dawn /
dawn /
a314f0963a6d91f5619ad8fa12c1743a7422cab8 - a314f09 Use last 2 fields as Intel graphics driver build number by Yang Gu · 3 years, 8 months ago
- b16bcbd Roll Tint from fced350b3d20 to ba93d14c9a92 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 8f29455 Roll Tint from 4261466a843f to fced350b3d20 (2 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 54d988d Roll Tint from 66b979d7fb75 to 4261466a843f (5 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 01ceccb Disallow timestamp query creation if disallow_unsafe_apis by Austin Eng · 3 years, 8 months ago
- f844ff0 Roll Tint from fe3ba95e6a46 to 66b979d7fb75 (1 revision) by Dawn Autoroller · 3 years, 8 months ago chromium/4584
- e9c8225 Implement render pipeline vertex format base type validation. by Corentin Wallez · 3 years, 8 months ago
- 1384e8b Replace VertexFormatUtils with a dawn_native table of formats by Corentin Wallez · 3 years, 8 months ago
- c607e81 Roll Tint from 81d4ed0d9c0e to fe3ba95e6a46 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 2d41f8c Enforce per-dimension dispatch size limits by Ken Rockot · 3 years, 8 months ago
- 59668e9 Validate workgroup size and storage requirements by Ken Rockot · 3 years, 8 months ago
- e50f8c6 Skip BufferZeroInitTests.ResolveQuerySet if not on MacOS 10 by Austin Eng · 3 years, 8 months ago
- 4d94647 Vulkan: Export VkSemaphores as SYNC_FDs instead of OPAQUE_FDs by Brian Ho · 3 years, 8 months ago
- c635acd Roll Tint from f3fffdaded4b to 81d4ed0d9c0e (5 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 909a3c3 Add toggles: disable_workgroup_init, disable_symbol_renaming by Ben Clayton · 3 years, 8 months ago chromium/4583
- 18f63b4 Metal: Handle failure to allocate an MTLCommandBuffer by Dawn Autoroller · 3 years, 8 months ago
- f50c22b .vscode: Fix quotations in windows 'gn gen' task by Ben Clayton · 3 years, 8 months ago
- 7dbda40 Roll Tint from 36b49e8834f2 to f3fffdaded4b (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 03f9437 Metal: Handle failures in Texture and TextureView creation. by Corentin Wallez · 3 years, 8 months ago
- 2849712 Fix memory issues in logging callback by Zhaoming Jiang · 3 years, 8 months ago
- 46513c7 Add validation to the maximum inter-shader stage variable location by Jiawei Shao · 3 years, 8 months ago
- 8bee260 Roll Tint from 0c7332b2baf5 to 36b49e8834f2 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- ca611e3 Clean remaining deprecated WireServer WriteHandle interface by shrekshao · 3 years, 8 months ago
- a52d4fc Roll Tint from c41d94065092 to 0c7332b2baf5 (15 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 02a603b Metal: Handle potential OOM in other places. by Corentin Wallez · 3 years, 8 months ago
- b24e132 Metal: Only call UpdateTimestampPeriod if the extension is enabled by Austin Eng · 3 years, 8 months ago
- 45aed4b Force Python 3 in presubmit by Ryan Harrison · 3 years, 8 months ago
- 8a140fe Roll third_party/vulkan-deps/ 85e758a22..df0528b58 (99 commits) by Corentin Wallez · 3 years, 8 months ago
- 6703504 D3D12: Enable IEEE strictness by Ben Clayton · 3 years, 8 months ago
- cfd5ebb Roll Tint from ac9db206eb87 to c41d94065092 (3 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 5af0a62 Fix memory leak in ShaderModuleBase::MakeError by Zhaoming Jiang · 3 years, 8 months ago
- ae5be1d Vulkan: ignore errors in shutdown vkWaitForFences. by Corentin Wallez · 3 years, 8 months ago
- bdc029e Validate format is blendable when blending is enabled by shrekshao · 3 years, 8 months ago
- 631b300 Ensure correct shader reflection for texture_external by Brandon Jones · 3 years, 8 months ago
