1. bc46963 Roll ANGLE from e53b3ad72322 to 6f33eddc72e2 (8 revisions) by Dawn Autoroller · 9 months ago
  2. 4012be5 SharedTextureMemoryVk: Require single fd not single memory plane by Austin Eng · 9 months ago
  3. a5032a9 [wgpu-headers] Fix unused parameter warnings by James Price · 9 months ago
  4. d5783b8 [dawn][node] Update node to use the newer C++ entry points. by Loko Kung · 9 months ago
  5. 92f1ed3 [gn] Guard use of `use_libfuzzer` by James Price · 9 months ago
  6. a9c7be0 [ir] Add switch validation. by dan sinclair · 9 months ago
  7. 8cdd346 Roll SwiftShader from cea33ab2d5ad to de870ac7518f (1 revision) by Dawn Autoroller · 9 months ago
  8. 52baba0 Set absl_propagate_cxx_std in third_party/CMakeLists by Jaswant Panchumarti · 9 months ago chromium/6551
  9. 22e7815 Remove redundant assignment for SPIRV_SKIP_TESTS by Jaswant Panchumarti · 9 months ago
  10. 1cf515c Compat: make textureLoad with texture_depth_xxx emit error by Gregg Tavares · 9 months ago
  11. 4660e72 Add SPIRV-tools directories to cmake build only when required by Jaswant Panchumarti · 9 months ago
  12. d73ee73 Move BundleLibraries cmake module inside src/cmake by Jaswant Panchumarti · 9 months ago
  13. 72b712f Move set_if_not_defined into DawnSetIfNotDefined module in src/cmake by Jaswant Panchumarti · 9 months ago
  14. 04b531d Roll DirectX Shader Compiler from 73d3ccf39973 to 1f8f79688e2e (1 revision) by Dawn Autoroller · 9 months ago
  15. 4127f7f Roll Depot Tools from 6833e00918e3 to 06673958a399 (8 revisions) by Dawn Autoroller · 9 months ago
  16. 5aed2e0 Roll ANGLE from 54c481776982 to e53b3ad72322 (5 revisions) by Dawn Autoroller · 9 months ago
  17. 7e1fd8c [hlsl] Add start of FXC polyfill for HLSL IR backend. by dan sinclair · 9 months ago
  18. 9689a47 [dawn][fuzzer] Skip serializing DeviceDescriptor callback structs. by Loko Kung · 9 months ago
  19. b8ebc7a [wgpu-headers] Make lambda callbacks allocate via move. by Loko Kung · 9 months ago
  20. be4f9bd [hlsl] Add Load/Store vector element to HLSL IR backend. by dan sinclair · 9 months ago
  21. 12c428f Enable building Tint without building Dawn in CMake. by dan sinclair · 9 months ago
  22. f15f1c2 [msl] Emit @index for blend_src attributes by James Price · 9 months ago
  23. 5ffd5f0 Roll vulkan-deps from 83e9eca04a1b to 1670fffcebe5 (3 revisions) by Dawn Autoroller · 9 months ago
  24. 447c185 [hlsl] Add DXC and FXC specific switch tests. by dan sinclair · 9 months ago
  25. f2a5e57 [wgpu-headers] Update device lost and uncaptured error callbacks. by Loko Kung · 9 months ago
  26. b37657b Roll DirectX Shader Compiler from 45018c752daf to 73d3ccf39973 (1 revision) by Dawn Autoroller · 9 months ago
  27. b58a264 [hlsl] Emit module scoped variables in IR backend. by dan sinclair · 9 months ago chromium/6549 chromium/6550
  28. 7329a91 Roll Depot Tools from 1f4f982beb6c to 6833e00918e3 (1 revision) by Dawn Autoroller · 9 months ago
  29. 36fbf3d [hlsl] Add `convert` to HLSL IR backend. by dan sinclair · 9 months ago
  30. 8b21164 [hlsl] Emit `Construct` instructions in HLSL IR backend. by dan sinclair · 9 months ago
  31. ab67c2f Turn off C++ modules in vulkan-headers. by dan sinclair · 9 months ago
  32. f66890b Suppress getCurrentTexture failure for compat by James Price · 9 months ago
  33. e274d47 Roll ANGLE from 800ca8d38b69 to 54c481776982 (2 revisions) by Dawn Autoroller · 9 months ago
