1. 8155b9d Condense namespaces in tint/. by dan sinclair · 3 years ago
  2. 612a59b Condense namespaces in tint/reader. by dan sinclair · 3 years ago
  3. 258cbaf Condense namespaces in tint/reader/spirv. by dan sinclair · 3 years ago
  4. 34323ac Condense namespaces in tint/ast. by dan sinclair · 3 years ago
  5. aba5a21 Condense namespaces in tint/inspector. by dan sinclair · 3 years ago
  6. ebfbaf8 Add top-level OWNERS and scope Tint owners more tightly. by Corentin Wallez · 3 years ago
  7. 30a03d9 Condense namespaces in tint/reader/wgsl. by dan sinclair · 3 years ago
  8. 62a1d71 Condense namespaces in tint/fuzzers. by dan sinclair · 3 years ago
  9. d209379 Condense namespaces in tint/resolver. by dan sinclair · 3 years ago
  10. 7bc9ba1 Condense namespaces in tint/diagnostic. by dan sinclair · 3 years ago
  11. fe4bfd4 Condense namespaces in tint/utils. by dan sinclair · 3 years ago
  12. b5599d3 Condense namespaces in tint/transform. by dan sinclair · 3 years ago
  13. bb19d4a spirv: Remove AssembleFailure() tests by Antonio Maiorano · 3 years ago
  14. c990b3c Condense namespaces in tint/sem. by dan sinclair · 3 years ago
  15. 67e79fe Condense namespaces in tint/writer. by dan sinclair · 3 years ago
  16. c05f045 Condense namespaces in tint/val by dan sinclair · 3 years ago
  17. 5d59059 Condense namespaces in tint/writer/glsl. by dan sinclair · 3 years ago
  18. 6a5bef1 Condense namespaces in tint/writer/hlsl. by dan sinclair · 3 years ago
  19. 411d065 Condense namespaces in tint/writer/spirv. by dan sinclair · 3 years ago
  20. 9fe8260 Condense namespaces in tint/writer/msl. by dan sinclair · 3 years ago
  21. d68d3a9 Add support for increment/decrement statements by James Price · 3 years ago
  22. b02fe31 wgsl: Add support for increment/decrement statements by James Price · 3 years ago
  23. 2f9e31c resolver: Validate increment/decrement statements by James Price · 3 years ago
  24. ebe9741 ast: Add an IncrementDecrementStatement node by James Price · 3 years ago
  25. e1f2dcd Implement rendering with view format reinterpretation by Austin Eng · 3 years ago
  26. b28d6c8 Remove lintcpp from presubmits since it fails on all Dawn files by Corentin Wallez · 3 years ago
  27. 9f54a51 Condense namespaces in tint/writer/wgsl. by dan sinclair · 3 years ago
  28. e72e42d Add Tint's .clang-format file to src/tint by James Price · 3 years ago
  29. e87ac76 Merge remote-tracking branch 'tint/main' into HEAD by Ryan Harrison · 3 years ago tint-merge
  30. a696d08 CommandBufferVk: Update an ASSERT with copy format compatibility. by Corentin Wallez · 3 years ago
  31. 28674d7 AST fuzzer: reduce depth for unary wrapping by Alastair Donaldson · 3 years ago
  32. a730eb7 Add option to auto generate bindings for external textures by Antonio Maiorano · 3 years ago
  33. aae6bce Add regression test for crbug.com/1313172 by Austin Eng · 3 years ago
  34. e8d5678 Fix use-after-free of committed resource heaps by Austin Eng · 3 years ago
  35. 8d9d132 Revert "Enable Queue, Device labels to be set." by Ryan Harrison · 3 years ago
  36. 12f2f9b validation: Allow storage atomics without structs by James Price · 3 years ago
  37. e6c7fd7 wgsl: Make colon optional for case statements by James Price · 3 years ago
  38. b7e560d GLSL: fix "uniform" qualifier on texture parameters. by Stephen White · 3 years ago
  39. 29b72c8 Updated the syntax for WGSL structs in all tests. by Brandon Jones · 3 years ago
  40. 40b4ece Add more information on renderBundle<->pass attachment state mismatch by Corentin Wallez · 3 years ago
  41. 7ee6bf3 Disable a flaky T2T copy test on Intel Windows D3D12 by Yunchao He · 3 years ago
  42. 91c25df dawn.node: Add TODOs for implementing unhandlederror. by Corentin Wallez · 3 years ago
  43. 4d68bcb dawn.node: Implement bundle encoder depth/stencilReadOnly by Corentin Wallez · 3 years ago
  44. bb69972 dawn.node: Update for attachment "value" renames. by Corentin Wallez · 3 years ago
  45. e8498e7 Validate texture view format is supported by Austin Eng · 3 years ago
  46. 2787a4c Rely on Tint to validate shader IO and bindings have decorations. by Corentin Wallez · 3 years ago
  47. 2f2977b dawn.node: Handle \0 in entryPoint names. by Corentin Wallez · 3 years ago
  48. a2f7d02 Validate ShaderModule limits at pipeline creation time. by Corentin Wallez · 3 years ago
  49. 8033af0 dawn.node: Implement the [Clamp] and [EnforceRange] WebIDL attributes. by Corentin Wallez · 3 years ago
  50. e56b5f1 dawn.node: Check for OOB in setBindGroup's typed array variant. by Corentin Wallez · 3 years ago
  51. e6359d6 dawn.node: Implement writeBuffer up to spec. by Corentin Wallez · 3 years ago
  52. 0126761 Enable Queue, Device labels to be set. by Brandon Jones · 3 years ago
