mix(vec3(1.0f), vec3(1.0f), arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_2c96d4();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/3a14be.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/3a14be.wgsl.expected.glsl
index 9a5f006..f76b539 100644
--- a/test/tint/builtins/gen/var/select/3a14be.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/3a14be.wgsl.expected.glsl
@@ -40,10 +40,10 @@
ivec2 res = mix(ivec2(1), ivec2(1), bvec2(arg_2));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_3a14be();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/3c25ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/3c25ce.wgsl.expected.glsl
index b321696..b04b838 100644
--- a/test/tint/builtins/gen/var/select/3c25ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/3c25ce.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return mix(0, 1, all(equal(res, bvec3(false))));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_3c25ce();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_3c25ce();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/416e14.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/416e14.wgsl.expected.glsl
index 5ac043f..0988b7b 100644
--- a/test/tint/builtins/gen/var/select/416e14.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/416e14.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_416e14();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_416e14();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/431dfb.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/431dfb.wgsl.expected.glsl
index 99db359..f8abfcd 100644
--- a/test/tint/builtins/gen/var/select/431dfb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/431dfb.wgsl.expected.glsl
@@ -40,10 +40,10 @@
ivec2 res = mix(ivec2(1), ivec2(1), arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_431dfb();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/43741e.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/43741e.wgsl.expected.glsl
index 155bc82..165700f 100644
--- a/test/tint/builtins/gen/var/select/43741e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/43741e.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec4 res = mix(vec4(1.0f), vec4(1.0f), arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_43741e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/494051.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/494051.wgsl.expected.glsl
index 261a49b..0c91deb 100644
--- a/test/tint/builtins/gen/var/select/494051.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/494051.wgsl.expected.glsl
@@ -40,10 +40,10 @@
float res = mix(1.0f, 1.0f, arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_494051();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/4c4738.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/4c4738.wgsl.expected.glsl
index 2f2abd8..91f9fb8 100644
--- a/test/tint/builtins/gen/var/select/4c4738.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/4c4738.wgsl.expected.glsl
@@ -40,10 +40,10 @@
ivec4 res = mix(ivec4(1), ivec4(1), arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_4c4738();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/4e60da.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/4e60da.wgsl.expected.glsl
index 257eae5..285fbe5 100644
--- a/test/tint/builtins/gen/var/select/4e60da.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/4e60da.wgsl.expected.glsl
@@ -40,10 +40,10 @@
vec2 res = mix(vec2(1.0f), vec2(1.0f), bvec2(arg_2));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_4e60da();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/51b047.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/51b047.wgsl.expected.glsl
index 83d6f04..7f1e1c0 100644
--- a/test/tint/builtins/gen/var/select/51b047.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/51b047.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_51b047();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_51b047();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/53d518.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/53d518.wgsl.expected.glsl
index 7946e8a..74841a6 100644
--- a/test/tint/builtins/gen/var/select/53d518.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/53d518.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_53d518();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_53d518();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/713567.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/713567.wgsl.expected.glsl
index 077ef68..085ca36 100644
--- a/test/tint/builtins/gen/var/select/713567.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/713567.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_713567();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_713567();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/78be5f.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/78be5f.wgsl.expected.glsl
index b3b7c39..ee8dbd1 100644
--- a/test/tint/builtins/gen/var/select/78be5f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/78be5f.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_78be5f();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_78be5f();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/80a9a9.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/80a9a9.wgsl.expected.glsl
index 099fcaf..6f39a29 100644
--- a/test/tint/builtins/gen/var/select/80a9a9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/80a9a9.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return mix(0, 1, all(equal(res, bvec3(false))));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_80a9a9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_80a9a9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/830dd9.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/830dd9.wgsl.expected.glsl
index d13b679..9c3af76 100644
--- a/test/tint/builtins/gen/var/select/830dd9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/830dd9.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_830dd9();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_830dd9();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/86f9bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/86f9bd.wgsl.expected.glsl
index d8d533d..e4eca67 100644
--- a/test/tint/builtins/gen/var/select/86f9bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/86f9bd.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_86f9bd();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_86f9bd();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/8fa62c.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/8fa62c.wgsl.expected.glsl
index 415bd63..22194e5 100644
--- a/test/tint/builtins/gen/var/select/8fa62c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/8fa62c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_8fa62c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec3(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_8fa62c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/99f883.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/99f883.wgsl.expected.glsl
index 0e626fa..fec0595 100644
--- a/test/tint/builtins/gen/var/select/99f883.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/99f883.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_99f883();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_99f883();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/9b478d.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/9b478d.wgsl.expected.glsl
index 9bcd969..8ee8c36 100644
--- a/test/tint/builtins/gen/var/select/9b478d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/9b478d.wgsl.expected.glsl
@@ -40,10 +40,10 @@
int res = mix(1, 1, arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_9b478d();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/a081f1.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/a081f1.wgsl.expected.glsl
index d1b321c..d4b809c 100644
--- a/test/tint/builtins/gen/var/select/a081f1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/a081f1.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_a081f1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_a081f1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/a2860e.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/a2860e.wgsl.expected.glsl
index f12549e..b2cefc0 100644
--- a/test/tint/builtins/gen/var/select/a2860e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/a2860e.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_a2860e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_a2860e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/ab069f.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/ab069f.wgsl.expected.glsl
index dadbfb7..8e2b958 100644
--- a/test/tint/builtins/gen/var/select/ab069f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/ab069f.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_ab069f();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_ab069f();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/b04721.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/b04721.wgsl.expected.glsl
index 56eac9c..938be80 100644
--- a/test/tint/builtins/gen/var/select/b04721.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/b04721.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_b04721();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_b04721();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/b93806.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/b93806.wgsl.expected.glsl
index 979b5b3..16f205a 100644
--- a/test/tint/builtins/gen/var/select/b93806.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/b93806.wgsl.expected.glsl
@@ -40,10 +40,10 @@
ivec3 res = mix(ivec3(1), ivec3(1), arg_2);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_b93806();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/bb447f.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/bb447f.wgsl.expected.glsl
index 2709f8c..324b8f8 100644
--- a/test/tint/builtins/gen/var/select/bb447f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/bb447f.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_bb447f();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec2(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_bb447f();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/bb8aae.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/bb8aae.wgsl.expected.glsl
index b2c714d..9f0b53c 100644
--- a/test/tint/builtins/gen/var/select/bb8aae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/bb8aae.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_bb8aae();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_bb8aae();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/bf3d29.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/bf3d29.wgsl.expected.glsl
index 06d8039..15c7234 100644
--- a/test/tint/builtins/gen/var/select/bf3d29.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/bf3d29.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_bf3d29();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_bf3d29();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/c31f9e.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/c31f9e.wgsl.expected.glsl
index d73d0ea..32faed5 100644
--- a/test/tint/builtins/gen/var/select/c31f9e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/c31f9e.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return mix(0, 1, (res == false));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_c31f9e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_c31f9e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/c41bd1.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/c41bd1.wgsl.expected.glsl
index 11c7fca..157013d 100644
--- a/test/tint/builtins/gen/var/select/c41bd1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/c41bd1.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return mix(0, 1, all(equal(res, bvec4(false))));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_c41bd1();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_c41bd1();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/c4a4ef.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/c4a4ef.wgsl.expected.glsl
index 21c6eca..834f8ca 100644
--- a/test/tint/builtins/gen/var/select/c4a4ef.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/c4a4ef.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_c4a4ef();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec4(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_c4a4ef();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/cb9301.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/cb9301.wgsl.expected.glsl
index d24f976..da617ab 100644
--- a/test/tint/builtins/gen/var/select/cb9301.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/cb9301.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return mix(0, 1, all(equal(res, bvec2(false))));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_cb9301();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_cb9301();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/dfab3b.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/dfab3b.wgsl.expected.glsl
index 799ef53..b230f86 100644
--- a/test/tint/builtins/gen/var/select/dfab3b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/dfab3b.wgsl.expected.glsl
@@ -40,10 +40,10 @@
ivec3 res = mix(ivec3(1), ivec3(1), bvec3(arg_2));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_dfab3b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/e381c3.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/e381c3.wgsl.expected.glsl
index 0e65b7a..63bcd64 100644
--- a/test/tint/builtins/gen/var/select/e381c3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/e381c3.wgsl.expected.glsl
@@ -40,10 +40,10 @@
ivec4 res = mix(ivec4(1), ivec4(1), bvec4(arg_2));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
select_e381c3();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/select/e3e028.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/e3e028.wgsl.expected.glsl
index c1f9db5..55a38f6 100644
--- a/test/tint/builtins/gen/var/select/e3e028.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/e3e028.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return mix(0, 1, all(equal(res, bvec4(false))));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_e3e028();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_e3e028();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/ebfea2.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/ebfea2.wgsl.expected.glsl
index 04c6149..4218744 100644
--- a/test/tint/builtins/gen/var/select/ebfea2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/ebfea2.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_ebfea2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_ebfea2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/ed7c13.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/ed7c13.wgsl.expected.glsl
index 2bdccc4..1022db7 100644
--- a/test/tint/builtins/gen/var/select/ed7c13.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/ed7c13.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_ed7c13();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_ed7c13();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/ed8a15.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/ed8a15.wgsl.expected.glsl
index 8ddfd1d..a29e47d 100644
--- a/test/tint/builtins/gen/var/select/ed8a15.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/ed8a15.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_ed8a15();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = select_ed8a15();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/select/fb7e53.wgsl.expected.glsl b/test/tint/builtins/gen/var/select/fb7e53.wgsl.expected.glsl
index 35aa8cb..d1d0fa6 100644
--- a/test/tint/builtins/gen/var/select/fb7e53.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/select/fb7e53.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return mix(0, 1, all(equal(res, bvec2(false))));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = select_fb7e53();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = select_fb7e53();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/0799fd.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/0799fd.wgsl.expected.glsl
index 3f20e1f..a5c16a3 100644
--- a/test/tint/builtins/gen/var/sign/0799fd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/0799fd.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_0799fd();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/159665.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/159665.wgsl.expected.glsl
index 97d9d4e..fa57b59 100644
--- a/test/tint/builtins/gen/var/sign/159665.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/159665.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_159665();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_159665();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/160933.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/160933.wgsl.expected.glsl
index 9822ea9..dffc98e 100644
--- a/test/tint/builtins/gen/var/sign/160933.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/160933.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_160933();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_160933();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/3233fa.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/3233fa.wgsl.expected.glsl
index 8f3dd03..c804b5c 100644
--- a/test/tint/builtins/gen/var/sign/3233fa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/3233fa.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_3233fa();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_3233fa();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/3a39ac.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/3a39ac.wgsl.expected.glsl
index 3848282..30d0f63 100644
--- a/test/tint/builtins/gen/var/sign/3a39ac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/3a39ac.wgsl.expected.glsl
@@ -37,10 +37,10 @@
int res = 1;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_3a39ac();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/3bdab6.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/3bdab6.wgsl.expected.glsl
index 7be9f6b..54c2f69 100644
--- a/test/tint/builtins/gen/var/sign/3bdab6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/3bdab6.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec4 res = ivec4(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_3bdab6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/55339e.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/55339e.wgsl.expected.glsl
index b25aa25..ae4ff31 100644
--- a/test/tint/builtins/gen/var/sign/55339e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/55339e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec3 res = ivec3(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_55339e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/58d779.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/58d779.wgsl.expected.glsl
index 1cc63d5..5140515 100644
--- a/test/tint/builtins/gen/var/sign/58d779.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/58d779.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_58d779();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec4(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_58d779();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/5d283a.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/5d283a.wgsl.expected.glsl
index eae79a9..e0ad9da 100644
--- a/test/tint/builtins/gen/var/sign/5d283a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/5d283a.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_5d283a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_5d283a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/7c85ea.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/7c85ea.wgsl.expected.glsl
index eabe620..73c55e0 100644
--- a/test/tint/builtins/gen/var/sign/7c85ea.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/7c85ea.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_7c85ea();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_7c85ea();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/926015.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/926015.wgsl.expected.glsl
index e446848..b133cb8 100644
--- a/test/tint/builtins/gen/var/sign/926015.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/926015.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_926015();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec2(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_926015();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/943b2e.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/943b2e.wgsl.expected.glsl
index b90ff43..b073f9a 100644
--- a/test/tint/builtins/gen/var/sign/943b2e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/943b2e.wgsl.expected.glsl
@@ -37,10 +37,10 @@
ivec2 res = ivec2(1);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_943b2e();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/9603b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/9603b1.wgsl.expected.glsl
index dd94011..5b8eb3f 100644
--- a/test/tint/builtins/gen/var/sign/9603b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/9603b1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec3(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_9603b1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), ivec3(0));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_9603b1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/ab6301.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/ab6301.wgsl.expected.glsl
index 13c60a51..bd327fa 100644
--- a/test/tint/builtins/gen/var/sign/ab6301.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/ab6301.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_ab6301();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/b8f634.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/b8f634.wgsl.expected.glsl
index fe30723..d149ed5 100644
--- a/test/tint/builtins/gen/var/sign/b8f634.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/b8f634.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_b8f634();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_b8f634();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/c8289c.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/c8289c.wgsl.expected.glsl
index bf05791..e07aadf 100644
--- a/test/tint/builtins/gen/var/sign/c8289c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/c8289c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_c8289c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sign/ccdb3c.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/ccdb3c.wgsl.expected.glsl
index b0c56d3..bc5f6db 100644
--- a/test/tint/builtins/gen/var/sign/ccdb3c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/ccdb3c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_ccdb3c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_ccdb3c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/d065d8.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/d065d8.wgsl.expected.glsl
index b8888c8..ed88a4a 100644
--- a/test/tint/builtins/gen/var/sign/d065d8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/d065d8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_d065d8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_d065d8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/dd790e.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/dd790e.wgsl.expected.glsl
index c4c6dd1b..e9ae1fa 100644
--- a/test/tint/builtins/gen/var/sign/dd790e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/dd790e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sign_dd790e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sign_dd790e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sign/f5da6a.wgsl.expected.glsl b/test/tint/builtins/gen/var/sign/f5da6a.wgsl.expected.glsl
index e967e30..6115b0f 100644
--- a/test/tint/builtins/gen/var/sign/f5da6a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sign/f5da6a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sign_f5da6a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sin/01f241.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/01f241.wgsl.expected.glsl
index 2313618..2b41d4d 100644
--- a/test/tint/builtins/gen/var/sin/01f241.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/01f241.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_01f241();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_01f241();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/15b2c6.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/15b2c6.wgsl.expected.glsl
index d175ca7..d31686e 100644
--- a/test/tint/builtins/gen/var/sin/15b2c6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/15b2c6.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sin_15b2c6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sin/2c903b.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/2c903b.wgsl.expected.glsl
index 7044047..f9a6c54 100644
--- a/test/tint/builtins/gen/var/sin/2c903b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/2c903b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_2c903b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_2c903b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/3cca11.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/3cca11.wgsl.expected.glsl
index 3b9ab6c..c77bdb4 100644
--- a/test/tint/builtins/gen/var/sin/3cca11.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/3cca11.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_3cca11();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_3cca11();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/4e3979.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/4e3979.wgsl.expected.glsl
index 19915e0..0f38bbf 100644
--- a/test/tint/builtins/gen/var/sin/4e3979.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/4e3979.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_4e3979();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_4e3979();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/5c0712.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/5c0712.wgsl.expected.glsl
index 458d052..ba874a8 100644
--- a/test/tint/builtins/gen/var/sin/5c0712.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/5c0712.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_5c0712();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_5c0712();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/66a59f.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/66a59f.wgsl.expected.glsl
index ac6193a..0aac452 100644
--- a/test/tint/builtins/gen/var/sin/66a59f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/66a59f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_66a59f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_66a59f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/67b03c.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/67b03c.wgsl.expected.glsl
index 1bd34cb..5b86cd7 100644
--- a/test/tint/builtins/gen/var/sin/67b03c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/67b03c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sin_67b03c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sin/68d3ab.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/68d3ab.wgsl.expected.glsl
index 68521cd..876498e 100644
--- a/test/tint/builtins/gen/var/sin/68d3ab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/68d3ab.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sin_68d3ab();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sin/a9ab19.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/a9ab19.wgsl.expected.glsl
index 19b00a5..33b271a 100644
--- a/test/tint/builtins/gen/var/sin/a9ab19.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/a9ab19.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sin_a9ab19();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sin/b78c91.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/b78c91.wgsl.expected.glsl
index 63004a9..0947e3f 100644
--- a/test/tint/builtins/gen/var/sin/b78c91.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/b78c91.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_b78c91();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_b78c91();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sin/fc8bc4.wgsl.expected.glsl b/test/tint/builtins/gen/var/sin/fc8bc4.wgsl.expected.glsl
index 778e6ab..24acb76 100644
--- a/test/tint/builtins/gen/var/sin/fc8bc4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sin/fc8bc4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sin_fc8bc4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sin_fc8bc4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/0908c1.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/0908c1.wgsl.expected.glsl
index 129ef60..506acf9 100644
--- a/test/tint/builtins/gen/var/sinh/0908c1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/0908c1.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_0908c1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_0908c1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/445e33.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/445e33.wgsl.expected.glsl
index e69b864..dafc6857 100644
--- a/test/tint/builtins/gen/var/sinh/445e33.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/445e33.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_445e33();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_445e33();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/69cce2.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/69cce2.wgsl.expected.glsl
index 4045cdb..852f456 100644
--- a/test/tint/builtins/gen/var/sinh/69cce2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/69cce2.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_69cce2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_69cce2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/77a2a3.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/77a2a3.wgsl.expected.glsl
index 9ffa5f8..45a7053 100644
--- a/test/tint/builtins/gen/var/sinh/77a2a3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/77a2a3.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.17520117759704589844f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sinh_77a2a3();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sinh/7bb598.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/7bb598.wgsl.expected.glsl
index bcbc5c8..8e607aa 100644
--- a/test/tint/builtins/gen/var/sinh/7bb598.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/7bb598.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_7bb598();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_7bb598();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/924f19.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/924f19.wgsl.expected.glsl
index a4b21b2..d850822 100644
--- a/test/tint/builtins/gen/var/sinh/924f19.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/924f19.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_924f19();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_924f19();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/9c1092.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/9c1092.wgsl.expected.glsl
index dbd54c8..2c836fc 100644
--- a/test/tint/builtins/gen/var/sinh/9c1092.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/9c1092.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.17520117759704589844f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sinh_9c1092();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sinh/a3da7c.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/a3da7c.wgsl.expected.glsl
index b89578d..cb02562 100644
--- a/test/tint/builtins/gen/var/sinh/a3da7c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/a3da7c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.17520117759704589844f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sinh_a3da7c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sinh/b9860e.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/b9860e.wgsl.expected.glsl
index b969ee3..695aa46 100644
--- a/test/tint/builtins/gen/var/sinh/b9860e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/b9860e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_b9860e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_b9860e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/ba7e25.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/ba7e25.wgsl.expected.glsl
index 1e41bbf..8d554b0 100644
--- a/test/tint/builtins/gen/var/sinh/ba7e25.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/ba7e25.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_ba7e25();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_ba7e25();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sinh/c4df74.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/c4df74.wgsl.expected.glsl
index da38be9..9381fcc 100644
--- a/test/tint/builtins/gen/var/sinh/c4df74.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/c4df74.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.17520117759704589844f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sinh_c4df74();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sinh/c9a5eb.wgsl.expected.glsl b/test/tint/builtins/gen/var/sinh/c9a5eb.wgsl.expected.glsl
index 72cbc81..acf8d3d 100644
--- a/test/tint/builtins/gen/var/sinh/c9a5eb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sinh/c9a5eb.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sinh_c9a5eb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sinh_c9a5eb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/0c481b.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/0c481b.wgsl.expected.glsl
index 44d3e53..6aac27e 100644
--- a/test/tint/builtins/gen/var/smoothstep/0c481b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/0c481b.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
smoothstep_0c481b();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/smoothstep/0c4ffc.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/0c4ffc.wgsl.expected.glsl
index 7582558..e6de1b3 100644
--- a/test/tint/builtins/gen/var/smoothstep/0c4ffc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/0c4ffc.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
smoothstep_0c4ffc();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/smoothstep/12c031.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/12c031.wgsl.expected.glsl
index 1bee9b7..119b198 100644
--- a/test/tint/builtins/gen/var/smoothstep/12c031.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/12c031.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_12c031();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_12c031();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/392c19.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/392c19.wgsl.expected.glsl
index b9de436..2cc7264 100644
--- a/test/tint/builtins/gen/var/smoothstep/392c19.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/392c19.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_392c19();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_392c19();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/40864c.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/40864c.wgsl.expected.glsl
index 85f5ccb..55984c3 100644
--- a/test/tint/builtins/gen/var/smoothstep/40864c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/40864c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_40864c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_40864c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/586e12.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/586e12.wgsl.expected.glsl
index 1a5d19a..59e788b 100644
--- a/test/tint/builtins/gen/var/smoothstep/586e12.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/586e12.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_586e12();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0hf);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_586e12();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/66e4bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/66e4bd.wgsl.expected.glsl
index b1edc7c..4aa1917 100644
--- a/test/tint/builtins/gen/var/smoothstep/66e4bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/66e4bd.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.5f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
smoothstep_66e4bd();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/smoothstep/6c4975.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/6c4975.wgsl.expected.glsl
index 539e6c9..ba423e0 100644
--- a/test/tint/builtins/gen/var/smoothstep/6c4975.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/6c4975.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_6c4975();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_6c4975();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/6e7a74.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/6e7a74.wgsl.expected.glsl
index 4bfe098..7fa8902 100644
--- a/test/tint/builtins/gen/var/smoothstep/6e7a74.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/6e7a74.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_6e7a74();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_6e7a74();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/a80fff.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/a80fff.wgsl.expected.glsl
index 5597388..ca56600 100644
--- a/test/tint/builtins/gen/var/smoothstep/a80fff.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/a80fff.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.5f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
smoothstep_a80fff();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/smoothstep/aad1db.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/aad1db.wgsl.expected.glsl
index 8ba61ac..89ca3b0 100644
--- a/test/tint/builtins/gen/var/smoothstep/aad1db.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/aad1db.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_aad1db();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_aad1db();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/smoothstep/c43ebd.wgsl.expected.glsl b/test/tint/builtins/gen/var/smoothstep/c43ebd.wgsl.expected.glsl
index 00457be..02a0b47 100644
--- a/test/tint/builtins/gen/var/smoothstep/c43ebd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/smoothstep/c43ebd.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = smoothstep_c43ebd();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = smoothstep_c43ebd();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/072192.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/072192.wgsl.expected.glsl
index 61d3e0f..c79e144 100644
--- a/test/tint/builtins/gen/var/sqrt/072192.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/072192.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sqrt_072192();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sqrt/20c74e.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/20c74e.wgsl.expected.glsl
index 9183565..eaba01f 100644
--- a/test/tint/builtins/gen/var/sqrt/20c74e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/20c74e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_20c74e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_20c74e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/4ac2c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/4ac2c5.wgsl.expected.glsl
index ab7c021..de29645 100644
--- a/test/tint/builtins/gen/var/sqrt/4ac2c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/4ac2c5.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sqrt_4ac2c5();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sqrt/803d1c.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/803d1c.wgsl.expected.glsl
index bc0c295..fb362e3 100644
--- a/test/tint/builtins/gen/var/sqrt/803d1c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/803d1c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_803d1c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_803d1c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/895a0c.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/895a0c.wgsl.expected.glsl
index c99389e..b361619 100644
--- a/test/tint/builtins/gen/var/sqrt/895a0c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/895a0c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_895a0c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_895a0c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/8c7024.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/8c7024.wgsl.expected.glsl
index b8e2900..8cb2aaf 100644
--- a/test/tint/builtins/gen/var/sqrt/8c7024.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/8c7024.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_8c7024();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_8c7024();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/8da177.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/8da177.wgsl.expected.glsl
index e0374c4..8ea1cfe 100644
--- a/test/tint/builtins/gen/var/sqrt/8da177.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/8da177.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sqrt_8da177();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sqrt/9c5cbe.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/9c5cbe.wgsl.expected.glsl
index 7d2dc0f..3778fcb 100644
--- a/test/tint/builtins/gen/var/sqrt/9c5cbe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/9c5cbe.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
sqrt_9c5cbe();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/sqrt/aa0d7a.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/aa0d7a.wgsl.expected.glsl
