- 1870a48 Add fuzzer for Inspector by Ryan Harrison · 3 years, 4 months ago
- f813959 Convert libtint deps to be public by Ryan Harrison · 3 years, 4 months ago
- 558599f Further fixes to build with with VS2019 (end2end tests) by Carl Woffenden · 3 years, 4 months ago
- 111ba65 D3D12: Use Texture::Create pattern for swapchain textures by Corentin Wallez · 3 years, 4 months ago
- 7e4aa3d Roll Tint from 987376cd21a8 to 1c200cffd051 (13 revisions) by Dawn Autoroller · 3 years, 4 months ago
- 9f9a978 Reset scissor reset before presenting in opengl by Mark Sibly · 3 years, 4 months ago
- 424fd82 Update DepthStencilStateTests to use WGSL by Austin Eng · 3 years, 4 months ago
- 7faa362 Fix SamplerFilterAnisotropicTests mipmap by shrekshao · 3 years, 4 months ago
- e6ca254 Convert WGSL comments to // by dan sinclair · 3 years, 4 months ago
- 1c200cf Remove outerProduct. by dan sinclair · 3 years, 4 months ago
- 8f47840 writer/spirv: Validate SPIRV for all texture intrinsic functions by Ben Clayton · 3 years, 4 months ago
- 72114bd writer/spriv: Cast level parameter to f32 for depth texture sampling by Ben Clayton · 3 years, 4 months ago
- 9a9aa58 writer/spriv: Extract first element from depth texture reads by Ben Clayton · 3 years, 4 months ago
- ecad052 writer/spirv: Use ConstOffset instead of Offsets by Ben Clayton · 3 years, 4 months ago
- 2dbd556 writers: Duplicate cube height for textureDimensions() by Ben Clayton · 3 years, 4 months ago
- ecc2cdf writer/spirv: Use OpImageQuerySizeLod for non-MS images by Ben Clayton · 3 years, 4 months ago
- d1aef67 writer/spirv: Fix storage class and add decorations for texture test cases by Ben Clayton · 3 years, 4 months ago
- 50c5fa1 writer/spirv: Refactor IntrinsicTextureTest.OutsideFunction_IsError by Ben Clayton · 3 years, 4 months ago
- 22eff1e Fixes to build with MSVC 2019 by Carl Woffenden · 3 years, 4 months ago
- 4b30f93 Add the correct rpath to use Swiftshader / Vulkan on macOS by Corentin Wallez · 3 years, 4 months ago
- 559f4e6 Remove stdout output from test by David Neto · 3 years, 4 months ago
- f600666 D3D12: Add HLSL compiler version to key by Bryan Bernhart · 3 years, 4 months ago
- 42e873c Update comments in test WGSL files. by dan sinclair · 3 years, 4 months ago
- 0b5d1dd Re-land fuzzing work with fix by Ryan Harrison · 3 years, 4 months ago
- 346fa22 Rolling 3 dependencies by Corentin Wallez · 3 years, 4 months ago
- fd4d7d2 cr-buildbucket.cfg: Use Windows 10 only for CQ by Corentin Wallez · 3 years, 4 months ago
- 4651a6e spirv-reader: explicitly reject combined-image-sampler by David Neto · 3 years, 4 months ago
- 7fae6cb Add new third-party dependencies to .gitignore by Corentin Wallez · 3 years, 4 months ago
- 6427574 ShaderModule: Enable the prettier tint diagnostic formatter by Ben Clayton · 3 years, 4 months ago
- ede229f Minor fix to build with MSVC: Removes switch with only default case by Carl Woffenden · 3 years, 4 months ago
- 4c5ab90 ShaderModule: Refactor ParseWGSL() to take a File* by Ben Clayton · 3 years, 4 months ago
- 2bd95f1 Roll Tint from c3c70f848a71 to 987376cd21a8 (7 revisions) by Dawn Autoroller · 3 years, 4 months ago