  34. fa6f8aa Suppress Pixel 6 Android 14 failures already suppressed on Android T by Yuly Novikov · 9 months ago
  35. 57a3bc4 Roll third_party/webgpu-cts/ b5e1f1f25..9f1f6db4f (1 commit) by Dawn Automated Expectations · 9 months ago
  36. d0305d5 Tint: Replace all the appearance of `index` attribute with `blend_src` by Jiawei Shao · 9 months ago
  37. 3d249b5 [hlsl] Generate typedef for array returns. by dan sinclair · 9 months ago
  38. 93d4d55 Suppress MaxLimitTests.WriteToMaxFragmentCombinedOutputResources by Yuly Novikov · 9 months ago
  39. 6d37e3b Clean up some unused code by Jiawei Shao · 9 months ago chromium/6548
  40. 6085328 Revert "EGL: Move initialization of EGL inside a DisplayEGL class" by James Price · 9 months ago
  41. b65ac9e Roll vulkan-deps from 37a9cc2d9a06 to 83e9eca04a1b (5 revisions) by Dawn Autoroller · 9 months ago
  42. db84712 Require both `blend_src(0)` and `blend_src(1)` must be used in one struct by Jiawei Shao · 9 months ago
  43. 16443d7 Roll ANGLE from 37b2487b4669 to 800ca8d38b69 (4 revisions) by Dawn Autoroller · 9 months ago
  44. 48be7e8 [msl] Add newlines between global declarations by James Price · 9 months ago
  45. ddcec00 [msl] Add polyfill for dot builtin by James Price · 9 months ago
  46. f6d51ec [msl] Regenerate E2E expectations for IR by James Price · 9 months ago
  47. 00c3976 setup-build: 'fuzzer' will build the IR fuzzers also by David Neto · 9 months ago
  48. 6281f37 Roll Depot Tools from 561772c44867 to 1f4f982beb6c (3 revisions) by Dawn Autoroller · 9 months ago
  49. 764f1ba Disable UBSAN on dlsym-loaded function pointer call by Antonio Maiorano · 9 months ago
  50. 4f5dc92 spirv-reader: preserve NonWritable decoration on module-scope vars by David Neto · 9 months ago
  51. b5e7596 Roll vulkan-deps from 5b814c8b6eca to 37a9cc2d9a06 (2 revisions) by Dawn Autoroller · 9 months ago
  52. 1fab772 PerfTest: Add a workgroup impl and enable D3D subgroups for Mat-Vec Mul test by Zhaoming Jiang · 9 months ago
  53. f9e2038 [hlsl] Add option to specify the downstream HLSL compiler. by dan sinclair · 9 months ago
  54. 0f8f9e6 [hlsl] Emit simple switches from HLSL IR backend. by dan sinclair · 9 months ago
  55. f290d2d Roll ANGLE from 223027e8fe8f to 37b2487b4669 (6 revisions) by Dawn Autoroller · 9 months ago
  56. 329f5c0 Roll DirectX Shader Compiler from 4295b25934b5 to 45018c752daf (2 revisions) by Dawn Autoroller · 9 months ago
  57. 79c1f8e Append interface link libraries into the bundle by Jaswant Panchumarti · 9 months ago
  58. 9fba7ea EGL: Move initialization of EGL inside a DisplayEGL class by Corentin Wallez · 9 months ago
  59. 7753f63 metal: Emit MSL powr for WGSL pow builtin by Sunny Sachanandani · 9 months ago chromium/6547
  60. 91e22a9 Roll Depot Tools from 66df2a3ec70d to 561772c44867 (1 revision) by Dawn Autoroller · 9 months ago
  61. 3c0186a cts: make logging better for Telemetry by Austin Eng · 9 months ago chromium/6546
  62. 4578809 [tint][ir] Cleanup CMake flags handling by Ryan Harrison · 9 months ago
  63. 49be28e Reapply "Ensure dxc is built and loaded by tint_wgsl_fuzzer" by Antonio Maiorano · 9 months ago
  64. 60ea713 metal: Minimize sampler and texture state changes by Sunny Sachanandani · 9 months ago
  65. d230450 Roll vulkan-deps from f2b13f01a465 to 5b814c8b6eca (3 revisions) by Dawn Autoroller · 9 months ago