index ea3b889..5ebdde3 100644
--- a/test/tint/builtins/gen/var/sqrt/aa0d7a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/aa0d7a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_aa0d7a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_aa0d7a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/d9ab4d.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/d9ab4d.wgsl.expected.glsl
index f03851c..78461df 100644
--- a/test/tint/builtins/gen/var/sqrt/d9ab4d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/d9ab4d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_d9ab4d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_d9ab4d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/ec33e9.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/ec33e9.wgsl.expected.glsl
index 73d1254..9d7638e 100644
--- a/test/tint/builtins/gen/var/sqrt/ec33e9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/ec33e9.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_ec33e9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_ec33e9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/sqrt/f8c59a.wgsl.expected.glsl b/test/tint/builtins/gen/var/sqrt/f8c59a.wgsl.expected.glsl
index 5315183..758a20a 100644
--- a/test/tint/builtins/gen/var/sqrt/f8c59a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/sqrt/f8c59a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = sqrt_f8c59a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = sqrt_f8c59a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/07cb06.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/07cb06.wgsl.expected.glsl
index 2ea10b1..dc4a328 100644
--- a/test/tint/builtins/gen/var/step/07cb06.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/07cb06.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_07cb06();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_07cb06();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/0b073b.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/0b073b.wgsl.expected.glsl
index b9e9543..60e388a 100644
--- a/test/tint/builtins/gen/var/step/0b073b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/0b073b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_0b073b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_0b073b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/19accd.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/19accd.wgsl.expected.glsl
index a8511ec..08c9af7 100644
--- a/test/tint/builtins/gen/var/step/19accd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/19accd.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_19accd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_19accd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/334303.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/334303.wgsl.expected.glsl
index 38ae8a3..e60d066 100644
--- a/test/tint/builtins/gen/var/step/334303.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/334303.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_334303();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_334303();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/38cd79.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/38cd79.wgsl.expected.glsl
index 66bfb65..b4c0d00 100644
--- a/test/tint/builtins/gen/var/step/38cd79.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/38cd79.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
step_38cd79();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/step/415879.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/415879.wgsl.expected.glsl
index 92bd5f7..61d0f73 100644
--- a/test/tint/builtins/gen/var/step/415879.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/415879.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
step_415879();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/step/630d07.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/630d07.wgsl.expected.glsl
index 04baded..c190dca 100644
--- a/test/tint/builtins/gen/var/step/630d07.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/630d07.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_630d07();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_630d07();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/7c7e5c.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/7c7e5c.wgsl.expected.glsl
index a839fbb..32d19a7 100644
--- a/test/tint/builtins/gen/var/step/7c7e5c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/7c7e5c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
step_7c7e5c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/step/baa320.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/baa320.wgsl.expected.glsl
index 898fb0e..be7f13a 100644
--- a/test/tint/builtins/gen/var/step/baa320.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/baa320.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_baa320();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_baa320();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/cc6b61.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/cc6b61.wgsl.expected.glsl
index 284b60d..56df549 100644
--- a/test/tint/builtins/gen/var/step/cc6b61.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/cc6b61.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_cc6b61();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_cc6b61();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/e2b337.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/e2b337.wgsl.expected.glsl
index aa79ee7..3546036 100644
--- a/test/tint/builtins/gen/var/step/e2b337.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/e2b337.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = step_e2b337();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = step_e2b337();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/step/f9b70c.wgsl.expected.glsl b/test/tint/builtins/gen/var/step/f9b70c.wgsl.expected.glsl
index 696679e..ae0f7ae 100644
--- a/test/tint/builtins/gen/var/step/f9b70c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/step/f9b70c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
step_f9b70c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tan/244e2a.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/244e2a.wgsl.expected.glsl
index 5621646..cce7c54 100644
--- a/test/tint/builtins/gen/var/tan/244e2a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/244e2a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_244e2a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_244e2a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/2f030e.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/2f030e.wgsl.expected.glsl
index 23949af..b301a7a 100644
--- a/test/tint/builtins/gen/var/tan/2f030e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/2f030e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_2f030e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_2f030e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/311400.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/311400.wgsl.expected.glsl
index eed62d1..37e8423 100644
--- a/test/tint/builtins/gen/var/tan/311400.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/311400.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.55740773677825927734f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tan_311400();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tan/539e54.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/539e54.wgsl.expected.glsl
index 8da57ed..e89a3cb 100644
--- a/test/tint/builtins/gen/var/tan/539e54.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/539e54.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_539e54();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_539e54();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/7be368.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/7be368.wgsl.expected.glsl
index c31a17a..e4dd2b2 100644
--- a/test/tint/builtins/gen/var/tan/7be368.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/7be368.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.55740773677825927734f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tan_7be368();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tan/7ea104.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/7ea104.wgsl.expected.glsl
index 0d46b55..85229b0 100644
--- a/test/tint/builtins/gen/var/tan/7ea104.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/7ea104.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_7ea104();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_7ea104();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/8ce3e9.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/8ce3e9.wgsl.expected.glsl
index cb6d223..b494afe 100644
--- a/test/tint/builtins/gen/var/tan/8ce3e9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/8ce3e9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_8ce3e9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_8ce3e9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/9f7c9c.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/9f7c9c.wgsl.expected.glsl
index 738e514..521665f 100644
--- a/test/tint/builtins/gen/var/tan/9f7c9c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/9f7c9c.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_9f7c9c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_9f7c9c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/a0966f.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/a0966f.wgsl.expected.glsl
index 1d37b21..247f641 100644
--- a/test/tint/builtins/gen/var/tan/a0966f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/a0966f.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.55740773677825927734f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tan_a0966f();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tan/ae26ae.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/ae26ae.wgsl.expected.glsl
index eec275a..e73d30f 100644
--- a/test/tint/builtins/gen/var/tan/ae26ae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/ae26ae.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.55740773677825927734f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tan_ae26ae();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tan/d4d491.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/d4d491.wgsl.expected.glsl
index 0069549..baa6cf3 100644
--- a/test/tint/builtins/gen/var/tan/d4d491.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/d4d491.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_d4d491();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_d4d491();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tan/db0456.wgsl.expected.glsl b/test/tint/builtins/gen/var/tan/db0456.wgsl.expected.glsl
index 0c9f8fd..6ab06f3 100644
--- a/test/tint/builtins/gen/var/tan/db0456.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tan/db0456.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tan_db0456();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tan_db0456();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/06a4fe.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/06a4fe.wgsl.expected.glsl
index 3f9b39a..d39b73f 100644
--- a/test/tint/builtins/gen/var/tanh/06a4fe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/06a4fe.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_06a4fe();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_06a4fe();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/313aa1.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/313aa1.wgsl.expected.glsl
index 6f39f1b..22469fd 100644
--- a/test/tint/builtins/gen/var/tanh/313aa1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/313aa1.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 0.76159417629241943359f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tanh_313aa1();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tanh/5663c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/5663c5.wgsl.expected.glsl
index c64a67d..9f58f9d 100644
--- a/test/tint/builtins/gen/var/tanh/5663c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/5663c5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_5663c5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_5663c5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/5724b3.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/5724b3.wgsl.expected.glsl
index f62c495..f272f4e 100644
--- a/test/tint/builtins/gen/var/tanh/5724b3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/5724b3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_5724b3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_5724b3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/5b19af.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/5b19af.wgsl.expected.glsl
index 40895f7..bdeb5ce 100644
--- a/test/tint/builtins/gen/var/tanh/5b19af.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/5b19af.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_5b19af();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_5b19af();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/6289fd.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/6289fd.wgsl.expected.glsl
index 188634b..f0d49e1 100644
--- a/test/tint/builtins/gen/var/tanh/6289fd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/6289fd.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(0.76159417629241943359f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tanh_6289fd();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tanh/6d105a.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/6d105a.wgsl.expected.glsl
index a7ed626..c27f43a 100644
--- a/test/tint/builtins/gen/var/tanh/6d105a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/6d105a.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_6d105a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_6d105a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/9f9fb9.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/9f9fb9.wgsl.expected.glsl
index e3ac92c..1ac822f 100644
--- a/test/tint/builtins/gen/var/tanh/9f9fb9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/9f9fb9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_9f9fb9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_9f9fb9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/ac5d33.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/ac5d33.wgsl.expected.glsl
index d3e3dbd..2093a75 100644
--- a/test/tint/builtins/gen/var/tanh/ac5d33.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/ac5d33.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(0.76159417629241943359f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tanh_ac5d33();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tanh/c15fdb.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/c15fdb.wgsl.expected.glsl
index 18ee907..8743c18 100644
--- a/test/tint/builtins/gen/var/tanh/c15fdb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/c15fdb.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_c15fdb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_c15fdb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/tanh/c48aa6.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/c48aa6.wgsl.expected.glsl
index 3fc4723..1f8677a 100644
--- a/test/tint/builtins/gen/var/tanh/c48aa6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/c48aa6.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(0.76159417629241943359f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
tanh_c48aa6();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/tanh/e8efb3.wgsl.expected.glsl b/test/tint/builtins/gen/var/tanh/e8efb3.wgsl.expected.glsl
index 4b1b58a..e2a229f 100644
--- a/test/tint/builtins/gen/var/tanh/e8efb3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/tanh/e8efb3.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = tanh_e8efb3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = tanh_e8efb3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/00229f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/00229f.wgsl.expected.glsl
index 0492c12..8cc7c37 100644
--- a/test/tint/builtins/gen/var/textureDimensions/00229f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/00229f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_00229f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_00229f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/00348c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/00348c.wgsl.expected.glsl
index 88bc07f..0636e9c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/00348c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/00348c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_00348c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_00348c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/022903.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/022903.wgsl.expected.glsl
index 99fc6e8..c8b682b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/022903.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/022903.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_022903();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_022903();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/0329b0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/0329b0.wgsl.expected.glsl
index 2c0ad91..92f46fd 100644
--- a/test/tint/builtins/gen/var/textureDimensions/0329b0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/0329b0.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_0329b0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_0329b0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/033ea7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/033ea7.wgsl.expected.glsl
index 4f27ccb..d1725df 100644
--- a/test/tint/builtins/gen/var/textureDimensions/033ea7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/033ea7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_033ea7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_033ea7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/07f1ba.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/07f1ba.wgsl.expected.glsl
index 0a03fea..0f5705c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/07f1ba.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/07f1ba.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_07f1ba();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_07f1ba();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/088918.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/088918.wgsl.expected.glsl
index 9da16a5..6bdae63 100644
--- a/test/tint/builtins/gen/var/textureDimensions/088918.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/088918.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_088918();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_088918();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/0890c6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/0890c6.wgsl.expected.glsl
index 2107c4f..9baa7fb 100644
--- a/test/tint/builtins/gen/var/textureDimensions/0890c6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/0890c6.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler3D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_0890c6();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_0890c6();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/08e371.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/08e371.wgsl.expected.glsl
index 8cc9800..37af870 100644
--- a/test/tint/builtins/gen/var/textureDimensions/08e371.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/08e371.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_08e371();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_08e371();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/0d4a7c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/0d4a7c.wgsl.expected.glsl
index c7ae652..47feb85 100644
--- a/test/tint/builtins/gen/var/textureDimensions/0d4a7c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/0d4a7c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_0d4a7c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_0d4a7c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/0ff9a4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/0ff9a4.wgsl.expected.glsl
index 53aa74a..a803008 100644
--- a/test/tint/builtins/gen/var/textureDimensions/0ff9a4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/0ff9a4.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCubeArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_0ff9a4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_0ff9a4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/135176.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/135176.wgsl.expected.glsl
index 89c9a31..fd08006 100644
--- a/test/tint/builtins/gen/var/textureDimensions/135176.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/135176.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_135176();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_135176();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/13f8db.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/13f8db.wgsl.expected.glsl
index 60b0523..95c69b6 100644
--- a/test/tint/builtins/gen/var/textureDimensions/13f8db.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/13f8db.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_13f8db();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_13f8db();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/15b577.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/15b577.wgsl.expected.glsl
index f440de2..721d401 100644
--- a/test/tint/builtins/gen/var/textureDimensions/15b577.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/15b577.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_15b577();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_15b577();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/1a2be7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/1a2be7.wgsl.expected.glsl
index dd774f4..0abd398 100644
--- a/test/tint/builtins/gen/var/textureDimensions/1a2be7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/1a2be7.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_1a2be7();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_1a2be7();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/1b720f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/1b720f.wgsl.expected.glsl
index 08845e3..c170fd7 100644
--- a/test/tint/builtins/gen/var/textureDimensions/1b720f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/1b720f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_1b720f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_1b720f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/1bc428.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/1bc428.wgsl.expected.glsl
index 3143406..798ea58 100644
--- a/test/tint/builtins/gen/var/textureDimensions/1bc428.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/1bc428.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler3D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_1bc428();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_1bc428();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/1bd78c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/1bd78c.wgsl.expected.glsl
index f9496c3..a432bfb 100644
--- a/test/tint/builtins/gen/var/textureDimensions/1bd78c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/1bd78c.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_1bd78c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_1bd78c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/212362.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/212362.wgsl.expected.glsl
index bcb329a..2fbaea9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/212362.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/212362.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_212362();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_212362();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/22b5b6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/22b5b6.wgsl.expected.glsl
index e1b29d4..1c18841 100644
--- a/test/tint/builtins/gen/var/textureDimensions/22b5b6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/22b5b6.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usamplerCubeArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_22b5b6();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_22b5b6();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/24db07.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/24db07.wgsl.expected.glsl
index 81cd0c9..b80d418 100644
--- a/test/tint/builtins/gen/var/textureDimensions/24db07.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/24db07.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_24db07();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_24db07();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/268ddb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/268ddb.wgsl.expected.glsl
index e885163..d5bb08d 100644
--- a/test/tint/builtins/gen/var/textureDimensions/268ddb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/268ddb.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_268ddb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_268ddb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/26d6bf.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/26d6bf.wgsl.expected.glsl
index 4b11504..090d1c1 100644
--- a/test/tint/builtins/gen/var/textureDimensions/26d6bf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/26d6bf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_26d6bf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_26d6bf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/284c27.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/284c27.wgsl.expected.glsl
index 9357dae..1052872 100644
--- a/test/tint/builtins/gen/var/textureDimensions/284c27.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/284c27.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_284c27();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_284c27();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/2bafdf.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/2bafdf.wgsl.expected.glsl
index a9b03e0..d273561 100644
--- a/test/tint/builtins/gen/var/textureDimensions/2bafdf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/2bafdf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_2bafdf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_2bafdf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/2dc5c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/2dc5c5.wgsl.expected.glsl
index 913de0b..041c47a 100644
--- a/test/tint/builtins/gen/var/textureDimensions/2dc5c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/2dc5c5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_2dc5c5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_2dc5c5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/2e443d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/2e443d.wgsl.expected.glsl
index eea6d24..44359bb 100644
--- a/test/tint/builtins/gen/var/textureDimensions/2e443d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/2e443d.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_2e443d();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_2e443d();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/2fd2a4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/2fd2a4.wgsl.expected.glsl
index 878d86f..4871b4a 100644
--- a/test/tint/builtins/gen/var/textureDimensions/2fd2a4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/2fd2a4.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_2fd2a4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_2fd2a4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/2ff32a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/2ff32a.wgsl.expected.glsl
index 1ceb084..5fde98d 100644
--- a/test/tint/builtins/gen/var/textureDimensions/2ff32a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/2ff32a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_2ff32a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_2ff32a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/305dd5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/305dd5.wgsl.expected.glsl
index f44927e..21daa70 100644
--- a/test/tint/builtins/gen/var/textureDimensions/305dd5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/305dd5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_305dd5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_305dd5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/346fee.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/346fee.wgsl.expected.glsl
index dbada7d..286dcea 100644
--- a/test/tint/builtins/gen/var/textureDimensions/346fee.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/346fee.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usamplerCubeArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_346fee();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_346fee();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/382b16.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/382b16.wgsl.expected.glsl
index 551e3fc..12da707 100644
--- a/test/tint/builtins/gen/var/textureDimensions/382b16.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/382b16.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCube arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_382b16();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_382b16();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/3963d0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/3963d0.wgsl.expected.glsl
index a502b9a..68fff3d 100644
--- a/test/tint/builtins/gen/var/textureDimensions/3963d0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/3963d0.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isamplerCubeArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_3963d0();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_3963d0();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/397dab.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/397dab.wgsl.expected.glsl
index c868830..f70f266 100644
--- a/test/tint/builtins/gen/var/textureDimensions/397dab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/397dab.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_397dab();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_397dab();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/3b38f6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/3b38f6.wgsl.expected.glsl
index ef25dc2..68008c0 100644
--- a/test/tint/builtins/gen/var/textureDimensions/3b38f6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/3b38f6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_3b38f6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_3b38f6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/3c66f0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/3c66f0.wgsl.expected.glsl
index 425b42b..f7fe079 100644
--- a/test/tint/builtins/gen/var/textureDimensions/3c66f0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/3c66f0.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isamplerCubeArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_3c66f0();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_3c66f0();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/3f3474.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/3f3474.wgsl.expected.glsl
index a9e4629..2e05867 100644
--- a/test/tint/builtins/gen/var/textureDimensions/3f3474.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/3f3474.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_3f3474();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_3f3474();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/3fc3dc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/3fc3dc.wgsl.expected.glsl
index 3a78b99..44597d8 100644
--- a/test/tint/builtins/gen/var/textureDimensions/3fc3dc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/3fc3dc.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_3fc3dc();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_3fc3dc();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/3ff0a5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/3ff0a5.wgsl.expected.glsl
index 8e30728..ae0c10b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/3ff0a5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/3ff0a5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_3ff0a5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_3ff0a5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/40da20.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/40da20.wgsl.expected.glsl
index cc13068..b5c25db 100644
--- a/test/tint/builtins/gen/var/textureDimensions/40da20.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/40da20.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_40da20();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_40da20();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/423519.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/423519.wgsl.expected.glsl
index 35565a0..4c4fb88 100644
--- a/test/tint/builtins/gen/var/textureDimensions/423519.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/423519.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_423519();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_423519();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/445376.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/445376.wgsl.expected.glsl
index 74aedfb..a50fe60 100644
--- a/test/tint/builtins/gen/var/textureDimensions/445376.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/445376.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_445376();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_445376();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/46f0fc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/46f0fc.wgsl.expected.glsl
index 8646e8e..a29878c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/46f0fc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/46f0fc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_46f0fc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_46f0fc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/4716a4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/4716a4.wgsl.expected.glsl
index 5435217..9c7504b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/4716a4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/4716a4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_4716a4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_4716a4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/475c10.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/475c10.wgsl.expected.glsl
index 3b932a2..2cd75f9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/475c10.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/475c10.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_475c10();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_475c10();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/49a067.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/49a067.wgsl.expected.glsl
index 43264cd..4bc4483 100644
--- a/test/tint/builtins/gen/var/textureDimensions/49a067.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/49a067.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCube arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_49a067();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_49a067();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/4be71b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/4be71b.wgsl.expected.glsl
index 0080ab8..7ee7218 100644
--- a/test/tint/builtins/gen/var/textureDimensions/4be71b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/4be71b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_4be71b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_4be71b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/4d1f71.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/4d1f71.wgsl.expected.glsl
index 16d847a..ba0a4df 100644
--- a/test/tint/builtins/gen/var/textureDimensions/4d1f71.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/4d1f71.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_4d1f71();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_4d1f71();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/528c0e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/528c0e.wgsl.expected.glsl
index fff9dd3..6bb733b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/528c0e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/528c0e.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_528c0e();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_528c0e();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/52cf60.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/52cf60.wgsl.expected.glsl
index 1bc9641..1f62c41 100644
--- a/test/tint/builtins/gen/var/textureDimensions/52cf60.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/52cf60.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_52cf60();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_52cf60();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/534ef8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/534ef8.wgsl.expected.glsl
index 49b95a8..00fdd65 100644
--- a/test/tint/builtins/gen/var/textureDimensions/534ef8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/534ef8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_534ef8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_534ef8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/5df042.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/5df042.wgsl.expected.glsl
index 473f4b6..ee421f9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/5df042.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/5df042.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_5df042();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_5df042();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/609d34.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/609d34.wgsl.expected.glsl
index 1b85c7d..eb4ca11 100644
--- a/test/tint/builtins/gen/var/textureDimensions/609d34.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/609d34.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_609d34();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_609d34();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/62cb5a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/62cb5a.wgsl.expected.glsl
index 56dfff1..9bc9b80 100644
--- a/test/tint/builtins/gen/var/textureDimensions/62cb5a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/62cb5a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_62cb5a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_62cb5a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/62e7ae.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/62e7ae.wgsl.expected.glsl
index 4e5748d..2b65648 100644
--- a/test/tint/builtins/gen/var/textureDimensions/62e7ae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/62e7ae.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_62e7ae();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_62e7ae();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/64dc74.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/64dc74.wgsl.expected.glsl
index c62fdb5..ec9fe7c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/64dc74.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/64dc74.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isamplerCube arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_64dc74();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_64dc74();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/6dae40.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/6dae40.wgsl.expected.glsl
index 55eaae9..3219138 100644
--- a/test/tint/builtins/gen/var/textureDimensions/6dae40.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/6dae40.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_6dae40();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_6dae40();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/6dbef4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/6dbef4.wgsl.expected.glsl
index f864f2b..a73bf70 100644
--- a/test/tint/builtins/gen/var/textureDimensions/6dbef4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/6dbef4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_6dbef4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_6dbef4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/6e6c7a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/6e6c7a.wgsl.expected.glsl
index 5103aeb..d5cbcca 100644
--- a/test/tint/builtins/gen/var/textureDimensions/6e6c7a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/6e6c7a.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler3D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_6e6c7a();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_6e6c7a();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/6e72c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/6e72c5.wgsl.expected.glsl
index e8f9fa0..84ca61d 100644
--- a/test/tint/builtins/gen/var/textureDimensions/6e72c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/6e72c5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_6e72c5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_6e72c5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/6f1b5d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/6f1b5d.wgsl.expected.glsl