- 1fdcabf Roll Tint from a94d1a9c81e9 to ac9db206eb87 (6 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 9b2c17c Fix vscode tasks.json for different shells by Ben Clayton · 3 years, 8 months ago
- 2950a94 Roll Tint from cdcec6d08c15 to a94d1a9c81e9 (4 revisions) by Dawn Autoroller · 3 years, 8 months ago chromium/4581
- 0f3c35c Remove deprecated ExternalImageAccessDescriptorDXGIKeyedMutex behavior by Corentin Wallez · 3 years, 8 months ago
- c014c74 Roll Tint from 595b0547d46a to cdcec6d08c15 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 8d818b1 Roll Tint from 76feb6b62616 to 595b0547d46a (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 3ce95a8 Roll Tint from a01bb4c9844e to 76feb6b62616 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 82ba0c6 Roll Tint from b85099ae73b1 to a01bb4c9844e (4 revisions) by Dawn Autoroller · 3 years, 8 months ago
- c0ef174 Roll Tint from 8f144a09f670 to b85099ae73b1 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- b2cd46b Roll Tint from 883fb63e0143 to 8f144a09f670 (4 revisions) by Dawn Autoroller · 3 years, 8 months ago
- f6673d9 Don't lose the device on shader compile failures by Austin Eng · 3 years, 8 months ago chromium/4579 chromium/4580
- bbd3615 Roll Tint from 71198438ace0 to 883fb63e0143 (6 revisions) by Dawn Autoroller · 3 years, 8 months ago
- cfbc422 Texture::GetTextureViewDescriptorWithDefaults: fix incorrect UNREACHABLE() by Yunchao He · 3 years, 8 months ago
- 8324161 Validate a subresource can't be an attachment multiple times in a pass by Austin Eng · 3 years, 8 months ago
- 70324d8 Remove TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 macro usage by Antonio Maiorano · 3 years, 8 months ago
- ffc0a1f Roll Tint from 4c9b4405153b to 71198438ace0 (3 revisions) by Dawn Autoroller · 3 years, 8 months ago
- d3ed71b Roll Tint from 1da4073870c3 to 4c9b4405153b (1 revision) by Dawn Autoroller · 3 years, 8 months ago chromium/4578
- bd45a20 Roll Tint from b478f9797550 to 1da4073870c3 (4 revisions) by Dawn Autoroller · 3 years, 8 months ago
- d8b3d99 Add OOB validation in RenderPassEncoder for Draw and DrawIndexed by Zhaoming Jiang · 3 years, 8 months ago
- 8d05400 Roll Tint from 9e0b3cceaf5f to b478f9797550 (11 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 37140e7 Fix bugs about TextureViewDesc's default values by Yunchao He · 3 years, 8 months ago
- 5cbb168 Roll Tint from 58bbe32cf428 to 9e0b3cceaf5f (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 93a7593 [tests]: Register Device::SetLoggingCallback() by Ben Clayton · 3 years, 8 months ago
- 5e3e3a0 Roll Tint from 3242d3e8c991 to 58bbe32cf428 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 813a855 Remove deprecated WireClient/Server handlers functions by shrekshao · 3 years, 8 months ago
- 427a5eb Roll Tint from 4d22c1dc2f9d to 3242d3e8c991 (4 revisions) by Dawn Autoroller · 3 years, 8 months ago
- d9d6e7f ShaderModule: Deprecate dump_translated_shaders for dump_shaders by Ben Clayton · 3 years, 8 months ago
- b81021d Roll Tint from 6e459fecb794 to 4d22c1dc2f9d (6 revisions) by Dawn Autoroller · 3 years, 8 months ago chromium/4576
- 58016bf Make storage buffer length UBO size a multiple of 16 bytes by Antonio Maiorano · 3 years, 8 months ago
- 954e8ab [realms] Use realms on 100% of builds. by Andrii Shyshkalov · 3 years, 8 months ago
- 052aad7 Roll Tint from 3e27a20f3128 to 6e459fecb794 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 4742fbe Add CompilationInfo wire test, check offset/length by Brandon Jones · 3 years, 8 months ago