  66. 9f42432 [hlsl] Add Unary support to HLSL IR backend. by dan sinclair · 9 months ago
  67. 60a7ed1 d3d11: Clear uniform buffer padding with UpdateSubresource by Jie Chen · 9 months ago
  68. 6ba6d52 [hlsl] Add function parameters to HLSL IR backend by dan sinclair · 9 months ago
  69. e0abb7a Roll ANGLE from e07070566383 to 223027e8fe8f (7 revisions) by Dawn Autoroller · 9 months ago chromium/6545
  70. 7c7c923 Roll DirectX Shader Compiler from 393b759c8a53 to 4295b25934b5 (2 revisions) by Dawn Autoroller · 9 months ago
  71. 07b46d7 Make a method to determine which arguments should be included in Kotlin by Jim Blackler · 9 months ago
  72. 01cff50 Revert "Ensure dxc is built and loaded by tint_wgsl_fuzzer" by Antonio Maiorano · 9 months ago
  73. 43c6768 [tint] Add "DeathTest" suffix to all death tests by James Price · 9 months ago
  74. 10b1c0c [hlsl] Add some binary IR unit tests. by dan sinclair · 9 months ago
  75. 377c46d [hlsl] Emit `swizzle` instructions by dan sinclair · 9 months ago
  76. 6baea19 [infra] Set CQ limit to 4 runs per user at one time. by dan sinclair · 9 months ago
  77. c0258db [hlsl] Emit `if` instructions by dan sinclair · 9 months ago
  78. cfe34a9 [hlsl] Emit loop instructions in IR backend. by dan sinclair · 9 months ago
  79. 8fba6d8 [ir] Create a real logical not operator. by dan sinclair · 9 months ago
  80. 9fb4dc2 cmake: delete deprecated fuzzer flags by Antonio Maiorano · 9 months ago
  81. 81bfd88 [msl] Set Output::needs_storage_buffer_sizes by James Price · 9 months ago
  82. 2875d9c [msl] Set binding point for buffer size UBO by James Price · 9 months ago
  83. 1c4ff69 [msl] Add polyfill for distance builtin by James Price · 9 months ago
  84. 4850e28 [msl] Add polyfill for length builtin by James Price · 9 months ago
  85. 84db15d [msl] Add parentheses around break-if condition by James Price · 9 months ago
  86. 7bfbe8f [msl] Add polyfill for textureGatherCompare by James Price · 9 months ago
  87. 3efa5b1 [msl] Add polyfill for textureGather by James Price · 9 months ago
  88. 237b678 [msl] Add polyfill for textureSampleGrad by James Price · 9 months ago
  89. fabad50 [msl] Add polyfill for textureSampleCompareLevel by James Price · 9 months ago
  90. efe681f [hlsl] Add `Access` instruction to IR backend. by dan sinclair · 9 months ago
  91. 6f3a39f [hlsl] Implement more type emission. by dan sinclair · 9 months ago
  92. c785291 [hlsl] Start `struct` type emission. by dan sinclair · 9 months ago
  93. d1c31db [hlsl] Add passthrough builtin calls by dan sinclair · 9 months ago
  94. 449074e Ensure dxc is built and loaded by tint_wgsl_fuzzer by Antonio Maiorano · 9 months ago
  95. c69667d [hlsl] Emit zero value var initializers by dan sinclair · 9 months ago
  96. b581098 [hlsl] Emit `store` instructions in HLSL IR backend. by dan sinclair · 9 months ago
  97. 9b6fadf [hlsl] Emit `var` values in HLSL IR Backend. by dan sinclair · 9 months ago
  98. 08035d4 Roll Depot Tools from 90d00845c5d8 to 66df2a3ec70d (1 revision) by Dawn Autoroller · 9 months ago
  99. 7926a80 Roll vulkan-deps from 7f05a36fb6d9 to f2b13f01a465 (8 revisions) by Dawn Autoroller · 9 months ago chromium/6544
  100. 9ab81a9 Roll DirectX Shader Compiler from 8c3f40c0ae12 to 393b759c8a53 (2 revisions) by Dawn Autoroller · 9 months ago