index 96d609a..214641b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/6f1b5d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/6f1b5d.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_6f1b5d();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_6f1b5d();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/709357.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/709357.wgsl.expected.glsl
index c200fde..160b073 100644
--- a/test/tint/builtins/gen/var/textureDimensions/709357.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/709357.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_709357();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_709357();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/7327fa.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/7327fa.wgsl.expected.glsl
index cb663cc..aa7e4b2 100644
--- a/test/tint/builtins/gen/var/textureDimensions/7327fa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/7327fa.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_7327fa();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_7327fa();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/756031.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/756031.wgsl.expected.glsl
index 3de4a06..02d731f 100644
--- a/test/tint/builtins/gen/var/textureDimensions/756031.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/756031.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler3D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_756031();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_756031();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/790e57.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/790e57.wgsl.expected.glsl
index 2ffbc87..d504b02 100644
--- a/test/tint/builtins/gen/var/textureDimensions/790e57.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/790e57.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_790e57();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_790e57();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/797c30.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/797c30.wgsl.expected.glsl
index 18a1624..acd0640 100644
--- a/test/tint/builtins/gen/var/textureDimensions/797c30.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/797c30.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_797c30();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_797c30();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/79d168.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/79d168.wgsl.expected.glsl
index 1692f51..db807ef 100644
--- a/test/tint/builtins/gen/var/textureDimensions/79d168.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/79d168.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCube arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_79d168();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_79d168();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/7a3890.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/7a3890.wgsl.expected.glsl
index e97f274..8bd3e16 100644
--- a/test/tint/builtins/gen/var/textureDimensions/7a3890.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/7a3890.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_7a3890();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_7a3890();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/7a9e30.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/7a9e30.wgsl.expected.glsl
index 5fa987c..660ae16 100644
--- a/test/tint/builtins/gen/var/textureDimensions/7a9e30.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/7a9e30.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_7a9e30();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_7a9e30();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/7c753b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/7c753b.wgsl.expected.glsl
index 4b4da52..97f6cbd 100644
--- a/test/tint/builtins/gen/var/textureDimensions/7c753b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/7c753b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_7c753b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_7c753b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/7d8439.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/7d8439.wgsl.expected.glsl
index a0505fe..e543cc7 100644
--- a/test/tint/builtins/gen/var/textureDimensions/7d8439.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/7d8439.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_7d8439();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_7d8439();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/7edb05.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/7edb05.wgsl.expected.glsl
index f052fca..7ded2bc 100644
--- a/test/tint/builtins/gen/var/textureDimensions/7edb05.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/7edb05.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_7edb05();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_7edb05();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/8057cb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/8057cb.wgsl.expected.glsl
index 4fb8b53..0e776c7 100644
--- a/test/tint/builtins/gen/var/textureDimensions/8057cb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/8057cb.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_8057cb();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_8057cb();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/841ebe.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/841ebe.wgsl.expected.glsl
index 1009211..d628e83 100644
--- a/test/tint/builtins/gen/var/textureDimensions/841ebe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/841ebe.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_841ebe();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_841ebe();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/879b73.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/879b73.wgsl.expected.glsl
index 9deb858..c203999 100644
--- a/test/tint/builtins/gen/var/textureDimensions/879b73.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/879b73.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_879b73();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_879b73();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/87b42d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/87b42d.wgsl.expected.glsl
index 796cae4..3dc9efe 100644
--- a/test/tint/builtins/gen/var/textureDimensions/87b42d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/87b42d.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_87b42d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_87b42d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/881dd4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/881dd4.wgsl.expected.glsl
index dd3a559..8deb497 100644
--- a/test/tint/builtins/gen/var/textureDimensions/881dd4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/881dd4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_881dd4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_881dd4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/8af728.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/8af728.wgsl.expected.glsl
index 9c0f377..463ceb5 100644
--- a/test/tint/builtins/gen/var/textureDimensions/8af728.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/8af728.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_8af728();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_8af728();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/8e15f4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/8e15f4.wgsl.expected.glsl
index 9d554d8..251849c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/8e15f4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/8e15f4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_8e15f4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_8e15f4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/8e5de6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/8e5de6.wgsl.expected.glsl
index e672cf0..1c5467b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/8e5de6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/8e5de6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_8e5de6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_8e5de6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/904b0f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/904b0f.wgsl.expected.glsl
index 0fe0d75..1c7474d 100644
--- a/test/tint/builtins/gen/var/textureDimensions/904b0f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/904b0f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_904b0f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_904b0f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/920006.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/920006.wgsl.expected.glsl
index b807afd..0bcd4ad 100644
--- a/test/tint/builtins/gen/var/textureDimensions/920006.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/920006.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_920006();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0u);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_920006();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/965645.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/965645.wgsl.expected.glsl
index 962acd1..b7731d2 100644
--- a/test/tint/builtins/gen/var/textureDimensions/965645.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/965645.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_965645();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_965645();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/98b2d3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/98b2d3.wgsl.expected.glsl
index 3abbd13..5bc36a9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/98b2d3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/98b2d3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_98b2d3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_98b2d3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/991ea9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/991ea9.wgsl.expected.glsl
index c18bc1f..a034e20 100644
--- a/test/tint/builtins/gen/var/textureDimensions/991ea9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/991ea9.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_991ea9();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_991ea9();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9b10a0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9b10a0.wgsl.expected.glsl
index 6d4e1b1..a37deaf 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9b10a0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9b10a0.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9b10a0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_9b10a0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9b223b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9b223b.wgsl.expected.glsl
index b69d99c..01c788d 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9b223b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9b223b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9b223b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_9b223b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9baf27.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9baf27.wgsl.expected.glsl
index a5749f4..b53eb0f 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9baf27.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9baf27.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usamplerCube arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9baf27();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_9baf27();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9c7a00.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9c7a00.wgsl.expected.glsl
index dae2980..b946257 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9c7a00.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9c7a00.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9c7a00();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_9c7a00();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9cd4ca.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9cd4ca.wgsl.expected.glsl
index d79570b..eb0716b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9cd4ca.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9cd4ca.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usamplerCube arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9cd4ca();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_9cd4ca();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9d0bac.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9d0bac.wgsl.expected.glsl
index 29e0b28..4e4620d0 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9d0bac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9d0bac.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9d0bac();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_9d0bac();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9d68b8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9d68b8.wgsl.expected.glsl
index 2c723bc..fb14dc9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9d68b8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9d68b8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9d68b8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_9d68b8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9dc27a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9dc27a.wgsl.expected.glsl
index bce519f..2844c69 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9dc27a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9dc27a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9dc27a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_9dc27a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9e0794.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9e0794.wgsl.expected.glsl
index 87de179..ab19a2f 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9e0794.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9e0794.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9e0794();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_9e0794();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/9fcc3b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/9fcc3b.wgsl.expected.glsl
index 7d03264..2cf9af5 100644
--- a/test/tint/builtins/gen/var/textureDimensions/9fcc3b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/9fcc3b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_9fcc3b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_9fcc3b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a1598a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a1598a.wgsl.expected.glsl
index 415fffd..fda6075 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a1598a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a1598a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a1598a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_a1598a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a25d9b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a25d9b.wgsl.expected.glsl
index d342034..4a7255f 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a25d9b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a25d9b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a25d9b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_a25d9b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a2ba5e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a2ba5e.wgsl.expected.glsl
index b2e018f..9adb6d3 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a2ba5e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a2ba5e.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isamplerCube arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a2ba5e();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_a2ba5e();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a3ea91.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a3ea91.wgsl.expected.glsl
index a69aa77..46f85bd 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a3ea91.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a3ea91.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a3ea91();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_a3ea91();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a48049.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a48049.wgsl.expected.glsl
index a225770..21681e7 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a48049.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a48049.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a48049();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_a48049();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a4cd56.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a4cd56.wgsl.expected.glsl
index e1f3eef..19e6203 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a4cd56.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a4cd56.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a4cd56();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_a4cd56();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/a65776.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/a65776.wgsl.expected.glsl
index 52049ed..331d072 100644
--- a/test/tint/builtins/gen/var/textureDimensions/a65776.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/a65776.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_a65776();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_a65776();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/aac604.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/aac604.wgsl.expected.glsl
index 4317647..4470d86 100644
--- a/test/tint/builtins/gen/var/textureDimensions/aac604.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/aac604.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_aac604();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_aac604();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/b3ab5e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/b3ab5e.wgsl.expected.glsl
index ec2c178..29d6353 100644
--- a/test/tint/builtins/gen/var/textureDimensions/b3ab5e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/b3ab5e.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCubeArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_b3ab5e();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_b3ab5e();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/b46d97.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/b46d97.wgsl.expected.glsl
index bf16ab4..5ac7fc8 100644
--- a/test/tint/builtins/gen/var/textureDimensions/b46d97.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/b46d97.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_b46d97();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0u);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_b46d97();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/b56112.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/b56112.wgsl.expected.glsl
index 96fb2c0..72a91d5 100644
--- a/test/tint/builtins/gen/var/textureDimensions/b56112.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/b56112.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_b56112();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_b56112();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/b5ba03.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/b5ba03.wgsl.expected.glsl
index e467316..62695e3 100644
--- a/test/tint/builtins/gen/var/textureDimensions/b5ba03.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/b5ba03.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_b5ba03();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_b5ba03();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/b6bbf4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/b6bbf4.wgsl.expected.glsl
index 705645b..d443a6c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/b6bbf4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/b6bbf4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_b6bbf4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_b6bbf4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/b9e7ef.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/b9e7ef.wgsl.expected.glsl
index 3ed49a2..24428d1 100644
--- a/test/tint/builtins/gen/var/textureDimensions/b9e7ef.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/b9e7ef.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_b9e7ef();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_b9e7ef();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/bb95d9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/bb95d9.wgsl.expected.glsl
index 7f78588..1dd66f2 100644
--- a/test/tint/builtins/gen/var/textureDimensions/bb95d9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/bb95d9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_bb95d9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_bb95d9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/bd94c8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/bd94c8.wgsl.expected.glsl
index 072eeef9..37a463b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/bd94c8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/bd94c8.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCubeArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_bd94c8();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_bd94c8();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/bec716.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/bec716.wgsl.expected.glsl
index a4bd89e..b5f6a58 100644
--- a/test/tint/builtins/gen/var/textureDimensions/bec716.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/bec716.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_bec716();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_bec716();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/bf9170.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/bf9170.wgsl.expected.glsl
index ef12451..d7a1c15 100644
--- a/test/tint/builtins/gen/var/textureDimensions/bf9170.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/bf9170.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_bf9170();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_bf9170();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/c1189e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/c1189e.wgsl.expected.glsl
index 2ac752a..65f99da 100644
--- a/test/tint/builtins/gen/var/textureDimensions/c1189e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/c1189e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_c1189e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_c1189e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/c2cdd3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/c2cdd3.wgsl.expected.glsl
index 4099515..92ec011 100644
--- a/test/tint/builtins/gen/var/textureDimensions/c2cdd3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/c2cdd3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_c2cdd3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_c2cdd3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/c5a36e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/c5a36e.wgsl.expected.glsl
index c4ef881..4d21b12 100644
--- a/test/tint/builtins/gen/var/textureDimensions/c5a36e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/c5a36e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_c5a36e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_c5a36e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/c871f3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/c871f3.wgsl.expected.glsl
index 5b80af5..0d2a98a 100644
--- a/test/tint/builtins/gen/var/textureDimensions/c871f3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/c871f3.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler3D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_c871f3();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_c871f3();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/cd3033.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/cd3033.wgsl.expected.glsl
index cb50b64..8b57229 100644
--- a/test/tint/builtins/gen/var/textureDimensions/cd3033.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/cd3033.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_cd3033();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_cd3033();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/cdc6c9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/cdc6c9.wgsl.expected.glsl
index 9da6126..087c000 100644
--- a/test/tint/builtins/gen/var/textureDimensions/cdc6c9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/cdc6c9.wgsl.expected.glsl
@@ -253,16 +253,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_cdc6c9();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureDimensions_cdc6c9();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/cedabd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/cedabd.wgsl.expected.glsl
index 671343c..ff4fbf9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/cedabd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/cedabd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_cedabd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_cedabd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/cf2b50.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/cf2b50.wgsl.expected.glsl
index 3aff357..a1a0a9b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/cf2b50.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/cf2b50.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCubeArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_cf2b50();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_cf2b50();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/d0778e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/d0778e.wgsl.expected.glsl
index 0d7cf7f..adbaf99 100644
--- a/test/tint/builtins/gen/var/textureDimensions/d0778e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/d0778e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_d0778e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_d0778e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/d3accd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/d3accd.wgsl.expected.glsl
index cb12c53..01613b7 100644
--- a/test/tint/builtins/gen/var/textureDimensions/d3accd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/d3accd.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp samplerCube arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_d3accd();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_d3accd();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/d44ac3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/d44ac3.wgsl.expected.glsl
index 7f550c6..abcb84e 100644
--- a/test/tint/builtins/gen/var/textureDimensions/d44ac3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/d44ac3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_d44ac3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_d44ac3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/d44dd1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/d44dd1.wgsl.expected.glsl
index a9fe1d2..33f4f95 100644
--- a/test/tint/builtins/gen/var/textureDimensions/d44dd1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/d44dd1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_d44dd1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_d44dd1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/d6f3cf.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/d6f3cf.wgsl.expected.glsl
index 60dff6a..386a522 100644
--- a/test/tint/builtins/gen/var/textureDimensions/d6f3cf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/d6f3cf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_d6f3cf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_d6f3cf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/daf0fe.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/daf0fe.wgsl.expected.glsl
index bc00c99..ffe693b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/daf0fe.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/daf0fe.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_daf0fe();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_daf0fe();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/db7131.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/db7131.wgsl.expected.glsl
index b67f686..b5e538a 100644
--- a/test/tint/builtins/gen/var/textureDimensions/db7131.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/db7131.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_db7131();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_db7131();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/de03c6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/de03c6.wgsl.expected.glsl
index 0f7b541..2a6606e 100644
--- a/test/tint/builtins/gen/var/textureDimensions/de03c6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/de03c6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_de03c6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_de03c6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/dfdc32.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/dfdc32.wgsl.expected.glsl
index d67dd3e..4f052c5 100644
--- a/test/tint/builtins/gen/var/textureDimensions/dfdc32.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/dfdc32.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_dfdc32();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_dfdc32();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/e18a8b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/e18a8b.wgsl.expected.glsl
index 8e7bb4e..5dab635 100644
--- a/test/tint/builtins/gen/var/textureDimensions/e18a8b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/e18a8b.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_e18a8b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_e18a8b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/e4bfd2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/e4bfd2.wgsl.expected.glsl
index b9ba19c..bed37e8 100644
--- a/test/tint/builtins/gen/var/textureDimensions/e4bfd2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/e4bfd2.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_e4bfd2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_e4bfd2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/e4e310.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/e4e310.wgsl.expected.glsl
index 2b8effc..15732d3 100644
--- a/test/tint/builtins/gen/var/textureDimensions/e4e310.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/e4e310.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_e4e310();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_e4e310();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/e5a203.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/e5a203.wgsl.expected.glsl
index ea0ab77..6041236 100644
--- a/test/tint/builtins/gen/var/textureDimensions/e5a203.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/e5a203.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler3D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_e5a203();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec3(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_e5a203();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/eafe19.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/eafe19.wgsl.expected.glsl
index 4396295..969e84b 100644
--- a/test/tint/builtins/gen/var/textureDimensions/eafe19.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/eafe19.wgsl.expected.glsl
@@ -71,7 +71,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -82,16 +82,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_eafe19();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureDimensions_eafe19();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/f17acd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/f17acd.wgsl.expected.glsl
index 5521571..6e6d3c3 100644
--- a/test/tint/builtins/gen/var/textureDimensions/f17acd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/f17acd.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_f17acd();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0u);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_f17acd();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/f4321c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/f4321c.wgsl.expected.glsl
index fc23659..19a3bb7 100644
--- a/test/tint/builtins/gen/var/textureDimensions/f4321c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/f4321c.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec3(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_f4321c();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec3(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_f4321c();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/f48886.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/f48886.wgsl.expected.glsl
index d4898e9..e467a81 100644
--- a/test/tint/builtins/gen/var/textureDimensions/f48886.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/f48886.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_f48886();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_f48886();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/f626b3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/f626b3.wgsl.expected.glsl
index 07e88c4..2f9de29 100644
--- a/test/tint/builtins/gen/var/textureDimensions/f626b3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/f626b3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_f626b3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_f626b3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/f7bac5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/f7bac5.wgsl.expected.glsl
index 5a55770..24347c9 100644
--- a/test/tint/builtins/gen/var/textureDimensions/f7bac5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/f7bac5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_f7bac5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_f7bac5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/f8522e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/f8522e.wgsl.expected.glsl
index 2e27331..34280da 100644
--- a/test/tint/builtins/gen/var/textureDimensions/f8522e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/f8522e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_f8522e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), uvec2(0u));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_f8522e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/fdbae8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/fdbae8.wgsl.expected.glsl
index d1e7135..d344c22 100644
--- a/test/tint/builtins/gen/var/textureDimensions/fdbae8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/fdbae8.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_fdbae8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureDimensions_fdbae8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureDimensions/fdf6e9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureDimensions/fdf6e9.wgsl.expected.glsl
index e9398aa..f18ce0c 100644
--- a/test/tint/builtins/gen/var/textureDimensions/fdf6e9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureDimensions/fdf6e9.wgsl.expected.glsl
@@ -73,7 +73,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -85,16 +85,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureDimensions_fdf6e9();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec2(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureDimensions_fdf6e9();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/0166ec.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/0166ec.wgsl.expected.glsl
index 16447c4..a4b02d8 100644
--- a/test/tint/builtins/gen/var/textureGather/0166ec.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/0166ec.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_0166ec();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_0166ec();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/04fa78.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/04fa78.wgsl.expected.glsl
index 6824fb7..f3547fc 100644
--- a/test/tint/builtins/gen/var/textureGather/04fa78.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/04fa78.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_04fa78();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_04fa78();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/10c554.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/10c554.wgsl.expected.glsl
index 5bd5d6a..5e130ec 100644
--- a/test/tint/builtins/gen/var/textureGather/10c554.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/10c554.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_10c554();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureGather_10c554();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/11b2db.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/11b2db.wgsl.expected.glsl
index 7163ad7..2f8516a 100644
--- a/test/tint/builtins/gen/var/textureGather/11b2db.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/11b2db.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_11b2db();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_11b2db();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/17baac.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/17baac.wgsl.expected.glsl
index 1e1d68e..df5f6cf 100644
--- a/test/tint/builtins/gen/var/textureGather/17baac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/17baac.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_17baac();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_17baac();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/1bf0ab.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/1bf0ab.wgsl.expected.glsl
index 4b6644a..487c02b 100644
--- a/test/tint/builtins/gen/var/textureGather/1bf0ab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/1bf0ab.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_1bf0ab();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_1bf0ab();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/1f7f6b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/1f7f6b.wgsl.expected.glsl
index 728301d..fbe3668 100644
--- a/test/tint/builtins/gen/var/textureGather/1f7f6b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/1f7f6b.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_1f7f6b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureGather_1f7f6b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/22e930.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/22e930.wgsl.expected.glsl
index c06afd7..1391a6a 100644
--- a/test/tint/builtins/gen/var/textureGather/22e930.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/22e930.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_22e930();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_22e930();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/238ec4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/238ec4.wgsl.expected.glsl
index fc7808c..f50d6d3 100644
--- a/test/tint/builtins/gen/var/textureGather/238ec4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/238ec4.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_238ec4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_238ec4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/24b0bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/24b0bd.wgsl.expected.glsl
index 8762e77..71cc1d7 100644
--- a/test/tint/builtins/gen/var/textureGather/24b0bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/24b0bd.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_24b0bd();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_24b0bd();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/269250.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/269250.wgsl.expected.glsl
index aa15b00..6c1da27 100644
--- a/test/tint/builtins/gen/var/textureGather/269250.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/269250.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_269250();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_269250();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/2a4f40.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/2a4f40.wgsl.expected.glsl
index d9237a6..26990b6 100644
--- a/test/tint/builtins/gen/var/textureGather/2a4f40.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/2a4f40.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_2a4f40();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_2a4f40();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/2cc066.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/2cc066.wgsl.expected.glsl
index 39a7db8..f7eaa8e 100644
--- a/test/tint/builtins/gen/var/textureGather/2cc066.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/2cc066.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_2cc066();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_2cc066();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/2e0ed5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/2e0ed5.wgsl.expected.glsl
index 36cadd0..6aa6c33 100644
--- a/test/tint/builtins/gen/var/textureGather/2e0ed5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/2e0ed5.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_2e0ed5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureGather_2e0ed5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/32c4e8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/32c4e8.wgsl.expected.glsl
index 3a418fd..1d569a8 100644
--- a/test/tint/builtins/gen/var/textureGather/32c4e8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/32c4e8.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_32c4e8();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_32c4e8();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/3b32cc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/3b32cc.wgsl.expected.glsl
index 940ca79..755f300 100644