- ec380e9 Fix Vulkan buffer barriers to use VK_WHOLE_SIZE by Austin Eng · 3 years, 8 months ago
- a145f37 Roll Tint from ff0a8f08227e to 3e27a20f3128 (3 revisions) by Dawn Autoroller · 3 years, 8 months ago
- f818d33 Roll Tint from c6bcab02fd89 to ff0a8f08227e (9 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 5a78bde7 Fix a bug for 3D texture clear on D3D12 by Yunchao He · 3 years, 8 months ago
- 0a58972 Always run the Tint renamer, even with dump_translated_shaders by Austin Eng · 3 years, 8 months ago
- 4773e8d wgsl: Clean up duplicated [[block]] structs by Ben Clayton · 3 years, 8 months ago
- f1c76f5 [realms] bump realms to 25%. by Andrii Shyshkalov · 3 years, 8 months ago chromium/4575
- 4738661 Roll Tint from 54d1ee6f1161 to c6bcab02fd89 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 2103fa6 Pass preserveInvariance to MSL compiler if necessary by Austin Eng · 3 years, 8 months ago
- 726d179 Roll Tint from f07ad6733b6a to 54d1ee6f1161 (11 revisions) by Dawn Autoroller · 3 years, 8 months ago
- b326f8c Remove UnsafeAPI toggle for 3D texture by Yunchao He · 3 years, 8 months ago
- b5d561b [realms] launch 20% of builds in realms mode. by Andrii Shyshkalov · 3 years, 8 months ago
- cbef5a5 [realms][dawn] configure but not use realms. by Andrii Shyshkalov · 3 years, 8 months ago
- 49cbb5e Roll Tint from 9569e2c790c5 to f07ad6733b6a (2 revisions) by Dawn Autoroller · 3 years, 8 months ago
- ea41b9d Roll Tint from e027e81bf27d to 9569e2c790c5 (2 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 966b309 Suppress tests failing on Linux Intel OpenGL by Brandon Jones · 3 years, 8 months ago
- 5a187dc Roll Tint from 1843c0b8d7ab to e027e81bf27d (2 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 36cb8b3 Roll Tint from 3d9f0e99c253 to 1843c0b8d7ab (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 9749f5a Move a function to TextureFormatUtils.h|.cpp and rename these two util files by Yunchao He · 3 years, 8 months ago
- 3185d9c Implement 3D texture read/write via storage usage on D3D12 by Yunchao He · 3 years, 8 months ago
- c5aae6e Roll Tint from 5d922d02fc65 to 3d9f0e99c253 (7 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 6e680fc MapAsync update: keep read/write handle through lifetime of mappable buffers by shrekshao · 3 years, 8 months ago
- 15838b9 Switch to new Tint generator API by James Price · 3 years, 8 months ago
- 31930e7 Enable use_tint_generator by default, disable shader_float16 by Austin Eng · 3 years, 8 months ago
- 48de25e Roll Tint from ea1a4680d490 to 5d922d02fc65 (11 revisions) by Dawn Autoroller · 3 years, 8 months ago chromium/4570 chromium/4571 chromium/4572 chromium/4573 chromium/4574
- 2f51bfc Implement 3D texture storage binding types by Yunchao He · 3 years, 8 months ago
- 170ea75 Add test for fragment outputs not covered by render attachments by Austin Eng · 3 years, 8 months ago
- 54232c7 Roll Tint from facb5ced00ae to ea1a4680d490 (1 revision) by Dawn Autoroller · 3 years, 8 months ago chromium/4569
- c45c7a4 Extend Intel graphics driver version to 2 fields by Yang Gu · 3 years, 8 months ago
- 4a81104 Roll Tint from 9545fb76b66d to facb5ced00ae (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- cb29adb Roll Tint from 692fc2079778 to 9545fb76b66d (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- f78c28d Add support for dump_translated_shaders to the Metal backend by Corentin Wallez · 3 years, 8 months ago chromium/4568
- 2583b8d D3D12: Improve dump_translated_shaders debugging by Ben Clayton · 3 years, 8 months ago
- 6ceaac3 Roll Tint from 5d8eb4a7582d to 692fc2079778 (1 revision) by Dawn Autoroller · 3 years, 8 months ago