- 987376c Revert the namer changes. by dan sinclair · 3 years, 4 months ago
- b91e8a9 Add a Unsafe SPIR-V generate call. by dan sinclair · 3 years, 4 months ago
- 9ff83f6 Query API: Non-precise occlusion query on D3D12 by Hao Li · 3 years, 4 months ago
- 03f38e0 Update new entry points to use correct namer. by dan sinclair · 3 years, 4 months ago
- f6866a2 Add std::hash<tint::Symbol> specialization by Ben Clayton · 3 years, 4 months ago
- 4527a51 TypeDeterminer: Fix type map iterations by Ben Clayton · 3 years, 4 months ago
- d221738 Add diag::Formatter::Style::print_newline_at_end by Ben Clayton · 3 years, 4 months ago
- 4a0b9f7 Implement textureDimensions() by Ben Clayton · 3 years, 4 months ago
- ea26a8c Roll Tint from f51d965befa1 to c3c70f848a71 (22 revisions) by Dawn Autoroller · 3 years, 4 months ago
- e650b38 Minor fix to build with MSVC: Gets content address instead of iterator by Carl Woffenden · 3 years, 4 months ago
- c3c70f8 Fix const-ness of inspector constructor. by dan sinclair · 3 years, 4 months ago
- e86fd50 Fix doxygen comment by David Neto · 3 years, 4 months ago
- 3f245ed spirv-reader: convert arity of textureLoad on depth texture by David Neto · 3 years, 4 months ago
- 1457ecb Remove obsolete build flag. by Corentin Wallez · 3 years, 4 months ago
- 0325e45 Add more constants for max texture sizes by Yunchao He · 3 years, 4 months ago
- 2dc1ef4 Switch default to the MangleNamer. by dan sinclair · 3 years, 4 months ago
- a8d9755 Allow setting the namer into the inspector. by dan sinclair · 3 years, 4 months ago
- b920e60 Change generators to take a pointer instead of move. by dan sinclair · 3 years, 4 months ago
- 7d152e0 Use TestNamer in the SPIR-V backend. by dan sinclair · 3 years, 4 months ago
- f4bc0e7 Use TestNamer in HLSL tests. by dan sinclair · 3 years, 4 months ago
- f74b90b Use a test namer in the MSL generator. by dan sinclair · 3 years, 4 months ago
- c8c3156 Remove name fields by dan sinclair · 3 years, 4 months ago
- e65e4bd Remove IdentifierExpression::name(). by dan sinclair · 3 years, 4 months ago
- 4ac6568 Remove Function::name(). by dan sinclair · 3 years, 4 months ago
- eb737c2 Remove StructMember::name(). by dan sinclair · 3 years, 4 months ago
- e76a86a Remove StructType::name() by dan sinclair · 3 years, 4 months ago
- 1d967e3 Remove the AliasType::name() getter. by dan sinclair · 3 years, 4 months ago
- 396b023 Remove Variable::name(). by dan sinclair · 3 years, 4 months ago
- 197a1b9 Use the top level namer in the SPIR-V backend. by dan sinclair · 3 years, 4 months ago
- f3e3586 Use namer in the Inspector. by dan sinclair · 3 years, 4 months ago
- 8d6e625 Convert HLSL to higher level namer. by dan sinclair · 3 years, 4 months ago
- 05b6484 Convert MSL generator to unsafe namer. by dan sinclair · 3 years, 4 months ago
- 77fcdf7 Add ANGLE to Dawn build. by Stephen White · 3 years, 4 months ago
- 99c3a69 Roll Tint from 9bacbe1b34a3 to f51d965befa1 (1 revision) by Dawn Autoroller · 3 years, 4 months ago
- 1d9935c Revert 3 fuzzing CLs, since they are preventing rolling into Chromium. by Ryan Harrison · 3 years, 4 months ago