--- a/test/tint/builtins/gen/var/textureGather/3b32cc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/3b32cc.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_3b32cc();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_3b32cc();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/43025d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/43025d.wgsl.expected.glsl
index 6d99b7f..729e7a9 100644
--- a/test/tint/builtins/gen/var/textureGather/43025d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/43025d.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_43025d();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_43025d();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/445793.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/445793.wgsl.expected.glsl
index 97bf638..45317a0 100644
--- a/test/tint/builtins/gen/var/textureGather/445793.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/445793.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_445793();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_445793();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/49b07f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/49b07f.wgsl.expected.glsl
index f779c2b..c4b52a4 100644
--- a/test/tint/builtins/gen/var/textureGather/49b07f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/49b07f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_49b07f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_49b07f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/4b8103.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/4b8103.wgsl.expected.glsl
index 8524141..1dae6d1 100644
--- a/test/tint/builtins/gen/var/textureGather/4b8103.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/4b8103.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_4b8103();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_4b8103();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/4e8ac5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/4e8ac5.wgsl.expected.glsl
index e8344d6..1bbe906 100644
--- a/test/tint/builtins/gen/var/textureGather/4e8ac5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/4e8ac5.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_4e8ac5();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_4e8ac5();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/5266da.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/5266da.wgsl.expected.glsl
index 823f413..516e6f7 100644
--- a/test/tint/builtins/gen/var/textureGather/5266da.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/5266da.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_5266da();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_5266da();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/59372a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/59372a.wgsl.expected.glsl
index e03b7da..0d49003 100644
--- a/test/tint/builtins/gen/var/textureGather/59372a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/59372a.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_59372a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_59372a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/5ba85f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/5ba85f.wgsl.expected.glsl
index 0a22dfe..91a04e7 100644
--- a/test/tint/builtins/gen/var/textureGather/5ba85f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/5ba85f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_5ba85f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_5ba85f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/5bd491.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/5bd491.wgsl.expected.glsl
index 173e839..f5e4b86 100644
--- a/test/tint/builtins/gen/var/textureGather/5bd491.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/5bd491.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_5bd491();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_5bd491();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/6b7b74.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/6b7b74.wgsl.expected.glsl
index f5323ac..c0b47ec 100644
--- a/test/tint/builtins/gen/var/textureGather/6b7b74.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/6b7b74.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_6b7b74();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_6b7b74();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/751f8a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/751f8a.wgsl.expected.glsl
index 7f599ed..b621f52 100644
--- a/test/tint/builtins/gen/var/textureGather/751f8a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/751f8a.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_751f8a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_751f8a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/788010.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/788010.wgsl.expected.glsl
index 19cf55a..af53bf2 100644
--- a/test/tint/builtins/gen/var/textureGather/788010.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/788010.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_788010();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_788010();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/7c3828.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/7c3828.wgsl.expected.glsl
index 72bc8f3..521c4e0 100644
--- a/test/tint/builtins/gen/var/textureGather/7c3828.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/7c3828.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_7c3828();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_7c3828();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/7dd226.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/7dd226.wgsl.expected.glsl
index 7b33ab1..b59f075e 100644
--- a/test/tint/builtins/gen/var/textureGather/7dd226.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/7dd226.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_7dd226();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_7dd226();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/829357.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/829357.wgsl.expected.glsl
index a04c6e2..64a3817 100644
--- a/test/tint/builtins/gen/var/textureGather/829357.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/829357.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_829357();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_829357();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/831549.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/831549.wgsl.expected.glsl
index a7f728e..c56ac88 100644
--- a/test/tint/builtins/gen/var/textureGather/831549.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/831549.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_831549();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_831549();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/8578bc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/8578bc.wgsl.expected.glsl
index a13bac2..eefdd43 100644
--- a/test/tint/builtins/gen/var/textureGather/8578bc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/8578bc.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_8578bc();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_8578bc();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/89680f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/89680f.wgsl.expected.glsl
index b0c6ad9..dd9e0a5 100644
--- a/test/tint/builtins/gen/var/textureGather/89680f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/89680f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_89680f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_89680f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/8b754c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/8b754c.wgsl.expected.glsl
index 1f62c4a..bfcc0e3 100644
--- a/test/tint/builtins/gen/var/textureGather/8b754c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/8b754c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_8b754c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_8b754c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/8fae00.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/8fae00.wgsl.expected.glsl
index f1deee2..de7aa6a 100644
--- a/test/tint/builtins/gen/var/textureGather/8fae00.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/8fae00.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_8fae00();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_8fae00();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/92ea47.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/92ea47.wgsl.expected.glsl
index 4e1e483..03a98b1 100644
--- a/test/tint/builtins/gen/var/textureGather/92ea47.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/92ea47.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_92ea47();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_92ea47();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/986700.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/986700.wgsl.expected.glsl
index 5a40639..cca1bea 100644
--- a/test/tint/builtins/gen/var/textureGather/986700.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/986700.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_986700();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_986700();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/9a6358.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/9a6358.wgsl.expected.glsl
index ad0b0b1..e3c8361 100644
--- a/test/tint/builtins/gen/var/textureGather/9a6358.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/9a6358.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_9a6358();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_9a6358();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/9ab41e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/9ab41e.wgsl.expected.glsl
index 40bb18c..481a65e 100644
--- a/test/tint/builtins/gen/var/textureGather/9ab41e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/9ab41e.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_9ab41e();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_9ab41e();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/a0372b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/a0372b.wgsl.expected.glsl
index 3b476c0..df154c6 100644
--- a/test/tint/builtins/gen/var/textureGather/a0372b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/a0372b.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_a0372b();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_a0372b();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/a68027.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/a68027.wgsl.expected.glsl
index 17d9ed2..d99a284 100644
--- a/test/tint/builtins/gen/var/textureGather/a68027.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/a68027.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_a68027();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_a68027();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/aaf6bd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/aaf6bd.wgsl.expected.glsl
index 1a04f5b..fac9428 100644
--- a/test/tint/builtins/gen/var/textureGather/aaf6bd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/aaf6bd.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_aaf6bd();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_aaf6bd();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/af55b3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/af55b3.wgsl.expected.glsl
index 548c9f5..33a595e 100644
--- a/test/tint/builtins/gen/var/textureGather/af55b3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/af55b3.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_af55b3();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_af55b3();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/bb3ac5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/bb3ac5.wgsl.expected.glsl
index 5327754..7af3995 100644
--- a/test/tint/builtins/gen/var/textureGather/bb3ac5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/bb3ac5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_bb3ac5();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_bb3ac5();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/bd33b6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/bd33b6.wgsl.expected.glsl
index 08870f8..167ebc4 100644
--- a/test/tint/builtins/gen/var/textureGather/bd33b6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/bd33b6.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_bd33b6();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_bd33b6();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/be276f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/be276f.wgsl.expected.glsl
index f38a8e4..e5d2718 100644
--- a/test/tint/builtins/gen/var/textureGather/be276f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/be276f.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_be276f();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_be276f();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/c0640c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/c0640c.wgsl.expected.glsl
index 5fb219b..351bf9b 100644
--- a/test/tint/builtins/gen/var/textureGather/c0640c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/c0640c.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_c0640c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_c0640c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/ccadde.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/ccadde.wgsl.expected.glsl
index 91a6cda..55bbd8e 100644
--- a/test/tint/builtins/gen/var/textureGather/ccadde.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/ccadde.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_ccadde();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_ccadde();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/ce5578.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/ce5578.wgsl.expected.glsl
index 01f1c53..1e7359c 100644
--- a/test/tint/builtins/gen/var/textureGather/ce5578.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/ce5578.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_ce5578();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_ce5578();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/cf9112.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/cf9112.wgsl.expected.glsl
index bdfcf8e..c66fd2e 100644
--- a/test/tint/builtins/gen/var/textureGather/cf9112.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/cf9112.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_cf9112();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_cf9112();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/d1f187.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/d1f187.wgsl.expected.glsl
index eba6721..0238d5f 100644
--- a/test/tint/builtins/gen/var/textureGather/d1f187.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/d1f187.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_d1f187();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_d1f187();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/d4b5c6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/d4b5c6.wgsl.expected.glsl
index 72b0208..02083be 100644
--- a/test/tint/builtins/gen/var/textureGather/d4b5c6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/d4b5c6.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_d4b5c6();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_d4b5c6();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/d6507c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/d6507c.wgsl.expected.glsl
index 0896ff4..1b21d08 100644
--- a/test/tint/builtins/gen/var/textureGather/d6507c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/d6507c.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_d6507c();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_d6507c();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/d8e958.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/d8e958.wgsl.expected.glsl
index 11bdfe1..fc4a3be 100644
--- a/test/tint/builtins/gen/var/textureGather/d8e958.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/d8e958.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_d8e958();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_d8e958();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/d90605.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/d90605.wgsl.expected.glsl
index 80c1bbe..c94264a 100644
--- a/test/tint/builtins/gen/var/textureGather/d90605.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/d90605.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_d90605();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_d90605();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/d98d59.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/d98d59.wgsl.expected.glsl
index 05c6730..3ecec11 100644
--- a/test/tint/builtins/gen/var/textureGather/d98d59.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/d98d59.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_d98d59();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_d98d59();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/dc6661.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/dc6661.wgsl.expected.glsl
index 0bc1307..6cb64f8 100644
--- a/test/tint/builtins/gen/var/textureGather/dc6661.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/dc6661.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_dc6661();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureGather_dc6661();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/e2acac.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/e2acac.wgsl.expected.glsl
index e9d693e..d904f78 100644
--- a/test/tint/builtins/gen/var/textureGather/e2acac.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/e2acac.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_e2acac();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_e2acac();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/e3165f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/e3165f.wgsl.expected.glsl
index f1f48ba..6ba6295 100644
--- a/test/tint/builtins/gen/var/textureGather/e3165f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/e3165f.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_e3165f();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_e3165f();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/e9d390.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/e9d390.wgsl.expected.glsl
index 57f974e..9523884 100644
--- a/test/tint/builtins/gen/var/textureGather/e9d390.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/e9d390.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_e9d390();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_e9d390();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/ea8eb4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/ea8eb4.wgsl.expected.glsl
index b2217d9..47be52f 100644
--- a/test/tint/builtins/gen/var/textureGather/ea8eb4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/ea8eb4.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_ea8eb4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_ea8eb4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGather/f2c6e3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGather/f2c6e3.wgsl.expected.glsl
index d58bf68..d77c6ee 100644
--- a/test/tint/builtins/gen/var/textureGather/f2c6e3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGather/f2c6e3.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGather_f2c6e3();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGather_f2c6e3();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/144a9a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/144a9a.wgsl.expected.glsl
index e9f101c..b59cef3 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/144a9a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/144a9a.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_144a9a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGatherCompare_144a9a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/182fd4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/182fd4.wgsl.expected.glsl
index 2f3a983..4763a59 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/182fd4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/182fd4.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_182fd4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureGatherCompare_182fd4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/2e409c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/2e409c.wgsl.expected.glsl
index a37f939..0297fdd 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/2e409c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/2e409c.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_2e409c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGatherCompare_2e409c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/313add.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/313add.wgsl.expected.glsl
index 8c811e2..d433c4f 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/313add.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/313add.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_313add();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureGatherCompare_313add();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/60d2d1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/60d2d1.wgsl.expected.glsl
index d4cf9bf..9e4c3ea 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/60d2d1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/60d2d1.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_60d2d1();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGatherCompare_60d2d1();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/6d9352.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/6d9352.wgsl.expected.glsl
index cf28783..a987956 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/6d9352.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/6d9352.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_6d9352();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureGatherCompare_6d9352();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/783e65.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/783e65.wgsl.expected.glsl
index 36a4b5e..979f550 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/783e65.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/783e65.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_783e65();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGatherCompare_783e65();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/b5bc43.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/b5bc43.wgsl.expected.glsl
index b14d5d5..2592413 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/b5bc43.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/b5bc43.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_b5bc43();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGatherCompare_b5bc43();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureGatherCompare/f585cc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureGatherCompare/f585cc.wgsl.expected.glsl
index e9ec44d..bf14b54 100644
--- a/test/tint/builtins/gen/var/textureGatherCompare/f585cc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureGatherCompare/f585cc.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureGatherCompare_f585cc();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureGatherCompare_f585cc();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/019da0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/019da0.wgsl.expected.glsl
index e06eb91..b084f18 100644
--- a/test/tint/builtins/gen/var/textureLoad/019da0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/019da0.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler3D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_019da0();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_019da0();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/026217.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/026217.wgsl.expected.glsl
index 981e268..c093101 100644
--- a/test/tint/builtins/gen/var/textureLoad/026217.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/026217.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_026217();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_026217();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/045ec9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/045ec9.wgsl.expected.glsl
index 7b8bcab..dde2b2c 100644
--- a/test/tint/builtins/gen/var/textureLoad/045ec9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/045ec9.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_045ec9();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_045ec9();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/04b911.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/04b911.wgsl.expected.glsl
index 3d4ed13..f6ec4b6 100644
--- a/test/tint/builtins/gen/var/textureLoad/04b911.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/04b911.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_04b911();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), 0.0f);
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_04b911();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/050c33.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/050c33.wgsl.expected.glsl
index 7b80256..5887544 100644
--- a/test/tint/builtins/gen/var/textureLoad/050c33.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/050c33.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_050c33();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_050c33();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/0674b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/0674b1.wgsl.expected.glsl
index 7eb3223..7a632e3 100644
--- a/test/tint/builtins/gen/var/textureLoad/0674b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/0674b1.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_0674b1();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_0674b1();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/06ac37.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/06ac37.wgsl.expected.glsl
index 68a7e2a..99e057e 100644
--- a/test/tint/builtins/gen/var/textureLoad/06ac37.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/06ac37.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_06ac37();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_06ac37();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/072e26.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/072e26.wgsl.expected.glsl
index 6c3744c..3b11772 100644
--- a/test/tint/builtins/gen/var/textureLoad/072e26.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/072e26.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_072e26();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_072e26();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/078bc4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/078bc4.wgsl.expected.glsl
index 5aee99b..739ce09 100644
--- a/test/tint/builtins/gen/var/textureLoad/078bc4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/078bc4.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_078bc4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_078bc4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/0cb698.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/0cb698.wgsl.expected.glsl
index 0a20149..224c48c 100644
--- a/test/tint/builtins/gen/var/textureLoad/0cb698.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/0cb698.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_0cb698();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_0cb698();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/10db82.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/10db82.wgsl.expected.glsl
index 1cc4d10..f587deb 100644
--- a/test/tint/builtins/gen/var/textureLoad/10db82.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/10db82.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_10db82();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_10db82();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/127e12.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/127e12.wgsl.expected.glsl
index 190f4ea..3e6728d 100644
--- a/test/tint/builtins/gen/var/textureLoad/127e12.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/127e12.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_127e12();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_127e12();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1373dc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1373dc.wgsl.expected.glsl
index 71f5bbe..6865148 100644
--- a/test/tint/builtins/gen/var/textureLoad/1373dc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1373dc.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1373dc();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_1373dc();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/13d539.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/13d539.wgsl.expected.glsl
index 182beae..4b69c9e 100644
--- a/test/tint/builtins/gen/var/textureLoad/13d539.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/13d539.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_13d539();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_13d539();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/13e90c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/13e90c.wgsl.expected.glsl
index c067b01..c16992b 100644
--- a/test/tint/builtins/gen/var/textureLoad/13e90c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/13e90c.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_13e90c();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_13e90c();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/143d84.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/143d84.wgsl.expected.glsl
index 65214f3..26e3ddb 100644
--- a/test/tint/builtins/gen/var/textureLoad/143d84.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/143d84.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_143d84();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_143d84();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1471b8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1471b8.wgsl.expected.glsl
index bbd5a6c..f75c120 100644
--- a/test/tint/builtins/gen/var/textureLoad/1471b8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1471b8.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1471b8();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_1471b8();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1561a7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1561a7.wgsl.expected.glsl
index 794d251..d8a145d 100644
--- a/test/tint/builtins/gen/var/textureLoad/1561a7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1561a7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1561a7();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_1561a7();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/15e675.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/15e675.wgsl.expected.glsl
index 57ce98e..47fa1fc 100644
--- a/test/tint/builtins/gen/var/textureLoad/15e675.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/15e675.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_15e675();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_15e675();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/168dc8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/168dc8.wgsl.expected.glsl
index 36a9243..1df5301 100644
--- a/test/tint/builtins/gen/var/textureLoad/168dc8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/168dc8.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_168dc8();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_168dc8();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/18ac11.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/18ac11.wgsl.expected.glsl
index 3f312e7..6f25df0 100644
--- a/test/tint/builtins/gen/var/textureLoad/18ac11.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/18ac11.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_18ac11();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_18ac11();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/19cf87.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/19cf87.wgsl.expected.glsl
index 2b25e2f..1a2f7eb 100644
--- a/test/tint/builtins/gen/var/textureLoad/19cf87.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/19cf87.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_19cf87();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), 0.0f);
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_19cf87();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/19e5ca.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/19e5ca.wgsl.expected.glsl
index a5536cd..3f9488f 100644
--- a/test/tint/builtins/gen/var/textureLoad/19e5ca.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/19e5ca.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_19e5ca();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_19e5ca();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1a062f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1a062f.wgsl.expected.glsl
index f433879..f8c0fff 100644
--- a/test/tint/builtins/gen/var/textureLoad/1a062f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1a062f.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1a062f();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_1a062f();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1a8452.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1a8452.wgsl.expected.glsl
index 00c6727..521ad2c 100644
--- a/test/tint/builtins/gen/var/textureLoad/1a8452.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1a8452.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1a8452();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_1a8452();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1aa950.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1aa950.wgsl.expected.glsl
index 3b7a1ce1..0157ef4 100644
--- a/test/tint/builtins/gen/var/textureLoad/1aa950.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1aa950.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1aa950();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_1aa950();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1b051f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1b051f.wgsl.expected.glsl
index 70b81de..357ba7c 100644
--- a/test/tint/builtins/gen/var/textureLoad/1b051f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1b051f.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1b051f();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_1b051f();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1b8588.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1b8588.wgsl.expected.glsl
index dad9b20..11bcc91 100644
--- a/test/tint/builtins/gen/var/textureLoad/1b8588.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1b8588.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1b8588();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_1b8588();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1bfdfb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1bfdfb.wgsl.expected.glsl
index 622be8e..1513139 100644
--- a/test/tint/builtins/gen/var/textureLoad/1bfdfb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1bfdfb.wgsl.expected.glsl
@@ -349,16 +349,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1bfdfb();
- return tint_symbol;
+ VertexOutput v_17 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_17.pos = vec4(0.0f);
+ v_17.prevent_dce = textureLoad_1bfdfb();
+ return v_17;
}
void main() {
- VertexOutput v_17 = vertex_main_inner();
- gl_Position = v_17.pos;
+ VertexOutput v_18 = vertex_main_inner();
+ gl_Position = v_18.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_17.prevent_dce;
+ tint_interstage_location0 = v_18.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1c562a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1c562a.wgsl.expected.glsl
index 46f83b1..dc46308 100644
--- a/test/tint/builtins/gen/var/textureLoad/1c562a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1c562a.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler3D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1c562a();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_1c562a();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1eb93f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1eb93f.wgsl.expected.glsl
index 1703ce1..71243a2 100644
--- a/test/tint/builtins/gen/var/textureLoad/1eb93f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1eb93f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1eb93f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_1eb93f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/1f2016.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/1f2016.wgsl.expected.glsl
index 87e12ae..0384deb 100644
--- a/test/tint/builtins/gen/var/textureLoad/1f2016.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/1f2016.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler3D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_1f2016();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_1f2016();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/206a08.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/206a08.wgsl.expected.glsl
index 94247ef..3c8ae2a 100644
--- a/test/tint/builtins/gen/var/textureLoad/206a08.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/206a08.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_206a08();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_206a08();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/20fa2f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/20fa2f.wgsl.expected.glsl
index 2bfbde4..43fc52f 100644
--- a/test/tint/builtins/gen/var/textureLoad/20fa2f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/20fa2f.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_20fa2f();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_20fa2f();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/216c37.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/216c37.wgsl.expected.glsl
index b6a0126..7871e7e 100644
--- a/test/tint/builtins/gen/var/textureLoad/216c37.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/216c37.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_216c37();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_216c37();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/21d1c4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/21d1c4.wgsl.expected.glsl
index 66db50c..07c75d4 100644
--- a/test/tint/builtins/gen/var/textureLoad/21d1c4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/21d1c4.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler3D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_21d1c4();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_21d1c4();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/223246.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/223246.wgsl.expected.glsl
index 805d01f..63aeb40 100644
--- a/test/tint/builtins/gen/var/textureLoad/223246.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/223246.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler3D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_223246();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_223246();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/22e963.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/22e963.wgsl.expected.glsl
index e62e378..f908b50 100644
--- a/test/tint/builtins/gen/var/textureLoad/22e963.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/22e963.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_22e963();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_22e963();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/23007a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/23007a.wgsl.expected.glsl
index 4efe1f3..9980a08 100644
--- a/test/tint/builtins/gen/var/textureLoad/23007a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/23007a.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_23007a();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_23007a();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2363be.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2363be.wgsl.expected.glsl
index a0ec757..5c3c54c 100644
--- a/test/tint/builtins/gen/var/textureLoad/2363be.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2363be.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2363be();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_2363be();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/23ff89.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/23ff89.wgsl.expected.glsl
index e47fe13..75a5b3d 100644
--- a/test/tint/builtins/gen/var/textureLoad/23ff89.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/23ff89.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_23ff89();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_23ff89();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/26c4f8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/26c4f8.wgsl.expected.glsl
index ec00ce5..9fee98c 100644
--- a/test/tint/builtins/gen/var/textureLoad/26c4f8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/26c4f8.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_26c4f8();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_26c4f8();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/26d7f1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/26d7f1.wgsl.expected.glsl
index 39a1767..1f62978 100644