  53. c96ef43 Updates remainder of references to old vulkan headers and removes them. by Loko Kung · 3 years ago
  54. 2a87c84 Add end2end tests to expose buffer size error on D3D12 by Yunchao He · 3 years ago chromium/4980 chromium/4981 chromium/4982 chromium/4983 chromium/4984 chromium/4985 chromium/4986 chromium/4987
  55. 42e76ba TextureView defaults and validation updates by Austin Eng · 3 years ago
  56. 595e200 Separate entry point reflection in its own function. by Corentin Wallez · 3 years ago
  57. d1cdb61 dawn.node: make popErrorScope reject on validation errors. by Corentin Wallez · 3 years ago
  58. 359b82d dawn.node: Make run-cts disable disallow_unsafe_apis by Corentin Wallez · 3 years ago chromium/4979
  59. 9135732 AST fuzzer: limit unary expression wrapping by Alastair Donaldson · 3 years ago
  60. 60e5ab2 dawn.node: Do not expose non-WebGPU interfaces at global scope. by Corentin Wallez · 3 years ago
  61. 63fe6e1 dawn.node: Make GPUDevice.lost [SameObject] by Corentin Wallez · 3 years ago
  62. ecc3fe6 dawn_node: Implement the [SameObject] IDL attribute by Corentin Wallez · 3 years ago
  63. 4bc30b7 Fix default case must at last assertion in Switch() by Zhaoming Jiang · 3 years ago
  64. 79db32a AST fuzzer: wrap unary operator by Shiyu Liu · 3 years ago
  65. f880b2e dawn.node: Fix astc-12x10-unrom-srgb by Corentin Wallez · 3 years ago
  66. 5234f46 Add instructions for debugging dawn.node with gdb/lldb by Corentin Wallez · 3 years ago
  67. 09100b7 Try to use the vulkan-headers from vulkan-deps instead of third_party/khronos. by Loko Kung · 3 years ago
  68. c53bc6f Fixes cache key generation to handle binary data. by Loko Kung · 3 years ago
  69. eab5300 Set depthWriteEnabled to default in ExpectAttachmentDepthStencilTestData by Jiawei Shao · 3 years ago
  70. 0e1f57cb glsl: Implement compound assignment by James Price · 3 years ago
  71. 16eeff3 spirv: Implement compound assignment by James Price · 3 years ago
  72. 508a966 hlsl: Implement compound assignment by James Price · 3 years ago
  73. 60107e7 msl: Implement compound assignment by James Price · 3 years ago
  74. b9b6e69 Add ExpandCompoundAssignment transform by James Price · 3 years ago
  75. 6bdbc4a HoistToDeclBefore: Add InsertBefore method by James Price · 3 years ago
  76. 555c256 wgsl: Add support for compound assignment by James Price · 3 years ago
  77. c022ff5 resolver: Validate compound assignment statements by James Price · 3 years ago
  78. 4924186 ast: Add a CompoundAssignmentStatement node by James Price · 3 years ago
  79. daea034 resolver: Refactor binary operator type resolution by James Price · 3 years ago
  80. 9d76aa7 Add proxies for Tint targets used by Chromium by Ryan Harrison · 3 years ago chromium/4977
  81. b349710 HLSL: workaround FXC error "continue cannot be used in a switch" by Antonio Maiorano · 3 years ago
  82. f578672 Adds a generated file with the dawn git hash encoded at build time. by Loko Kung · 3 years ago chromium/4976
  83. 8e02ebf Implement WGPUTextureDescriptor.viewFormats and sampling reinterpretation by Austin Eng · 3 years ago
  84. 10ec4ee Disallow creating a 2D-array view on a multisampled texture by Austin Eng · 3 years ago
  85. c2e9bb7 Factor out GetInsertionPoint to transform/utils by Antonio Maiorano · 3 years ago
  86. e5474a4 run-cts : default "cts" arg to third_party/webgpu-cts if found by Antonio Maiorano · 3 years ago
  87. e6c7609 builtins: Add smoothstep, deprecate smoothStep by James Price · 3 years ago
  88. 9be06c8 GL: fix clear-on-init of depth/stencil textures. by Stephen White · 3 years ago chromium/4975
  89. bf0f2c1 Stencil8 support fixups by Brandon Jones · 3 years ago chromium/4974
  90. 982188a Rename Surface::Type::Xlib to XlibWindow for consistency. by Corentin Wallez · 3 years ago
  91. fd41f30 OpenGL: refactor FramebufferTexture* calls. by Stephen White · 3 years ago
  92. 1e627e23 Android: Fix incorrect variable name by AlexVestin · 3 years ago
  93. b5c5df5 Implement support for depth24stencil8 on OpenGL. by Stephen White · 3 years ago chromium/4973
  94. dad225a Fix last reantrant object creation. by Corentin Wallez · 3 years ago
  95. f32ae5b GLES: fix texture-to-texture copy with offset src or dest region. by Stephen White · 3 years ago
  96. 3c44ba8 OpenGL: refactor texture allocation. by Stephen White · 3 years ago
  97. e690a665 Make SwapChain use a CreateView() instead of APICreateView() by Corentin Wallez · 3 years ago
  98. 8e414a1 Release D3D11on12Resource Cache after Texture::Destroy() has been called by Shaobo · 3 years ago
  99. e055ae5 Make reeantrant creation calls returning Ref for command encoding. by Corentin Wallez · 3 years ago
  100. 46d5480 Metal: Add ASTC and ETC2 texture compression support. by Corentin Wallez · 3 years ago