- 795b6b5 Convert ScopeStack over to symbols. by dan sinclair · 3 years, 4 months ago
- f51d965 spirv-reader: Reject dref sampling with Bias or Grad by David Neto · 3 years, 4 months ago
- 1670c51 IWYU: add missing include for size_t by Stephan Hartmann · 3 years, 4 months ago
- 3a04055 Roll Tint from 1e01c2c11613 to 9bacbe1b34a3 (1 revision) by Dawn Autoroller · 3 years, 4 months ago
- c9a22bc Disable timestamp query extension on Metal by Hao Li · 3 years, 4 months ago
- 9bacbe1 Roll third party dependencies by David Neto · 3 years, 4 months ago
- c4efeef Roll Tint from 766e31d50710 to 1e01c2c11613 (3 revisions) by Dawn Autoroller · 3 years, 4 months ago
- 1e01c2c spirv-reader: rename variable by David Neto · 3 years, 4 months ago
- a2e0283 Suppress EntryPointTests.FragAndVertexSameModule on GL by Corentin Wallez · 3 years, 4 months ago
- 4a29008 Adding fuzzing for Transforms by Ryan Harrison · 3 years, 4 months ago
- 39545b7 Add fuzzers for various emission paths by Ryan Harrison · 3 years, 4 months ago
- 00fcab6 Fix default viewDimension in deprecated BGLEntry path. by Corentin Wallez · 3 years, 4 months ago
- 400a5e2 Roll Tint from 40b4928a73b7 to 766e31d50710 (4 revisions) by Dawn Autoroller · 3 years, 4 months ago
- 766e31d Create common utility class for fuzzing by Ryan Harrison · 3 years, 4 months ago
- 3f5c01a Reland "Update PrimitiveTopologyTests to use WGSL" by Ben Clayton · 3 years, 4 months ago
- 06aa1af Roll third_party/vulkan-deps/ b08eace32..c493c6112 (27 commits; 1 trivial rolls) by Corentin Wallez · 3 years, 4 months ago
- b3c4cc0 Fix typo: vulkan_deps vs. vulkan-deps by J-P Nurmi · 3 years, 4 months ago
- 7189759 Add tool to check the WGSL spec examples compile by Ben Clayton · 3 years, 4 months ago
- 8144af9 spirv-reader: ignore PointSize builtin declared at module-scope by David Neto · 3 years, 4 months ago
- fac1691 Remove HLSL & MSL SPIRV-Cross Fuzzers by Ryan Harrison · 3 years, 4 months ago
- 9bbf825 wgsl: Treat // as comment by Ben Clayton · 3 years, 4 months ago
- f1fa60b Use Jamie's 7-layer burrito of Vulkan DEPS. by Stephen White · 3 years, 4 months ago
- bc21cfa Roll Tint from e6e704145b31 to 40b4928a73b7 (11 revisions) by Dawn Autoroller · 3 years, 4 months ago
- 40b4928 Implement clamping of runtime array accesses by Ben Clayton · 3 years, 4 months ago
- 6653c13 Fix ast_clone_fuzzer tests by Ben Clayton · 3 years, 4 months ago
- e9d7f7e src/transform: Reimplement tests in WGSL by Ben Clayton · 3 years, 4 months ago
- a84acc4 Enable CompressedTextureZeroInitTest on Win/Intel/Vulkan by Jiawei Shao · 3 years, 4 months ago
- ad0bec6 Revert "Update PrimitiveTopologyTests to use WGSL" by Austin Eng · 3 years, 4 months ago
- 995516e Add --demangle option to command example by David Neto · 3 years, 4 months ago
- 6cad63c spirv-reader: support OpArrayLength by David Neto · 3 years, 4 months ago
- 9894867 reader/wgsl: Fix parsing of matrices. by Ben Clayton · 3 years, 4 months ago
- a35b57f spirv-reader: rename to isNan, isInf by David Neto · 3 years, 4 months ago
- ca2c1ed Validate that runtime arrays aren't used as parameters by Ben Clayton · 3 years, 4 months ago