--- a/test/tint/builtins/gen/var/textureLoad/26d7f1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/26d7f1.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_26d7f1();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_26d7f1();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/276643.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/276643.wgsl.expected.glsl
index 3811ee3..cb920b1 100644
--- a/test/tint/builtins/gen/var/textureLoad/276643.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/276643.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_276643();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_276643();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/276a2c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/276a2c.wgsl.expected.glsl
index 8b035ed..1a1c6c7 100644
--- a/test/tint/builtins/gen/var/textureLoad/276a2c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/276a2c.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_276a2c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_276a2c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2887d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2887d7.wgsl.expected.glsl
index e67a28d..a9e70ac 100644
--- a/test/tint/builtins/gen/var/textureLoad/2887d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2887d7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2887d7();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_2887d7();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2a82d9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2a82d9.wgsl.expected.glsl
index b1d2109..33a79cf 100644
--- a/test/tint/builtins/gen/var/textureLoad/2a82d9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2a82d9.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2a82d9();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_2a82d9();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2ae485.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2ae485.wgsl.expected.glsl
index 8febb0b..67de5f2 100644
--- a/test/tint/builtins/gen/var/textureLoad/2ae485.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2ae485.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2ae485();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_2ae485();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2c72ae.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2c72ae.wgsl.expected.glsl
index de8d76a8..5120be7 100644
--- a/test/tint/builtins/gen/var/textureLoad/2c72ae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2c72ae.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2c72ae();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_2c72ae();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2d479c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2d479c.wgsl.expected.glsl
index 0f2ae33..c0f04ca 100644
--- a/test/tint/builtins/gen/var/textureLoad/2d479c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2d479c.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2d479c();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_2d479c();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2d6cf7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2d6cf7.wgsl.expected.glsl
index aae2804..369deba 100644
--- a/test/tint/builtins/gen/var/textureLoad/2d6cf7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2d6cf7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2d6cf7();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_2d6cf7();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2e09aa.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2e09aa.wgsl.expected.glsl
index 9cc6310..49bf68b 100644
--- a/test/tint/builtins/gen/var/textureLoad/2e09aa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2e09aa.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2e09aa();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_2e09aa();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/2e3552.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/2e3552.wgsl.expected.glsl
index 849c9f1..9f94fe9 100644
--- a/test/tint/builtins/gen/var/textureLoad/2e3552.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/2e3552.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_2e3552();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_2e3552();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/313c73.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/313c73.wgsl.expected.glsl
index 09d3220..cd26a56 100644
--- a/test/tint/builtins/gen/var/textureLoad/313c73.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/313c73.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_313c73();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_313c73();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/31db4b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/31db4b.wgsl.expected.glsl
index f333003..0fca20a 100644
--- a/test/tint/builtins/gen/var/textureLoad/31db4b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/31db4b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_31db4b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_31db4b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/321210.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/321210.wgsl.expected.glsl
index f7bd7ac..7ef4580 100644
--- a/test/tint/builtins/gen/var/textureLoad/321210.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/321210.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_321210();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_321210();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/33d3aa.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/33d3aa.wgsl.expected.glsl
index 52455df..7ebe889 100644
--- a/test/tint/builtins/gen/var/textureLoad/33d3aa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/33d3aa.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_33d3aa();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_33d3aa();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/348827.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/348827.wgsl.expected.glsl
index 444e35b..56e8126 100644
--- a/test/tint/builtins/gen/var/textureLoad/348827.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/348827.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_348827();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_348827();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/35d464.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/35d464.wgsl.expected.glsl
index 450223b..9fe11e0 100644
--- a/test/tint/builtins/gen/var/textureLoad/35d464.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/35d464.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_35d464();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_35d464();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/374351.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/374351.wgsl.expected.glsl
index 492041d..b5af91d 100644
--- a/test/tint/builtins/gen/var/textureLoad/374351.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/374351.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_374351();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_374351();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/388688.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/388688.wgsl.expected.glsl
index 373e701..7a31081 100644
--- a/test/tint/builtins/gen/var/textureLoad/388688.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/388688.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_388688();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_388688();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/38f8ab.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/38f8ab.wgsl.expected.glsl
index 86249c1..d20d02d 100644
--- a/test/tint/builtins/gen/var/textureLoad/38f8ab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/38f8ab.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_38f8ab();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_38f8ab();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/39ef40.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/39ef40.wgsl.expected.glsl
index 7575a81..eabe565 100644
--- a/test/tint/builtins/gen/var/textureLoad/39ef40.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/39ef40.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_39ef40();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_39ef40();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3c0d9e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3c0d9e.wgsl.expected.glsl
index a4c7ee6..eccbc05 100644
--- a/test/tint/builtins/gen/var/textureLoad/3c0d9e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3c0d9e.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3c0d9e();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_3c0d9e();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3c9587.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3c9587.wgsl.expected.glsl
index 3bfe6f8..503c110 100644
--- a/test/tint/builtins/gen/var/textureLoad/3c9587.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3c9587.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3c9587();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_3c9587();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3c96e8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3c96e8.wgsl.expected.glsl
index 9c58c5b..1413614 100644
--- a/test/tint/builtins/gen/var/textureLoad/3c96e8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3c96e8.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3c96e8();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_3c96e8();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3d001b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3d001b.wgsl.expected.glsl
index 98d219a..4a0141c 100644
--- a/test/tint/builtins/gen/var/textureLoad/3d001b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3d001b.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3d001b();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_3d001b();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3d3fd1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3d3fd1.wgsl.expected.glsl
index 1c75f80..165e21a 100644
--- a/test/tint/builtins/gen/var/textureLoad/3d3fd1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3d3fd1.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3d3fd1();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_3d3fd1();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3d9c90.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3d9c90.wgsl.expected.glsl
index 515dc4b..af6f0f7 100644
--- a/test/tint/builtins/gen/var/textureLoad/3d9c90.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3d9c90.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3d9c90();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_3d9c90();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3da3ed.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3da3ed.wgsl.expected.glsl
index 47eca76..f78b580 100644
--- a/test/tint/builtins/gen/var/textureLoad/3da3ed.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3da3ed.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3da3ed();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_3da3ed();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/3e5f6a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/3e5f6a.wgsl.expected.glsl
index 6997705..9e370b4 100644
--- a/test/tint/builtins/gen/var/textureLoad/3e5f6a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/3e5f6a.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_3e5f6a();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_3e5f6a();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/439e2a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/439e2a.wgsl.expected.glsl
index 8656597..dbcab78 100644
--- a/test/tint/builtins/gen/var/textureLoad/439e2a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/439e2a.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_439e2a();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_439e2a();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/44c826.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/44c826.wgsl.expected.glsl
index 114e395..8291c9a 100644
--- a/test/tint/builtins/gen/var/textureLoad/44c826.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/44c826.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_44c826();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_44c826();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/454347.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/454347.wgsl.expected.glsl
index 802c637..8ddc7f1 100644
--- a/test/tint/builtins/gen/var/textureLoad/454347.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/454347.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_454347();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_454347();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4638a0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4638a0.wgsl.expected.glsl
index dde6eb3..6b7a966 100644
--- a/test/tint/builtins/gen/var/textureLoad/4638a0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4638a0.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4638a0();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_4638a0();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/46a93f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/46a93f.wgsl.expected.glsl
index 5d96c0b..678d34e 100644
--- a/test/tint/builtins/gen/var/textureLoad/46a93f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/46a93f.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_46a93f();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_46a93f();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/46dbf5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/46dbf5.wgsl.expected.glsl
index 9dfab0d..444c7dc 100644
--- a/test/tint/builtins/gen/var/textureLoad/46dbf5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/46dbf5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_46dbf5();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_46dbf5();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/47e818.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/47e818.wgsl.expected.glsl
index 8edc724..b2b57a3 100644
--- a/test/tint/builtins/gen/var/textureLoad/47e818.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/47e818.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler3D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_47e818();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_47e818();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/484344.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/484344.wgsl.expected.glsl
index 86f22ee..cb6a4e1 100644
--- a/test/tint/builtins/gen/var/textureLoad/484344.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/484344.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_484344();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_484344();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4951bb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4951bb.wgsl.expected.glsl
index 92bde0e..d9d6d7a 100644
--- a/test/tint/builtins/gen/var/textureLoad/4951bb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4951bb.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4951bb();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_4951bb();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/49f76f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/49f76f.wgsl.expected.glsl
index 3daec83..1430ef7 100644
--- a/test/tint/builtins/gen/var/textureLoad/49f76f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/49f76f.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_49f76f();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_49f76f();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4acb64.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4acb64.wgsl.expected.glsl
index d696260..3c512e5 100644
--- a/test/tint/builtins/gen/var/textureLoad/4acb64.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4acb64.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4acb64();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_4acb64();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4c423f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4c423f.wgsl.expected.glsl
index b3a9ea8..91a237d 100644
--- a/test/tint/builtins/gen/var/textureLoad/4c423f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4c423f.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4c423f();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_4c423f();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4c67be.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4c67be.wgsl.expected.glsl
index 357e261..ed0cee2 100644
--- a/test/tint/builtins/gen/var/textureLoad/4c67be.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4c67be.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4c67be();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_4c67be();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4cdca5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4cdca5.wgsl.expected.glsl
index fca5ca3..dbd0b90 100644
--- a/test/tint/builtins/gen/var/textureLoad/4cdca5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4cdca5.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4cdca5();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_4cdca5();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4db25c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4db25c.wgsl.expected.glsl
index 2ef7eb9..4256ca2 100644
--- a/test/tint/builtins/gen/var/textureLoad/4db25c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4db25c.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4db25c();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_4db25c();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4fa6ae.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4fa6ae.wgsl.expected.glsl
index bfaae08..01faca3 100644
--- a/test/tint/builtins/gen/var/textureLoad/4fa6ae.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4fa6ae.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4fa6ae();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_4fa6ae();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/4fd803.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/4fd803.wgsl.expected.glsl
index a4a9a07..b9c9a25 100644
--- a/test/tint/builtins/gen/var/textureLoad/4fd803.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/4fd803.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler3D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_4fd803();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_4fd803();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/505aa2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/505aa2.wgsl.expected.glsl
index c19bbcc..7b406d9 100644
--- a/test/tint/builtins/gen/var/textureLoad/505aa2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/505aa2.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_505aa2();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_505aa2();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/50915c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/50915c.wgsl.expected.glsl
index 3a99eba..6df2c3c 100644
--- a/test/tint/builtins/gen/var/textureLoad/50915c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/50915c.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_50915c();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_50915c();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/519ab5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/519ab5.wgsl.expected.glsl
index 1305cd4..ee22309 100644
--- a/test/tint/builtins/gen/var/textureLoad/519ab5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/519ab5.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_519ab5();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_519ab5();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/53378a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/53378a.wgsl.expected.glsl
index 1ad05e2..adb96a6 100644
--- a/test/tint/builtins/gen/var/textureLoad/53378a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/53378a.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_53378a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_53378a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/53e142.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/53e142.wgsl.expected.glsl
index 3fa720c..61265cb 100644
--- a/test/tint/builtins/gen/var/textureLoad/53e142.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/53e142.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_53e142();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_53e142();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/54a59b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/54a59b.wgsl.expected.glsl
index 9001100..4c8a124 100644
--- a/test/tint/builtins/gen/var/textureLoad/54a59b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/54a59b.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_54a59b();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_54a59b();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/54e0ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/54e0ce.wgsl.expected.glsl
index 915e579..1411138 100644
--- a/test/tint/builtins/gen/var/textureLoad/54e0ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/54e0ce.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_54e0ce();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_54e0ce();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/55e745.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/55e745.wgsl.expected.glsl
index eca78c1..5d2198c 100644
--- a/test/tint/builtins/gen/var/textureLoad/55e745.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/55e745.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_55e745();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_55e745();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/560573.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/560573.wgsl.expected.glsl
index af6fbef..1ca006e 100644
--- a/test/tint/builtins/gen/var/textureLoad/560573.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/560573.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_560573();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_560573();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/582015.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/582015.wgsl.expected.glsl
index fe0e3cf..dbf87ef 100644
--- a/test/tint/builtins/gen/var/textureLoad/582015.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/582015.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_582015();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_582015();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/589eaa.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/589eaa.wgsl.expected.glsl
index 072d174..b89f77b 100644
--- a/test/tint/builtins/gen/var/textureLoad/589eaa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/589eaa.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_589eaa();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_589eaa();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5a2f9d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5a2f9d.wgsl.expected.glsl
index 4029aae..dc06445 100644
--- a/test/tint/builtins/gen/var/textureLoad/5a2f9d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5a2f9d.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5a2f9d();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_5a2f9d();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5abbf2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5abbf2.wgsl.expected.glsl
index 62a2e33..fca6f1e 100644
--- a/test/tint/builtins/gen/var/textureLoad/5abbf2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5abbf2.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5abbf2();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_5abbf2();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5bb7fb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5bb7fb.wgsl.expected.glsl
index d89128a..6a18231 100644
--- a/test/tint/builtins/gen/var/textureLoad/5bb7fb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5bb7fb.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5bb7fb();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_5bb7fb();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5cee3b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5cee3b.wgsl.expected.glsl
index bb39cff..c911cf3 100644
--- a/test/tint/builtins/gen/var/textureLoad/5cee3b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5cee3b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5cee3b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_5cee3b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5d0a2f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5d0a2f.wgsl.expected.glsl
index 423c3f7..3244728 100644
--- a/test/tint/builtins/gen/var/textureLoad/5d0a2f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5d0a2f.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5d0a2f();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_5d0a2f();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5d4042.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5d4042.wgsl.expected.glsl
index a8e9821..5cc792b 100644
--- a/test/tint/builtins/gen/var/textureLoad/5d4042.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5d4042.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5d4042();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_5d4042();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5dd4c7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5dd4c7.wgsl.expected.glsl
index 19920af..2431b5d 100644
--- a/test/tint/builtins/gen/var/textureLoad/5dd4c7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5dd4c7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5dd4c7();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_5dd4c7();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5e8d3f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5e8d3f.wgsl.expected.glsl
index 34e73ef..80c28ef 100644
--- a/test/tint/builtins/gen/var/textureLoad/5e8d3f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5e8d3f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5e8d3f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_5e8d3f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5ed6ad.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5ed6ad.wgsl.expected.glsl
index 39e6824..400daa4 100644
--- a/test/tint/builtins/gen/var/textureLoad/5ed6ad.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5ed6ad.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5ed6ad();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_5ed6ad();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5f4473.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5f4473.wgsl.expected.glsl
index 44ebf94..474b0b3 100644
--- a/test/tint/builtins/gen/var/textureLoad/5f4473.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5f4473.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5f4473();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_5f4473();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/5feb4d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/5feb4d.wgsl.expected.glsl
index 21315a2..1358a10 100644
--- a/test/tint/builtins/gen/var/textureLoad/5feb4d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/5feb4d.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_5feb4d();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_5feb4d();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6154d4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6154d4.wgsl.expected.glsl
index 727f6eb..ffd5f7a 100644
--- a/test/tint/builtins/gen/var/textureLoad/6154d4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6154d4.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6154d4();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_6154d4();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/620caa.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/620caa.wgsl.expected.glsl
index 0601ca5..f0f3dcf 100644
--- a/test/tint/builtins/gen/var/textureLoad/620caa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/620caa.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_620caa();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_620caa();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6273b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6273b1.wgsl.expected.glsl
index 99734ae..e9a5524 100644
--- a/test/tint/builtins/gen/var/textureLoad/6273b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6273b1.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6273b1();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0.0f);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_6273b1();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/62d125.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/62d125.wgsl.expected.glsl
index dbc87c8..0c69610 100644
--- a/test/tint/builtins/gen/var/textureLoad/62d125.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/62d125.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_62d125();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_62d125();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/62d1de.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/62d1de.wgsl.expected.glsl
index 92fe39e..d26b8aa 100644
--- a/test/tint/builtins/gen/var/textureLoad/62d1de.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/62d1de.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_62d1de();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_62d1de();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/639962.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/639962.wgsl.expected.glsl
index 3de246c..4561f38 100644
--- a/test/tint/builtins/gen/var/textureLoad/639962.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/639962.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_639962();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_639962();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/63be18.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/63be18.wgsl.expected.glsl
index 1ccbd86..925228f 100644
--- a/test/tint/builtins/gen/var/textureLoad/63be18.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/63be18.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_63be18();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_63be18();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/656d76.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/656d76.wgsl.expected.glsl
index 0459694..c0513d3 100644
--- a/test/tint/builtins/gen/var/textureLoad/656d76.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/656d76.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_656d76();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_656d76();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/65a4d0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/65a4d0.wgsl.expected.glsl
index 6f30467..82a0a17 100644
--- a/test/tint/builtins/gen/var/textureLoad/65a4d0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/65a4d0.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_65a4d0();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_65a4d0();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6678b6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6678b6.wgsl.expected.glsl
index e5ffc14..76235ec 100644
--- a/test/tint/builtins/gen/var/textureLoad/6678b6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6678b6.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6678b6();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_6678b6();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/66be47.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/66be47.wgsl.expected.glsl
index c99d52b7..9ecef14 100644
--- a/test/tint/builtins/gen/var/textureLoad/66be47.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/66be47.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_66be47();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), 0.0f);
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_66be47();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/67edca.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/67edca.wgsl.expected.glsl
index 133ac41..91dad4e 100644
--- a/test/tint/builtins/gen/var/textureLoad/67edca.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/67edca.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_67edca();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_67edca();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6925bc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6925bc.wgsl.expected.glsl
index 539b9e4..ccb370c 100644
--- a/test/tint/builtins/gen/var/textureLoad/6925bc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6925bc.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6925bc();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0.0f);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_6925bc();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6b77d4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6b77d4.wgsl.expected.glsl
index 289b316..064c47a 100644
--- a/test/tint/builtins/gen/var/textureLoad/6b77d4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6b77d4.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6b77d4();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_6b77d4();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6bf4b7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6bf4b7.wgsl.expected.glsl
index b1e2051..c2c144c 100644
--- a/test/tint/builtins/gen/var/textureLoad/6bf4b7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6bf4b7.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler3D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6bf4b7();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_6bf4b7();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6d376a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6d376a.wgsl.expected.glsl
index 75f75fe..91a24bf 100644
--- a/test/tint/builtins/gen/var/textureLoad/6d376a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6d376a.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6d376a();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_6d376a();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6f0370.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6f0370.wgsl.expected.glsl
index 35d3669..71afc15 100644
--- a/test/tint/builtins/gen/var/textureLoad/6f0370.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6f0370.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6f0370();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_6f0370();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/6f1750.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/6f1750.wgsl.expected.glsl
index bbde3f8..dfbc814 100644
--- a/test/tint/builtins/gen/var/textureLoad/6f1750.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/6f1750.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_6f1750();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_6f1750();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/714471.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/714471.wgsl.expected.glsl
index 8f93fdd..0f67e0d 100644
--- a/test/tint/builtins/gen/var/textureLoad/714471.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/714471.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_714471();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_714471();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/72bb3c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/72bb3c.wgsl.expected.glsl
index 5dc8ae9..f2bb784 100644
--- a/test/tint/builtins/gen/var/textureLoad/72bb3c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/72bb3c.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_72bb3c();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_72bb3c();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/749704.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/749704.wgsl.expected.glsl
index 5cfe09d..3847b15 100644
--- a/test/tint/builtins/gen/var/textureLoad/749704.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/749704.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_749704();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_749704();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/773c46.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/773c46.wgsl.expected.glsl
index 54d8ba1..4ac9c7e 100644
--- a/test/tint/builtins/gen/var/textureLoad/773c46.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/773c46.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_773c46();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_773c46();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/789045.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/789045.wgsl.expected.glsl
index 2d1c75b..5a04119 100644
--- a/test/tint/builtins/gen/var/textureLoad/789045.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/789045.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_789045();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_789045();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/79e697.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/79e697.wgsl.expected.glsl
index 151e57d..a2ac168 100644
--- a/test/tint/builtins/gen/var/textureLoad/79e697.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/79e697.wgsl.expected.glsl
@@ -95,7 +95,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -118,16 +118,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_79e697();
- return tint_symbol;
+ VertexOutput v_11 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_11.pos = vec4(0.0f);
+ v_11.prevent_dce = textureLoad_79e697();
+ return v_11;
}
void main() {
- VertexOutput v_11 = vertex_main_inner();
- gl_Position = v_11.pos;
+ VertexOutput v_12 = vertex_main_inner();
+ gl_Position = v_12.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_11.prevent_dce;
+ tint_interstage_location0 = v_12.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/7ab4df.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/7ab4df.wgsl.expected.glsl
index 4dba80a..424d3c4 100644
--- a/test/tint/builtins/gen/var/textureLoad/7ab4df.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/7ab4df.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_7ab4df();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_7ab4df();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/7b63e0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/7b63e0.wgsl.expected.glsl
index aac03f2..d2e9a5c 100644
--- a/test/tint/builtins/gen/var/textureLoad/7b63e0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/7b63e0.wgsl.expected.glsl
@@ -89,7 +89,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -109,16 +109,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_7b63e0();
- return tint_symbol;
+ VertexOutput v_8 = VertexOutput(vec4(0.0f), 0.0f);
+ v_8.pos = vec4(0.0f);
+ v_8.prevent_dce = textureLoad_7b63e0();
+ return v_8;
}
void main() {
- VertexOutput v_8 = vertex_main_inner();
- gl_Position = v_8.pos;
+ VertexOutput v_9 = vertex_main_inner();
+ gl_Position = v_9.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_8.prevent_dce;
+ tint_interstage_location0 = v_9.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/7bee94.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/7bee94.wgsl.expected.glsl
index 1104106..0721f64 100644
--- a/test/tint/builtins/gen/var/textureLoad/7bee94.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/7bee94.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_7bee94();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_7bee94();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/7c90e5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/7c90e5.wgsl.expected.glsl
index 619d45d..3c6a319 100644
--- a/test/tint/builtins/gen/var/textureLoad/7c90e5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/7c90e5.wgsl.expected.glsl
@@ -95,7 +95,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -118,16 +118,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_7c90e5();
- return tint_symbol;
+ VertexOutput v_11 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_11.pos = vec4(0.0f);
+ v_11.prevent_dce = textureLoad_7c90e5();
+ return v_11;
}
void main() {
- VertexOutput v_11 = vertex_main_inner();
- gl_Position = v_11.pos;
+ VertexOutput v_12 = vertex_main_inner();
+ gl_Position = v_12.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_11.prevent_dce;
+ tint_interstage_location0 = v_12.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/7dab57.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/7dab57.wgsl.expected.glsl
index 07b8ea7..8821f9a 100644
--- a/test/tint/builtins/gen/var/textureLoad/7dab57.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/7dab57.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_7dab57();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_7dab57();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/7fd822.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/7fd822.wgsl.expected.glsl
index 32c15a2..e1f77b8 100644
--- a/test/tint/builtins/gen/var/textureLoad/7fd822.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/7fd822.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_7fd822();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), 0.0f);
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_7fd822();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/81c381.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/81c381.wgsl.expected.glsl
index b9ad3d2..e936baa 100644
--- a/test/tint/builtins/gen/var/textureLoad/81c381.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/81c381.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_81c381();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_81c381();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/83162f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/83162f.wgsl.expected.glsl
index 5b7e534..dd0ed54 100644
--- a/test/tint/builtins/gen/var/textureLoad/83162f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/83162f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_83162f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_83162f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/83cea4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/83cea4.wgsl.expected.glsl
index eefc078..80a9315 100644
--- a/test/tint/builtins/gen/var/textureLoad/83cea4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/83cea4.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_83cea4();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_83cea4();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/84c728.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/84c728.wgsl.expected.glsl
index c2498db..bc200bf 100644
--- a/test/tint/builtins/gen/var/textureLoad/84c728.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/84c728.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_84c728();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_84c728();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/84dee1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/84dee1.wgsl.expected.glsl
index dd10394..ec81b6f 100644
--- a/test/tint/builtins/gen/var/textureLoad/84dee1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/84dee1.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_84dee1();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_84dee1();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8527b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8527b1.wgsl.expected.glsl
index 29a272c..df10e56 100644
--- a/test/tint/builtins/gen/var/textureLoad/8527b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8527b1.wgsl.expected.glsl
@@ -89,7 +89,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -109,16 +109,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8527b1();
- return tint_symbol;
+ VertexOutput v_8 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_8.pos = vec4(0.0f);
+ v_8.prevent_dce = textureLoad_8527b1();
+ return v_8;
}
void main() {
- VertexOutput v_8 = vertex_main_inner();
- gl_Position = v_8.pos;
+ VertexOutput v_9 = vertex_main_inner();
+ gl_Position = v_9.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_8.prevent_dce;
+ tint_interstage_location0 = v_9.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/862833.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/862833.wgsl.expected.glsl
index 502bb31..576679a 100644
--- a/test/tint/builtins/gen/var/textureLoad/862833.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/862833.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_862833();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_862833();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/87be85.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/87be85.wgsl.expected.glsl
index 9cef3aa..d559c25 100644
--- a/test/tint/builtins/gen/var/textureLoad/87be85.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/87be85.wgsl.expected.glsl
@@ -95,7 +95,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -118,16 +118,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_87be85();
- return tint_symbol;
+ VertexOutput v_11 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_11.pos = vec4(0.0f);
+ v_11.prevent_dce = textureLoad_87be85();
+ return v_11;
}
void main() {
- VertexOutput v_11 = vertex_main_inner();
- gl_Position = v_11.pos;
+ VertexOutput v_12 = vertex_main_inner();
+ gl_Position = v_12.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_11.prevent_dce;
+ tint_interstage_location0 = v_12.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/89620b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/89620b.wgsl.expected.glsl
index 0b193f9..2167463 100644
--- a/test/tint/builtins/gen/var/textureLoad/89620b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/89620b.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_89620b();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_89620b();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/897cf3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/897cf3.wgsl.expected.glsl
index 9ad3c95..c879c37 100644
--- a/test/tint/builtins/gen/var/textureLoad/897cf3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/897cf3.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_897cf3();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_897cf3();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8a291b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8a291b.wgsl.expected.glsl
index 1ea5d4e..004b5f2 100644
--- a/test/tint/builtins/gen/var/textureLoad/8a291b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8a291b.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8a291b();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_8a291b();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8a9988.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8a9988.wgsl.expected.glsl
index 6e79491..3ca24e6 100644
--- a/test/tint/builtins/gen/var/textureLoad/8a9988.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8a9988.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8a9988();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_8a9988();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8acf41.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8acf41.wgsl.expected.glsl
index 0335aee..b1b64a3 100644
--- a/test/tint/builtins/gen/var/textureLoad/8acf41.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8acf41.wgsl.expected.glsl
@@ -349,16 +349,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8acf41();
- return tint_symbol;
+ VertexOutput v_17 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_17.pos = vec4(0.0f);
+ v_17.prevent_dce = textureLoad_8acf41();
+ return v_17;
}
void main() {
- VertexOutput v_17 = vertex_main_inner();
- gl_Position = v_17.pos;
+ VertexOutput v_18 = vertex_main_inner();
+ gl_Position = v_18.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_17.prevent_dce;
+ tint_interstage_location0 = v_18.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8ccbe3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8ccbe3.wgsl.expected.glsl
index e079494..c1764ff 100644
--- a/test/tint/builtins/gen/var/textureLoad/8ccbe3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8ccbe3.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8ccbe3();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), 0.0f);
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_8ccbe3();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8db0ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8db0ce.wgsl.expected.glsl
index bd5ed23..c762581 100644
--- a/test/tint/builtins/gen/var/textureLoad/8db0ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8db0ce.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8db0ce();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_8db0ce();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8e5032.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8e5032.wgsl.expected.glsl
index 37cd7a6..2e85dee 100644
--- a/test/tint/builtins/gen/var/textureLoad/8e5032.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8e5032.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8e5032();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_8e5032();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/8ff033.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/8ff033.wgsl.expected.glsl
index 1f46125..3b6b94a 100644
--- a/test/tint/builtins/gen/var/textureLoad/8ff033.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/8ff033.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_8ff033();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_8ff033();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/92eb1f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/92eb1f.wgsl.expected.glsl
index 3c639cd..6109f1f 100644
--- a/test/tint/builtins/gen/var/textureLoad/92eb1f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/92eb1f.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler3D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_92eb1f();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_92eb1f();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/936952.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/936952.wgsl.expected.glsl
index 93f4a64..8fae754 100644
--- a/test/tint/builtins/gen/var/textureLoad/936952.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/936952.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_936952();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_936952();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/947107.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/947107.wgsl.expected.glsl
index f55ba44..e93fd0a 100644
--- a/test/tint/builtins/gen/var/textureLoad/947107.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/947107.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_947107();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_947107();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/96efd5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/96efd5.wgsl.expected.glsl
index ab647f0..d649c93 100644
--- a/test/tint/builtins/gen/var/textureLoad/96efd5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/96efd5.wgsl.expected.glsl
@@ -89,7 +89,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -109,16 +109,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_96efd5();
- return tint_symbol;
+ VertexOutput v_8 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_8.pos = vec4(0.0f);
+ v_8.prevent_dce = textureLoad_96efd5();
+ return v_8;
}
void main() {
- VertexOutput v_8 = vertex_main_inner();
- gl_Position = v_8.pos;
+ VertexOutput v_9 = vertex_main_inner();
+ gl_Position = v_9.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_8.prevent_dce;
+ tint_interstage_location0 = v_9.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/970308.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/970308.wgsl.expected.glsl
index 39dca9e..7b60c02 100644
--- a/test/tint/builtins/gen/var/textureLoad/970308.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/970308.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_970308();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_970308();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9885b0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9885b0.wgsl.expected.glsl
index 89260e7..c44e31b 100644
--- a/test/tint/builtins/gen/var/textureLoad/9885b0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9885b0.wgsl.expected.glsl
@@ -89,7 +89,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -109,16 +109,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9885b0();
- return tint_symbol;
+ VertexOutput v_8 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_8.pos = vec4(0.0f);
+ v_8.prevent_dce = textureLoad_9885b0();
+ return v_8;
}
void main() {
- VertexOutput v_8 = vertex_main_inner();
- gl_Position = v_8.pos;
+ VertexOutput v_9 = vertex_main_inner();
+ gl_Position = v_9.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_8.prevent_dce;
+ tint_interstage_location0 = v_9.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9a7c90.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9a7c90.wgsl.expected.glsl
index c562976..b17b5e3 100644
--- a/test/tint/builtins/gen/var/textureLoad/9a7c90.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9a7c90.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9a7c90();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_9a7c90();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9a8c1e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9a8c1e.wgsl.expected.glsl
index 0d7bd952..47df39b 100644
--- a/test/tint/builtins/gen/var/textureLoad/9a8c1e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9a8c1e.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9a8c1e();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_9a8c1e();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9aa733.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9aa733.wgsl.expected.glsl
index 20b7b12..efd6bd8 100644
--- a/test/tint/builtins/gen/var/textureLoad/9aa733.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9aa733.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9aa733();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_9aa733();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9b2667.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9b2667.wgsl.expected.glsl
index ac2ecf6..206282d 100644
--- a/test/tint/builtins/gen/var/textureLoad/9b2667.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9b2667.wgsl.expected.glsl
@@ -95,7 +95,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -118,16 +118,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9b2667();
- return tint_symbol;
+ VertexOutput v_11 = VertexOutput(vec4(0.0f), 0.0f);
+ v_11.pos = vec4(0.0f);
+ v_11.prevent_dce = textureLoad_9b2667();
+ return v_11;
}
void main() {
- VertexOutput v_11 = vertex_main_inner();
- gl_Position = v_11.pos;
+ VertexOutput v_12 = vertex_main_inner();
+ gl_Position = v_12.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_11.prevent_dce;
+ tint_interstage_location0 = v_12.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9b5343.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9b5343.wgsl.expected.glsl
index d7cebaf..3bb5760 100644
--- a/test/tint/builtins/gen/var/textureLoad/9b5343.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9b5343.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9b5343();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_9b5343();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9c2376.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9c2376.wgsl.expected.glsl
index c240d45..07e3e40 100644
--- a/test/tint/builtins/gen/var/textureLoad/9c2376.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9c2376.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9c2376();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_9c2376();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9c2a14.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9c2a14.wgsl.expected.glsl
index 8d44dd4..34482ef 100644
--- a/test/tint/builtins/gen/var/textureLoad/9c2a14.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9c2a14.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9c2a14();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_9c2a14();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9cf7df.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9cf7df.wgsl.expected.glsl
index b00507e..500c4ec 100644
--- a/test/tint/builtins/gen/var/textureLoad/9cf7df.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9cf7df.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9cf7df();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_9cf7df();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9d70e9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9d70e9.wgsl.expected.glsl
index cdf6edc..2056f41 100644
--- a/test/tint/builtins/gen/var/textureLoad/9d70e9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9d70e9.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9d70e9();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_9d70e9();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9de6f5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9de6f5.wgsl.expected.glsl
index 161b517..bf6a2d8 100644
--- a/test/tint/builtins/gen/var/textureLoad/9de6f5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9de6f5.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9de6f5();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_9de6f5();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9ed19e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9ed19e.wgsl.expected.glsl
index c4614a9..c7658cb 100644
--- a/test/tint/builtins/gen/var/textureLoad/9ed19e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9ed19e.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9ed19e();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), 0.0f);
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_9ed19e();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/9fbfd9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/9fbfd9.wgsl.expected.glsl
index 2860dbd..48644cb 100644
--- a/test/tint/builtins/gen/var/textureLoad/9fbfd9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/9fbfd9.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_9fbfd9();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_9fbfd9();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a03af1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a03af1.wgsl.expected.glsl
index 796ee70..ba22c90 100644
--- a/test/tint/builtins/gen/var/textureLoad/a03af1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a03af1.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a03af1();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_a03af1();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a24be1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a24be1.wgsl.expected.glsl
index edb5add..43d3333 100644
--- a/test/tint/builtins/gen/var/textureLoad/a24be1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a24be1.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a24be1();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_a24be1();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a583c9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a583c9.wgsl.expected.glsl
index 2193fd1..92e2a57 100644
--- a/test/tint/builtins/gen/var/textureLoad/a583c9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a583c9.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a583c9();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_a583c9();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a6a85a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a6a85a.wgsl.expected.glsl
index b836277..690f9db 100644
--- a/test/tint/builtins/gen/var/textureLoad/a6a85a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a6a85a.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a6a85a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_a6a85a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a6b61d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a6b61d.wgsl.expected.glsl
index 6d1d27a..2b3f6ab 100644
--- a/test/tint/builtins/gen/var/textureLoad/a6b61d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a6b61d.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a6b61d();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_a6b61d();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a7444c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a7444c.wgsl.expected.glsl
index 462fdf1..e5737c7 100644
--- a/test/tint/builtins/gen/var/textureLoad/a7444c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a7444c.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a7444c();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_a7444c();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a7a3c3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a7a3c3.wgsl.expected.glsl
index 45dd106..3fcf238 100644
--- a/test/tint/builtins/gen/var/textureLoad/a7a3c3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a7a3c3.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a7a3c3();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_a7a3c3();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a8549b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a8549b.wgsl.expected.glsl
index f596f1a..56dfd26 100644
--- a/test/tint/builtins/gen/var/textureLoad/a8549b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a8549b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a8549b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_a8549b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/a9a9f5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/a9a9f5.wgsl.expected.glsl
index 1017f20..420ce33 100644
--- a/test/tint/builtins/gen/var/textureLoad/a9a9f5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/a9a9f5.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler3D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_a9a9f5();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_a9a9f5();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/aa8a0d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/aa8a0d.wgsl.expected.glsl
index 45b509f..b6381a0 100644
--- a/test/tint/builtins/gen/var/textureLoad/aa8a0d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/aa8a0d.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_aa8a0d();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_aa8a0d();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/aae7f6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/aae7f6.wgsl.expected.glsl
index 4da9684..30273ff 100644
--- a/test/tint/builtins/gen/var/textureLoad/aae7f6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/aae7f6.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_aae7f6();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_aae7f6();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ac64f7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ac64f7.wgsl.expected.glsl
index a447f98..b54ce42 100644
--- a/test/tint/builtins/gen/var/textureLoad/ac64f7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ac64f7.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ac64f7();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_ac64f7();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/aeae73.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/aeae73.wgsl.expected.glsl
index 1b79e87..c550a38 100644
--- a/test/tint/builtins/gen/var/textureLoad/aeae73.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/aeae73.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_aeae73();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_aeae73();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/aebc09.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/aebc09.wgsl.expected.glsl
index c3420b4..787f6a9 100644
--- a/test/tint/builtins/gen/var/textureLoad/aebc09.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/aebc09.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_aebc09();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_aebc09();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b1bf79.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b1bf79.wgsl.expected.glsl
index 1457987..03b9e93 100644
--- a/test/tint/builtins/gen/var/textureLoad/b1bf79.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b1bf79.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b1bf79();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_b1bf79();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b24d27.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b24d27.wgsl.expected.glsl
index 03fe6f0..63e9cfe 100644
--- a/test/tint/builtins/gen/var/textureLoad/b24d27.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b24d27.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b24d27();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_b24d27();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b29f71.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b29f71.wgsl.expected.glsl
index ae96c38..3bf84ed 100644
--- a/test/tint/builtins/gen/var/textureLoad/b29f71.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b29f71.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b29f71();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_b29f71();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b58c6d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b58c6d.wgsl.expected.glsl
index 6079dfa..de09808 100644
--- a/test/tint/builtins/gen/var/textureLoad/b58c6d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b58c6d.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b58c6d();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_b58c6d();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b6ba5d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b6ba5d.wgsl.expected.glsl
index 9f2e1c8..2b27699 100644
--- a/test/tint/builtins/gen/var/textureLoad/b6ba5d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b6ba5d.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b6ba5d();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), 0.0f);
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_b6ba5d();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b6c458.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b6c458.wgsl.expected.glsl
index 228c875..86098f6 100644
--- a/test/tint/builtins/gen/var/textureLoad/b6c458.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b6c458.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b6c458();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_b6c458();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b73f6b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b73f6b.wgsl.expected.glsl
index 07ff19a..51cec3f 100644
--- a/test/tint/builtins/gen/var/textureLoad/b73f6b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b73f6b.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b73f6b();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_b73f6b();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b75d4a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b75d4a.wgsl.expected.glsl
index 0215b93..9959037 100644
--- a/test/tint/builtins/gen/var/textureLoad/b75d4a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b75d4a.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b75d4a();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_b75d4a();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b7f74f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b7f74f.wgsl.expected.glsl
index 0b68633..a9b942b 100644
--- a/test/tint/builtins/gen/var/textureLoad/b7f74f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b7f74f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b7f74f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_b7f74f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b80e7e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b80e7e.wgsl.expected.glsl
index 32ced4b..5cc30e6 100644
--- a/test/tint/builtins/gen/var/textureLoad/b80e7e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b80e7e.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b80e7e();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_b80e7e();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/b94d15.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/b94d15.wgsl.expected.glsl
index 881812b..7b3f18d 100644
--- a/test/tint/builtins/gen/var/textureLoad/b94d15.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/b94d15.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_b94d15();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_b94d15();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/bc3201.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/bc3201.wgsl.expected.glsl
index 4435e5f..83728d2 100644
--- a/test/tint/builtins/gen/var/textureLoad/bc3201.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/bc3201.wgsl.expected.glsl
@@ -79,7 +79,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -94,16 +94,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_bc3201();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_bc3201();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/bcbb3c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/bcbb3c.wgsl.expected.glsl
index 3aa8f4e..0242381 100644
--- a/test/tint/builtins/gen/var/textureLoad/bcbb3c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/bcbb3c.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler3D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_bcbb3c();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_bcbb3c();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/bfd154.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/bfd154.wgsl.expected.glsl
index 099a5d5..42d42f4 100644
--- a/test/tint/builtins/gen/var/textureLoad/bfd154.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/bfd154.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_bfd154();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_bfd154();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c02b74.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c02b74.wgsl.expected.glsl
index 5845c75..f01a0342 100644
--- a/test/tint/builtins/gen/var/textureLoad/c02b74.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c02b74.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c02b74();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_c02b74();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c07013.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c07013.wgsl.expected.glsl
index 2ac03f5..383cbb8 100644
--- a/test/tint/builtins/gen/var/textureLoad/c07013.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c07013.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c07013();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_c07013();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c16e00.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c16e00.wgsl.expected.glsl
index a2ebb95..c39de2a 100644
--- a/test/tint/builtins/gen/var/textureLoad/c16e00.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c16e00.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c16e00();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), 0.0f);
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_c16e00();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c21b33.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c21b33.wgsl.expected.glsl
index 3395859..e5aa699 100644
--- a/test/tint/builtins/gen/var/textureLoad/c21b33.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c21b33.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c21b33();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_c21b33();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c2a480.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c2a480.wgsl.expected.glsl
index 62d324c..d29bf1c 100644
--- a/test/tint/builtins/gen/var/textureLoad/c2a480.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c2a480.wgsl.expected.glsl
@@ -83,7 +83,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -100,16 +100,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c2a480();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_c2a480();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c378ee.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c378ee.wgsl.expected.glsl
index 2a4136d..2cd5a9b 100644
--- a/test/tint/builtins/gen/var/textureLoad/c378ee.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c378ee.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c378ee();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_c378ee();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c40dcb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c40dcb.wgsl.expected.glsl
index 0cc3c7d..07ddf50 100644
--- a/test/tint/builtins/gen/var/textureLoad/c40dcb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c40dcb.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c40dcb();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_c40dcb();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c456bc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c456bc.wgsl.expected.glsl
index ce15bd4..b547897 100644
--- a/test/tint/builtins/gen/var/textureLoad/c456bc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c456bc.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c456bc();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_c456bc();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c5791b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c5791b.wgsl.expected.glsl
index 92e6b61..f21f70e 100644
--- a/test/tint/builtins/gen/var/textureLoad/c5791b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c5791b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c5791b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_c5791b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c66b20.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c66b20.wgsl.expected.glsl
index f1f8a0b..7aac8e2 100644
--- a/test/tint/builtins/gen/var/textureLoad/c66b20.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c66b20.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c66b20();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_c66b20();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c7cbed.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c7cbed.wgsl.expected.glsl
index b5fb4e7..17bb255 100644
--- a/test/tint/builtins/gen/var/textureLoad/c7cbed.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c7cbed.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c7cbed();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_c7cbed();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c8ed19.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c8ed19.wgsl.expected.glsl
index bafc1df..ab65d60 100644
--- a/test/tint/builtins/gen/var/textureLoad/c8ed19.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c8ed19.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c8ed19();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_c8ed19();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/c9cc40.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/c9cc40.wgsl.expected.glsl
index a12c317..b8a3d70 100644
--- a/test/tint/builtins/gen/var/textureLoad/c9cc40.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/c9cc40.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_c9cc40();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_c9cc40();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/cad5f2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/cad5f2.wgsl.expected.glsl
index 756e3fb..d274e70 100644
--- a/test/tint/builtins/gen/var/textureLoad/cad5f2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/cad5f2.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_cad5f2();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_cad5f2();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/cb57c2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/cb57c2.wgsl.expected.glsl
index 9afeb88..681c9eb 100644
--- a/test/tint/builtins/gen/var/textureLoad/cb57c2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/cb57c2.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_cb57c2();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), 0.0f);
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_cb57c2();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/cdd343.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/cdd343.wgsl.expected.glsl
index b90743f..d85afc5 100644
--- a/test/tint/builtins/gen/var/textureLoad/cdd343.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/cdd343.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_cdd343();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_cdd343();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/cece6c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/cece6c.wgsl.expected.glsl
index bda900a..ef0f9d9 100644
--- a/test/tint/builtins/gen/var/textureLoad/cece6c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/cece6c.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_cece6c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_cece6c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d02afc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d02afc.wgsl.expected.glsl
index 59227ab..4bfbcd7 100644
--- a/test/tint/builtins/gen/var/textureLoad/d02afc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d02afc.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d02afc();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_d02afc();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d357bb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d357bb.wgsl.expected.glsl
index e41147a..c6dcc6c 100644
--- a/test/tint/builtins/gen/var/textureLoad/d357bb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d357bb.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d357bb();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_d357bb();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d4df19.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d4df19.wgsl.expected.glsl
index bc3f1c0..57dfe74 100644
--- a/test/tint/builtins/gen/var/textureLoad/d4df19.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d4df19.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d4df19();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_d4df19();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d5c48d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d5c48d.wgsl.expected.glsl
index 248f50a..ab03f38 100644
--- a/test/tint/builtins/gen/var/textureLoad/d5c48d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d5c48d.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d5c48d();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_d5c48d();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d81c57.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d81c57.wgsl.expected.glsl
index 9ad5c7c..b4c6ed4 100644
--- a/test/tint/builtins/gen/var/textureLoad/d81c57.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d81c57.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d81c57();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_d81c57();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d85d61.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d85d61.wgsl.expected.glsl
index ef1a0d7..7d9ced3 100644
--- a/test/tint/builtins/gen/var/textureLoad/d85d61.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d85d61.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d85d61();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_d85d61();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/d8617f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/d8617f.wgsl.expected.glsl
index 235e45b..c68a87d 100644
--- a/test/tint/builtins/gen/var/textureLoad/d8617f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/d8617f.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_d8617f();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_d8617f();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/dbd554.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/dbd554.wgsl.expected.glsl
index 252d04b..224d64a 100644
--- a/test/tint/builtins/gen/var/textureLoad/dbd554.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/dbd554.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_dbd554();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_dbd554();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/dd8776.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/dd8776.wgsl.expected.glsl
index 34ad898..5f4b347 100644
--- a/test/tint/builtins/gen/var/textureLoad/dd8776.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/dd8776.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_dd8776();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_dd8776();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ddeed3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ddeed3.wgsl.expected.glsl
index cfae5fe..9b65828 100644
--- a/test/tint/builtins/gen/var/textureLoad/ddeed3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ddeed3.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ddeed3();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_ddeed3();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/dee8e7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/dee8e7.wgsl.expected.glsl
index 4044d03..4363e5f 100644
--- a/test/tint/builtins/gen/var/textureLoad/dee8e7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/dee8e7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_dee8e7();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_dee8e7();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/dfdf3b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/dfdf3b.wgsl.expected.glsl
index f8f8542..c4c1345 100644
--- a/test/tint/builtins/gen/var/textureLoad/dfdf3b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/dfdf3b.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_dfdf3b();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_dfdf3b();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e2292f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e2292f.wgsl.expected.glsl
index 6a2c6e1..9fa7ad9 100644
--- a/test/tint/builtins/gen/var/textureLoad/e2292f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e2292f.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e2292f();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_e2292f();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e35f72.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e35f72.wgsl.expected.glsl
index d4565c1..4e27b2b 100644
--- a/test/tint/builtins/gen/var/textureLoad/e35f72.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e35f72.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler3D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e35f72();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_e35f72();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e3b08b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e3b08b.wgsl.expected.glsl
index d1b4147..180c291 100644
--- a/test/tint/builtins/gen/var/textureLoad/e3b08b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e3b08b.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e3b08b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_e3b08b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e3d2cc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e3d2cc.wgsl.expected.glsl
index be75049..0749ca2 100644
--- a/test/tint/builtins/gen/var/textureLoad/e3d2cc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e3d2cc.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e3d2cc();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_e3d2cc();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e57e92.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e57e92.wgsl.expected.glsl
index 161ed1f..65cb13a 100644
--- a/test/tint/builtins/gen/var/textureLoad/e57e92.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e57e92.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e57e92();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_e57e92();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e59fdf.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e59fdf.wgsl.expected.glsl
index 80fa846..b71db79 100644
--- a/test/tint/builtins/gen/var/textureLoad/e59fdf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e59fdf.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e59fdf();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_e59fdf();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e65916.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e65916.wgsl.expected.glsl
index 7f499c7..096b1ae 100644
--- a/test/tint/builtins/gen/var/textureLoad/e65916.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e65916.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e65916();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_e65916();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e893d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e893d7.wgsl.expected.glsl
index 6975702..3208c79 100644
--- a/test/tint/builtins/gen/var/textureLoad/e893d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e893d7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e893d7();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_e893d7();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/e92dd0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/e92dd0.wgsl.expected.glsl
index 6431bf0..d5b36ae 100644
--- a/test/tint/builtins/gen/var/textureLoad/e92dd0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/e92dd0.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_e92dd0();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_e92dd0();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ea2abd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ea2abd.wgsl.expected.glsl
index 9b44a42..2ade3ee 100644
--- a/test/tint/builtins/gen/var/textureLoad/ea2abd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ea2abd.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ea2abd();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_ea2abd();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/eb573b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/eb573b.wgsl.expected.glsl
index 870935e..9196974 100644
--- a/test/tint/builtins/gen/var/textureLoad/eb573b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/eb573b.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_eb573b();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_eb573b();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ebfb92.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ebfb92.wgsl.expected.glsl
index ecb7330..7a6f3f6 100644
--- a/test/tint/builtins/gen/var/textureLoad/ebfb92.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ebfb92.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp usampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ebfb92();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_ebfb92();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ecc823.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ecc823.wgsl.expected.glsl
index 976f3b4..2d4b1f3 100644
--- a/test/tint/builtins/gen/var/textureLoad/ecc823.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ecc823.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ecc823();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_ecc823();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ee33c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ee33c5.wgsl.expected.glsl
index 766bb7e..4f953c6 100644
--- a/test/tint/builtins/gen/var/textureLoad/ee33c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ee33c5.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ee33c5();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_ee33c5();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/eecf7d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/eecf7d.wgsl.expected.glsl
index 5465695..05eafb9 100644
--- a/test/tint/builtins/gen/var/textureLoad/eecf7d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/eecf7d.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_eecf7d();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_eecf7d();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ef5405.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ef5405.wgsl.expected.glsl
index 30742ea..2bed11a 100644
--- a/test/tint/builtins/gen/var/textureLoad/ef5405.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ef5405.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ef5405();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_ef5405();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/efa787.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/efa787.wgsl.expected.glsl
index c9f9877..1533645 100644
--- a/test/tint/builtins/gen/var/textureLoad/efa787.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/efa787.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_efa787();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_efa787();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f06b69.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f06b69.wgsl.expected.glsl
index 3f28233..3617d3c 100644
--- a/test/tint/builtins/gen/var/textureLoad/f06b69.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f06b69.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f06b69();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_f06b69();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f0abad.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f0abad.wgsl.expected.glsl
index 8bb9383..c15153a 100644
--- a/test/tint/builtins/gen/var/textureLoad/f0abad.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f0abad.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f0abad();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_f0abad();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f2a7ff.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f2a7ff.wgsl.expected.glsl
index fc5bbee..5691ab6 100644
--- a/test/tint/builtins/gen/var/textureLoad/f2a7ff.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f2a7ff.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f2a7ff();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_f2a7ff();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f348d9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f348d9.wgsl.expected.glsl
index 1c7629a..593cbfe 100644
--- a/test/tint/builtins/gen/var/textureLoad/f348d9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f348d9.wgsl.expected.glsl
@@ -91,7 +91,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -112,16 +112,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f348d9();
- return tint_symbol;
+ VertexOutput v_9 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_9.pos = vec4(0.0f);
+ v_9.prevent_dce = textureLoad_f348d9();
+ return v_9;
}
void main() {
- VertexOutput v_9 = vertex_main_inner();
- gl_Position = v_9.pos;
+ VertexOutput v_10 = vertex_main_inner();
+ gl_Position = v_10.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_9.prevent_dce;
+ tint_interstage_location0 = v_10.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f35ac7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f35ac7.wgsl.expected.glsl
index b1dfe84..3cd0624 100644
--- a/test/tint/builtins/gen/var/textureLoad/f35ac7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f35ac7.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f35ac7();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_f35ac7();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f379e2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f379e2.wgsl.expected.glsl
index d004a39..71cc4df 100644
--- a/test/tint/builtins/gen/var/textureLoad/f379e2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f379e2.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f379e2();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_f379e2();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f56e6f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f56e6f.wgsl.expected.glsl
index c5a5838..f51c64e 100644
--- a/test/tint/builtins/gen/var/textureLoad/f56e6f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f56e6f.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f56e6f();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_f56e6f();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f5aee2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f5aee2.wgsl.expected.glsl
index 2002ea4..a29b6b4 100644
--- a/test/tint/builtins/gen/var/textureLoad/f5aee2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f5aee2.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f5aee2();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_f5aee2();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f74bd8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f74bd8.wgsl.expected.glsl
index 729f6ea..4707544 100644
--- a/test/tint/builtins/gen/var/textureLoad/f74bd8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f74bd8.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f74bd8();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_f74bd8();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f7f936.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f7f936.wgsl.expected.glsl
index 91763b0..a6ce779 100644
--- a/test/tint/builtins/gen/var/textureLoad/f7f936.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f7f936.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f7f936();
- return tint_symbol;
+ VertexOutput v_4 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_4.pos = vec4(0.0f);
+ v_4.prevent_dce = textureLoad_f7f936();
+ return v_4;
}
void main() {
- VertexOutput v_4 = vertex_main_inner();
- gl_Position = v_4.pos;
+ VertexOutput v_5 = vertex_main_inner();
+ gl_Position = v_5.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_4.prevent_dce;
+ tint_interstage_location0 = v_5.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f85291.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f85291.wgsl.expected.glsl
index b19266e..de0c99e 100644
--- a/test/tint/builtins/gen/var/textureLoad/f85291.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f85291.wgsl.expected.glsl
@@ -81,7 +81,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp isampler2D arg_0;
@@ -97,16 +97,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f85291();
- return tint_symbol;
+ VertexOutput v_5 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_5.pos = vec4(0.0f);
+ v_5.prevent_dce = textureLoad_f85291();
+ return v_5;
}
void main() {
- VertexOutput v_5 = vertex_main_inner();
- gl_Position = v_5.pos;
+ VertexOutput v_6 = vertex_main_inner();
+ gl_Position = v_6.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_5.prevent_dce;
+ tint_interstage_location0 = v_6.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f8a2e8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f8a2e8.wgsl.expected.glsl
index ba256e5..b3ca315 100644
--- a/test/tint/builtins/gen/var/textureLoad/f8a2e8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f8a2e8.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f8a2e8();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_f8a2e8();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/f9eaaf.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/f9eaaf.wgsl.expected.glsl
index 6831a7b..3b7ef4c 100644
--- a/test/tint/builtins/gen/var/textureLoad/f9eaaf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/f9eaaf.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_f9eaaf();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_f9eaaf();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/fc6d36.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/fc6d36.wgsl.expected.glsl
index 2147a86..c070838 100644
--- a/test/tint/builtins/gen/var/textureLoad/fc6d36.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/fc6d36.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_fc6d36();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_fc6d36();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/fcd23d.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/fcd23d.wgsl.expected.glsl
index ab2934c..64af7c0 100644
--- a/test/tint/builtins/gen/var/textureLoad/fcd23d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/fcd23d.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_fcd23d();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_fcd23d();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/fd6442.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/fd6442.wgsl.expected.glsl
index 4b9d826..8b4a386 100644
--- a/test/tint/builtins/gen/var/textureLoad/fd6442.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/fd6442.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_fd6442();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureLoad_fd6442();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/fdebd0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/fdebd0.wgsl.expected.glsl
index 20cc00d..e2fbf7a 100644
--- a/test/tint/builtins/gen/var/textureLoad/fdebd0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/fdebd0.wgsl.expected.glsl
@@ -77,16 +77,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_fdebd0();
- return tint_symbol;
+ VertexOutput v_6 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_6.pos = vec4(0.0f);
+ v_6.prevent_dce = textureLoad_fdebd0();
+ return v_6;
}
void main() {
- VertexOutput v_6 = vertex_main_inner();
- gl_Position = v_6.pos;
+ VertexOutput v_7 = vertex_main_inner();
+ gl_Position = v_7.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_6.prevent_dce;
+ tint_interstage_location0 = v_7.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/fe0565.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/fe0565.wgsl.expected.glsl
index 3e407e3..a8daaf1 100644
--- a/test/tint/builtins/gen/var/textureLoad/fe0565.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/fe0565.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_fe0565();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureLoad_fe0565();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/fe222a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/fe222a.wgsl.expected.glsl
index 33f43a5..edbb693 100644
--- a/test/tint/builtins/gen/var/textureLoad/fe222a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/fe222a.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_fe222a();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_fe222a();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/feab99.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/feab99.wgsl.expected.glsl
index 71f224d..098e6db 100644
--- a/test/tint/builtins/gen/var/textureLoad/feab99.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/feab99.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_feab99();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureLoad_feab99();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureLoad/ff1119.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureLoad/ff1119.wgsl.expected.glsl
index 78ff7be..27317fd 100644
--- a/test/tint/builtins/gen/var/textureLoad/ff1119.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureLoad/ff1119.wgsl.expected.glsl
@@ -93,7 +93,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
uniform highp sampler2DArray arg_0;
@@ -115,16 +115,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureLoad_ff1119();
- return tint_symbol;
+ VertexOutput v_10 = VertexOutput(vec4(0.0f), 0.0f);
+ v_10.pos = vec4(0.0f);
+ v_10.prevent_dce = textureLoad_ff1119();
+ return v_10;
}
void main() {
- VertexOutput v_10 = vertex_main_inner();
- gl_Position = v_10.pos;
+ VertexOutput v_11 = vertex_main_inner();
+ gl_Position = v_11.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_10.prevent_dce;
+ tint_interstage_location0 = v_11.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/0ec222.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/0ec222.wgsl.expected.glsl
index b5944a3..7425c03 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/0ec222.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/0ec222.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_0ec222();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_0ec222();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/0fe8dc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/0fe8dc.wgsl.expected.glsl
index 1ebb167..f0d8877 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/0fe8dc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/0fe8dc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_0fe8dc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_0fe8dc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/26c9f9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/26c9f9.wgsl.expected.glsl
index 087e3fb..23a653f 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/26c9f9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/26c9f9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_26c9f9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_26c9f9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/2d95ea.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/2d95ea.wgsl.expected.glsl
index 80c0ce7..9f9f1f4 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/2d95ea.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/2d95ea.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_2d95ea();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_2d95ea();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/34cefa.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/34cefa.wgsl.expected.glsl
index 9a43dd4..31b2d09 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/34cefa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/34cefa.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_34cefa();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_34cefa();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/379cc5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/379cc5.wgsl.expected.glsl
index ea797b7..3659f41 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/379cc5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/379cc5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_379cc5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_379cc5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/3ad143.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/3ad143.wgsl.expected.glsl
index ab87cf3..2aa5252 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/3ad143.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/3ad143.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_3ad143();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_3ad143();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/3eff89.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/3eff89.wgsl.expected.glsl
index 69c5f57..3094d9c 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/3eff89.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/3eff89.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_3eff89();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_3eff89();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/485774.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/485774.wgsl.expected.glsl
index beb6508..a192c3b 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/485774.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/485774.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_485774();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_485774();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/48ef47.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/48ef47.wgsl.expected.glsl
index 5f24ac6..2ad3b75 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/48ef47.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/48ef47.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_48ef47();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_48ef47();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/4adaad.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/4adaad.wgsl.expected.glsl
index 94f7eeb..9b5e5a2 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/4adaad.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/4adaad.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_4adaad();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_4adaad();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/52dfc5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/52dfc5.wgsl.expected.glsl
index 24ba54a..2a8252c 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/52dfc5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/52dfc5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_52dfc5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_52dfc5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/555f67.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/555f67.wgsl.expected.glsl
index e28a7c7..bcab8b4 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/555f67.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/555f67.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_555f67();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_555f67();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/59cc27.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/59cc27.wgsl.expected.glsl
index 5497a3f..26eda3b 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/59cc27.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/59cc27.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_59cc27();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_59cc27();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/5f20d1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/5f20d1.wgsl.expected.glsl
index b6b3c12..507dcc8 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/5f20d1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/5f20d1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_5f20d1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_5f20d1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/6b4321.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/6b4321.wgsl.expected.glsl
index f1125fe..a505d1e 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/6b4321.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/6b4321.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_6b4321();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_6b4321();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/77be7b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/77be7b.wgsl.expected.glsl
index 21ef448..da13e4f 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/77be7b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/77be7b.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_77be7b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_77be7b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/7895f4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/7895f4.wgsl.expected.glsl
index 3d487ba..d97306e 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/7895f4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/7895f4.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_7895f4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_7895f4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/8ac32a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/8ac32a.wgsl.expected.glsl
index 65a97ef..ea27921 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/8ac32a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/8ac32a.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_8ac32a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_8ac32a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/90b8cc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/90b8cc.wgsl.expected.glsl
index cec7758..d45b928 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/90b8cc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/90b8cc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_90b8cc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_90b8cc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/9c60e3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/9c60e3.wgsl.expected.glsl
index e2773e5..435e1fc 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/9c60e3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/9c60e3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_9c60e3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_9c60e3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/a9d3f5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/a9d3f5.wgsl.expected.glsl
index 6c51ce6..bb9540f 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/a9d3f5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/a9d3f5.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_a9d3f5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_a9d3f5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/bf2f76.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/bf2f76.wgsl.expected.glsl
index 6939a94..f4febd1 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/bf2f76.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/bf2f76.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_bf2f76();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_bf2f76();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/c1eca9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/c1eca9.wgsl.expected.glsl
index 38ac9b9..d489567 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/c1eca9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/c1eca9.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_c1eca9();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_c1eca9();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/d3e21f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/d3e21f.wgsl.expected.glsl
index a0989c8..2d2730f5 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/d3e21f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/d3e21f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_d3e21f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_d3e21f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLayers/f1783f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLayers/f1783f.wgsl.expected.glsl
index d1c2fb1..624f70e 100644
--- a/test/tint/builtins/gen/var/textureNumLayers/f1783f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLayers/f1783f.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLayers_f1783f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0u);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureNumLayers_f1783f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/181090.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/181090.wgsl.expected.glsl
index 0d815c8..1304abd 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/181090.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/181090.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_181090();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_181090();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/1a3fa9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/1a3fa9.wgsl.expected.glsl
index 1243ab6..838ae36 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/1a3fa9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/1a3fa9.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_1a3fa9();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_1a3fa9();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/1a7fc3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/1a7fc3.wgsl.expected.glsl
index bc6117b..4d384b3 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/1a7fc3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/1a7fc3.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_1a7fc3();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_1a7fc3();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/2267d8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/2267d8.wgsl.expected.glsl
index 8cd1af2..68deb36 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/2267d8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/2267d8.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_2267d8();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_2267d8();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/24b2c6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/24b2c6.wgsl.expected.glsl
index cf76141..1a29c87 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/24b2c6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/24b2c6.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_24b2c6();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_24b2c6();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/2bea6c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/2bea6c.wgsl.expected.glsl
index 339b716..8d31df0 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/2bea6c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/2bea6c.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_2bea6c();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_2bea6c();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/2df1ab.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/2df1ab.wgsl.expected.glsl
index 993959f..feeb854 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/2df1ab.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/2df1ab.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_2df1ab();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_2df1ab();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/46dbd8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/46dbd8.wgsl.expected.glsl
index 9022767..3f9d2ab 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/46dbd8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/46dbd8.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_46dbd8();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_46dbd8();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/60d9b8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/60d9b8.wgsl.expected.glsl
index ffa1a91..5884e60 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/60d9b8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/60d9b8.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_60d9b8();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_60d9b8();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/903920.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/903920.wgsl.expected.glsl
index 375ef75..8dc8372 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/903920.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/903920.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_903920();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_903920();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/9a1a65.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/9a1a65.wgsl.expected.glsl
index c8c2abc..915c619 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/9a1a65.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/9a1a65.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_9a1a65();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_9a1a65();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/adc783.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/adc783.wgsl.expected.glsl
index 11ca594..1189e67 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/adc783.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/adc783.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_adc783();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_adc783();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/ae911c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/ae911c.wgsl.expected.glsl
index 45437c3..ae95b74 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/ae911c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/ae911c.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_ae911c();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_ae911c();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/c386c8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/c386c8.wgsl.expected.glsl
index 2e10a32..bd3076c 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/c386c8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/c386c8.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_c386c8();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_c386c8();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/c399f9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/c399f9.wgsl.expected.glsl
index a826c08..838e24d 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/c399f9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/c399f9.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_c399f9();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_c399f9();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/c8c25c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/c8c25c.wgsl.expected.glsl
index 60fb1a7..5c9ba46 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/c8c25c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/c8c25c.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_c8c25c();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_c8c25c();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/d63126.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/d63126.wgsl.expected.glsl
index a80ac89..ac68e0c 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/d63126.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/d63126.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_d63126();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_d63126();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/d8f73b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/d8f73b.wgsl.expected.glsl
index 80af959..def457f 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/d8f73b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/d8f73b.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_d8f73b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_d8f73b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/ef7944.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/ef7944.wgsl.expected.glsl
index cd4d897..c319d7e 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/ef7944.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/ef7944.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_ef7944();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_ef7944();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/efd6df.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/efd6df.wgsl.expected.glsl
index a7f5a73..9ee8b10 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/efd6df.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/efd6df.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_efd6df();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_efd6df();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/f742c0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/f742c0.wgsl.expected.glsl
index 9446e07..09d7cb6 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/f742c0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/f742c0.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_f742c0();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_f742c0();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumLevels/fe2171.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumLevels/fe2171.wgsl.expected.glsl
index b3165b9..c12eef7 100644
--- a/test/tint/builtins/gen/var/textureNumLevels/fe2171.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumLevels/fe2171.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumLevels_fe2171();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumLevels_fe2171();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumSamples/50f399.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumSamples/50f399.wgsl.expected.glsl
index bebce6b..11cadf1 100644
--- a/test/tint/builtins/gen/var/textureNumSamples/50f399.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumSamples/50f399.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumSamples_50f399();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumSamples_50f399();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumSamples/c1a777.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumSamples/c1a777.wgsl.expected.glsl
index 2dc50c5..368cf03 100644
--- a/test/tint/builtins/gen/var/textureNumSamples/c1a777.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumSamples/c1a777.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumSamples_c1a777();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumSamples_c1a777();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumSamples/dbb799.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumSamples/dbb799.wgsl.expected.glsl
index 0afde1a4..c596e62 100644
--- a/test/tint/builtins/gen/var/textureNumSamples/dbb799.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumSamples/dbb799.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumSamples_dbb799();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumSamples_dbb799();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureNumSamples/ecd321.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureNumSamples/ecd321.wgsl.expected.glsl
index 79ca71d..5bc8e8f 100644
--- a/test/tint/builtins/gen/var/textureNumSamples/ecd321.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureNumSamples/ecd321.wgsl.expected.glsl
@@ -67,7 +67,7 @@
};
layout(binding = 0, std140)
-uniform v_tint_symbol_1_ubo {
+uniform v_tint_symbol_ubo {
TintTextureUniformData inner;
} v;
layout(location = 0) flat out uint tint_interstage_location0;
@@ -76,16 +76,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0u);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureNumSamples_ecd321();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), 0u);
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureNumSamples_ecd321();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/7c04e6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/7c04e6.wgsl.expected.glsl
index 650fa0b..a772509 100644
--- a/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/7c04e6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/7c04e6.wgsl.expected.glsl
@@ -337,16 +337,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleBaseClampToEdge_7c04e6();
- return tint_symbol;
+ VertexOutput v_13 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_13.pos = vec4(0.0f);
+ v_13.prevent_dce = textureSampleBaseClampToEdge_7c04e6();
+ return v_13;
}
void main() {
- VertexOutput v_13 = vertex_main_inner();
- gl_Position = v_13.pos;
+ VertexOutput v_14 = vertex_main_inner();
+ gl_Position = v_14.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_13.prevent_dce;
+ tint_interstage_location0 = v_14.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/9ca02c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/9ca02c.wgsl.expected.glsl
index b71e007..6e0ae77 100644
--- a/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/9ca02c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleBaseClampToEdge/9ca02c.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleBaseClampToEdge_9ca02c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleBaseClampToEdge_9ca02c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/1116ed.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/1116ed.wgsl.expected.glsl
index c2bdedf..f60e09a 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/1116ed.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/1116ed.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_1116ed();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleCompareLevel_1116ed();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/1568e3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/1568e3.wgsl.expected.glsl
index d7181ed..6544492 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/1568e3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/1568e3.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_1568e3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleCompareLevel_1568e3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/2ad2b1.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/2ad2b1.wgsl.expected.glsl
index 0bfe2c7..54779c5 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/2ad2b1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/2ad2b1.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_2ad2b1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleCompareLevel_2ad2b1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/4cf3a2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/4cf3a2.wgsl.expected.glsl
index 75a7048..90a8b77 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/4cf3a2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/4cf3a2.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_4cf3a2();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleCompareLevel_4cf3a2();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/7dc3c0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/7dc3c0.wgsl.expected.glsl
index ef5f229..d7f184d 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/7dc3c0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/7dc3c0.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_7dc3c0();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleCompareLevel_7dc3c0();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/7f2b9a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/7f2b9a.wgsl.expected.glsl
index 18605df..5ba61bf 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/7f2b9a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/7f2b9a.wgsl.expected.glsl
@@ -59,16 +59,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_7f2b9a();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleCompareLevel_7f2b9a();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/958c87.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/958c87.wgsl.expected.glsl
index e80caad..57a3c91 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/958c87.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/958c87.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_958c87();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleCompareLevel_958c87();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/b6e47c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/b6e47c.wgsl.expected.glsl
index 07946ea..2b2a1ea 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/b6e47c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/b6e47c.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_b6e47c();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleCompareLevel_b6e47c();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleCompareLevel/bcb3dd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleCompareLevel/bcb3dd.wgsl.expected.glsl
index 37afd2a..a53916f 100644
--- a/test/tint/builtins/gen/var/textureSampleCompareLevel/bcb3dd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleCompareLevel/bcb3dd.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleCompareLevel_bcb3dd();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleCompareLevel_bcb3dd();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/21402b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/21402b.wgsl.expected.glsl
index a2e3a8b..99645e2 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/21402b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/21402b.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_21402b();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleGrad_21402b();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/2ecd8f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/2ecd8f.wgsl.expected.glsl
index ffd3536..d4124ce 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/2ecd8f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/2ecd8f.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_2ecd8f();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleGrad_2ecd8f();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/521263.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/521263.wgsl.expected.glsl
index 1541e62..493f774 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/521263.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/521263.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_521263();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleGrad_521263();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/5312f4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/5312f4.wgsl.expected.glsl
index 18e4afb..ef76177 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/5312f4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/5312f4.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_5312f4();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleGrad_5312f4();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/5884dd.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/5884dd.wgsl.expected.glsl
index a24d5aa..7a14823 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/5884dd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/5884dd.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_5884dd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleGrad_5884dd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/7cd6de.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/7cd6de.wgsl.expected.glsl
index 4b8de92..4376801 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/7cd6de.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/7cd6de.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_7cd6de();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleGrad_7cd6de();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/a09131.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/a09131.wgsl.expected.glsl
index 49d3ee5..c57c179 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/a09131.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/a09131.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_a09131();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleGrad_a09131();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/bbb58f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/bbb58f.wgsl.expected.glsl
index 6b14a69..be9c70c 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/bbb58f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/bbb58f.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_bbb58f();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleGrad_bbb58f();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/d4e3c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/d4e3c5.wgsl.expected.glsl
index ee7caca..aa02492 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/d4e3c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/d4e3c5.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_d4e3c5();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = textureSampleGrad_d4e3c5();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/d65515.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/d65515.wgsl.expected.glsl
index 0ac9217..b2eee7e 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/d65515.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/d65515.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_d65515();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleGrad_d65515();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleGrad/e383db.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleGrad/e383db.wgsl.expected.glsl
index 7eba64c..731f06f 100644
--- a/test/tint/builtins/gen/var/textureSampleGrad/e383db.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleGrad/e383db.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleGrad_e383db();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleGrad_e383db();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/02be59.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/02be59.wgsl.expected.glsl
index 905c751..778a7b8 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/02be59.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/02be59.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_02be59();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleLevel_02be59();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/0b0a1b.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/0b0a1b.wgsl.expected.glsl
index dd8abfc..cef3d23 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/0b0a1b.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/0b0a1b.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_0b0a1b();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureSampleLevel_0b0a1b();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/0bdd9a.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/0bdd9a.wgsl.expected.glsl
index 488d121..d7af1fec 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/0bdd9a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/0bdd9a.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_0bdd9a();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_0bdd9a();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/1b0291.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/1b0291.wgsl.expected.glsl
index 5a4fc03..393f427 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/1b0291.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/1b0291.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_1b0291();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleLevel_1b0291();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/1bf73e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/1bf73e.wgsl.expected.glsl
index aaa6afb..63abf76 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/1bf73e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/1bf73e.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_1bf73e();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_1bf73e();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/265cc7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/265cc7.wgsl.expected.glsl
index 0574b76..5439d7e 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/265cc7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/265cc7.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_265cc7();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_265cc7();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/2974eb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/2974eb.wgsl.expected.glsl
index 6a38087..1d8efd2 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/2974eb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/2974eb.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_2974eb();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_2974eb();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/302be4.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/302be4.wgsl.expected.glsl
index 277990c..8a64f77 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/302be4.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/302be4.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_302be4();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_302be4();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/36780e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/36780e.wgsl.expected.glsl
index ec711b2..12b5858 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/36780e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/36780e.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_36780e();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_36780e();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/36f0d3.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/36f0d3.wgsl.expected.glsl
index cb69187..9f58bae 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/36f0d3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/36f0d3.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_36f0d3();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_36f0d3();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/3c3442.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/3c3442.wgsl.expected.glsl
index 5575a08..9c925ec 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/3c3442.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/3c3442.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_3c3442();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_3c3442();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/615583.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/615583.wgsl.expected.glsl
index 3c68a67..f13c61c 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/615583.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/615583.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_615583();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_615583();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/73e892.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/73e892.wgsl.expected.glsl
index 8891040..a26302f 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/73e892.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/73e892.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_73e892();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleLevel_73e892();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/749baf.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/749baf.wgsl.expected.glsl
index 1d61164..d6fa367 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/749baf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/749baf.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_749baf();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleLevel_749baf();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/941a53.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/941a53.wgsl.expected.glsl
index 8619cf5..c616a1a 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/941a53.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/941a53.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_941a53();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_941a53();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/a12142.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/a12142.wgsl.expected.glsl
index efa7119..be9b430 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/a12142.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/a12142.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_a12142();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_a12142();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/aab3b9.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/aab3b9.wgsl.expected.glsl
index 6e8129d..ecf3443 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/aab3b9.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/aab3b9.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_aab3b9();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_aab3b9();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/abfcc0.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/abfcc0.wgsl.expected.glsl
index e1023f1..f147cb6 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/abfcc0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/abfcc0.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_abfcc0();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureSampleLevel_abfcc0();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/ae5e39.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/ae5e39.wgsl.expected.glsl
index 7f5a82b..bd3c5a7 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/ae5e39.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/ae5e39.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_ae5e39();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_ae5e39();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/ae92a2.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/ae92a2.wgsl.expected.glsl
index 46eadf4..1c2ee04 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/ae92a2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/ae92a2.wgsl.expected.glsl
@@ -68,16 +68,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_ae92a2();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleLevel_ae92a2();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/b7c55c.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/b7c55c.wgsl.expected.glsl
index 22c997b..3ad2f97 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/b7c55c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/b7c55c.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_b7c55c();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_b7c55c();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/c32df7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/c32df7.wgsl.expected.glsl
index 27e39e1..3167631 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/c32df7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/c32df7.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_c32df7();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureSampleLevel_c32df7();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/c6aca6.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/c6aca6.wgsl.expected.glsl
index f3add6b..91e352d 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/c6aca6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/c6aca6.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_c6aca6();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureSampleLevel_c6aca6();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/cdfe0f.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/cdfe0f.wgsl.expected.glsl
index 2b045c5..f38edf0 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/cdfe0f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/cdfe0f.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_cdfe0f();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_cdfe0f();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/dcbecb.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/dcbecb.wgsl.expected.glsl
index 321d095..7efac01 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/dcbecb.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/dcbecb.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_dcbecb();
- return tint_symbol;
+ VertexOutput v_1 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_1.pos = vec4(0.0f);
+ v_1.prevent_dce = textureSampleLevel_dcbecb();
+ return v_1;
}
void main() {
- VertexOutput v_1 = vertex_main_inner();
- gl_Position = v_1.pos;
+ VertexOutput v_2 = vertex_main_inner();
+ gl_Position = v_2.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_1.prevent_dce;
+ tint_interstage_location0 = v_2.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/e6ce9e.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/e6ce9e.wgsl.expected.glsl
index 09563d3..66e87d5 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/e6ce9e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/e6ce9e.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_e6ce9e();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_e6ce9e();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/f3b2c8.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/f3b2c8.wgsl.expected.glsl
index c6badea..c217f9f 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/f3b2c8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/f3b2c8.wgsl.expected.glsl
@@ -65,16 +65,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_f3b2c8();
- return tint_symbol;
+ VertexOutput v_2 = VertexOutput(vec4(0.0f), 0.0f);
+ v_2.pos = vec4(0.0f);
+ v_2.prevent_dce = textureSampleLevel_f3b2c8();
+ return v_2;
}
void main() {
- VertexOutput v_2 = vertex_main_inner();
- gl_Position = v_2.pos;
+ VertexOutput v_3 = vertex_main_inner();
+ gl_Position = v_3.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_2.prevent_dce;
+ tint_interstage_location0 = v_3.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/faa6d7.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/faa6d7.wgsl.expected.glsl
index 1259a15..0f5c761 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/faa6d7.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/faa6d7.wgsl.expected.glsl
@@ -71,16 +71,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_faa6d7();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_faa6d7();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/textureSampleLevel/ff11bc.wgsl.expected.glsl b/test/tint/builtins/gen/var/textureSampleLevel/ff11bc.wgsl.expected.glsl
index 6452ba2..b5d52df 100644
--- a/test/tint/builtins/gen/var/textureSampleLevel/ff11bc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/textureSampleLevel/ff11bc.wgsl.expected.glsl
@@ -74,16 +74,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = textureSampleLevel_ff11bc();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), 0.0f);
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = textureSampleLevel_ff11bc();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/06794e.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/06794e.wgsl.expected.glsl
index fc0b162..6034d33 100644
--- a/test/tint/builtins/gen/var/transpose/06794e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/06794e.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_06794e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_06794e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/2585cd.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/2585cd.wgsl.expected.glsl
index d9f6627..bdfa7f8 100644
--- a/test/tint/builtins/gen/var/transpose/2585cd.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/2585cd.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_2585cd();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_2585cd();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/31d679.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/31d679.wgsl.expected.glsl
index 8de7fe9..8cc1602 100644
--- a/test/tint/builtins/gen/var/transpose/31d679.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/31d679.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_31d679();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_31d679();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/31e37e.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/31e37e.wgsl.expected.glsl
index a9d2084..eaeba73 100644
--- a/test/tint/builtins/gen/var/transpose/31e37e.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/31e37e.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_31e37e();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_31e37e();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/32dd64.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/32dd64.wgsl.expected.glsl
index a7b7ae6..804c382 100644
--- a/test/tint/builtins/gen/var/transpose/32dd64.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/32dd64.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat4x3 res = mat4x3(vec3(1.0f), vec3(1.0f), vec3(1.0f), vec3(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_32dd64();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/4ce359.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/4ce359.wgsl.expected.glsl
index 3f30487..515b2f3 100644
--- a/test/tint/builtins/gen/var/transpose/4ce359.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/4ce359.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_4ce359();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_4ce359();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/4dc9a1.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/4dc9a1.wgsl.expected.glsl
index 4572f9e..77db51e 100644
--- a/test/tint/builtins/gen/var/transpose/4dc9a1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/4dc9a1.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_4dc9a1();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_4dc9a1();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/553e90.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/553e90.wgsl.expected.glsl
index 591449d..480ed6f 100644
--- a/test/tint/builtins/gen/var/transpose/553e90.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/553e90.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat2x4 res = mat2x4(vec4(1.0f), vec4(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_553e90();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/5c133c.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/5c133c.wgsl.expected.glsl
index a8ef5f7..3955e5e 100644
--- a/test/tint/builtins/gen/var/transpose/5c133c.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/5c133c.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat3x4 res = mat3x4(vec4(1.0f), vec4(1.0f), vec4(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_5c133c();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/5edd96.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/5edd96.wgsl.expected.glsl
index 11c8419..af47ba7 100644
--- a/test/tint/builtins/gen/var/transpose/5edd96.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/5edd96.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_5edd96();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_5edd96();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/5f36bf.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/5f36bf.wgsl.expected.glsl
index 9941da8..8bb30b2 100644
--- a/test/tint/builtins/gen/var/transpose/5f36bf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/5f36bf.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_5f36bf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_5f36bf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/66fce8.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/66fce8.wgsl.expected.glsl
index 7e22697..290bc3d0 100644
--- a/test/tint/builtins/gen/var/transpose/66fce8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/66fce8.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat3 res = mat3(vec3(1.0f), vec3(1.0f), vec3(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_66fce8();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/70ca11.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/70ca11.wgsl.expected.glsl
index b0497fb..5e3ea74 100644
--- a/test/tint/builtins/gen/var/transpose/70ca11.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/70ca11.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat3x2 res = mat3x2(vec2(1.0f), vec2(1.0f), vec2(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_70ca11();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/7be8b2.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/7be8b2.wgsl.expected.glsl
index b612a82..7f24dca 100644
--- a/test/tint/builtins/gen/var/transpose/7be8b2.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/7be8b2.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_7be8b2();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_7be8b2();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/7eb2c5.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/7eb2c5.wgsl.expected.glsl
index 5cec110..761a87e 100644
--- a/test/tint/builtins/gen/var/transpose/7eb2c5.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/7eb2c5.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat2 res = mat2(vec2(1.0f), vec2(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_7eb2c5();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/844869.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/844869.wgsl.expected.glsl
index c1f005f..e68008e 100644
--- a/test/tint/builtins/gen/var/transpose/844869.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/844869.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_844869();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_844869();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/84a763.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/84a763.wgsl.expected.glsl
index 53a4bfa..760f158 100644
--- a/test/tint/builtins/gen/var/transpose/84a763.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/84a763.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat4x2 res = mat4x2(vec2(1.0f), vec2(1.0f), vec2(1.0f), vec2(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_84a763();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/854336.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/854336.wgsl.expected.glsl
index f1a4fe7..04cad35 100644
--- a/test/tint/builtins/gen/var/transpose/854336.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/854336.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_854336();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_854336();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/8c06ce.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/8c06ce.wgsl.expected.glsl
index 2661d25..ef7ec5a 100644
--- a/test/tint/builtins/gen/var/transpose/8c06ce.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/8c06ce.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_8c06ce();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_8c06ce();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/ace596.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/ace596.wgsl.expected.glsl
index 1a4eaa6..0b7a144 100644
--- a/test/tint/builtins/gen/var/transpose/ace596.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/ace596.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat2x3 res = mat2x3(vec3(1.0f), vec3(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_ace596();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/b9ad1f.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/b9ad1f.wgsl.expected.glsl
index 3416a01..77aae7c 100644
--- a/test/tint/builtins/gen/var/transpose/b9ad1f.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/b9ad1f.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_b9ad1f();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_b9ad1f();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/c1b600.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/c1b600.wgsl.expected.glsl
index 2375e46..e588af3 100644
--- a/test/tint/builtins/gen/var/transpose/c1b600.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/c1b600.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_c1b600();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_c1b600();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/d6faec.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/d6faec.wgsl.expected.glsl
index bf2ae1a..acb1e9b 100644
--- a/test/tint/builtins/gen/var/transpose/d6faec.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/d6faec.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_d6faec();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_d6faec();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/d8f8ba.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/d8f8ba.wgsl.expected.glsl
index 3fff4aa..afdf088 100644
--- a/test/tint/builtins/gen/var/transpose/d8f8ba.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/d8f8ba.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_d8f8ba();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_d8f8ba();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/dc671a.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/dc671a.wgsl.expected.glsl
index da3cdb7..b5ead55 100644
--- a/test/tint/builtins/gen/var/transpose/dc671a.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/dc671a.wgsl.expected.glsl
@@ -37,10 +37,10 @@
mat4 res = mat4(vec4(1.0f), vec4(1.0f), vec4(1.0f), vec4(1.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
transpose_dc671a();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/transpose/ed4bdc.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/ed4bdc.wgsl.expected.glsl
index d71c8ba..458843d 100644
--- a/test/tint/builtins/gen/var/transpose/ed4bdc.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/ed4bdc.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return mix(0, 1, (res[0u].x == 0.0f));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_ed4bdc();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_ed4bdc();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/transpose/faeb05.wgsl.expected.glsl b/test/tint/builtins/gen/var/transpose/faeb05.wgsl.expected.glsl
index cb26bf7..9bfaad6 100644
--- a/test/tint/builtins/gen/var/transpose/faeb05.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/transpose/faeb05.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return mix(0, 1, (res[0u].x == 0.0hf));
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = transpose_faeb05();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = transpose_faeb05();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/103ab8.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/103ab8.wgsl.expected.glsl
index c1536da..52e29f0 100644
--- a/test/tint/builtins/gen/var/trunc/103ab8.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/103ab8.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_103ab8();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec3(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_103ab8();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/117396.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/117396.wgsl.expected.glsl
index 2d15e08..c1d2080 100644
--- a/test/tint/builtins/gen/var/trunc/117396.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/117396.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec3 res = vec3(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
trunc_117396();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/trunc/562d05.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/562d05.wgsl.expected.glsl
index 58b7523..b508801 100644
--- a/test/tint/builtins/gen/var/trunc/562d05.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/562d05.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec3(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_562d05();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec3(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_562d05();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/7d6ded.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/7d6ded.wgsl.expected.glsl
index de465c0..78cf001 100644
--- a/test/tint/builtins/gen/var/trunc/7d6ded.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/7d6ded.wgsl.expected.glsl
@@ -37,10 +37,10 @@
float res = 1.0f;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
trunc_7d6ded();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/trunc/a56109.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/a56109.wgsl.expected.glsl
index 2e9ac10..2662bdd 100644
--- a/test/tint/builtins/gen/var/trunc/a56109.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/a56109.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_a56109();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec2(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_a56109();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/c12555.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/c12555.wgsl.expected.glsl
index 21791e4..7085f60 100644
--- a/test/tint/builtins/gen/var/trunc/c12555.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/c12555.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec2 res = vec2(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
trunc_c12555();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/trunc/cc2b0d.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/cc2b0d.wgsl.expected.glsl
index eb136a2..e612a15 100644
--- a/test/tint/builtins/gen/var/trunc/cc2b0d.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/cc2b0d.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0hf);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_cc2b0d();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0hf);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_cc2b0d();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/ce7c17.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/ce7c17.wgsl.expected.glsl
index 96d0836..47644c4 100644
--- a/test/tint/builtins/gen/var/trunc/ce7c17.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/ce7c17.wgsl.expected.glsl
@@ -56,16 +56,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_ce7c17();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), f16vec4(0.0hf));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_ce7c17();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/e183aa.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/e183aa.wgsl.expected.glsl
index fd4d566..a14a459 100644
--- a/test/tint/builtins/gen/var/trunc/e183aa.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/e183aa.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_e183aa();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_e183aa();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/eb83df.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/eb83df.wgsl.expected.glsl
index c1d3563..1f6eb61 100644
--- a/test/tint/builtins/gen/var/trunc/eb83df.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/eb83df.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), 0.0f);
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_eb83df();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), 0.0f);
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_eb83df();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/trunc/f0f1a1.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/f0f1a1.wgsl.expected.glsl
index c0a74c6..f026c59 100644
--- a/test/tint/builtins/gen/var/trunc/f0f1a1.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/f0f1a1.wgsl.expected.glsl
@@ -37,10 +37,10 @@
vec4 res = vec4(1.0f);
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
+ VertexOutput v = VertexOutput(vec4(0.0f));
+ v.pos = vec4(0.0f);
trunc_f0f1a1();
- return tint_symbol;
+ return v;
}
void main() {
gl_Position = vertex_main_inner().pos;
diff --git a/test/tint/builtins/gen/var/trunc/f370d3.wgsl.expected.glsl b/test/tint/builtins/gen/var/trunc/f370d3.wgsl.expected.glsl
index ec1d30e..2aae61b 100644
--- a/test/tint/builtins/gen/var/trunc/f370d3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/trunc/f370d3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = trunc_f370d3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = trunc_f370d3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack2x16float/32a5cf.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack2x16float/32a5cf.wgsl.expected.glsl
index a313ddc..57b63b7 100644
--- a/test/tint/builtins/gen/var/unpack2x16float/32a5cf.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack2x16float/32a5cf.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack2x16float_32a5cf();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = unpack2x16float_32a5cf();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack2x16snorm/b4aea6.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack2x16snorm/b4aea6.wgsl.expected.glsl
index 214a754..317cd67 100644
--- a/test/tint/builtins/gen/var/unpack2x16snorm/b4aea6.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack2x16snorm/b4aea6.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack2x16snorm_b4aea6();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = unpack2x16snorm_b4aea6();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack2x16unorm/7699c0.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack2x16unorm/7699c0.wgsl.expected.glsl
index f245cda..5ccbfe1 100644
--- a/test/tint/builtins/gen/var/unpack2x16unorm/7699c0.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack2x16unorm/7699c0.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack2x16unorm_7699c0();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec2(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = unpack2x16unorm_7699c0();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack4x8snorm/523fb3.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack4x8snorm/523fb3.wgsl.expected.glsl
index 33b508b..31601b3 100644
--- a/test/tint/builtins/gen/var/unpack4x8snorm/523fb3.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack4x8snorm/523fb3.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack4x8snorm_523fb3();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = unpack4x8snorm_523fb3();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack4x8unorm/750c74.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack4x8unorm/750c74.wgsl.expected.glsl
index ca61827..3f795f6 100644
--- a/test/tint/builtins/gen/var/unpack4x8unorm/750c74.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack4x8unorm/750c74.wgsl.expected.glsl
@@ -53,16 +53,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack4x8unorm_750c74();
- return tint_symbol;
+ VertexOutput v = VertexOutput(vec4(0.0f), vec4(0.0f));
+ v.pos = vec4(0.0f);
+ v.prevent_dce = unpack4x8unorm_750c74();
+ return v;
}
void main() {
- VertexOutput v = vertex_main_inner();
- gl_Position = v.pos;
+ VertexOutput v_1 = vertex_main_inner();
+ gl_Position = v_1.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v.prevent_dce;
+ tint_interstage_location0 = v_1.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack4xI8/830900.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack4xI8/830900.wgsl.expected.glsl
index a16c098..4b5b335 100644
--- a/test/tint/builtins/gen/var/unpack4xI8/830900.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack4xI8/830900.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec4(0));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack4xI8_830900();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), ivec4(0));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = unpack4xI8_830900();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}
diff --git a/test/tint/builtins/gen/var/unpack4xU8/a5ea55.wgsl.expected.glsl b/test/tint/builtins/gen/var/unpack4xU8/a5ea55.wgsl.expected.glsl
index c006287..87e4ec8 100644
--- a/test/tint/builtins/gen/var/unpack4xU8/a5ea55.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/var/unpack4xU8/a5ea55.wgsl.expected.glsl
@@ -62,16 +62,16 @@
return res;
}
VertexOutput vertex_main_inner() {
- VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec4(0u));
- tint_symbol.pos = vec4(0.0f);
- tint_symbol.prevent_dce = unpack4xU8_a5ea55();
- return tint_symbol;
+ VertexOutput v_3 = VertexOutput(vec4(0.0f), uvec4(0u));
+ v_3.pos = vec4(0.0f);
+ v_3.prevent_dce = unpack4xU8_a5ea55();
+ return v_3;
}
void main() {
- VertexOutput v_3 = vertex_main_inner();
- gl_Position = v_3.pos;
+ VertexOutput v_4 = vertex_main_inner();
+ gl_Position = v_4.pos;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
- tint_interstage_location0 = v_3.prevent_dce;
+ tint_interstage_location0 = v_4.prevent_dce;
gl_PointSize = 1.0f;
}